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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1240
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Posted - 2013.12.07 18:40:00 -
[31] - Quote
IMHO, PRO AV (of any variety) should be able to solo STD HAVs, doubleteam ADV HAVs and require a three man crew to kill PRO HAVs. It should be similar across the other tiers. In the event of lower tier AV against HAVs, it should require a larger crew.
Ex: STD AV v STD HAV, AV needs a three man crew. STD AV v ADV HAV or ADV AV v PRO HAV, AV requires a four mam crew. In order for a STD AV to kill a PRO HAV, it should require no less than a five man crew.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Terra Thesis
HDYLTA Defiant Legacy
398
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Posted - 2013.12.07 18:41:00 -
[32] - Quote
Sylwester Dziewiecki wrote:What he said about HAV vs HAV is true, awesome engagements . Infantry only spoils the fun, especially when you're HAV is healed by 4-5 Logibro. ... Vehicles tree is end game, just look at EVE - CCP want to equalize the difference in sizes between vessels. Sooner or later we will see other ships than MCC that can do other things on battlefield, who said that the null-cannons can not be fitted on ships and they are made only for ground engagements.
I see, you want a game without infantry. Yeah, you're in the wrong game entirely. Dust is Medium Frame + AR at its core.
HDYLTA - Freedom Delivered
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Spkr4theDead
Red Star. EoN.
1443
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Posted - 2013.12.07 19:23:00 -
[33] - Quote
Rusty Shallows wrote:Spkr4theDead wrote:Had one game 2 days ago in which the enemy team had 4 tanks at a time, and my team had only 2, including myself. We also had one guy with swarms, while they had a forge and I think 2 swarms handy.
The tank - tank fights were great, until the enemy team brought out AV, then it just got lame. Infantry cannot understand the rush you get from battling tank to tank, instead of running away like a beat dog when AV starts flying your way.
Tank v tank battles = awesome
Tank v AV = lame and not balanced You might be happier playing World of Tanks. Unless the Dev's endgame really is vehicles, which is unlikely. But see, I don't want to spend money on a gaming computer, so I console game.
This game has vehicles, and until CCP explicitly states that they're removing them, you're just going to have to deal with us, whether you like it or now. You could always go to Call of Duty if you don't like vehicles that much. I hear the maps are small and there aren't any tanks prowling around.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1443
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Posted - 2013.12.07 19:35:00 -
[34] - Quote
Terra Thesis wrote:Luna Angelo wrote:We can also have 3 people in our tank and all three get killed by ONE SL user. if those two dudes sitting in your tank were out screening AV instead, none of you would have died. I'm not sure why you're dropping 700k tanks when you could be brushing up on basic tactics with a 250k one instead. Because a Soma can't survive against PRO AV. I was in a blue dot's Soma for a laugh when it was vaporized by one volley from a Wiyrkomi swarm.
Do you even tank?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1443
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Posted - 2013.12.07 19:41:00 -
[35] - Quote
Thorn Badblood wrote:Luna Angelo wrote:I don't understand what everyone's problem with tanks is. I run tanks, over 700K Isk every time. Does your FG or SL cost that much? How about your suit? Remember, not only do we have the tank, we run in suits, as well, a lot of us with repair tools to heal it. We can also have 3 people in our tank and all three get killed by ONE SL user. Really? I'M IN A TANK. It's called a TANK for a reason. Tank doesn't mean invincible, they blow up just like all machines. But they're able to take a beating. There's no reason AV should be so much more powerful than tank turrets.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1443
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Posted - 2013.12.07 19:44:00 -
[36] - Quote
Terra Thesis wrote:Sylwester Dziewiecki wrote:What he said about HAV vs HAV is true, awesome engagements . Infantry only spoils the fun, especially when you're HAV is healed by 4-5 Logibro. ... Vehicles tree is end game, just look at EVE - CCP want to equalize the difference in sizes between vessels. Sooner or later we will see other ships than MCC that can do other things on battlefield, who said that the null-cannons can not be fitted on ships and they are made only for ground engagements. I see, you want a game without infantry. Yeah, you're in the wrong game entirely. Dust is Medium Frame + AR at its core. No, we want a game that has the opportunity for great tank battles, not one infantryman taking out PRO swarms and keeping all enemy vehicles at bay.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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8213
BIG BAD W0LVES
954
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Posted - 2013.12.07 19:49:00 -
[37] - Quote
1. The AV isn't the problem. Its rendering mechanics.
2. HAVs survive Orbitals, so they aren't exactly tin cans of death.
3. A tank is supposed to be brute force superior. How can you expect AV users not to use every advantage they can get? That would be like Heavies complaining that they were killed by a Scout with an AR at 60m... of course you got beat; you were OUTPLAYED. Players that take advantage of your weaknesses shouldn't be nerfed just because they were smarter than you.
4. Maybe Swarms needed a price increase? Why does something that can fire simultaneous locking rockets cost the same as a regular ole AR? |
Benjamin Ciscko
The Generals General Tso's Alliance
284
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Posted - 2013.12.07 21:51:00 -
[38] - Quote
Atiim wrote:Benjamin Ciscko wrote:Atiim wrote:I already have >4.5 mil invested into AV.
And for the love of all thing just and holy on this godforsaken planet known as Earth, what teamwork is an HAV pilot required to use?
Answer: None.
So how much teamwork should AV be required to use?
Answer: None.
Teamwork for all, or teamwork for none.
Your "teamwork for thee, but no teamwork for me" model does not work well in terms of balance.
Also, tell me how being the best counter to your own class is balanced.
Answer: It's not. I was using this as an example AV would help a 10 mil sp tanker beat a 10 mil sp tanker We require a second tank for support or infantry calling out AV and trying to take them out I always roll in squads so I have support. So even though we use teamwork you should not lol lol are you copying Sprks description of AV so original A dropsuit is the best counter to a dropsuit why can't a tank be the best couter to a tank. Example Amarr assault > Caldari assault why can't Caldari tank > Gallente tank. I revised Spkr's description because it's the actual truth. And I pay him a sum of 1 ISK in royalties everytime I use the quote on the forums. And none of that is actually required. While you may use teamwork, you are in no way required to. However you want AV to be required to use teamwork to be successful. AV is only successful when the vehicle is destroyed, so it would not be balanced to force teamwork upon AV when HAVs are not forced to use teamwork at all. And I've yet to see any comment from a DEV saying that we will be reviving webifiers and receive points for damaging the vehicle. So please don't spew that stuff towards me. And you can't list one thing that an HAV is required to do involving teamwork to be successful. An HAV is completely self-sustainable on the battlefield so AV should be completely self sustainable on the battlefield. Using a dropsuit is the best counter to a dropsuit is way to much of an over generalization. That's like me saying "A vehicle is the best counter to a vehicle". Even though they are two different types of vehicles. Try again. And currently nobody is forced to use teamwork. So your point is invalid. You want to make it so I can be soloed I'm going to damn well have infantry support and yes you should require teamwork why because of the SP and ISK differences
AV can lock down 3 objectives on a 3 objective map rendering it useless without the destruction of the HAV, actually it would because it is about winning and without teamwork he can not win and is more vulnerable to AV a single guy could cause a tank to retreat constantly by being a major thorn in his side but won't actually kill the tank.
2 words Point Farm
Using teamwork a tank could bate another tank into an area where he has AV support. A tank impervious to small weapons fire if left unchallenged can rip the enemy up you don't want to use teamwork to kill it. A tank should be completely self sustainable to 1 person.
Ok a Ck.0 dies easily to an Ak.0 but an Mk.0 can still kill it but less effectively, why can't a Caldari tank easily kill a Gallente tank while AV is still potent but not as effective.
No tank is required to use teamwork so he is not instapopped by AV.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Terra Thesis
HDYLTA Defiant Legacy
399
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Posted - 2013.12.07 22:00:00 -
[39] - Quote
Spkr4theDead wrote: Because a Soma can't survive against PRO AV. I was in a blue dot's Soma for a laugh when it was vaporized by one volley from a Wiyrkomi swarm.
Do you even tank?
do you? your arguments are based on that time you sat in someone else's soma =/ the only way a swarm can one shot a HAV is if it's an unfitted soma hull. a 250k soma can tank a full PRO clip. i recommend you practice in those before you waste your isk dropping the maddies.
HDYLTA - Freedom Delivered
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Benjamin Ciscko
The Generals General Tso's Alliance
284
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Posted - 2013.12.07 22:05:00 -
[40] - Quote
Terra Thesis wrote:Spkr4theDead wrote: Because a Soma can't survive against PRO AV. I was in a blue dot's Soma for a laugh when it was vaporized by one volley from a Wiyrkomi swarm.
Do you even tank?
do you? your arguments are based on that time you sat in someone else's soma =/ the only way a swarm can one shot a HAV is if it's an unfitted soma hull. a 250k soma can tank a full PRO clip. i recommend you practice in those before you waste your isk dropping the maddies. I only ever drop good quality tanks so I am unsure exactly how much a soma can take I just know my Maddy can tank 6 PRO swarms if I am not popped before my rep kicks into gear.
Vehicle rework scheduled for 1.5.... 1.6.... 1.7........
Tanker/Logi
Wait until AV feels the pain vehicle users have
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Rusty Shallows
572
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Posted - 2013.12.08 01:25:00 -
[41] - Quote
Spkr4theDead wrote:But see, I don't want to spend money on a gaming computer, so I console game. Fair enough. I am the same, that and the rampant cheating on windows platforms.
Spkr4theDead wrote:This game has vehicles, and until CCP explicitly states that they're removing them, you're just going to have to deal with us, whether you like it or now. You could always go to Call of Duty if you don't like vehicles that much. I hear the maps are small and there aren't any tanks prowling around. What's with the emotional response? Where and when has there ever been anyone on these forums saying we need to remove vehicles? This is just speculation on my part but I think most of us want a diverse battlefield.
The only group with a problem are those who want "HAV > Everything"
MCC Lounge Lizard
Forums > Game
Fix the game CCP
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
403
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Posted - 2013.12.08 01:37:00 -
[42] - Quote
Tankers need to be thankful that weapons do not 1 shot pop them. There are many examples out there in the real world of man portable weapons that can bust tanks. Many of them are even guided where a soldier can set up in a area with good concealment fire off a missle or rocket stay somewhat concealed and guide the missle onto target. I wonder how much tankers would QQ if the forge gun could kill in 1 shot. |
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