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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1225
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Posted - 2013.12.06 19:38:00 -
[1] - Quote
Is the Blaster variant of the Sniper Rifle. So all we need is the Precision Rifle and some bastardized Pulse Laser sniper variant for the Amarr and we've got racial parity in Sniper Rifles too!
Anyone else have any other ideas regarding racial parity in weapons?
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Fizzer94
L.O.T.I.S. Public Disorder.
1129
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Posted - 2013.12.06 19:48:00 -
[2] - Quote
Alaika Arbosa wrote:Is the Blaster variant of the Sniper Rifle. So all we need is the Precision Rifle and some bastardized Pulse Laser sniper variant for the Amarr and we've got racial parity in Sniper Rifles too!
Anyone else have any other ideas regarding racial parity in weapons? If it was a sniper rifle, it would be more effective at long range than it is at close. I suspect you are trolling, but I'm pretty sure the Plasma Cannon isn't the Gallente Sniper Rifle.
[+ªa¦Ç+¦++-ö-Å94] Level 1 Forum Warrior
The Plasma Cannon is not underpowered
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1225
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Posted - 2013.12.06 19:51:00 -
[3] - Quote
Not trolling at all, blasters are short range, high damage wepons.
Plasma Cannon == Blaster Sniper Rifle
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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calisk galern
BurgezzE.T.F Public Disorder.
1435
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Posted - 2013.12.06 19:52:00 -
[4] - Quote
this gun was funny.
I was in a match yesterday it was like 4 protobear squads going at it, and in the middle of this blood bath of a war, you see this lone standard plasma cannon guy trying to get his shot in, I don't know if he ever landed one, but he seemed so out of place in that epic scene of a battle. |
Bethhy
Ancient Exiles. Renegade Alliance
392
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Posted - 2013.12.06 19:56:00 -
[5] - Quote
It was introduced as a light Anti Vehicle weapon... for mobile infantry.
That thought is awesome.
Unfortunately it was introduced as a OHKO weapon in a game that we have to pay asset's for each death.
Alot of people mistakenly(myself included) thought CCP was going to introduce a specialized weapon with slow reload times that did massive AOE damage to large groups of Mercenaries with CCP like drawbacks. As they where taunting us on the forums with a possibility to score and track Kill Assist's as a legitimate Statistic in DUST.
How foolish was I |
Fizzer94
L.O.T.I.S. Public Disorder.
1129
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Posted - 2013.12.06 19:57:00 -
[6] - Quote
Alaika Arbosa wrote:Not trolling at all, blasters are short range, high damage wepons.
Plasma Cannon == Blaster Sniper Rifle I'm going to have to disagree. I doubt the Plasma Cannon was designed as a Sniper Rifle Variant. Why would they make it like that when we know they are capable of making Blaster rounds travel long distance? Sniper Rifles are by their very nature long range weapons, the Plasma Cannon is pretty unwieldy an any range further than 75m.
[+ªa¦Ç+¦++-ö-Å94] Level 1 Forum Warrior
The Plasma Cannon is not underpowered
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Roofer Madness
A.N.O.N.Y.M.O.U.S. Renegade Alliance
613
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Posted - 2013.12.06 19:59:00 -
[7] - Quote
My longest kill with the Plasma Cannon was 298.9m. But that's super rare. Most are going to be under 100m. So yeah..... meh
The Dust 514 AFK song
Plasma Cannon FTW
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Fizzer94
L.O.T.I.S. Public Disorder.
1130
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Posted - 2013.12.06 20:02:00 -
[8] - Quote
Bethhy wrote:It was introduced as a light Anti Vehicle weapon... for mobile infantry. That thought is awesome. Unfortunately it was introduced as a OHKO weapon in a game that we have to pay asset's for each death. Alot of people mistakenly(myself included) thought CCP was going to introduce a specialized weapon with slow reload times that did massive AOE damage to large groups of Mercenaries with CCP like drawbacks. As they where taunting us on the forums with a possibility to score and track Kill Assist's as a legitimate Statistic in DUST. How foolish was I I see you are in the "i am intitled so completely change Plasma Cannons so they are fun for me, even though they already have a loyal following that likes them they way they are" crowd. **** you.
[+ªa¦Ç+¦++-ö-Å94] Level 1 Forum Warrior
The Plasma Cannon is not underpowered
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Roofer Madness
A.N.O.N.Y.M.O.U.S. Renegade Alliance
613
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Posted - 2013.12.06 20:04:00 -
[9] - Quote
Fizzer94 wrote:Bethhy wrote:It was introduced as a light Anti Vehicle weapon... for mobile infantry. That thought is awesome. Unfortunately it was introduced as a OHKO weapon in a game that we have to pay asset's for each death. Alot of people mistakenly(myself included) thought CCP was going to introduce a specialized weapon with slow reload times that did massive AOE damage to large groups of Mercenaries with CCP like drawbacks. As they where taunting us on the forums with a possibility to score and track Kill Assist's as a legitimate Statistic in DUST. How foolish was I I see you are in the "i am intitled so completely change Plasma Cannons so they are fun for me, even though they already have a loyal following that likes them they way they are" crowd. **** you.
Just sounds like a protobear who got one shotted too many times. LOL That is the best part of the PLC in my opinion.
The Dust 514 AFK song
Plasma Cannon FTW
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Fizzer94
L.O.T.I.S. Public Disorder.
1130
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Posted - 2013.12.06 20:07:00 -
[10] - Quote
Roofer Madness wrote:Fizzer94 wrote:Bethhy wrote:It was introduced as a light Anti Vehicle weapon... for mobile infantry. That thought is awesome. Unfortunately it was introduced as a OHKO weapon in a game that we have to pay asset's for each death. Alot of people mistakenly(myself included) thought CCP was going to introduce a specialized weapon with slow reload times that did massive AOE damage to large groups of Mercenaries with CCP like drawbacks. As they where taunting us on the forums with a possibility to score and track Kill Assist's as a legitimate Statistic in DUST. How foolish was I I see you are in the "i am intitled so completely change Plasma Cannons so they are fun for me, even though they already have a loyal following that likes them they way they are" crowd. **** you. Just sounds like a protobear who got one shotted too many times. LOL That is the best part of the PLC in my opinion. I concur. OHKing Protobears with a Starter fit is enjoyable.
[+ªa¦Ç+¦++-ö-Å94] Level 1 Forum Warrior
The Plasma Cannon is not underpowered
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Roofer Madness
A.N.O.N.Y.M.O.U.S. Renegade Alliance
613
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Posted - 2013.12.06 20:09:00 -
[11] - Quote
Fizzer94 wrote:Roofer Madness wrote:Fizzer94 wrote:Bethhy wrote:It was introduced as a light Anti Vehicle weapon... for mobile infantry. That thought is awesome. Unfortunately it was introduced as a OHKO weapon in a game that we have to pay asset's for each death. Alot of people mistakenly(myself included) thought CCP was going to introduce a specialized weapon with slow reload times that did massive AOE damage to large groups of Mercenaries with CCP like drawbacks. As they where taunting us on the forums with a possibility to score and track Kill Assist's as a legitimate Statistic in DUST. How foolish was I I see you are in the "i am intitled so completely change Plasma Cannons so they are fun for me, even though they already have a loyal following that likes them they way they are" crowd. **** you. Just sounds like a protobear who got one shotted too many times. LOL That is the best part of the PLC in my opinion. I concur. OHKing Protobears with a Starter fit is enjoyable.
Well, I must admit I run proto too. So maybe you are getting a little more enjoyment than I am... lol
What can I say. I'm rich beeeeeotch!!!
The Dust 514 AFK song
Plasma Cannon FTW
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1225
|
Posted - 2013.12.06 20:20:00 -
[12] - Quote
Ok, so I didn't say that it was intended, just that it seems very plausible to me.
Might be a cop-out too if they did repurpose it though, I still think it would be hilarious.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Bethhy
Ancient Exiles. Renegade Alliance
392
|
Posted - 2013.12.06 20:28:00 -
[13] - Quote
Roofer Madness wrote:Fizzer94 wrote:Bethhy wrote:It was introduced as a light Anti Vehicle weapon... for mobile infantry. That thought is awesome. Unfortunately it was introduced as a OHKO weapon in a game that we have to pay asset's for each death. Alot of people mistakenly(myself included) thought CCP was going to introduce a specialized weapon with slow reload times that did massive AOE damage to large groups of Mercenaries with CCP like drawbacks. As they where taunting us on the forums with a possibility to score and track Kill Assist's as a legitimate Statistic in DUST. How foolish was I I see you are in the "i am intitled so completely change Plasma Cannons so they are fun for me, even though they already have a loyal following that likes them they way they are" crowd. **** you. Just sounds like a protobear who got one shotted too many times. LOL That is the best part of the PLC in my opinion.
Have ton's of isk.. ask Trap.. its pretty excessive.. If I'm getting OHKO'ed which is fine because the problem is everyone is. same with a majority of weapons in this game now.
And if that's what everyone want's is a game where no amount of health point's change the fact you still die in one shot.... we should just get rid of skill points.(sniper's being the exception)
A STD logi should die in one grenade... two? sure.... I know for sure it screw's up any meaning of working for 3 month's to build skills and a suit to have a STD militia forge gun one shot you... or a militia grenade... or a PLC... or even my flaylock for some sadly...
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calisk galern
BurgezzE.T.F Public Disorder.
1435
|
Posted - 2013.12.06 20:30:00 -
[14] - Quote
honestly if the two new rifles weren't coming out I'd probably have speced into this.
I can see a couple of scenarios where i could make use of this gun. |
Roofer Madness
A.N.O.N.Y.M.O.U.S. Renegade Alliance
613
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Posted - 2013.12.06 20:31:00 -
[15] - Quote
Bethhy wrote:Roofer Madness wrote:Fizzer94 wrote:Bethhy wrote:It was introduced as a light Anti Vehicle weapon... for mobile infantry. That thought is awesome. Unfortunately it was introduced as a OHKO weapon in a game that we have to pay asset's for each death. Alot of people mistakenly(myself included) thought CCP was going to introduce a specialized weapon with slow reload times that did massive AOE damage to large groups of Mercenaries with CCP like drawbacks. As they where taunting us on the forums with a possibility to score and track Kill Assist's as a legitimate Statistic in DUST. How foolish was I I see you are in the "i am intitled so completely change Plasma Cannons so they are fun for me, even though they already have a loyal following that likes them they way they are" crowd. **** you. Just sounds like a protobear who got one shotted too many times. LOL That is the best part of the PLC in my opinion. Have ton's of isk.. ask Trap.. its pretty excessive.. If I'm getting OHKO'ed which is fine because the problem is everyone is. same with a majority of weapons in this game now. And if that's what everyone want's is a game where no amount of health point's change the fact you still die in one shot(skilled sniper shot's being the exception).... we should just get rid of skill points. A STD logi should die in one grenade... two? sure.... I know for sure it screw's up any meaning of working for 3 month's to build skills and a suit to have a STD militia forge gun one shot you... or a militia grenade... or a PLC... or even my flaylock for some sadly...
I totally agree with you EXCEPT for in the case of the PLC. That thing is damn hard to use and if I hit you dead on, you deserve to die. The nades and forges are a totally different story though. If I could PLC someone from across the map routinely I would say it was a problem. But I am a CQC PLC user so odds are you'll kill me unless I get the drop first. That is the trade off for the OHK I guess. None of the noob tubes have a trade off. So there is that.
The Dust 514 AFK song
Plasma Cannon FTW
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Bethhy
Ancient Exiles. Renegade Alliance
393
|
Posted - 2013.12.06 20:38:00 -
[16] - Quote
Roofer Madness wrote:Bethhy wrote:Roofer Madness wrote:Fizzer94 wrote:Bethhy wrote:It was introduced as a light Anti Vehicle weapon... for mobile infantry. That thought is awesome. Unfortunately it was introduced as a OHKO weapon in a game that we have to pay asset's for each death. Alot of people mistakenly(myself included) thought CCP was going to introduce a specialized weapon with slow reload times that did massive AOE damage to large groups of Mercenaries with CCP like drawbacks. As they where taunting us on the forums with a possibility to score and track Kill Assist's as a legitimate Statistic in DUST. How foolish was I I see you are in the "i am intitled so completely change Plasma Cannons so they are fun for me, even though they already have a loyal following that likes them they way they are" crowd. **** you. Just sounds like a protobear who got one shotted too many times. LOL That is the best part of the PLC in my opinion. Have ton's of isk.. ask Trap.. its pretty excessive.. If I'm getting OHKO'ed which is fine because the problem is everyone is. same with a majority of weapons in this game now. And if that's what everyone want's is a game where no amount of health point's change the fact you still die in one shot(skilled sniper shot's being the exception).... we should just get rid of skill points. A STD logi should die in one grenade... two? sure.... I know for sure it screw's up any meaning of working for 3 month's to build skills and a suit to have a STD militia forge gun one shot you... or a militia grenade... or a PLC... or even my flaylock for some sadly... I totally agree with you EXCEPT for in the case of the PLC. That thing is damn hard to use and if I hit you dead on, you deserve to die. The nades and forges are a totally different story though. If I could PLC someone from across the map routinely I would say it was a problem. But I am a CQC PLC user so odds are you'll kill me unless I get the drop first. That is the trade off for the OHK I guess. None of the noob tubes have a trade off. So there is that.
Oh yea that's why having the high TTK DUST HAD, was enjoyable because it took two grenades and two forge gun shots etc... to drop a STD suit that was fitted well.
And when there was Whispers Of kill Assist's meaning something more then Point's... AKA Logi's and Support Heavies would get the Credit that has been Due them for a long time...
We thought we would have this AOE Plasma cannon you could be like "Pfft We need you johnny there is a group of red's over there you fire and then we will send in the CQC to finish them off."
Instead we got another F.U. from CCP and people like it because it makes them giggle. Which IS almost enough of a point to negate the entire TTk argument... I give them that. |
Fizzer94
L.O.T.I.S. Public Disorder.
1131
|
Posted - 2013.12.06 20:38:00 -
[17] - Quote
Bethhy wrote:Roofer Madness wrote:Fizzer94 wrote:Bethhy wrote:It was introduced as a light Anti Vehicle weapon... for mobile infantry. That thought is awesome. Unfortunately it was introduced as a OHKO weapon in a game that we have to pay asset's for each death. Alot of people mistakenly(myself included) thought CCP was going to introduce a specialized weapon with slow reload times that did massive AOE damage to large groups of Mercenaries with CCP like drawbacks. As they where taunting us on the forums with a possibility to score and track Kill Assist's as a legitimate Statistic in DUST. How foolish was I I see you are in the "i am intitled so completely change Plasma Cannons so they are fun for me, even though they already have a loyal following that likes them they way they are" crowd. **** you. Just sounds like a protobear who got one shotted too many times. LOL That is the best part of the PLC in my opinion. Have ton's of isk.. ask Trap.. its pretty excessive.. If I'm getting OHKO'ed which is fine because the problem is everyone is. same with a majority of weapons in this game now. And if that's what everyone want's is a game where no amount of health point's change the fact you still die in one shot(skilled sniper shot's being the exception).... we should just get rid of skill points. A STD logi shouldn't die in one grenade, one forge gun, one PLC shot...... two? sure.... I know for sure it screw's up any meaning of working for 3 month's to build skills and a suit to have a STD militia forge gun one shot you... or a militia grenade... or a PLC... or even my flaylock for some sadly... Even worse it Ruins the teamwork this game was designed for .... Where everyone isn't individual slayers. they ahve roles and job's and you need more then one person to kill someone. The Plasma Cannon is a single fire dumb fire weapon with a 6 second reload. It should ALWAYS be a OHKO. You are the first person I've ever seen cry about getting killed by a cannon... ever. That's sad.
[+ªa¦Ç+¦++-ö-Å94] Level 1 Forum Warrior
The Plasma Cannon is not underpowered
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Roofer Madness
A.N.O.N.Y.M.O.U.S. Renegade Alliance
615
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Posted - 2013.12.06 20:42:00 -
[18] - Quote
@ Bethhy
It would be pretty sweet if there was a higher tiered AOE version of the PLC with a massive splash radius but low damage. Working in tandem with a masshole would be aaaaamazing.
The Dust 514 AFK song
Plasma Cannon FTW
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Bethhy
Ancient Exiles. Renegade Alliance
394
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Posted - 2013.12.06 20:48:00 -
[19] - Quote
Fizzer94 wrote:Bethhy wrote:Roofer Madness wrote:Fizzer94 wrote:Bethhy wrote:It was introduced as a light Anti Vehicle weapon... for mobile infantry. That thought is awesome. Unfortunately it was introduced as a OHKO weapon in a game that we have to pay asset's for each death. Alot of people mistakenly(myself included) thought CCP was going to introduce a specialized weapon with slow reload times that did massive AOE damage to large groups of Mercenaries with CCP like drawbacks. As they where taunting us on the forums with a possibility to score and track Kill Assist's as a legitimate Statistic in DUST. How foolish was I I see you are in the "i am intitled so completely change Plasma Cannons so they are fun for me, even though they already have a loyal following that likes them they way they are" crowd. **** you. Just sounds like a protobear who got one shotted too many times. LOL That is the best part of the PLC in my opinion. Have ton's of isk.. ask Trap.. its pretty excessive.. If I'm getting OHKO'ed which is fine because the problem is everyone is. same with a majority of weapons in this game now. And if that's what everyone want's is a game where no amount of health point's change the fact you still die in one shot(skilled sniper shot's being the exception).... we should just get rid of skill points. A STD logi shouldn't die in one grenade, one forge gun, one PLC shot...... two? sure.... I know for sure it screw's up any meaning of working for 3 month's to build skills and a suit to have a STD militia forge gun one shot you... or a militia grenade... or a PLC... or even my flaylock for some sadly... Even worse it Ruins the teamwork this game was designed for .... Where everyone isn't individual slayers. they ahve roles and job's and you need more then one person to kill someone. The Plasma Cannon is a single fire dumb fire weapon with a 6 second reload. It should ALWAYS be a OHKO. You are the first person I've ever seen cry about getting killed by a cannon... ever. That's sad.
Yes because I'm crying about dieing to a PLC... some people just cant help themselfs? ahahaha...
This OHKO weapon trend is a systemic problem in DUST and has been the root to the TTK issues and opinions around it. PLC sure is a very small factor compared to grenades? regardless OHKO weapon's are a massive problem if we want Health point's on suit's to mean anything... |
Roofer Madness
A.N.O.N.Y.M.O.U.S. Renegade Alliance
616
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Posted - 2013.12.06 20:50:00 -
[20] - Quote
Fizzer, she's got a point. You can be butthurt and right at the same time you know. lolol (Sorry Bethhy, just kidding really.)
The Dust 514 AFK song
Plasma Cannon FTW
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Luna Angelo
We Who Walk Alone
334
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Posted - 2013.12.06 20:55:00 -
[21] - Quote
Sniper Rifles are specialty weapons made by the Caldari for long range. Their rough Gallente counterpart is the Shotgun. Amarr: Laser Rifle. Minmatar: Mass Driver. That's just the way I see it, I could be wrong, but it makes sense, given the current data.
Names of playstyles
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Roofer Madness
A.N.O.N.Y.M.O.U.S. Renegade Alliance
617
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Posted - 2013.12.06 20:58:00 -
[22] - Quote
Luna Angelo wrote:Sniper Rifles are specialty weapons made by the Caldari for long range. Their rough Gallente counterpart is the Shotgun. Amarr: Laser Rifle. Minmatar: Mass Driver. That's just the way I see it, I could be wrong, but it makes sense, given the current data.
In what world is the Shotgun the Gallente equivalent to the Sniper Rifle? I mean, I know the Gal are more CQC but that just sounds craaaaaaazy.
The Dust 514 AFK song
Plasma Cannon FTW
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Luna Angelo
We Who Walk Alone
334
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Posted - 2013.12.06 21:01:00 -
[23] - Quote
Roofer Madness wrote:Luna Angelo wrote:Sniper Rifles are specialty weapons made by the Caldari for long range. Their rough Gallente counterpart is the Shotgun. Amarr: Laser Rifle. Minmatar: Mass Driver. That's just the way I see it, I could be wrong, but it makes sense, given the current data. In what world is the Shotgun the Gallente equivalent to the Sniper Rifle? I mean, I know the Gal are more CQC but that just sounds craaaaaaazy. Caldari: Long range. Sniper rifle: Long range, massive damage. Gallente: CQC. Shotgun: MAssive damage, CQC.
Both weapons take into account the races' strengths and weaknesses and are specialized for them.
Names of playstyles
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Luna Angelo
We Who Walk Alone
334
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Posted - 2013.12.06 21:02:00 -
[24] - Quote
EDIT; Double post.
Names of playstyles
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Roofer Madness
A.N.O.N.Y.M.O.U.S. Renegade Alliance
617
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Posted - 2013.12.06 21:04:00 -
[25] - Quote
Luna Angelo wrote:EDIT; Double post.
Are Amarr long or close range? Or duel? Does that make the scrambler pistol just as fair an option as the laser for the Amarr sniper?
The Dust 514 AFK song
Plasma Cannon FTW
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Luna Angelo
We Who Walk Alone
334
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Posted - 2013.12.06 21:08:00 -
[26] - Quote
Roofer Madness wrote:Luna Angelo wrote:EDIT; Double post. Are Amarr long or close range? Or duel? Does that make the scrambler pistol just as fair an option as the laser for the Amarr sniper? Amarr are mid-to-long range, so, yes, those pistols are fine, I chose lasers because of the damage increase every sec. And, of course, Mass Drivers are self-explanatory.
Names of playstyles
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Ivy Zalinto
Bobbit's Hangmen
107
|
Posted - 2013.12.06 21:32:00 -
[27] - Quote
Fizzer94 wrote:Alaika Arbosa wrote:Is the Blaster variant of the Sniper Rifle. So all we need is the Precision Rifle and some bastardized Pulse Laser sniper variant for the Amarr and we've got racial parity in Sniper Rifles too!
Anyone else have any other ideas regarding racial parity in weapons? If it was a sniper rifle, it would be more effective at long range than it is at close. I suspect you are trolling, but I'm pretty sure the Plasma Cannon isn't the Gallente Sniper Rifle. Ehhh ive gotten some pretty long range kills with my favorite cannon here XD he may have a point...
Dedicated scout.
Player bodyguard
Pistol supremacy.
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Ghosts Chance
Inf4m0us
359
|
Posted - 2013.12.06 21:41:00 -
[28] - Quote
its the galante swarm launcher actually
weapons are designed in wierd tiers
you have racial ARs Racial specialist (shotgun, lazer, mass driver, Caldari TBA) racial sidearm 1 racial sidearm 2 racial knives racial light AV racial heavy AV Racial heavy AI Racial sniper (evidence of a minmatar sniper rifle in progress via concept art)
the plasma cannon is in the racial light AV catagory. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1225
|
Posted - 2013.12.06 21:56:00 -
[29] - Quote
Ivy Zalinto wrote:Fizzer94 wrote:Alaika Arbosa wrote:Is the Blaster variant of the Sniper Rifle. So all we need is the Precision Rifle and some bastardized Pulse Laser sniper variant for the Amarr and we've got racial parity in Sniper Rifles too!
Anyone else have any other ideas regarding racial parity in weapons? If it was a sniper rifle, it would be more effective at long range than it is at close. I suspect you are trolling, but I'm pretty sure the Plasma Cannon isn't the Gallente Sniper Rifle. Ehhh ive gotten some pretty long range kills with my favorite cannon here XD he may have a point... See! Proof!! Plasma Cannon == Blaster Sniper Rifle
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
|
nor asha
Turbo Bros inc.
57
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Posted - 2013.12.06 22:02:00 -
[30] - Quote
Fizzer94 wrote:Alaika Arbosa wrote:Is the Blaster variant of the Sniper Rifle. So all we need is the Precision Rifle and some bastardized Pulse Laser sniper variant for the Amarr and we've got racial parity in Sniper Rifles too!
Anyone else have any other ideas regarding racial parity in weapons? If it was a sniper rifle, it would be more effective at long range than it is at close. I suspect you are trolling, but I'm pretty sure the Plasma Cannon isn't the Gallente Sniper Rifle.
kills at 168m in one hit, its stronger than the charge sniper |
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