Pages: [1] 2 :: one page |
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Thread Statistics | Show CCP posts - 8 post(s) |
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CCP Nullarbor
C C P C C P Alliance
3172
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Posted - 2013.12.05 16:30:00 -
[1] - Quote
We just posted the EVE developer blog for the orbital strike changes.
https://community.eveonline.com/news/dev-blogs/orbital-strike-changes-coming-december-10th/
Thread here if you want to chat about it.
CCP Nullarbor // Exotic Dancer // Team True Grit
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Slick Saan
FotM 514
45
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Posted - 2013.12.05 16:31:00 -
[2] - Quote
First and fail
FTR, any chance we could get some scout love? All improvements == fail to scout community until scout suit become viable again.
And tranquil is right... we are in the middle of a scout mass exodus. |
TranquilBiscuit ofVaLoR
F.T.U.
743
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Posted - 2013.12.05 16:32:00 -
[3] - Quote
it's fairly hard to think about orbital strike changes when we're in the middle of a Scout Exodus...
Tell me, how exactly DOES a biscuit gain Valor?
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Foxhound Elite
The Rainbow Effect
544
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Posted - 2013.12.05 16:33:00 -
[4] - Quote
Kill mails? OH BOY!
Python pilot, troop-transport specialist and an all-round ballbag.
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Takahiro Kashuken
Red Star. EoN.
1843
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Posted - 2013.12.05 16:33:00 -
[5] - Quote
Can you hear me, Major Tom? |
Flix Keptick
Red Star. EoN.
1444
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Posted - 2013.12.05 16:34:00 -
[6] - Quote
Oooooooooh shieeet, looks cool!!!
"HP needs no buff, certain weapons need nerf. Or else all other become obsolete."
GÿåForum warrior lvl.1Gÿå
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Absolute Idiom II
SyNergy Gaming EoN.
905
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Posted - 2013.12.05 16:38:00 -
[7] - Quote
Question for a dev!:
I'd much prefer that the satellite became active on the overview for the entire time that a dust battle is active, not only when an EVE pilot is on grid. That way, FW pilots could roam for battles, or pick up random opportunities to help out. Or pirates can lay in wait for said FW pilots.
Did you consider this option? Any reason you chose not to do so?
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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Absolute Idiom II
SyNergy Gaming EoN.
906
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Posted - 2013.12.05 16:40:00 -
[8] - Quote
Also:
If the eve pilot gets forced to temporarily disconnect from the district they lose the ability to continue to talk to their team. Could you not allow any pilots to remain connected to the chat until the end of the match?
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
422
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Posted - 2013.12.05 16:40:00 -
[9] - Quote
Once your pilot has secured the satellite and dropped the strike whats the cooldown until the next time he can drop a strike? I never caught that. |
Absolute Idiom II
SyNergy Gaming EoN.
906
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Posted - 2013.12.05 16:42:00 -
[10] - Quote
Jaysyn Larrisen wrote:Once your pilot has secured the satellite and dropped the strike whats the cooldown until the next time he can drop a strike? I never caught that. 3 minutes each time, including the first.
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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CCP Nullarbor
C C P C C P Alliance
3172
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Posted - 2013.12.05 16:42:00 -
[11] - Quote
Jaysyn Larrisen wrote:Once your pilot has secured the satellite and dropped the strike whats the cooldown until the next time he can drop a strike? I never caught that.
3 minutes.
CCP Nullarbor // Exotic Dancer // Team True Grit
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CCP Nullarbor
C C P C C P Alliance
3172
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Posted - 2013.12.05 16:42:00 -
[12] - Quote
Absolute Idiom II wrote:Also:
If the eve pilot gets forced to temporarily disconnect from the district they lose the ability to continue to talk to their team. Could you not allow any pilots to remain connected to the chat until the end of the match?
Yes if you disconnect you lose comms.
CCP Nullarbor // Exotic Dancer // Team True Grit
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CCP Nullarbor
C C P C C P Alliance
3172
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Posted - 2013.12.05 16:43:00 -
[13] - Quote
Absolute Idiom II wrote:Question for a dev!:
I'd much prefer that the satellite became active on the overview for the entire time that a dust battle is active, not only when an EVE pilot is on grid. That way, FW pilots could roam for battles, or pick up random opportunities to help out. Or pirates can lay in wait for said FW pilots.
Did you consider this option? Any reason you chose not to do so?
The satellite going global is to indicate that someone is on grid with it, to indicate to roaming FW pilot they can get a fight there.
We are discussing other ways for FW pilots to discover ongoing battles.
CCP Nullarbor // Exotic Dancer // Team True Grit
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Forlorn Destrier
2245
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Posted - 2013.12.05 16:45:00 -
[14] - Quote
Slick Saan wrote:First and fail FTR, any chance we could get some scout love? All improvements == fail to scout community until scout suit become viable again. And tranquil is right... we are in the middle of a scout mass exodus.
You do realize asking this ever day is not going to speed the process up any, I hope.
Chivalry is not dead, but many who practiced it are.
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Absolute Idiom II
SyNergy Gaming EoN.
906
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Posted - 2013.12.05 16:45:00 -
[15] - Quote
Also, surely you should say 6000 LP reward at tier 2, since tier 2 is the 'unmodified' tier. tier 1 has a -50% modifer...
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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Absolute Idiom II
SyNergy Gaming EoN.
906
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Posted - 2013.12.05 16:46:00 -
[16] - Quote
CCP Nullarbor wrote:Absolute Idiom II wrote:Also:
If the eve pilot gets forced to temporarily disconnect from the district they lose the ability to continue to talk to their team. Could you not allow any pilots to remain connected to the chat until the end of the match? Yes if you disconnect you lose comms.
Sorry, my question is if you can make a change allow the pilot to REMAIN on comms for the duration of the fight even if they have to disconnect for whatever reason?
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
422
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Posted - 2013.12.05 16:55:00 -
[17] - Quote
CCP Nullarbor wrote:Jaysyn Larrisen wrote:Once your pilot has secured the satellite and dropped the strike whats the cooldown until the next time he can drop a strike? I never caught that. 3 minutes.
Thanks for the quick response.
This certainly puts a crimp in my tactic of hoarding 2 to 3 OBs until the last minute of the game and giving the other side some good news.
Well played, CCP Nullabor. Well played. |
Slick Saan
FotM 514
46
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Posted - 2013.12.05 16:59:00 -
[18] - Quote
Forlorn Destrier wrote:Slick Saan wrote:First and fail FTR, any chance we could get some scout love? All improvements == fail to scout community until scout suit become viable again. And tranquil is right... we are in the middle of a scout mass exodus. You do realize asking this ever day is not going to speed the process up any, I hope.
Not looking to speed it up, just get some visibility and maybe a simple answer. It's really not a lot to ask considering a large chunk of players (scout class) are talking about staging a mass exodus. You'd think CCP would just give us an answer. The Scout Registry is the longest running thread with the most contributors and biggest follower base. It was created to raise scout crappiness awareness. Not a single blue tag to date... |
Bethhy
Ancient Exiles. Renegade Alliance
378
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Posted - 2013.12.05 17:03:00 -
[19] - Quote
Awesome attempt at trying to get the EVE capsuleer's more involved with the DUST worlds.
The connection of DUST to the EVE universe is the one unique feature of this game and the one DUST will find it's success from.
Either that or remove AA and make this game what it was in chromosome again... where competition and death's where completely player skill based.
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dent 308
Subdreddit Test Alliance Please Ignore
2043
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Posted - 2013.12.05 17:04:00 -
[20] - Quote
Killmails make me hard
mass driver haiku
blam blam blam blam blam blam load
ahhahahahah
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Cody Sietz
Unkn0wn Killers Renegade Alliance
1715
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Posted - 2013.12.05 17:06:00 -
[21] - Quote
This is ground control to Major Tom.
You've really made the grade.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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DeeJay One
Guardian Solutions DARKSTAR ARMY
120
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Posted - 2013.12.05 17:11:00 -
[22] - Quote
Absolute Idiom II wrote:Sorry, my question is if you can make a change allow the pilot to REMAIN on comms for the duration of the fight even if they have to disconnect for whatever reason? What would make someone stop connecting 100 ships then disconnecting and still being on the channel, IMHO this could result in a lagfest (you wouldn't like to have all local on your comms, would you? ;) There could be a valid lore reasons as to why comms with the district don't work when you're far away from the satellite.
Frankly during the mass test I thought about that too, but if you need someone off grid you can always use a custom channel just right it is now. Being able to set a MOTD with info about other channels on the team chat for capsuleers to see would be a great remedy for not being able to stay on grid. Just my 0,02 PLN though. |
Absolute Idiom II
SyNergy Gaming EoN.
908
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Posted - 2013.12.05 17:43:00 -
[23] - Quote
DeeJay One wrote:Absolute Idiom II wrote:Sorry, my question is if you can make a change allow the pilot to REMAIN on comms for the duration of the fight even if they have to disconnect for whatever reason? What would make someone stop connecting 100 ships then disconnecting and still being on the channel, IMHO this could result in a lagfest (you wouldn't like to have all local on your comms, would you? ;) There could be a valid lore reasons as to why comms with the district don't work when you're far away from the satellite. Frankly during the mass test I thought about that too, but if you need someone off grid you can always use a custom channel just right it is now. Being able to set a MOTD with info about other channels on the team chat for capsuleers to see would be a great remedy for not being able to stay on grid. Just my 0,02 PLN though.
What's to stop a fleet of 100 warping to the satellite right now and causing the same assumed lag?
Objection dismissed.
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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Vrain Matari
ZionTCD Public Disorder.
1314
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Posted - 2013.12.05 17:45:00 -
[24] - Quote
Please let Socks know he's got this sentence in the third paragraph:
'You go to the location, wait somewhere safe till you get the call, and when told warp to the district, and perform you do the orbital strike, then warp out. Not as engaging an experience we hoped to provide, but a sort of placeholder first step as we introduced the system.'
I'm totally comfortable with the Yoda-speak, but you know those podpilots....any excuse to look down on us hard-working mercs.
I support SP rollover.
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Terra Thesis
HDYLTA Defiant Legacy
385
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Posted - 2013.12.05 17:58:00 -
[25] - Quote
really excited about this patch!! when can minmatar get some alternate strike ammo? at least laser has a niche. afaik tactical emp s is completely unusable. I've been flying catalysts but I'm really itching to get back in my thrasher.
HDYLTA - Freedom Delivered
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Beren Hurin
Onslaught Inc RISE of LEGION
1851
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Posted - 2013.12.05 19:01:00 -
[26] - Quote
Terra Thesis wrote:really excited about this patch!! when can minmatar get some alternate strike ammo? at least laser has a niche. afaik tactical emp s is completely unusable. I've been flying catalysts but I'm really itching to get back in my thrasher.
Considering FF is now on, the tactical EMP, might be some of the safest rounds to use especially combined with the new anti armor weapons. Strip the shields then melt the armor. |
Terra Thesis
HDYLTA Defiant Legacy
386
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Posted - 2013.12.05 19:14:00 -
[27] - Quote
Beren Hurin wrote:Considering FF is now on, the tactical EMP, might be some of the safest rounds to use especially combined with the new anti armor weapons. Strip the shields then melt the armor.
interesting. SL who are afraid of getting trolled into tks can call for TES for safety. still, it's going to be pretty difficult to use, as it requires your squad be standing really close to the strike zone to be ready to mop up. or if you're heavy armor, standing in the strike zone....
interesting thought but I'm not convinced yet.
HDYLTA - Freedom Delivered
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Terra Thesis
HDYLTA Defiant Legacy
386
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Posted - 2013.12.05 19:19:00 -
[28] - Quote
to be honest if i were worried about FF I'd probably go with just not calling in the strike rather than mess around with the hassle and risk of using TES.
HDYLTA - Freedom Delivered
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Grimmiers
0uter.Heaven Proficiency V.
355
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Posted - 2013.12.05 19:24:00 -
[29] - Quote
If 10 allied ships are orbiting the satellite for 3 minutes with orbitals ready can you call up to 10 orbitals?
SoundCloud
Recruiter Link
Pronounced Grim-e-urs
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Absolute Idiom II
SyNergy Gaming EoN.
909
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Posted - 2013.12.05 19:42:00 -
[30] - Quote
Grimmiers wrote:If 10 allied ships are orbiting the satellite for 3 minutes with orbitals ready can you call up to 10 orbitals?
No. Just 1.
https://forums.eveonline.com/default.aspx?g=posts&m=3967052#post3967052
Quote:Quote:Axl Borlara wrote: Say five militia ships appear at a district beacon.
1. Will each of these earn their own orbital strike after waiting for their three minutes? 2. or is it the first one there starts the timer and then whoever shoots first at the end of the timer gets to actually achieve/shoot something?
Both dev blogs read like it's the first, but I wouldn't be surprised if it's actually the second.
Can both militia's orbit the same button at the same time and earn strikes? (assuming they don't shoot each other!)
Edit: If you leave a timer after say, 1.5 minutes, does it restart from scratch when you warp back to it, pause or count down while it's empty? Depending on the answer, can you count down an enemy timer having killed them or chased them away? Number 2, a militia can only earn a single strike at a time. Enemy militia showing up will pause the capturing at whatever time it was at. If you chase them away the timer first counts back to 0 if they had started capturing already, and then counts up the 3 minutes for your own side. Yes the timer will pause if you warp away and resume if you come back.
Fanfest 2012 - Winning Team + MVP - £1100 in prizes
Fanfest 2013 - Winning Team - £500 in prizes
Fanfest 2014 - ???
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