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Thread Statistics | Show CCP posts - 8 post(s) |
Terra Thesis
HDYLTA Defiant Legacy
385
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Posted - 2013.12.05 17:58:00 -
[1] - Quote
really excited about this patch!! when can minmatar get some alternate strike ammo? at least laser has a niche. afaik tactical emp s is completely unusable. I've been flying catalysts but I'm really itching to get back in my thrasher.
HDYLTA - Freedom Delivered
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Terra Thesis
HDYLTA Defiant Legacy
386
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Posted - 2013.12.05 19:14:00 -
[2] - Quote
Beren Hurin wrote:Considering FF is now on, the tactical EMP, might be some of the safest rounds to use especially combined with the new anti armor weapons. Strip the shields then melt the armor.
interesting. SL who are afraid of getting trolled into tks can call for TES for safety. still, it's going to be pretty difficult to use, as it requires your squad be standing really close to the strike zone to be ready to mop up. or if you're heavy armor, standing in the strike zone....
interesting thought but I'm not convinced yet.
HDYLTA - Freedom Delivered
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Terra Thesis
HDYLTA Defiant Legacy
386
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Posted - 2013.12.05 19:19:00 -
[3] - Quote
to be honest if i were worried about FF I'd probably go with just not calling in the strike rather than mess around with the hassle and risk of using TES.
HDYLTA - Freedom Delivered
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Terra Thesis
HDYLTA Defiant Legacy
387
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Posted - 2013.12.06 06:35:00 -
[4] - Quote
Aero Yassavi wrote:I still strongly believe that orbital strikes should be earned per individual ship and not per satellite, so if more than one person was connected to the satellite than they could both earn their own orbital strikes instead of only one of them getting to fire. To me, that'd increase the involvement and connection between the two games much more. At the very least, it would be interesting to try it this way for just one weekend and collect some statistics (since there is no way we can test it on the test servers).
pretty sure the interaction that would lead to is a few destroyers glassing the everliving snot out of the district every other game. although i support a heavily DR version of this, where some arbitrarily large fleet in the sky could push down the time to strike to a theoretical minimum, say 1 per min.
HDYLTA - Freedom Delivered
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Terra Thesis
HDYLTA Defiant Legacy
387
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Posted - 2013.12.06 14:57:00 -
[5] - Quote
Aero Yassavi wrote: But that is only what you think, not what will necessarily happen. Remember that all it takes to stop the timer is one enemy ship to get in radius of the satellite. Yes you can get rather large fleets just to blast the planet to hell, but is it worth that risk? There's a lot of things you have to consider. Ultimately I believe it'll lead to better gameplay, but opinions aside it should at least be reconsidered and better yet tested.
our opinions are the only thing we have here, aren't they?
it would put too much control into the eve side. dust matches would primarily be determined by the outcome in space. how many eve fw fights last for the duration of a typical 15-20m dust match? that's the percentage of dust matches that will be fun for the guys the ground. and it's a very low number.
the rest of the time, dust tactics, strategy, gear, and sp won't matter. no one will want to stick around to play orbital roulette. it'll be a bunch of 1 person squads calling in orbitals onto a few masochistic red dots in free suits.
HDYLTA - Freedom Delivered
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