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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Rasatsu
Much Crying Old Experts
931
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Posted - 2013.12.05 13:56:00 -
[61] - Quote
CCP Nullarbor wrote:Himiko Kuronaga wrote:Null this is still way too draconian. Orbitals are going to team kill, a lot, and not on purpose. Hell in pc we expect it and thats with highly coordinated teams. You guys should instead put in a rule regarding orbitals, and thats if more than 75% of the damage dealt by it was inflicted on hostiles then no punishment can be given. Collateral is reality, dont punish us for it. You might be right, we will keep a close eye on friendly fire from orbitals once we go live. Reducing the damage orbitals do to friendlies is definitely an option. No that is definitely not an option.
A combination of orbital strike warning and/or target position, or reduce the amount of points incurred from orbital strike damage. |
Shley Ashes
TanksVeryMuch
78
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Posted - 2013.12.05 14:20:00 -
[62] - Quote
Kovinis Sparagas wrote:Shley Ashes wrote:Does the Eve pilot receive any benefit for providing the orbital strike yet ? any LP for the Eve pilot or just a kill mail ? yes, they will get LP if they are in FW
I've just re-read the Devblog and found it thanks
I used to pilot HAV's then I took a forge gun to the knee
My HAV channel,
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Thor Odinson42
Molon Labe. RISE of LEGION
2167
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Posted - 2013.12.05 14:29:00 -
[63] - Quote
I'm sure it's been mentioned but I didn't read the entire thread.
This is going to be a massive nerf to orbitals. Hear me out....
1) You have a squad, but there are 10 randoms on your team. 2) You switch to team chat, but only 3 of the randoms are on team chat. 3) You get orbital support and you are ready to drop your orbital on Bravo. 4) You repeat over and over and over to clear Bravo for the orbital. 5) They don't move. So no orbital 6) Okay lets drop it on A, nope there's a random there that's not on comms. 7) Sorry Eve pilot, you wasted your time.
I suspect after a few days of that the Eve pilots will stop showing up.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Zene Ren
Bullet Cluster Legacy Rising
9
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Posted - 2013.12.05 14:57:00 -
[64] - Quote
Thor Odinson42 wrote:I'm sure it's been mentioned but I didn't read the entire thread.
This is going to be a massive nerf to orbitals. Hear me out....
1) You have a squad, but there are 10 randoms on your team. 2) You switch to team chat, but only 3 of the randoms are on team chat. 3) You get orbital support and you are ready to drop your orbital on Bravo. 4) You repeat over and over and over to clear Bravo for the orbital. 5) They don't move. So no orbital 6) Okay lets drop it on A, nope there's a random there that's not on comms. 7) Sorry Eve pilot, you wasted your time.
I suspect after a few days of that the Eve pilots will stop showing up.
OMFG you mate are a real whiner are you, stop that most people will simply join team chat in FW because they can die from orbitals or FF do you really think people are that stupid and will not adapt ??? as many people said FW is for experienced players if they are experienced and one is a spy you still will not be hurt by one guy if he suicide all the time jeez and i don't think that spy will that often have an orbital support and then still those guys on orbit can fight too if they see enemy this is i don't know which post i see from you and you only spit unreasonable whine! man it is not that in all matches you will have either a spy or some mindless guys i know that may occure but seriusly don't assume, it is stupid, that it will happen all the time.... just stop the whine fest play with the changes and observe first and one more thing stop the mindless orbital strikes, you're not sure just don't call it then WTF you can think for yourself too right? if you have advantage to use, it does not mean you have to use it mindlessly all the time... |
Operative 1171 Aajli
Bragian Order Amarr Empire
782
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Posted - 2013.12.05 15:39:00 -
[65] - Quote
Seeth Mensch wrote:CCP Nullarbor wrote:Yes, and if you kill too many people with an orbital and they punish you for it you will be kicked for the rest of the day. that...really makes this difficult. \ / \ / \ / \ / BOOM! and the blueberries lose because they kept rushing in. holy crap, everyone will flee when we hear that deep whale-type sound now!
Blueberries win, you will lose. I plan on running toward FF orbitals and urge anyone else to do the same. I have nothing to lose in my BPO fit.
Do your part. Join the revolution. Sabotage FW. Watch DUST burn!
DESTROY DUST 2014
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Operative 1171 Aajli
Bragian Order Amarr Empire
782
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Posted - 2013.12.05 15:42:00 -
[66] - Quote
Zene Ren wrote:Thor Odinson42 wrote:I'm sure it's been mentioned but I didn't read the entire thread.
This is going to be a massive nerf to orbitals. Hear me out....
1) You have a squad, but there are 10 randoms on your team. 2) You switch to team chat, but only 3 of the randoms are on team chat. 3) You get orbital support and you are ready to drop your orbital on Bravo. 4) You repeat over and over and over to clear Bravo for the orbital. 5) They don't move. So no orbital 6) Okay lets drop it on A, nope there's a random there that's not on comms. 7) Sorry Eve pilot, you wasted your time.
I suspect after a few days of that the Eve pilots will stop showing up. OMFG you mate are a real whiner are you, stop that most people will simply join team chat in FW because they can die from orbitals or FF do you really think people are that stupid and will not adapt ??? as many people said FW is for experienced players if they are experienced and one is a spy/mindless player you still will not be hurt by one guy if he suicide all the time jeez and i don't think that spy/mindless player will have an orbital support that often or all the time still those guys on orbit can fight too if they see an enemy (not sure about this though not an eve player) this is i don't know which post i see from you and you only spit unreasonable whine! you find some unimaginable sporadic situation types and then you present that as a rule for 100% of situations seriously you are not helping by only speculating all the time... man it is not that in all matches you will have either a spy or some mindless guys i know that may occur but seriously don't assume, it is stupid, that it will happen all the time.... just stop the whine fest play with the changes and observe first one more thing stop the mindless orbital strikes, you're not sure just don't call it then WTF you can think for yourself too right? if you have an advantage to use, it does not mean you have to use it mindlessly all the time...
Wuhhhh?
TL;DR
There will always be trolls. Why take FW seriously only to be trolled? Become the troll and set yourself free!
REs right under the initial spawn points FTW!
Do your part. Join the revolution. Sabotage FW. Watch DUST burn!
DESTROY DUST 2014
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Driftward
Subdreddit Test Alliance Please Ignore
523
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Posted - 2013.12.05 17:26:00 -
[67] - Quote
I really like the idea of flashing a red or orange area on the minimap when you're in range of an orbital....unfortunately it also may necessitate a longer delay timer for orbital strikes (ie 5 seconds between calling it in and allowing it to drop). Of course this also means griefers get a little extra warning to rush into the zone....Even if it was just flashed up as the squad leader calls it in that would be better than nothing.
UNLESS
you ALSO put in the suggestion where if ~75% of all damage dealt was to enemies, then no punishment for any FF
Like it was said, collateral damage is unavoidable. And in New Eden with clones, it's understood that a clone or two might need to be sacrificed.
One way or another, I see this as being an issue (especially if you have gotten killed by your own orbital and looked at how much damage was dealt to you on the death screen....) I am really excited for FW 2.0, I just hope that some of these major changes don't marginalize some of the most exciting aspects of the new patch (ie EvE controlled orbital timers etc...) |
sammus420
Goonfeet Top Men.
355
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Posted - 2013.12.05 17:43:00 -
[68] - Quote
Driftward wrote:I really like the idea of flashing a red or orange area on the minimap when you're in range of an orbital....unfortunately it also may necessitate a longer delay timer for orbital strikes (ie 5 seconds between calling it in and allowing it to drop). Of course this also means griefers get a little extra warning to rush into the zone....Even if it was just flashed up as the squad leader calls it in that would be better than nothing.
I really like the idea of something that indicates where the orbital is dropping, but I'd rather see it in my HUD than in the mini map. Once the squad leader pulls up the map and starts aiming, I'd like to see something come up in my screen indicating the AoE and location of the blast. If I'm looking in the right directon, I should be able to see the indicator of where the squad leader is aiming move around the landscape in front of me as he picks his target. |
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