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Dunk Mujunk
RestlessSpirits
270
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Posted - 2013.11.22 22:35:00 -
[61] - Quote
Never said vision were a bad thing.
But when you say **** it, lets work on an open world when the mechanics and balance are all jacked up, thats a problem. Why have an open world when the core gameplay is broke? You think broken gameplay will be more fun with vasts amounts of empty space?
If you want an open world and mining, but you don't care if the shooting mechanics work, you are playing the wrong game.
And Alaika, not quite sure who you are refering to. I didn't bring up mining, it was brought up before my post. I am against open world at the moment (atm is the key part of the statement). The people who brought up mining before my post are for open world, therefore your post is invalid. Ever notice how people who post without reading threads are ignored?
LOL
Look, the idea of a totally open world sounds awesome, i'm not saying it doesn't, it's a question of what is realistic. At this point, with the current engine on the current system, what is being asked for is not possible, besides the fact that CCP would require many more people than it currently has focused on the games development. The rough plan for Dust was it would take a couple years to really come together, just as it was in Eve. If all the ducks were currently in a row, yea, go for an open world. But the ducks are currently scattered, and some have even been run over in the street. The focus needs to be on keeping Dust alive right now, and you don't keep a FPS of any kind alive by working on the features mentioned in this thread.
I know almost nothing about it, but those looking for what this thread advertises may want to look into Star Citizen. |
Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
281
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Posted - 2013.11.22 22:36:00 -
[62] - Quote
Alaika Arbosa wrote:Pvt Numnutz wrote:YYYEEEAAAAAHHHH LETS WANDER AROUND THIS CRAPPY PLANET WHERE THE ONLY STRUCTURES ARE THE ONES WE WOULD BE DEFENDING IN CONTRACTS!!!!
Really though what's the point? Now if we were talking about walking around in stations with dust AND eve players then you would get a plus 1 and some real excitement. What a glorious day that would be, my eve character and my dust character shaking hands! I would imagine that not 100% of the temperate planets are inhabited by intelligent life currently (maybe long ago but no more type of scenario). I think it would be a great opportunity for Exploration PvE/PvPvE, opportunities for wealth building that didn't involve gaming a broken faucet. None of the planets had life ever. New eden was a new or "virgin" galaxy that was still in the early stages of development. The only reason there are temperate planets is we made them. Most exploration occurs in space, since we can scan a planet in like 3 seconds there isn't much to explore. If eve pilots could take a squad with them in a ship and send them into data and relic sites and the dust mercs got a cool pve game mode with possible PvP (ie another ship drops another team of mercs) that would be very interesting. What I'm getting at is exploration should involve a lot of dust eve link. Sleeper sites would be amazing!!! Most industry/mining will revolve around facilities that can mine and produce items at a fast rate, similar to eve. In fact eve players will probably end up doing most of the manufactory aspects for mercs. I mean they can strip mine moons! Going out in the boonies to collect some rocks in a truck just wouldn't compete... |
Dunk Mujunk
RestlessSpirits
270
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Posted - 2013.11.22 22:47:00 -
[63] - Quote
Doc Noah wrote:It'll be a problem if CCP merged DUST and EVE and made it manditory to play FPS to enjoy EVE. Currently CCP is hoping that DUST players will play EVE Online and EVE online players would play DUST and expect a strong
Eve will always control the universe we are in, as it should be. Eve has been around for 10 years, and it's player base has to pay to be able to play. The complexity of the Corporations in Eve goes far beyond any Dust Corp. Which brings up another issue with Dust industry. Currently, pretty much anything used in Eve is created by players of Eve, putting economic control in their hands. I highly doubt we in Dust will ever be making anything of significance equipment wise to Eve players, but to merge the economies of both games together in a meaningful way, someone will have to be making stuff for the other game. Seeing as how Eve is already fully setup for an industrial style of play, I would imagine they will be the ones making stuff for us, not the other way around. Especially since Eve people would justifiably freak out if the character they have been paying for and working on for so and so many years suddenly becomes dependent on players from a free to play game that was taken "out of beta" less than a year ago.
Again, alot of the stuff in this thread sounds fine and good, but to impliment it technically speaking, and to do it in a way so as not to **** off the people who have been paying to play Eve is currently way out of the realm of possibility. People can say "yea, but" and "well what if" all they want. Go ahead and hold your breath for the open world stuff. Don't worry, i'll wait.
Not trying to be a d*ck, just being realistic.
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
351
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Posted - 2013.11.22 23:03:00 -
[64] - Quote
Dunk Mujunk wrote:Doc Noah wrote:It'll be a problem if CCP merged DUST and EVE and made it manditory to play FPS to enjoy EVE. Currently CCP is hoping that DUST players will play EVE Online and EVE online players would play DUST and expect a strong Eve will always control the universe we are in, as it should be. Eve has been around for 10 years, and it's player base has to pay to be able to play. The complexity of the Corporations in Eve goes far beyond any Dust Corp. Which brings up another issue with Dust industry. Currently, pretty much anything used in Eve is created by players of Eve, putting economic control in their hands. I highly doubt we in Dust will ever be making anything of significance equipment wise to Eve players, but to merge the economies of both games together in a meaningful way, someone will have to be making stuff for the other game. Seeing as how Eve is already fully setup for an industrial style of play, I would imagine they will be the ones making stuff for us, not the other way around. Especially since Eve people would justifiably freak out if the character they have been paying for and working on for so and so many years suddenly becomes dependent on players from a free to play game that was taken "out of beta" less than a year ago. Again, alot of the stuff in this thread sounds fine and good, but to impliment it technically speaking, and to do it in a way so as not to **** off the people who have been paying to play Eve is currently way out of the realm of possibility. People can say "yea, but" and "well what if" all they want. Go ahead and hold your breath for the open world stuff. Don't worry, i'll wait. Not trying to be a d*ck, just being realistic.
Like I said before. My hopes are not solely dependent on CCP. If CCP doesn't then someone else will, and at that time I shall revel in watching the complete annihilation of both these games player bases, just for the simple fact that CCP could have done something revolutionary but didn't.
{:)}{3GÇó>
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Iron Wolf Saber
Den of Swords
10513
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Posted - 2013.11.22 23:06:00 -
[65] - Quote
Open world =/= sandbox
GTA can be considered open world but it is far removed from being a sandbox game.
Minecraft is open world and Sandbox.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Scrambler Rifle =// Unlocked
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Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
26
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Posted - 2013.11.22 23:06:00 -
[66] - Quote
who knows what the future holds, we may get to do mining on planets, and explore deep cavens and lost citys, escort missions and bounty hunting, there are so many possibilities. 1 thing is for sure the game has got a lot of work ahead before we get anything on this kind of scale. but the real beauty of eve is you choose your own role. |
Jak'Saan
3dge of D4rkness SoulWing Alliance
129
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Posted - 2013.11.22 23:08:00 -
[67] - Quote
Son-Of A-Gun wrote:
Like I said before. My hopes are not solely dependent on CCP. If CCP doesn't then someone else will, and at that time I shall revel in watching the complete annihilation of both these games player bases, just for the simple fact that CCP could have done something revolutionary but didn't.
Reco-nize!
Seriously Son, what are you doing these days? You still playing Dust or just playing the forums? |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
351
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Posted - 2013.11.22 23:12:00 -
[68] - Quote
Jak'Saan wrote:Son-Of A-Gun wrote:
Like I said before. My hopes are not solely dependent on CCP. If CCP doesn't then someone else will, and at that time I shall revel in watching the complete annihilation of both these games player bases, just for the simple fact that CCP could have done something revolutionary but didn't.
Reco-nize! Seriously Son, what are you doing these days? You still playing Dust or just playing the forums?
Wazup!
Mostly just playing forums. I come on every now and again though. Waiting for 1.7 to give it some serious play time again. "I had a dream" and that dream was a nice tank. We'll see what happens.
{:)}{3GÇó>
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Dunk Mujunk
RestlessSpirits
270
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Posted - 2013.11.22 23:15:00 -
[69] - Quote
Son-Of A-Gun wrote:Like I said before. My hopes are not solely dependent on CCP. If CCP doesn't then someone else will
Probably true. If you are looking for a Sci Fi MMORPG type game, then yeah, Star Citizen is probably something you may want to check out (I would, but my PC isn't strong enough :...-( )
But if you are looking for the type of game envisioned by CCP, thats a long ways off. CCP has a leg up on everyone being as how Eve exists already and is basically complete, and Dust (for all its short comings) is also already created.
Someone could pull it off one day, but I strongly doubt anyone other than CCP has a chance to do what CCP is trying to do within the next 5 years.
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Dunk Mujunk
RestlessSpirits
270
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Posted - 2013.11.22 23:17:00 -
[70] - Quote
Son-Of A-Gun wrote:I had a dream" and that dream was a nice tank. We'll see what happens.
And right here, in a nutshell, is why anything open worldish needs to be put on the back burner. A basic unit in an FPS game is not working properly.
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Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
26
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Posted - 2013.11.22 23:21:00 -
[71] - Quote
Dunk Mujunk wrote:Son-Of A-Gun wrote:I had a dream" and that dream was a nice tank. We'll see what happens. And right here, in a nutshell, is why anything open worldish needs to be put on the back burner. A basic unit in an FPS game is not working properly.
open world games are amazing, u can do mostly anything plus dust brings u into a perimeter for battle so u don't have to go into the open world if it ever existed, and sorry folks but i spent a day building a pirate ship on minecraft is tht bad lol. |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
26
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Posted - 2013.11.22 23:25:00 -
[72] - Quote
you know they will get it right soon, im total agreement tht everything is pretty messed up right now but you only have to look at eve to see what they have already accomplished |
lordjanuz
Norwegian Dust514 Corporation Top Men.
221
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Posted - 2013.11.22 23:31:00 -
[73] - Quote
CCP has said all the time that Dust514 will be a sandbox game , free and battles that goes on for days with no clone or time restrictions, only who have the best supply line.
That is the game I whant, and I do hope CCP still have that vision, and since this has been stated last in Las Vegas and before that on fanfest 2013 I hope we will go in that direction. |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
26
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Posted - 2013.11.22 23:43:00 -
[74] - Quote
definiton of a sand box game for those tht didnt know i just wikid it cos i never heard this term here you go ain i nice :)
A video game with nonlinear gameplay presents players with challenges that can be completed in a number of different sequences. Each player sees only some of the challenges possible, and the same challenges may be played in a different order. A video game with linear gameplay will confront a player with a fixed sequence of challenges. Every player sees every challenge and sees them in the same order.
A nonlinear game will allow greater player freedom than a linear game. For example, a nonlinear game may permit multiple sequences to finish the game, a choice between paths to victory, or optional side-quests and subplots. Some games feature both linear and nonlinear elements, and some games offer a sandbox mode that allows players to explore an open world game environment independently from the game's main objectives, if any objectives are provided at all.
A game that is significantly nonlinear is sometimes described as being open-ended or a sandbox, though that term is used incorrectly in those cases,[1][2][3][4] and is characterized by there being no "right way" of playing the game.[5] A common consequence (intentional or unintentional) of open-ended gameplay is emergent gameplay.[4]
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