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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
21
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Posted - 2013.11.22 14:30:00 -
[1] - Quote
dust should go open world, just imagine hijacking a huge lorry load of goods or running minig ops on a planet |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
22
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Posted - 2013.11.22 14:53:00 -
[2] - Quote
Aikuchi Tomaru wrote:Your expectations don't hold up in reality. Dust open world? Not happening. Too many planets in Eve Online. Not even WoW during it's peak times would've had enough players to make sopmething like that fun.
yh i thought it was slightly over ambitious. i was thinking eve players could have civilizations on planets tht need resources to keep them running generating income from its citizens. dust players could set up bases on planets or there could be bases on planets like stations on eve tht, store there vehicles and other resources then there would be mining sites. there could be huge trucks to move your resources across to places with space ports for transportation into space. idk but it just seems awesome in my head. i can imagine jumping in a shuttle and flying up to the space stations it would be pretty amazing. |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
22
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Posted - 2013.11.22 14:55:00 -
[3] - Quote
Dovallis Martan JenusKoll wrote:Unless you had ground gateways so that each "Planet" could be linked by high-powered warp systems with similar arrangement to WoW's zones..
Kind of like the gateways used by the Train systems to go from star to star in Pandora's Star. trains would work or u could own transportation jets or something. |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
22
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Posted - 2013.11.22 14:57:00 -
[4] - Quote
you could get on a shuttle at a spaceport then fly to a space station, then jump in a transportation ship in eve to get to different star systems. |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
22
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Posted - 2013.11.22 15:25:00 -
[5] - Quote
most planets could be well protected by player owned structures, and player owned or hired AI, like drones or something with onscreen notifications to players tht there planet or territory is under attack, tht video was a little hard to follow for me but it seemed to be sayng eve should get rid of skills and focus entirely on resources and cashflow |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
23
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Posted - 2013.11.22 15:56:00 -
[6] - Quote
i said civilization on planets earlier, these civilizations would be able to overthrow you if you didnt supply enough resources to keep the people alive, players could mine on mining sites having a percentage of stuff they mined on the planet taken away for profit but solely to keep the civilization happy, you would have to transport resources from planet to planet if the resources were running low or run some major mining ops on eve |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
23
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Posted - 2013.11.22 15:57:00 -
[7] - Quote
calisk galern wrote:seems simple enough in a way.
have one large planet with a story line war going on over the planet. then have numerous events/ battles going on at the planet.
you could freely attack any district on the map, and players could freely join that battle to defend it.
shortest defend timers would at the top of the list, and the higher the priority of the district the higher the payout.
this would earn loyalty points for the faction you are defending or attacking for, and you can trade those in for faction gear.
it would be the start of an open world style of game play anyway.
i said civilization on planets earlier, these civilizations would be able to overthrow you if you didnt supply enough resources to keep the people alive, players could mine on mining sites having a percentage of stuff they mined on the planet taken away for profit but solely to keep the civilization happy, you would have to transport resources from planet to planet if the resources were running low or run some major mining ops on eve |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
23
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Posted - 2013.11.22 16:32:00 -
[8] - Quote
Doc Noah wrote:Maybe one day they'll be able to link the 3 games so you start out as a DUST merc, work your way into space as an EVE Valkyrie fighter, and work your way up the chain of command to become a pilot of a starship in EVE Online. I doubt CCP would be ambitious enough to make that all in 1 game.
it could easily be an all in 1 game just make all the skill sets available on all the games, but i think eve are going for a player communication type thing so u can call in Valkyrie fighters whilst playing dust or eve or call in support from a ship. i think its so your always available for tht role and purpose. |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
23
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Posted - 2013.11.22 16:56:00 -
[9] - Quote
can anybody tell me what the positives and negatives of planets are in eve, i cant find on evelopedia. ive never owned a planet or been envolved in anything planetary. |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
23
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Posted - 2013.11.22 18:21:00 -
[10] - Quote
Mobius Wyvern wrote:Mr m4gic wrote:dust should go open world, just imagine hijacking a huge lorry load of goods or running minig ops on a planet Again, the issue is practicality. If it were that easy, don't you think it would have been done already?
thing is i think they are planning it they just havnnt done it yet because they are still balancing everything. I have heard they are planning on trade in dust and tht we will be able to send isk from eve into our dust games and they are defo gonna open up the stations at some point so dust and eve players can interact directly. I amm looking into sovereignty and planetary interaction atm need to gather some more info, do you know if players can own structures and gather resources on a system where they don't have the sovereignty? |
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Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
24
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Posted - 2013.11.22 18:41:00 -
[11] - Quote
well if multiple players can stil own resource infrastructure on a planet, in a system where sovereignty isn't theres then yes it is possible. i find it all confusing its a lot of info to process im guessing dust would be fighting for those infrastructures for the resource gain, then i guess they pay the sovereignty owner some sort of tax and maybe extras for protection or something now like somebody said earlier the land inbetween would be free so it would be totally possible to go kill things and gather resources from the rocks just like in eve now all we need is somewhere we can store our vehicles as players can already build spaceports. |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
24
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Posted - 2013.11.22 18:52:00 -
[12] - Quote
its blatently gonna happen when it comes out on playstation 4. |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
24
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Posted - 2013.11.22 18:57:00 -
[13] - Quote
Dunk Mujunk wrote:Dust needs waaaaaaaaaaaaaaaaaaaaay more work on the mechanics and balance before things like open worlds are discussed. Soon TM doesn't even apply here. being a dumbass whats "soon TM" |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
25
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Posted - 2013.11.22 19:11:00 -
[14] - Quote
Atiim wrote:Mr m4gic wrote:Dunk Mujunk wrote:Dust needs waaaaaaaaaaaaaaaaaaaaay more work on the mechanics and balance before things like open worlds are discussed. Soon TM doesn't even apply here. being a dumbass whats "soon TM" It means it will be coming a year and a half from now and shoved under the rug when someone asks about it. LMAO ill remember tht 1 |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
25
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Posted - 2013.11.22 19:23:00 -
[15] - Quote
if you played the beta, it was loads better then it is now, so many things tht they changed have sucked, its like playing yoyo, goin back n fourth all the time wont be long before i cut the string. well atleast until things get better i have hi hopes for this game just tired of being a lab rat. . |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
25
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Posted - 2013.11.22 21:24:00 -
[16] - Quote
Roger Cordill wrote:Mr m4gic wrote:you could get on a shuttle at a spaceport then fly to a space station, then jump in a transportation ship in eve to get to different star systems. Shuttles carry people from system to system as well as station to station. There's no different one for each job.
lol i was thinking there would be groups of dust players travelling thru space together a shuttles cargo space is only 10 m3 so ur gonna need summin bigger remember some dust players don't play eve so they cant transport themselves but id assume they could fly shuttles as they have no weapons. transporting people across space would be a good way to make isk 2. |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
25
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Posted - 2013.11.22 21:41:00 -
[17] - Quote
Son-Of A-Gun wrote:Son-Of A-Gun wrote:Alaika Arbosa wrote:Tectonic Fusion wrote:My thread that had more thought put into it wasn't this popular... But at least it got a CPM reply Linky? Was a tongue in cheek at me I think. And still nobody cares about my thread. Lol.
jesus man u wrote a freakin essay lol u covered half a page |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
25
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Posted - 2013.11.22 22:12:00 -
[18] - Quote
[/quote]
I would have finished it if I hadn't got banned. There was still a lot to go.
{edit>>> Now I don't think I care any more. Maybe I'll finish it one of these day. Have to start a new thread though.[/quote]
why was you banned |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
26
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Posted - 2013.11.22 22:26:00 -
[19] - Quote
Alaika Arbosa wrote:Notice how the only people who ever bring up "mining" are the ones against open world or those who make threads that don't really get noticed? Theie primary argument against open world is something that apparently only they want. LOL
its not just about mining its about running missions exploring worlds fighting pve finding cool stuff scanning down enviroments setting up ambushes i think u fail to see the bigger picture |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
26
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Posted - 2013.11.22 23:06:00 -
[20] - Quote
who knows what the future holds, we may get to do mining on planets, and explore deep cavens and lost citys, escort missions and bounty hunting, there are so many possibilities. 1 thing is for sure the game has got a lot of work ahead before we get anything on this kind of scale. but the real beauty of eve is you choose your own role. |
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Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
26
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Posted - 2013.11.22 23:21:00 -
[21] - Quote
Dunk Mujunk wrote:Son-Of A-Gun wrote:I had a dream" and that dream was a nice tank. We'll see what happens. And right here, in a nutshell, is why anything open worldish needs to be put on the back burner. A basic unit in an FPS game is not working properly.
open world games are amazing, u can do mostly anything plus dust brings u into a perimeter for battle so u don't have to go into the open world if it ever existed, and sorry folks but i spent a day building a pirate ship on minecraft is tht bad lol. |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
26
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Posted - 2013.11.22 23:25:00 -
[22] - Quote
you know they will get it right soon, im total agreement tht everything is pretty messed up right now but you only have to look at eve to see what they have already accomplished |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
26
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Posted - 2013.11.22 23:43:00 -
[23] - Quote
definiton of a sand box game for those tht didnt know i just wikid it cos i never heard this term here you go ain i nice :)
A video game with nonlinear gameplay presents players with challenges that can be completed in a number of different sequences. Each player sees only some of the challenges possible, and the same challenges may be played in a different order. A video game with linear gameplay will confront a player with a fixed sequence of challenges. Every player sees every challenge and sees them in the same order.
A nonlinear game will allow greater player freedom than a linear game. For example, a nonlinear game may permit multiple sequences to finish the game, a choice between paths to victory, or optional side-quests and subplots. Some games feature both linear and nonlinear elements, and some games offer a sandbox mode that allows players to explore an open world game environment independently from the game's main objectives, if any objectives are provided at all.
A game that is significantly nonlinear is sometimes described as being open-ended or a sandbox, though that term is used incorrectly in those cases,[1][2][3][4] and is characterized by there being no "right way" of playing the game.[5] A common consequence (intentional or unintentional) of open-ended gameplay is emergent gameplay.[4]
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