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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
21
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Posted - 2013.11.22 14:30:00 -
[1] - Quote
dust should go open world, just imagine hijacking a huge lorry load of goods or running minig ops on a planet |
Mac Dac
Wraith Shadow Guards
271
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Posted - 2013.11.22 14:33:00 -
[2] - Quote
Mr m4gic wrote:dust should go open world, just imagine hijacking a huge lorry load of goods or running minig ops on a planet WHEEEEEEENNNNN(tm)
"We should take care not to make intellect our god; it has, of course, strong muscles, but no personality" Albert Einste
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1125
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Posted - 2013.11.22 14:40:00 -
[3] - Quote
Your expectations don't hold up in reality. Dust open world? Not happening. Too many planets in Eve Online. Not even WoW during it's peak times would've had enough players to make sopmething like that fun. |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
368
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Posted - 2013.11.22 14:51:00 -
[4] - Quote
Unless you had ground gateways so that each "Planet" could be linked by high-powered warp systems with similar arrangement to WoW's zones..
Kind of like the gateways used by the Train systems to go from star to star in Pandora's Star.
If you can read this, it means you are reading.
Unless you are skimming
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Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
22
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Posted - 2013.11.22 14:53:00 -
[5] - Quote
Aikuchi Tomaru wrote:Your expectations don't hold up in reality. Dust open world? Not happening. Too many planets in Eve Online. Not even WoW during it's peak times would've had enough players to make sopmething like that fun.
yh i thought it was slightly over ambitious. i was thinking eve players could have civilizations on planets tht need resources to keep them running generating income from its citizens. dust players could set up bases on planets or there could be bases on planets like stations on eve tht, store there vehicles and other resources then there would be mining sites. there could be huge trucks to move your resources across to places with space ports for transportation into space. idk but it just seems awesome in my head. i can imagine jumping in a shuttle and flying up to the space stations it would be pretty amazing. |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
22
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Posted - 2013.11.22 14:55:00 -
[6] - Quote
Dovallis Martan JenusKoll wrote:Unless you had ground gateways so that each "Planet" could be linked by high-powered warp systems with similar arrangement to WoW's zones..
Kind of like the gateways used by the Train systems to go from star to star in Pandora's Star. trains would work or u could own transportation jets or something. |
lordjanuz
Norwegian Dust514 Corporation Top Men.
215
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Posted - 2013.11.22 14:56:00 -
[7] - Quote
Mr m4gic wrote:dust should go open world, just imagine hijacking a huge lorry load of goods or running minig ops on a planet
+1 CCP have talked a lot about freedom and big maps. Lets hope it will happend soon. |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
22
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Posted - 2013.11.22 14:57:00 -
[8] - Quote
you could get on a shuttle at a spaceport then fly to a space station, then jump in a transportation ship in eve to get to different star systems. |
Cat Merc
Ahrendee Mercenaries EoN.
3867
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Posted - 2013.11.22 14:59:00 -
[9] - Quote
http://www.youtube.com/watch?v=92ljJ2Y72uQ
This applies very well to the problem.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
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Rasatsu
Much Crying Old Experts
920
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Posted - 2013.11.22 15:12:00 -
[10] - Quote
Yes, let 10,000 players roam free on 5000+ temperate planets... That's like... Errr... 2 per planet?
If they are male and female, a mini-game can solve this Problem! |
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Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
22
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Posted - 2013.11.22 15:25:00 -
[11] - Quote
most planets could be well protected by player owned structures, and player owned or hired AI, like drones or something with onscreen notifications to players tht there planet or territory is under attack, tht video was a little hard to follow for me but it seemed to be sayng eve should get rid of skills and focus entirely on resources and cashflow |
soulreaper73
PFB Pink Fluffy Bunnies
531
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Posted - 2013.11.22 15:35:00 -
[12] - Quote
Rasatsu wrote:Yes, let 10,000 players roam free on 5000+ temperate planets... That's like... Errr... 2 per planet?
If they are male and female, a mini-game can solve this Problem!
or you could throw in mutated ewoks that are on crack on each planet to make it interesting.
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1130
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Posted - 2013.11.22 15:49:00 -
[13] - Quote
Rasatsu wrote:Yes, let 10,000 players roam free on 5000+ temperate planets... That's like... Errr... 2 per planet?
If they are male and female, a mini-game can solve this Problem! Yes because people would spread evenly across the available play area just like they do in Eve.....
Er, pay no attention to the clumps of activity on the maps and the vast areas of space which see little if any daily traffic
Yes the Eve players are spread evenly across all the solar systems of Eve existing in a grand state of space communism...
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Doc Noah
Algintal Core Gallente Federation
880
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Posted - 2013.11.22 15:54:00 -
[14] - Quote
Maybe one day they'll be able to link the 3 games so you start out as a DUST merc, work your way into space as an EVE Valkyrie fighter, and work your way up the chain of command to become a pilot of a starship in EVE Online. I doubt CCP would be ambitious enough to make that all in 1 game. |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
23
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Posted - 2013.11.22 15:56:00 -
[15] - Quote
i said civilization on planets earlier, these civilizations would be able to overthrow you if you didnt supply enough resources to keep the people alive, players could mine on mining sites having a percentage of stuff they mined on the planet taken away for profit but solely to keep the civilization happy, you would have to transport resources from planet to planet if the resources were running low or run some major mining ops on eve |
calisk galern
BurgezzE.T.F Public Disorder.
1236
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Posted - 2013.11.22 15:56:00 -
[16] - Quote
seems simple enough in a way.
have one large planet with a story line war going on over the planet. then have numerous events/ battles going on at the planet.
you could freely attack any district on the map, and players could freely join that battle to defend it.
shortest defend timers would at the top of the list, and the higher the priority of the district the higher the payout.
this would earn loyalty points for the faction you are defending or attacking for, and you can trade those in for faction gear.
it would be the start of an open world style of game play anyway. |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
23
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Posted - 2013.11.22 15:57:00 -
[17] - Quote
calisk galern wrote:seems simple enough in a way.
have one large planet with a story line war going on over the planet. then have numerous events/ battles going on at the planet.
you could freely attack any district on the map, and players could freely join that battle to defend it.
shortest defend timers would at the top of the list, and the higher the priority of the district the higher the payout.
this would earn loyalty points for the faction you are defending or attacking for, and you can trade those in for faction gear.
it would be the start of an open world style of game play anyway.
i said civilization on planets earlier, these civilizations would be able to overthrow you if you didnt supply enough resources to keep the people alive, players could mine on mining sites having a percentage of stuff they mined on the planet taken away for profit but solely to keep the civilization happy, you would have to transport resources from planet to planet if the resources were running low or run some major mining ops on eve |
Jackof All-Trades
The Southern Legion The Umbra Combine
283
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Posted - 2013.11.22 15:59:00 -
[18] - Quote
Dovallis Martan JenusKoll wrote:Unless you had ground gateways so that each "Planet" could be linked by high-powered warp systems with similar arrangement to WoW's zones..
Kind of like the gateways used by the Train systems to go from star to star in Pandora's Star. +1 for Peter F. Hamilton reference
"Pulvis et umbra sums." We are but dust and shadow GÇò Horace, The Odes of Horace
\
Omni-Specialist
/ Focus: Gallente
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Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
23
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Posted - 2013.11.22 16:32:00 -
[19] - Quote
Doc Noah wrote:Maybe one day they'll be able to link the 3 games so you start out as a DUST merc, work your way into space as an EVE Valkyrie fighter, and work your way up the chain of command to become a pilot of a starship in EVE Online. I doubt CCP would be ambitious enough to make that all in 1 game.
it could easily be an all in 1 game just make all the skill sets available on all the games, but i think eve are going for a player communication type thing so u can call in Valkyrie fighters whilst playing dust or eve or call in support from a ship. i think its so your always available for tht role and purpose. |
Avallo Kantor
Paladin Survey Force Amarr Empire
237
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Posted - 2013.11.22 16:39:00 -
[20] - Quote
Doc Noah wrote:Maybe one day they'll be able to link the 3 games so you start out as a DUST merc, work your way into space as an EVE Valkyrie fighter, and work your way up the chain of command to become a pilot of a starship in EVE Online. I doubt CCP would be ambitious enough to make that all in 1 game.
Why would you want it all in one game? They are all going after different gameplay styles and target audiences.
I mean, lots of people I know who play EVE hate playing FPS games, and some of the people I am getting into DUST could never enjoy a game at EVE's pace.
They work well as they are planned, separate games that have lots of interaction planned between them. Forcing a player to go through one play style to get to another is not how you get players, nor are you going to be able to obtain players if you literally tell them that one playstyle is a lesser teir than another. |
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Pvt Numnutz
Ikomari-Onu Enforcement Caldari State
281
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Posted - 2013.11.22 16:47:00 -
[21] - Quote
YYYEEEAAAAAHHHH LETS WANDER AROUND THIS CRAPPY PLANET WHERE THE ONLY STRUCTURES ARE THE ONES WE WOULD BE DEFENDING IN CONTRACTS!!!!
Really though what's the point? Now if we were talking about walking around in stations with dust AND eve players then you would get a plus 1 and some real excitement. What a glorious day that would be, my eve character and my dust character shaking hands! |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
23
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Posted - 2013.11.22 16:56:00 -
[22] - Quote
can anybody tell me what the positives and negatives of planets are in eve, i cant find on evelopedia. ive never owned a planet or been envolved in anything planetary. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1131
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Posted - 2013.11.22 17:12:00 -
[23] - Quote
Pvt Numnutz wrote:YYYEEEAAAAAHHHH LETS WANDER AROUND THIS CRAPPY PLANET WHERE THE ONLY STRUCTURES ARE THE ONES WE WOULD BE DEFENDING IN CONTRACTS!!!!
Really though what's the point? Now if we were talking about walking around in stations with dust AND eve players then you would get a plus 1 and some real excitement. What a glorious day that would be, my eve character and my dust character shaking hands! I would imagine that not 100% of the temperate planets are inhabited by intelligent life currently (maybe long ago but no more type of scenario). I think it would be a great opportunity for Exploration PvE/PvPvE, opportunities for wealth building that didn't involve gaming a broken faucet.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1130
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Posted - 2013.11.22 17:54:00 -
[24] - Quote
Mr m4gic wrote:Aikuchi Tomaru wrote:Your expectations don't hold up in reality. Dust open world? Not happening. Too many planets in Eve Online. Not even WoW during it's peak times would've had enough players to make sopmething like that fun. yh i thought it was slightly over ambitious. i was thinking eve players could have civilizations on planets tht need resources to keep them running generating income from its citizens. dust players could set up bases on planets or there could be bases on planets like stations on eve tht, store there vehicles and other resources then there would be mining sites. there could be huge trucks to move your resources across to places with space ports for transportation into space. idk but it just seems awesome in my head. i can imagine jumping in a shuttle and flying up to the space stations it would be pretty amazing.
MAYBE it could work as PvE. MAYBE. I heard something about CCP planning a normal Wave PvE mode and another which was more open world like. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3849
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Posted - 2013.11.22 18:11:00 -
[25] - Quote
Mr m4gic wrote:dust should go open world, just imagine hijacking a huge lorry load of goods or running minig ops on a planet Again, the issue is practicality. If it were that easy, don't you think it would have been done already?
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
23
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Posted - 2013.11.22 18:21:00 -
[26] - Quote
Mobius Wyvern wrote:Mr m4gic wrote:dust should go open world, just imagine hijacking a huge lorry load of goods or running minig ops on a planet Again, the issue is practicality. If it were that easy, don't you think it would have been done already?
thing is i think they are planning it they just havnnt done it yet because they are still balancing everything. I have heard they are planning on trade in dust and tht we will be able to send isk from eve into our dust games and they are defo gonna open up the stations at some point so dust and eve players can interact directly. I amm looking into sovereignty and planetary interaction atm need to gather some more info, do you know if players can own structures and gather resources on a system where they don't have the sovereignty? |
calisk galern
BurgezzE.T.F Public Disorder.
1245
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Posted - 2013.11.22 18:21:00 -
[27] - Quote
Mobius Wyvern wrote:Mr m4gic wrote:dust should go open world, just imagine hijacking a huge lorry load of goods or running minig ops on a planet Again, the issue is practicality. If it were that easy, don't you think it would have been done already?
it's easy to do a lot of things, but if it's not part of the development plan it won't happen.
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lordjanuz
Norwegian Dust514 Corporation Top Men.
216
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Posted - 2013.11.22 18:40:00 -
[28] - Quote
Mobius Wyvern wrote:Mr m4gic wrote:dust should go open world, just imagine hijacking a huge lorry load of goods or running minig ops on a planet Again, the issue is practicality. If it were that easy, don't you think it would have been done already?
The plan has been there for many years they have told us, so one would expect them to have worked on it for a wile. Thats what plans are fore , right,
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Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
24
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Posted - 2013.11.22 18:41:00 -
[29] - Quote
well if multiple players can stil own resource infrastructure on a planet, in a system where sovereignty isn't theres then yes it is possible. i find it all confusing its a lot of info to process im guessing dust would be fighting for those infrastructures for the resource gain, then i guess they pay the sovereignty owner some sort of tax and maybe extras for protection or something now like somebody said earlier the land inbetween would be free so it would be totally possible to go kill things and gather resources from the rocks just like in eve now all we need is somewhere we can store our vehicles as players can already build spaceports. |
Mr m4gic
Forty-Nine Fedayeen Minmatar Republic
24
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Posted - 2013.11.22 18:52:00 -
[30] - Quote
its blatently gonna happen when it comes out on playstation 4. |
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