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Tectonic Fusion
505
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Posted - 2013.11.08 20:48:00 -
[1] - Quote
Weapons like the Scrambler Rifle and Sniper Rifle are not pray and spray weapons. They take take skill to get in and out and can't flank 5 opponents without overheating. Of course nerf the Assault version. The Sniper Rifle... well lol
Solo Player
Squad status: Locked
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8213
Grade No.2
576
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Posted - 2013.11.08 20:51:00 -
[2] - Quote
You seriously want a nerf on a gun that only fire 750rounds/sec, has 60 rounds, and does 30+damage/round...
You're high as a kite...
Nerf the AR, and DUST 514 simply dies... |
Kane Fyea
DUST University Ivy League
2162
|
Posted - 2013.11.08 20:56:00 -
[3] - Quote
I personally am not against taking away the 10% damage buff given to all weapons at the beginning of uprising. |
GRIM GEAR
Isuuaya Tactical Caldari State
34
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Posted - 2013.11.08 20:59:00 -
[4] - Quote
I'm not one to yell nerf this and nerf that, though I think the initial 10% damage CCP added to all weapons could be removed to add another split second or 2 of survivability. Let's be honest there's nothing wrong with it if you use the environment to your advantage. Crap I think I just contradicted myself. |
Papa Chanoli
WarRavens League of Infamy
79
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Posted - 2013.11.08 21:00:00 -
[5] - Quote
8213 wrote:You seriously want a nerf on a gun that only fire 750rounds/sec, has 60 rounds, and does 30+damage/round...
You're high as a kite...
Nerf the AR, and DUST 514 simply dies...
750 Rounds per minute
12.5 rounds per seconds
750/second at 35 damage per, would be over 26,000 damage per second. You could kill a nice tank in less than a second.
That would be fun for about a minute. |
Tectonic Fusion
505
|
Posted - 2013.11.08 21:32:00 -
[6] - Quote
Nerf hammer is silent.
Solo Player
Squad status: Locked
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DJINN Marauder
Ancient Exiles
2741
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Posted - 2013.11.08 21:40:00 -
[7] - Quote
10% won't be enough..... I think 30% would be though.
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 2
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8213
Grade No.2
576
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Posted - 2013.11.08 21:47:00 -
[8] - Quote
Papa Chanoli wrote:8213 wrote:You seriously want a nerf on a gun that only fire 750rounds/sec, has 60 rounds, and does 30+damage/round...
You're high as a kite...
Nerf the AR, and DUST 514 simply dies... 750 Rounds per minute 12.5 rounds per seconds 750/second at 35 damage per, would be over 26,000 damage per second. You could kill a nice tank in less than a second. That would be fun for about a minute.
lol, oh yeah. Thanks for correcting that...
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gbghg
L.O.T.I.S. Public Disorder.
4083
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Posted - 2013.11.08 21:50:00 -
[9] - Quote
8213 wrote:You seriously want a nerf on a gun that only fire 750rounds/sec, has 60 rounds, and does 30+damage/round...
You're high as a kite...
Nerf the AR, and DUST 514 simply dies... Nerfing AR's has consistently improved this game, every time they get hit with the nerf bat more people flock to other weapons prompting a little bit more variance.
Lv 4 forum warrior
Bringer of Bacon
Knight of AMV's
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THUNDERGROOVE
ZionTCD Public Disorder.
1225
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Posted - 2013.11.08 21:51:00 -
[10] - Quote
8213 wrote:You seriously want a nerf on a gun that only fire 750rounds/sec, has 60 rounds, and does 30+damage/round...
You're high as a kite...
Nerf the AR, and DUST 514 simply dies... 30+ damage a round? Try 45+ damage. 51 with prof 5 and 3 damage mods.
What is a signature?
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Cass Caul
262
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Posted - 2013.11.08 21:52:00 -
[11] - Quote
Damage on the full auto weapons is not needed. The removal of the Sharpshooter skill on SMGs and ARs is though. increase hip-fire dispersion and the gun won't seen as EZ mode
+ÉߦëddGêÇ -n++ou -Äll+É-çoGö¦
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Monkey MAC
killer taxi company General Tso's Alliance
931
|
Posted - 2013.11.08 22:17:00 -
[12] - Quote
Cass Caul wrote:Damage on the full auto weapons is not needed. The removal of the Sharpshooter skill on SMGs and ARs is though. increase hip-fire dispersion and the gun won't seen as EZ mode
Then add more kick, as in kick per shot, not halfway way through the mag! Then you could take 10% of ALL weapons!
The pen is mightier than the sword
The gun is mightier than both
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Iron Wolf Saber
Den of Swords
9994
|
Posted - 2013.11.08 22:45:00 -
[13] - Quote
ASCR SMG AR
Would be the ones I'd vouch for unrolling the uprising buff now that HD is back where it should be.
All projectile based HMG SCR standard Sniper Shotgun
Seem to be okay spot.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Plasma Rifle =// Unlocked
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steadyhand amarr
Imperfects Negative-Feedback
1857
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Posted - 2013.11.08 22:47:00 -
[14] - Quote
hmmm i disagree with SCR standard still very easy to drop someone but i agree with the others no idea why HMG is not owning face at the moment
"my faith is my shield, the empress's light my guide and my fury my sword"
winner of EU squad cup
GOGO power rangers
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Monkey MAC
killer taxi company General Tso's Alliance
931
|
Posted - 2013.11.08 22:48:00 -
[15] - Quote
Iron Wolf Saber wrote:ASCR SMG AR
Would be the ones I'd vouch for unrolling the uprising buff now that HD is back where it should be.
All projectile based HMG SCR standard Sniper Shotgun
Seem to be okay spot and don't need too many adjustments in terms of their ability of how fast they kill people.
Overall the weapon rate of damage should be lowered to some aspect enough that the following applies
1. Fitting tank modules is meaningful 2. Fitting damage modules is meaningful 3. Foregoing either module will have notable differences.
Fair Enough, I would prefer this way, but there would be an uproar! Have CPM been bringing this up with the devs?
The pen is mightier than the sword
The gun is mightier than both
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Iron Wolf Saber
Den of Swords
9994
|
Posted - 2013.11.08 22:58:00 -
[16] - Quote
Monkey MAC wrote:Iron Wolf Saber wrote:ASCR SMG AR
Would be the ones I'd vouch for unrolling the uprising buff now that HD is back where it should be.
All projectile based HMG SCR standard Sniper Shotgun
Seem to be okay spot and don't need too many adjustments in terms of their ability of how fast they kill people.
Overall the weapon rate of damage should be lowered to some aspect enough that the following applies
1. Fitting tank modules is meaningful 2. Fitting damage modules is meaningful 3. Foregoing either module will have notable differences. Fair Enough, I would prefer this way, but there would be an uproar! Have CPM been bringing this up with the devs?
We (the entire CPM is aware to various degrees) have brought up the overall Time to Kill is a bit too short for the nature of the game wants to suggest. I'd admittedly did state we're not as bad as planetside 2 (lol 50% damage reduction = really?), then again I am the sort of person that transitions out of continued damage often.
However and to be fair and discredit my experiences get two idiots in the open and have them open fire on each other and they go down far too quick for a game that supposed to emphasize shields and armor as possible fittings.
As a person going around killing I can no longer tell who has shield extenders or armor plates anymore.
Overall I do not want to take the route of nerfing hit detection but instead take it out on the stats instead which is far better option as the game is reflecting closer and closer to the test environments.
CCP Wolfman is in testing and monitoring ideally a lower TTK should have shifted the amounts people are dying to a degree as well. Plans for correction are in place but no finger on the trigger finger yet. This is after all one of those knee jerk reactions.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Plasma Rifle =// Unlocked
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Renolissa
Academy Inferno E-R-A
1076
|
Posted - 2013.11.08 23:03:00 -
[17] - Quote
This game nerfing every Month! AR nerfing many times! If AR nerfing again many peoples go to play other games, im to. I now many very skills players who come to dust514 from other games, becouse this game from start 10.01.2013 to 05.2013 have a very more fun and hardcore! But now is laging tetris! |
Iron Wolf Saber
Den of Swords
9994
|
Posted - 2013.11.08 23:05:00 -
[18] - Quote
Renolissa wrote:This game nerfing every Month! AR nerfing many times! If AR nerfing again many peoples go to play other games, im to. I now many very skills players who come to dust514 from other games, becouse this game from start 10.01.2013 to 05.2013 have a very more fun and hardcore! But now is laging tetris!
Well we could delete the AR.
Either way its time to change the staple, the quality of paper has changed and it demands something better to deflect off of and balance everything around with.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Plasma Rifle =// Unlocked
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Monkey MAC
killer taxi company General Tso's Alliance
931
|
Posted - 2013.11.08 23:07:00 -
[19] - Quote
Iron Wolf Saber wrote:Monkey MAC wrote:Iron Wolf Saber wrote:ASCR SMG AR
Would be the ones I'd vouch for unrolling the uprising buff now that HD is back where it should be.
All projectile based HMG SCR standard Sniper Shotgun
Seem to be okay spot and don't need too many adjustments in terms of their ability of how fast they kill people.
Overall the weapon rate of damage should be lowered to some aspect enough that the following applies
1. Fitting tank modules is meaningful 2. Fitting damage modules is meaningful 3. Foregoing either module will have notable differences. Fair Enough, I would prefer this way, but there would be an uproar! Have CPM been bringing this up with the devs? We (the entire CPM is aware to various degrees) have brought up the overall Time to Kill is a bit too short for the nature of the game wants to suggest. I'd admittedly did state we're not as bad as planetside 2 (lol 50% damage reduction = really?), then again I am the sort of person that transitions out of continued damage often. However and to be fair and discredit my experiences get two idiots in the open and have them open fire on each other and they go down far too quick for a game that supposed to emphasize shields and armor as possible fittings. As a person going around killing I can no longer tell who has shield extenders or armor plates anymore. Overall I do not want to take the route of nerfing hit detection but instead take it out on the stats instead which is far better option as the game is reflecting closer and closer to the test environments.
Indeed no one wants HD nerfed, the thing is at least from my perspective the TTK was too long in 1.3 and slightly too fast in 1.4. We want it to be Relatively short! We want a sense of fragility, but not quite paper in the wind, like we have now!
The pen is mightier than the sword
The gun is mightier than both
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Iron Wolf Saber
Den of Swords
10001
|
Posted - 2013.11.08 23:26:00 -
[20] - Quote
There was 3d shooter named paper man where your character was literally a sheet of paper. Flame throwers and scissors where particularly deadly.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Plasma Rifle =// Unlocked
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SponkSponkSponk
The Southern Legion The Umbra Combine
493
|
Posted - 2013.11.08 23:28:00 -
[21] - Quote
Good to see confirmation that CPM and CCP are talking about this.
"Pulvis et umbra sumus. (We are but dust and shadow.)"
GÇò Horace, The Odes of Horace
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Cass Caul
266
|
Posted - 2013.11.08 23:41:00 -
[22] - Quote
Iron Wolf Saber wrote:ASCR SMG AR
Would be the ones I'd vouch for unrolling the uprising buff now that HD is back where it should be.
All projectile based HMG SCR standard Sniper Shotgun
Seem to be okay spot and don't need too many adjustments in terms of their ability of how fast they kill people.
Overall the weapon rate of damage should be lowered to some aspect enough that the following applies
1. Fitting tank modules is meaningful 2. Fitting damage modules is meaningful 3. Foregoing either module will have notable differences.
The Sniper rifle needs an increase in power. CCP needs to stop kowtowing to the red-line whiners and make the weapon competitive. It is completely useless in Planetary Conquest.
With only 229.5 base damage on the Ishukone and 199.5 on the Kaalakiota It is impossible to get enough hits on someone to kill them. While the Charge Sniper Rifle needs to be a one hit kill with a headshot or else it has no place on the battle field.
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
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Iron Wolf Saber
Den of Swords
10003
|
Posted - 2013.11.08 23:42:00 -
[23] - Quote
Cass Caul wrote:Iron Wolf Saber wrote:ASCR SMG AR
Would be the ones I'd vouch for unrolling the uprising buff now that HD is back where it should be.
All projectile based HMG SCR standard Sniper Shotgun
Seem to be okay spot and don't need too many adjustments in terms of their ability of how fast they kill people.
Overall the weapon rate of damage should be lowered to some aspect enough that the following applies
1. Fitting tank modules is meaningful 2. Fitting damage modules is meaningful 3. Foregoing either module will have notable differences. The Sniper rifle needs an increase in power. CCP needs to stop kowtowing to the red-line whiners and make the weapon competitive. It is completely useless in Planetary Conquest.
Read better please.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Plasma Rifle =// Unlocked
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Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
355
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Posted - 2013.11.08 23:45:00 -
[24] - Quote
8213 wrote:You seriously want a nerf on a gun that only fire 750rounds/sec, has 60 rounds, and does 30+damage/round...
You're high as a kite...
Nerf the AR, and DUST 514 simply dies...
This game will DIE if you don't do something about that damage. They should just stop releasing new weapons. Take all other weapons out of the game. You only need the AR and SCR (single shot) to compete in the game, anything else falls way short of being able to match up.
And the first person that gives me that "AR's should dominate" troll response, I'll make your life in game a living hell.
Director (Management)
D.A.R.K L.E.G.I.O.N
D.E.F.I.A.N.C.E
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Cass Caul
266
|
Posted - 2013.11.08 23:46:00 -
[25] - Quote
Iron Wolf Saber wrote: Read better please.
I edited the post to make it less of a complaint.
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
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Renolissa
Academy Inferno E-R-A
1076
|
Posted - 2013.11.08 23:47:00 -
[26] - Quote
Many players do not write anything here. But! I play with hundreds of players, and I know perfectly what about they talking! They are angry! Very much! They were all glad when it was chromosome. But now they are looking for other alternative projects. And yes, soon PS4. One nerf AR or Caldari suit, and all, they go away. And not come back. |
Vell0cet
Company of Marcher Lords Amarr Empire
523
|
Posted - 2013.11.08 23:49:00 -
[27] - Quote
Monkey MAC wrote:Indeed no one wants HD nerfed, the thing is at least from my perspective the TTK was too long in 1.3 and slightly too fast in 1.4. We want it to be Relatively short! We want a sense of fragility, but not quite paper in the wind, like we have now! 100% agree. Also falloff damage on ARs needs to be toned down a bit (and/or little bit of kick). I'm getting gunned down by GEKs insanely fast at fairly long ranges. It makes the LR almost useless in 1.6. The AR is basically a LR with no heat up mechanics, and does phenomenal DMG out to its effective. Beams of automatic death.
Quick/Dirty Test Range Idea
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SponkSponkSponk
The Southern Legion The Umbra Combine
493
|
Posted - 2013.11.08 23:51:00 -
[28] - Quote
Renolissa wrote:One nerf AR or Caldari suit, and all, they go away. And not come back.
Sometimes, one has to stand up against extortion to do what's right.
"Pulvis et umbra sumus. (We are but dust and shadow.)"
GÇò Horace, The Odes of Horace
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Renolissa
Academy Inferno E-R-A
1076
|
Posted - 2013.11.08 23:53:00 -
[29] - Quote
Vell0cet wrote:Monkey MAC wrote:Indeed no one wants HD nerfed, the thing is at least from my perspective the TTK was too long in 1.3 and slightly too fast in 1.4. We want it to be Relatively short! We want a sense of fragility, but not quite paper in the wind, like we have now! 100% agree. Also falloff damage on ARs needs to be toned down a bit (and/or little bit of kick). I'm getting gunned down by GEKs insanely fast at fairly long ranges. It makes the LR almost useless in 1.6. The AR is basically a LR with no heat up mechanics, and does phenomenal DMG out to its effective. Beams of automatic death.
Realy? And what are you use, lasers? You want be a safe? |
Monkey MAC
killer taxi company General Tso's Alliance
935
|
Posted - 2013.11.08 23:53:00 -
[30] - Quote
Renolissa wrote:Many players do not write anything here. But! I play with hundreds of players, and I know perfectly what about they talking! They are angry! Very much! They were all glad when it was chromosome. But now they are looking for other alternative projects. And yes, soon PS4. One nerf AR or Caldari suit, and all, they go away. And not come back.
I was love Chromosome, but i hate Uprising!
People leave all the time, plenty people have claimed to left and haven't, we have seen people claim to leave in droves and our player numbers go up. If those people who leave because the AR got a nerf, then you know what??
GOOD RIDDANCE
The pen is mightier than the sword
The gun is mightier than both
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Renolissa
Academy Inferno E-R-A
1076
|
Posted - 2013.11.08 23:56:00 -
[31] - Quote
Monkey MAC wrote:Renolissa wrote:Many players do not write anything here. But! I play with hundreds of players, and I know perfectly what about they talking! They are angry! Very much! They were all glad when it was chromosome. But now they are looking for other alternative projects. And yes, soon PS4. One nerf AR or Caldari suit, and all, they go away. And not come back.
I was love Chromosome, but i hate Uprising! People leave all the time, plenty people have claimed to left and haven't, we have seen people claim to leave in droves and our player numbers go up. If those people who leave because the AR got a nerf, then you know what?? GOOD RIDDANCE
If you're a sniper in life that you are not interested in the shotgun, yes, they will leave and not come back and will tell others that this game has nothing to do, and then what? |
Kane Fyea
DUST University Ivy League
2174
|
Posted - 2013.11.08 23:58:00 -
[32] - Quote
Renolissa wrote:Many players do not write anything here. But! I play with hundreds of players, and I know perfectly what about they talking! They are angry! Very much! They were all glad when it was chromosome. But now they are looking for other alternative projects. And yes, soon PS4. One nerf AR or Caldari suit, and all, they go away. And not come back.
I was love Chromosome, but i hate Uprising! Don't worry no one will care if you crutch AR players leave. It'll be for the greater good in my opinion. |
Renolissa
Academy Inferno E-R-A
1076
|
Posted - 2013.11.08 23:58:00 -
[33] - Quote
Im assault all time from closed beta with my AR, and now AR is sucks! |
Rei Shepard
Spectre II
853
|
Posted - 2013.11.08 23:59:00 -
[34] - Quote
Tectonic Fusion wrote:Weapons like the Scrambler Rifle and Sniper Rifle are not pray and spray weapons. They take take skill to get in and out and can't flank 5 opponents without overheating. Of course nerf the Assault version. The Sniper Rifle... well lol
My personal record is 7 people before overheat kicks in on an Imperial Scrambler using the Amarr Assault suit, granted 3 of then where head shots.
And if you are about to overheat swap guns, not rocket science....
Winner of the EU Squad Cup
"Go Go Power Rangers!"
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Kane Fyea
DUST University Ivy League
2174
|
Posted - 2013.11.08 23:59:00 -
[35] - Quote
Renolissa wrote:Monkey MAC wrote:Renolissa wrote:Many players do not write anything here. But! I play with hundreds of players, and I know perfectly what about they talking! They are angry! Very much! They were all glad when it was chromosome. But now they are looking for other alternative projects. And yes, soon PS4. One nerf AR or Caldari suit, and all, they go away. And not come back.
I was love Chromosome, but i hate Uprising! People leave all the time, plenty people have claimed to left and haven't, we have seen people claim to leave in droves and our player numbers go up. If those people who leave because the AR got a nerf, then you know what?? GOOD RIDDANCE If you're a sniper in life that you are not interested in the shotgun, yes, they will leave and not come back and will tell others that this game has nothing to do, and then what? I truthfully couldn't decipher what you just said. Can anyone translate this for me? |
Monkey MAC
killer taxi company General Tso's Alliance
935
|
Posted - 2013.11.09 00:00:00 -
[36] - Quote
Renolissa wrote:Vell0cet wrote:Monkey MAC wrote:Indeed no one wants HD nerfed, the thing is at least from my perspective the TTK was too long in 1.3 and slightly too fast in 1.4. We want it to be Relatively short! We want a sense of fragility, but not quite paper in the wind, like we have now! 100% agree. Also falloff damage on ARs needs to be toned down a bit (and/or little bit of kick). I'm getting gunned down by GEKs insanely fast at fairly long ranges. It makes the LR almost useless in 1.6. The AR is basically a LR with no heat up mechanics, and does phenomenal DMG out to its effective. Beams of automatic death. Realy? And what are you use, lasers? You want be a safe?
We want the Laser Rifle to be a niche weapon that wins in its niche environment! That's all!
We want to survive long enough to get a shot with our shotguns! We want people to think twice about having a mexican standoff with a HMG! We want people to actually have a chance using anything other than the AR or ScR!
Diversity is the spice of life! And here in this game, we want it by the truckload!
The pen is mightier than the sword
The gun is mightier than both
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Kane Fyea
DUST University Ivy League
2174
|
Posted - 2013.11.09 00:00:00 -
[37] - Quote
Renolissa wrote:Im assault all time from closed beta with my AR, and now AR is sucks! WHAT?!? You must be fucking high. If you want to see a gun that sucks use the plasma cannon or HMG. |
Iron Wolf Saber
Den of Swords
10003
|
Posted - 2013.11.09 00:02:00 -
[38] - Quote
Kane Fyea wrote:Renolissa wrote:Im assault all time from closed beta with my AR, and now AR is sucks! WHAT?!? You must be fuc king high. If you want to see a gun that sucks use the plasma cannon or HMG.
pfft Nova Knives.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Plasma Rifle =// Unlocked
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Renolissa
Academy Inferno E-R-A
1076
|
Posted - 2013.11.09 00:04:00 -
[39] - Quote
I say, if you a sniper in other games and you like it, you love it, and if you break your rifle, and give you a shotgun, you live game, because you know how to shoot well with a sniper rifle, but shotgun.... |
Renolissa
Academy Inferno E-R-A
1076
|
Posted - 2013.11.09 00:05:00 -
[40] - Quote
Kane Fyea wrote:Renolissa wrote:Im assault all time from closed beta with my AR, and now AR is sucks! WHAT?!? You must be fuc king high. If you want to see a gun that sucks use the plasma cannon or HMG.
And you wana be a God with your plazma cannon?
Do you now what i do if i see lasers or PC? That! http://www.youtube.com/watch?v=CBTUt0PaPKo |
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Kane Fyea
DUST University Ivy League
2174
|
Posted - 2013.11.09 00:08:00 -
[41] - Quote
Renolissa wrote:Kane Fyea wrote:Renolissa wrote:Im assault all time from closed beta with my AR, and now AR is sucks! WHAT?!? You must be fuc king high. If you want to see a gun that sucks use the plasma cannon or HMG. And you wana be a God with your plazma cannon? Do you now what i do if i see lasers or PC? That! http://www.youtube.com/watch?v=CBTUt0PaPKo You haven't used the plasma cannon have you. The thing is literally useless. Anytime I see one I simply laugh then mow him down with my ScR. |
Vell0cet
Company of Marcher Lords Amarr Empire
523
|
Posted - 2013.11.09 00:10:00 -
[42] - Quote
Renolissa wrote:Vell0cet wrote:Monkey MAC wrote:Indeed no one wants HD nerfed, the thing is at least from my perspective the TTK was too long in 1.3 and slightly too fast in 1.4. We want it to be Relatively short! We want a sense of fragility, but not quite paper in the wind, like we have now! 100% agree. Also falloff damage on ARs needs to be toned down a bit (and/or little bit of kick). I'm getting gunned down by GEKs insanely fast at fairly long ranges. It makes the LR almost useless in 1.6. The AR is basically a LR with no heat up mechanics, and does phenomenal DMG out to its effective. Beams of automatic death. Realy? And what are you use, lasers? You want be a safe? Tell you what. Run a LR exclusively for 10 matches and get back to me. I personally would have more fun slamming my gonads in a drawer over and over...
Quick/Dirty Test Range Idea
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Monkey MAC
killer taxi company General Tso's Alliance
936
|
Posted - 2013.11.09 00:12:00 -
[43] - Quote
Renolissa wrote:Kane Fyea wrote:Renolissa wrote:Im assault all time from closed beta with my AR, and now AR is sucks! WHAT?!? You must be fuc king high. If you want to see a gun that sucks use the plasma cannon or HMG. And you wana be a God with your plazma cannon? Do you now what i do if i see lasers or PC? That! http://www.youtube.com/watch?v=CBTUt0PaPKo
You run circles around them, good for you, changing your weapon isn't gonna your effect your ability to do this! Stop trying to besmirch us because we don't agree with you!
This isn't DUST this a forum, here you can't win be wielding an ar against a squad of niche weapons!
The pen is mightier than the sword
The gun is mightier than both
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Iron Wolf Saber
Den of Swords
10003
|
Posted - 2013.11.09 00:16:00 -
[44] - Quote
Kane Fyea wrote:Renolissa wrote:Kane Fyea wrote:Renolissa wrote:Im assault all time from closed beta with my AR, and now AR is sucks! WHAT?!? You must be fuc king high. If you want to see a gun that sucks use the plasma cannon or HMG. And you wana be a God with your plazma cannon? Do you now what i do if i see lasers or PC? That! http://www.youtube.com/watch?v=CBTUt0PaPKo You haven't used the plasma cannon have you. The thing is literally useless. Anytime I see one I simply laugh then mow him down with my ScR.
http://www.youtube.com/watch?v=JinRavuScy4
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Plasma Rifle =// Unlocked
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Renolissa
Academy Inferno E-R-A
1076
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Posted - 2013.11.09 00:21:00 -
[45] - Quote
I just wana say, how many nerfs need to kill AR's? |
8213
Grade No.2
580
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Posted - 2013.11.09 00:30:00 -
[46] - Quote
Cenex Langly wrote:8213 wrote:You seriously want a nerf on a gun that only fire 750rounds/sec, has 60 rounds, and does 30+damage/round...
You're high as a kite...
Nerf the AR, and DUST 514 simply dies... This game will DIE if you don't do something about that damage. They should just stop releasing new weapons. Take all other weapons out of the game. You only need the AR and SCR (single shot) to compete in the game, anything else falls way short of being able to match up. And the first person that gives me that "AR's should dominate" troll response, I'll make your life in game a living hell.
I don't like the fact that ARs have no counter balance built into them. I'm an SCR user until I die.
But do you honestly think the majority of the already tiny player base is going to stick around and learn a more difficult weapon to use? Do you honestly think the noobs that come into this game are going to be patient enough to learn how to use unfamiliar and difficult weapons on an already difficult grinding game?
I'm speaking on the business side of the game. If the AR goes, any chance of attracting or retaining new players will go with it, then the game will literally die; as in CCP will have no choice but to scrap the DUST 514 project once and for all.
The number of people flocking to the generic Medium Frame/AR setup in on the rise, because people want easy-mode, and the minority playerbase who use scouts, Shotguns, SCRs, Heavies, etc. have no choice but to convert as well, because eventually the headaches get to be to much. Even I sometimes will just say "f*ck it..." and whip out the GEK-38, because it gets to you, having to play at a higher level for so long... my brain can only sprint a marathon so long before it tells me to just take the shortcut. |
Vell0cet
Company of Marcher Lords Amarr Empire
523
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Posted - 2013.11.09 00:43:00 -
[47] - Quote
Renolissa wrote:I just wana say, how many nerfs need to kill AR's? With whatever hit detection fix they did in 1.6, the AR got the biggest buff it's ever had. I've never seen it stronger (even during the TAC days). It (and the other fully-auto weapons e.g. AScR, SMG etc.) need to be brought back into balance. It's game-breaking.
Quick/Dirty Test Range Idea
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1078
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Posted - 2013.11.09 00:51:00 -
[48] - Quote
Iron Wolf Saber wrote:ASCR SMG AR
Would be the ones I'd vouch for unrolling the uprising buff now that HD is back where it should be.
All projectile based HMG SCR standard Sniper Shotgun
Seem to be okay spot and don't need too many adjustments in terms of their ability of how fast they kill people.
Overall the weapon rate of damage should be lowered to some aspect enough that the following applies
1. Fitting tank modules is meaningful 2. Fitting damage modules is meaningful 3. Foregoing either module will have notable differences. I would group the SMG in the "don't rollback" group, only because the range balances the damage.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Laurent Cazaderon
What The French
2094
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Posted - 2013.11.09 01:25:00 -
[49] - Quote
As i have been saying the last couple of days, i really think that all rifles (whatever variant) and SMGs need to lose the 10% uprising buff in damage. No variants should be ignored as you can reach a high ROF with any of them if you put yourself to it.
Rest of the weapons are fine, even though laser hurts like a B.
Such debuff could help with making those weapons more on par with the rifles that are proeminent at the moment. So yeah, obviously i support such a change.
This Char i only use on the forum.
To contact me : "Cazaderon" in game and on Skype.
Et vive la France !
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Laurent Cazaderon
What The French
2094
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Posted - 2013.11.09 01:27:00 -
[50] - Quote
8213 wrote:Cenex Langly wrote:8213 wrote:You seriously want a nerf on a gun that only fire 750rounds/sec, has 60 rounds, and does 30+damage/round...
You're high as a kite...
Nerf the AR, and DUST 514 simply dies... This game will DIE if you don't do something about that damage. They should just stop releasing new weapons. Take all other weapons out of the game. You only need the AR and SCR (single shot) to compete in the game, anything else falls way short of being able to match up. And the first person that gives me that "AR's should dominate" troll response, I'll make your life in game a living hell. I don't like the fact that ARs have no counter balance built into them. I'm an SCR user until I die. But do you honestly think the majority of the already tiny player base is going to stick around and learn a more difficult weapon to use? Do you honestly think the noobs that come into this game are going to be patient enough to learn how to use unfamiliar and difficult weapons on an already difficult grinding game? I'm speaking on the business side of the game. If the AR goes, any chance of attracting or retaining new players will go with it, then the game will literally die; as in CCP will have no choice but to scrap the DUST 514 project once and for all. The number of people flocking to the generic Medium Frame/AR setup in on the rise, because people want easy-mode, and the minority playerbase who use scouts, Shotguns, SCRs, Heavies, etc. have no choice but to convert as well, because eventually the headaches get to be to much. Even I sometimes will just say "f*ck it..." and whip out the GEK-38, because it gets to you, having to play at a higher level for so long... my brain can only sprint a marathon so long before it tells me to just take the shortcut.
Dude, a 10% debuff in automatic weapons damage wont turn them into difficult weapons to handle. It will slightly raise TTK for most fights. And i think that even after such a change, TTK will still be shorter than it was on 1.5. Many people supporting that change are automatic rifles users. Let's not dramatize this. No one is asking to nerf those weapons to half of their capabilities
This Char i only use on the forum.
To contact me : "Cazaderon" in game and on Skype.
Et vive la France !
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Tectonic Fusion
509
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Posted - 2013.11.09 03:43:00 -
[51] - Quote
Laurent Cazaderon wrote:8213 wrote:Cenex Langly wrote:8213 wrote:You seriously want a nerf on a gun that only fire 750rounds/sec, has 60 rounds, and does 30+damage/round...
You're high as a kite...
Nerf the AR, and DUST 514 simply dies... This game will DIE if you don't do something about that damage. They should just stop releasing new weapons. Take all other weapons out of the game. You only need the AR and SCR (single shot) to compete in the game, anything else falls way short of being able to match up. And the first person that gives me that "AR's should dominate" troll response, I'll make your life in game a living hell. I don't like the fact that ARs have no counter balance built into them. I'm an SCR user until I die. But do you honestly think the majority of the already tiny player base is going to stick around and learn a more difficult weapon to use? Do you honestly think the noobs that come into this game are going to be patient enough to learn how to use unfamiliar and difficult weapons on an already difficult grinding game? I'm speaking on the business side of the game. If the AR goes, any chance of attracting or retaining new players will go with it, then the game will literally die; as in CCP will have no choice but to scrap the DUST 514 project once and for all. The number of people flocking to the generic Medium Frame/AR setup in on the rise, because people want easy-mode, and the minority playerbase who use scouts, Shotguns, SCRs, Heavies, etc. have no choice but to convert as well, because eventually the headaches get to be to much. Even I sometimes will just say "f*ck it..." and whip out the GEK-38, because it gets to you, having to play at a higher level for so long... my brain can only sprint a marathon so long before it tells me to just take the shortcut. Dude, a 10% debuff in automatic weapons damage wont turn them into difficult weapons to handle. It will slightly raise TTK for most fights. And i think that even after such a change, TTK will still be shorter than it was on 1.5. Many people supporting that change are automatic rifles users. Let's not dramatize this. No one is asking to nerf those weapons to half of their capabilities That's right.
Solo Player
Squad status: Locked
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Meeko Fent
Xer Cloud Consortium
1466
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Posted - 2013.11.09 03:54:00 -
[52] - Quote
Cass Caul wrote:Damage on the full auto weapons is not needed. The removal of the Sharpshooter skill on SMGs and ARs is though. increase hip-fire dispersion and the gun won't seen as EZ mode And vastly increase recoil on AR to around AScR level.
When lines of bullets aren't hitting the exact same spot, then fast moving and somewhat stationary targets benefit.
For the State!
For Caldari FW join Caldari Hierarchy
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straya fox
CybinSect
74
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Posted - 2013.11.09 03:59:00 -
[53] - Quote
TAC AR is in a good spot atm, no need to group it with the auto versions.
It's challenging, balanced (IMO), clearly not as effective as the AR but above all is extremely fun to use. |
Meeko Fent
Xer Cloud Consortium
1466
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Posted - 2013.11.09 04:01:00 -
[54] - Quote
Kane Fyea wrote:Renolissa wrote:Kane Fyea wrote:Renolissa wrote:Im assault all time from closed beta with my AR, and now AR is sucks! WHAT?!? You must be fuc king high. If you want to see a gun that sucks use the plasma cannon or HMG. And you wana be a God with your plazma cannon? Do you now what i do if i see lasers or PC? That! http://www.youtube.com/watch?v=CBTUt0PaPKo You haven't used the plasma cannon have you. The thing is literally useless. Anytime I see one I simply laugh then mow him down with my ScR. Yup.
Ridiculous arc, slow projectile speed, miniscle splash, one shot per clip, and long reload all bring together to make the plasma cannon the worse infantry weapon in the game.
Smal Rails are still worse, however
For the State!
For Caldari FW join Caldari Hierarchy
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Some Alaskan
Isuuaya Tactical Caldari State
18
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Posted - 2013.11.09 05:08:00 -
[55] - Quote
oh oh and removal of damage mods. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2317
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Posted - 2013.11.09 05:12:00 -
[56] - Quote
Iron Wolf Saber wrote:ASCR SMG AR
Would be the ones I'd vouch for unrolling the uprising buff now that HD is back where it should be.
All projectile based HMG SCR standard Sniper Shotgun
Seem to be okay spot and don't need too many adjustments in terms of their ability of how fast they kill people.
Overall the weapon rate of damage should be lowered to some aspect enough that the following applies
1. Fitting tank modules is meaningful 2. Fitting damage modules is meaningful 3. Foregoing either module will have notable differences.
THe ASCR is pretty crappy if you dont use it as CQ / Short-Mid range weapon thou.... : / I dont really think it needs to be touched....much less nerfed... Maybe damage wise,but a nerf in performance would make it utterly useless. IMO that is.
u+Élop s-¦ -Äll+Én-ç+ö+É
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Jackof All-Trades
The Southern Legion The Umbra Combine
220
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Posted - 2013.11.09 05:37:00 -
[57] - Quote
Tectonic Fusion wrote:Weapons like the Scrambler Rifle ... Lol, I wish. Most people seem to think they are. |
gbghg
L.O.T.I.S. Public Disorder.
4095
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Posted - 2013.11.09 13:47:00 -
[58] - Quote
Iron Wolf Saber wrote:Kane Fyea wrote:Renolissa wrote:Im assault all time from closed beta with my AR, and now AR is sucks! WHAT?!? You must be fuc king high. If you want to see a gun that sucks use the plasma cannon or HMG. pfft Nova Knives. He said guns, your foam knife has no place here!
Lv 4 forum warrior
Bringer of Bacon
Knight of AMV's
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