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Vell0cet
Company of Marcher Lords Amarr Empire
523
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Posted - 2013.11.08 23:49:00 -
[1] - Quote
Monkey MAC wrote:Indeed no one wants HD nerfed, the thing is at least from my perspective the TTK was too long in 1.3 and slightly too fast in 1.4. We want it to be Relatively short! We want a sense of fragility, but not quite paper in the wind, like we have now! 100% agree. Also falloff damage on ARs needs to be toned down a bit (and/or little bit of kick). I'm getting gunned down by GEKs insanely fast at fairly long ranges. It makes the LR almost useless in 1.6. The AR is basically a LR with no heat up mechanics, and does phenomenal DMG out to its effective. Beams of automatic death.
Quick/Dirty Test Range Idea
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Vell0cet
Company of Marcher Lords Amarr Empire
523
 |
Posted - 2013.11.09 00:10:00 -
[2] - Quote
Renolissa wrote:Vell0cet wrote:Monkey MAC wrote:Indeed no one wants HD nerfed, the thing is at least from my perspective the TTK was too long in 1.3 and slightly too fast in 1.4. We want it to be Relatively short! We want a sense of fragility, but not quite paper in the wind, like we have now! 100% agree. Also falloff damage on ARs needs to be toned down a bit (and/or little bit of kick). I'm getting gunned down by GEKs insanely fast at fairly long ranges. It makes the LR almost useless in 1.6. The AR is basically a LR with no heat up mechanics, and does phenomenal DMG out to its effective. Beams of automatic death. Realy? And what are you use, lasers? You want be a safe? Tell you what. Run a LR exclusively for 10 matches and get back to me. I personally would have more fun slamming my gonads in a drawer over and over...
Quick/Dirty Test Range Idea
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Vell0cet
Company of Marcher Lords Amarr Empire
523
 |
Posted - 2013.11.09 00:43:00 -
[3] - Quote
Renolissa wrote:I just wana say, how many nerfs need to kill AR's? With whatever hit detection fix they did in 1.6, the AR got the biggest buff it's ever had. I've never seen it stronger (even during the TAC days). It (and the other fully-auto weapons e.g. AScR, SMG etc.) need to be brought back into balance. It's game-breaking.
Quick/Dirty Test Range Idea
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