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Monkey MAC
killer taxi company General Tso's Alliance
931
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Posted - 2013.11.08 22:17:00 -
[1] - Quote
Cass Caul wrote:Damage on the full auto weapons is not needed. The removal of the Sharpshooter skill on SMGs and ARs is though. increase hip-fire dispersion and the gun won't seen as EZ mode
Then add more kick, as in kick per shot, not halfway way through the mag! Then you could take 10% of ALL weapons!
The pen is mightier than the sword
The gun is mightier than both
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Monkey MAC
killer taxi company General Tso's Alliance
931
|
Posted - 2013.11.08 22:48:00 -
[2] - Quote
Iron Wolf Saber wrote:ASCR SMG AR
Would be the ones I'd vouch for unrolling the uprising buff now that HD is back where it should be.
All projectile based HMG SCR standard Sniper Shotgun
Seem to be okay spot and don't need too many adjustments in terms of their ability of how fast they kill people.
Overall the weapon rate of damage should be lowered to some aspect enough that the following applies
1. Fitting tank modules is meaningful 2. Fitting damage modules is meaningful 3. Foregoing either module will have notable differences.
Fair Enough, I would prefer this way, but there would be an uproar! Have CPM been bringing this up with the devs?
The pen is mightier than the sword
The gun is mightier than both
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Monkey MAC
killer taxi company General Tso's Alliance
931
|
Posted - 2013.11.08 23:07:00 -
[3] - Quote
Iron Wolf Saber wrote:Monkey MAC wrote:Iron Wolf Saber wrote:ASCR SMG AR
Would be the ones I'd vouch for unrolling the uprising buff now that HD is back where it should be.
All projectile based HMG SCR standard Sniper Shotgun
Seem to be okay spot and don't need too many adjustments in terms of their ability of how fast they kill people.
Overall the weapon rate of damage should be lowered to some aspect enough that the following applies
1. Fitting tank modules is meaningful 2. Fitting damage modules is meaningful 3. Foregoing either module will have notable differences. Fair Enough, I would prefer this way, but there would be an uproar! Have CPM been bringing this up with the devs? We (the entire CPM is aware to various degrees) have brought up the overall Time to Kill is a bit too short for the nature of the game wants to suggest. I'd admittedly did state we're not as bad as planetside 2 (lol 50% damage reduction = really?), then again I am the sort of person that transitions out of continued damage often. However and to be fair and discredit my experiences get two idiots in the open and have them open fire on each other and they go down far too quick for a game that supposed to emphasize shields and armor as possible fittings. As a person going around killing I can no longer tell who has shield extenders or armor plates anymore. Overall I do not want to take the route of nerfing hit detection but instead take it out on the stats instead which is far better option as the game is reflecting closer and closer to the test environments.
Indeed no one wants HD nerfed, the thing is at least from my perspective the TTK was too long in 1.3 and slightly too fast in 1.4. We want it to be Relatively short! We want a sense of fragility, but not quite paper in the wind, like we have now!
The pen is mightier than the sword
The gun is mightier than both
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Monkey MAC
killer taxi company General Tso's Alliance
935
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Posted - 2013.11.08 23:53:00 -
[4] - Quote
Renolissa wrote:Many players do not write anything here. But! I play with hundreds of players, and I know perfectly what about they talking! They are angry! Very much! They were all glad when it was chromosome. But now they are looking for other alternative projects. And yes, soon PS4. One nerf AR or Caldari suit, and all, they go away. And not come back.
I was love Chromosome, but i hate Uprising!
People leave all the time, plenty people have claimed to left and haven't, we have seen people claim to leave in droves and our player numbers go up. If those people who leave because the AR got a nerf, then you know what??
GOOD RIDDANCE
The pen is mightier than the sword
The gun is mightier than both
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Monkey MAC
killer taxi company General Tso's Alliance
935
|
Posted - 2013.11.09 00:00:00 -
[5] - Quote
Renolissa wrote:Vell0cet wrote:Monkey MAC wrote:Indeed no one wants HD nerfed, the thing is at least from my perspective the TTK was too long in 1.3 and slightly too fast in 1.4. We want it to be Relatively short! We want a sense of fragility, but not quite paper in the wind, like we have now! 100% agree. Also falloff damage on ARs needs to be toned down a bit (and/or little bit of kick). I'm getting gunned down by GEKs insanely fast at fairly long ranges. It makes the LR almost useless in 1.6. The AR is basically a LR with no heat up mechanics, and does phenomenal DMG out to its effective. Beams of automatic death. Realy? And what are you use, lasers? You want be a safe?
We want the Laser Rifle to be a niche weapon that wins in its niche environment! That's all!
We want to survive long enough to get a shot with our shotguns! We want people to think twice about having a mexican standoff with a HMG! We want people to actually have a chance using anything other than the AR or ScR!
Diversity is the spice of life! And here in this game, we want it by the truckload!
The pen is mightier than the sword
The gun is mightier than both
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Monkey MAC
killer taxi company General Tso's Alliance
936
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Posted - 2013.11.09 00:12:00 -
[6] - Quote
Renolissa wrote:Kane Fyea wrote:Renolissa wrote:Im assault all time from closed beta with my AR, and now AR is sucks! WHAT?!? You must be fuc king high. If you want to see a gun that sucks use the plasma cannon or HMG. And you wana be a God with your plazma cannon? Do you now what i do if i see lasers or PC? That! http://www.youtube.com/watch?v=CBTUt0PaPKo
You run circles around them, good for you, changing your weapon isn't gonna your effect your ability to do this! Stop trying to besmirch us because we don't agree with you!
This isn't DUST this a forum, here you can't win be wielding an ar against a squad of niche weapons!
The pen is mightier than the sword
The gun is mightier than both
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