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XxGhazbaranxX
The New Age Outlaws WINMATAR.
515
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Posted - 2013.11.08 18:59:00 -
[1] - Quote
Hello,
I was just on comms with a friend while we where on a domination in opposite sides and something really strange happened. He one shot my 1k HP suit with an exo 5 mass driver.
He told me he shot me once. I had no damage whatsoever. We are theorizing what it could be. The damage of the weapons do seem extremely heavy now and I speculate that there was a ninja damage buff or there is something wrong with the damage application system. There is no way a mass driver can deal 1k damage in one shot and here is the math for max possible damage:
Exo 5 damage = 254.1 damage (direct) Profi 5 = + 15% 3 complex damage mods = 24.4 +20% to armor
254.1 x 1.59 = 404 direct damage.
Now lets say he headshot me 120% and lets take the damage
for the sake of argument I will augment the 404 damage by 120% which is the mass driver headshot damage. That would be a possible multiplier of 2.2 or .2 depending on how the game calculates (some games are different and I've seen it happen). In essences it would either be a bit more than double the damage or do 20% more damage and since I don't know how the game calculates the damage I'll just post the worst case scenario, a doubling of the damage.
404 % 2.2 = 888.8 Not enough to one shot my 1k HP suit.
TL;DR
There are some weird inconsistencies with how the damage is applied in the game. Time to Kill has certainly shortened making even the biggest protostompers to stop using proto because it's not necessary. There is the math of a specific situation that happened to me and it was about 10 mins ago.
Plasma Cannon Advocate
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4731
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Posted - 2013.11.08 18:59:00 -
[2] - Quote
Grenade and then exo-5 finished you? Weird, though.
Level 4 Forum Warrior
Lenin of the glorious armoured revolution
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
515
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Posted - 2013.11.08 19:01:00 -
[3] - Quote
Arkena Wyrnspire wrote:Grenade and then exo-5 finished you? Weird, though.
No man, just one exo-5 shot. Where the hell did you read grenade?
Edit: not trying to be rude by "where the hell"
Plasma Cannon Advocate
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Fox Gaden
Immortal Guides
1538
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Posted - 2013.11.08 19:02:00 -
[4] - Quote
Somewhere a Sniper got + 25 |
XxGhazbaranxX
The New Age Outlaws WINMATAR.
515
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Posted - 2013.11.08 19:04:00 -
[5] - Quote
Fox Gaden wrote:Somewhere a Sniper got + 25
Not really, we knew half the other team and no sniper ever appeared on the kill feed once.
Plasma Cannon Advocate
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Xocoyol Zaraoul
Superior Genetics
1377
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Posted - 2013.11.08 19:05:00 -
[6] - Quote
Probably a glitch, like the time I shot out the driver of an HAV with my railgun, and the HAV was still alive... Or how a remote explosive took out one of my secondary gunners inside of my HAV, or how I OHK an LAV with a "just-for-fun" breach scrambler pistol.
Closed Beta Vet
Reading the forums detracts from overall enjoyment of the game
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Oswald Rehnquist
487
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Posted - 2013.11.08 19:06:00 -
[7] - Quote
my only guess is you got hit by direct and tagged by splash
Below 28 dB
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Smooth Assassin
Stardust incorporation
342
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Posted - 2013.11.08 19:19:00 -
[8] - Quote
XxGhazbaranxX wrote:Hello,
I was just on comms with a friend while we where on a domination in opposite sides and something really strange happened. He one shot my 1k HP suit with an exo 5 mass driver.
He told me he shot me once. I had no damage whatsoever. We are theorizing what it could be. The damage of the weapons do seem extremely heavy now and I speculate that there was a ninja damage buff or there is something wrong with the damage application system. There is no way a mass driver can deal 1k damage in one shot and here is the math for max possible damage:
Exo 5 damage = 254.1 damage (direct) Profi 5 = + 15% 3 complex damage mods = 24.4 +20% to armor
254.1 x 1.59 = 404 direct damage.
Now lets say he headshot me 120% and lets take the damage
for the sake of argument I will augment the 404 damage by 120% which is the mass driver headshot damage. That would be a possible multiplier of 2.2 or .2 depending on how the game calculates (some games are different and I've seen it happen). In essences it would either be a bit more than double the damage or do 20% more damage and since I don't know how the game calculates the damage I'll just post the worst case scenario, a doubling of the damage.
404 % 2.2 = 888.8 Not enough to one shot my 1k HP suit.
TL;DR
There are some weird inconsistencies with how the damage is applied in the game. Time to Kill has certainly shortened making even the biggest protostompers to stop using proto because it's not necessary. There is the math of a specific situation that happened to me and it was about 10 mins ago.
Yeah yeah but you do the same with plasma cannon.
Assassination is my thing.
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Ku Shala
Exiled Veteran Elite
650
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Posted - 2013.11.08 19:47:00 -
[9] - Quote
I thought heads where 400%?
First General of Exiled Veteran Elite
Loyalty Is not always rewarded
Serving Caldari State
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IceShifter Childhaspawn
DUST University Ivy League
365
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Posted - 2013.11.08 20:39:00 -
[10] - Quote
254 * 1.15 * 1.244 = 363 Base = Base
You don't add the modifiers, you multiply them.
The base is applied the your shields at 80% The remainder is applied to your armor at 120%
Headshots are modified base damage. |
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
515
|
Posted - 2013.11.08 20:54:00 -
[11] - Quote
Smooth Assassin wrote:XxGhazbaranxX wrote:Hello,
I was just on comms with a friend while we where on a domination in opposite sides and something really strange happened. He one shot my 1k HP suit with an exo 5 mass driver.
He told me he shot me once. I had no damage whatsoever. We are theorizing what it could be. The damage of the weapons do seem extremely heavy now and I speculate that there was a ninja damage buff or there is something wrong with the damage application system. There is no way a mass driver can deal 1k damage in one shot and here is the math for max possible damage:
Exo 5 damage = 254.1 damage (direct) Profi 5 = + 15% 3 complex damage mods = 24.4 +20% to armor
254.1 x 1.59 = 404 direct damage.
Now lets say he headshot me 120% and lets take the damage
for the sake of argument I will augment the 404 damage by 120% which is the mass driver headshot damage. That would be a possible multiplier of 2.2 or .2 depending on how the game calculates (some games are different and I've seen it happen). In essences it would either be a bit more than double the damage or do 20% more damage and since I don't know how the game calculates the damage I'll just post the worst case scenario, a doubling of the damage.
404 % 2.2 = 888.8 Not enough to one shot my 1k HP suit.
TL;DR
There are some weird inconsistencies with how the damage is applied in the game. Time to Kill has certainly shortened making even the biggest protostompers to stop using proto because it's not necessary. There is the math of a specific situation that happened to me and it was about 10 mins ago.
Yeah yeah but you do the same with plasma cannon.
Not really. Direct damage with plasma cannon is 1k damage without any skills or mods and as much as 1600 fully skilled and fully modded.
Splash is, As I have already shown in a videos incorrectly applying dealing less. To top that off, If I kill you with a plasma cannon then That just means I'm better. No one really knows how hard it is to use except the people that use it daily.
They see me using the plasma cannon, They hatin.
Plasma Cannon Advocate
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
515
|
Posted - 2013.11.08 20:57:00 -
[12] - Quote
IceShifter Childhaspawn wrote:254 * 1.15 * 1.244 = 363 Base = Base
You don't add the modifiers, you multiply them.
The base is applied the your shields at 80% The remainder is applied to your armor at 120%
Headshots are modified base damage.
Thanks, good to know. Maybe you should do a forum post about it. I would love to really understand how damage is modified
Plasma Cannon Advocate
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Spectral Clone
Dust2Dust. Top Men.
379
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Posted - 2013.11.08 21:22:00 -
[13] - Quote
Direct hit + splash damage being added together for direct hits?
If so: loldust
+¦-damage specialist since Sep ´13.
CCP please make our decisions matter.
"AR 514. Core Locus 514. Bricktank 514."
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Spectral Clone
Dust2Dust. Top Men.
379
|
Posted - 2013.11.08 21:24:00 -
[14] - Quote
XxGhazbaranxX wrote:IceShifter Childhaspawn wrote:254 * 1.15 * 1.244 = 363 Base = Base
You don't add the modifiers, you multiply them.
The base is applied the your shields at 80% The remainder is applied to your armor at 120%
Headshots are modified base damage. Thanks, good to know. Maybe you should do a forum post about it. I would love to really understand how damage is modified BTW is it? (254*1.15)*1.244 or is it 254*(1.15*1.244) ?
Does not matter in which order you multiply, multiplication is commutative in nature.
+¦-damage specialist since Sep ´13.
CCP please make our decisions matter.
"AR 514. Core Locus 514. Bricktank 514."
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8213
Grade No.2
576
|
Posted - 2013.11.08 21:25:00 -
[15] - Quote
The damage logic systems are not functioning correctly in this at all. You know, the function that's on par with a pocket calculator.
I've been killed by single player and died having it say I received 32 damage when i was at full health... and no there was nobody else shooting me.
I've watch the damage counter in the lower left with my SCR. Every shot does different damage, anywhere from 30-90.
And, once when I was sniping, I pegged a scout sniper. I drifted the dot to his head, it said 175%, meaning I was going to do enough damage to kill him 75% over.... I shot, and he still had health left.... |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1338
|
Posted - 2013.11.08 21:26:00 -
[16] - Quote
This probably isn't restricted to just mass driver rounds. There's a guy in my corp who runs nothing but absurdly brick tanked gallente logi suits, and every once in a while he'll have a militia grade weapon do 1000+ damage in the blink of an eye. I don't know anybody else that actually pays attention to the damage received bit on the kill screen, so this may legitimately be a bug that affects everyone. |
Spectral Clone
Dust2Dust. Top Men.
379
|
Posted - 2013.11.08 21:30:00 -
[17] - Quote
I instakilled some dude at 70 m with my scrambler rifle earler today. No headshot gong or bonus WP, just +50...
This is starting to worry me.
+¦-damage specialist since Sep ´13.
CCP please make our decisions matter.
"AR 514. Core Locus 514. Bricktank 514."
|
8213
Grade No.2
576
|
Posted - 2013.11.08 21:34:00 -
[18] - Quote
Spectral Clone wrote:I instakilled some dude at 70 m with my scrambler rifle earler today. No headshot gong or bonus WP, just +50...
This is starting to worry me.
I did it last night with my SCR. I knew it was a farthest shot by far for the game. So after the game, I looked what my farthest shot was; 178m... Even I was like... okay that's pushing it.... |
Acturus Galaxy
Happy Pumpkin
168
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Posted - 2013.11.08 21:43:00 -
[19] - Quote
XxGhazbaranxX wrote:Hello,
I was just on comms with a friend while we where on a domination in opposite sides and something really strange happened. He one shot my 1k HP suit with an exo 5 mass driver.
He told me he shot me once. I had no damage whatsoever. We are theorizing what it could be. The damage of the weapons do seem extremely heavy now and I speculate that there was a ninja damage buff or there is something wrong with the damage application system. There is no way a mass driver can deal 1k damage in one shot and here is the math for max possible damage:
Exo 5 damage = 254.1 damage (direct) Profi 5 = + 15% 3 complex damage mods = 24.4 +20% to armor
254.1 x 1.59 = 404 direct damage.
Now lets say he headshot me 120% and lets take the damage
for the sake of argument I will augment the 404 damage by 120% which is the mass driver headshot damage. That would be a possible multiplier of 2.2 or .2 depending on how the game calculates (some games are different and I've seen it happen). In essences it would either be a bit more than double the damage or do 20% more damage and since I don't know how the game calculates the damage I'll just post the worst case scenario, a doubling of the damage.
404 % 2.2 = 888.8 Not enough to one shot my 1k HP suit.
TL;DR
There are some weird inconsistencies with how the damage is applied in the game. Time to Kill has certainly shortened making even the biggest protostompers to stop using proto because it's not necessary. There is the math of a specific situation that happened to me and it was about 10 mins ago.
I have had the same thing happen to me once after 1.6. One shot from an EXO took out close to 800ehp, probably the new hit detection are a little too good at hitting the head. |
XxGhazbaranxX
The New Age Outlaws WINMATAR.
516
|
Posted - 2013.11.09 01:44:00 -
[20] - Quote
Spectral Clone wrote:XxGhazbaranxX wrote:IceShifter Childhaspawn wrote:254 * 1.15 * 1.244 = 363 Base = Base
You don't add the modifiers, you multiply them.
The base is applied the your shields at 80% The remainder is applied to your armor at 120%
Headshots are modified base damage. Thanks, good to know. Maybe you should do a forum post about it. I would love to really understand how damage is modified BTW is it? (254*1.15)*1.244 or is it 254*(1.15*1.244) ? Does not matter in which order you multiply, multiplication is commutative in nature.
Hhaha... I totally forgot math
Plasma Cannon Advocate
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Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
355
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Posted - 2013.11.09 01:50:00 -
[21] - Quote
XxGhazbaranxX wrote:Hello,
I was just on comms with a friend while we where on a domination in opposite sides and something really strange happened. He one shot my 1k HP suit with an exo 5 mass driver.
He told me he shot me once. I had no damage whatsoever. We are theorizing what it could be. The damage of the weapons do seem extremely heavy now and I speculate that there was a ninja damage buff or there is something wrong with the damage application system. There is no way a mass driver can deal 1k damage in one shot and here is the math for max possible damage:
Exo 5 damage = 254.1 damage (direct) Profi 5 = + 15% 3 complex damage mods = 24.4 +20% to armor
254.1 x 1.59 = 404 direct damage.
Now lets say he headshot me 120% and lets take the damage
for the sake of argument I will augment the 404 damage by 120% which is the mass driver headshot damage. That would be a possible multiplier of 2.2 or .2 depending on how the game calculates (some games are different and I've seen it happen). In essences it would either be a bit more than double the damage or do 20% more damage and since I don't know how the game calculates the damage I'll just post the worst case scenario, a doubling of the damage.
404 % 2.2 = 888.8 Not enough to one shot my 1k HP suit.
TL;DR
There are some weird inconsistencies with how the damage is applied in the game. Time to Kill has certainly shortened making even the biggest protostompers to stop using proto because it's not necessary. There is the math of a specific situation that happened to me and it was about 10 mins ago.
120% is 1.2 (multiply 1.2 by 100 to get 120...)
Director (Management)
D.A.R.K L.E.G.I.O.N
D.E.F.I.A.N.C.E
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
517
|
Posted - 2013.11.09 01:55:00 -
[22] - Quote
Cenex Langly wrote:XxGhazbaranxX wrote:Hello,
I was just on comms with a friend while we where on a domination in opposite sides and something really strange happened. He one shot my 1k HP suit with an exo 5 mass driver.
He told me he shot me once. I had no damage whatsoever. We are theorizing what it could be. The damage of the weapons do seem extremely heavy now and I speculate that there was a ninja damage buff or there is something wrong with the damage application system. There is no way a mass driver can deal 1k damage in one shot and here is the math for max possible damage:
Exo 5 damage = 254.1 damage (direct) Profi 5 = + 15% 3 complex damage mods = 24.4 +20% to armor
254.1 x 1.59 = 404 direct damage.
Now lets say he headshot me 120% and lets take the damage
for the sake of argument I will augment the 404 damage by 120% which is the mass driver headshot damage. That would be a possible multiplier of 2.2 or .2 depending on how the game calculates (some games are different and I've seen it happen). In essences it would either be a bit more than double the damage or do 20% more damage and since I don't know how the game calculates the damage I'll just post the worst case scenario, a doubling of the damage.
404 % 2.2 = 888.8 Not enough to one shot my 1k HP suit.
TL;DR
There are some weird inconsistencies with how the damage is applied in the game. Time to Kill has certainly shortened making even the biggest protostompers to stop using proto because it's not necessary. There is the math of a specific situation that happened to me and it was about 10 mins ago. 120% is 1.2 (multiply 1.2 by 100 to get 120...)
Yes But I have found some games that approach this differently. I've had problems before because 120% does not mean 120% it actually means 220% because it's actually
100 + 120 = 220
But other games it's
100 * 120% = 120
but as someone has already explained.
The modifiers multiply
Plasma Cannon Advocate
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daishi mk03
Brutor Vanguard Minmatar Republic
321
|
Posted - 2013.11.09 01:57:00 -
[23] - Quote
I have an idea, someone has time to test? |
Iron Wolf Saber
Den of Swords
10006
|
Posted - 2013.11.09 01:57:00 -
[24] - Quote
/me wishes for highly reproducible lab results on this matter
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Laser Rifle =// Unlocked
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
517
|
Posted - 2013.11.09 01:58:00 -
[25] - Quote
daishi mk03 wrote:I have an idea, someone has time to test?
I would but am spending time with the family... Would love to take videos of people willing to test different things.
Plasma Cannon Advocate
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daishi mk03
Brutor Vanguard Minmatar Republic
321
|
Posted - 2013.11.09 02:01:00 -
[26] - Quote
If there are people out there right now, who have a Toxin AR and Complex Dmg mods, we can test. |
Spectral Clone
Dust2Dust. Top Men.
381
|
Posted - 2013.11.09 08:58:00 -
[27] - Quote
8213 wrote:Spectral Clone wrote:I instakilled some dude at 70 m with my scrambler rifle earler today. No headshot gong or bonus WP, just +50...
This is starting to worry me. I did it last night with my SCR. I knew it was a farthest shot by far for the game. So after the game, I looked what my farthest shot was; 178m... Even I was like... okay that's pushing it....
I was headshotting a guy on top a very high building consistently yesterday also. Hit detection is freaking awesome now. However the damage cannot change so drastically just because of hit detection.
+¦-damage specialist since Sep ´13.
CCP please make our decisions matter.
"AR 514. Core Locus 514. Bricktank 514."
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Spectral Clone
Dust2Dust. Top Men.
381
|
Posted - 2013.11.09 09:05:00 -
[28] - Quote
Iron Wolf Saber wrote:/me wishes for highly reproducible lab results on this matter
I wish I had more time to play, would like to make a youtube show called DustBusters ;-)
+¦-damage specialist since Sep ´13.
CCP please make our decisions matter.
"AR 514. Core Locus 514. Bricktank 514."
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Pages: 1 :: [one page] |