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Meeko Fent
Expert Intervention Caldari State
1372
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Posted - 2013.11.05 20:04:00 -
[31] - Quote
Tighten the reticle up.
Increase range moderately, about 5 meters.
Heavy operational.
Meeko's Novelty Shop Opening Soon!
We (will)sell all the novelty items you desire! Really!
King of Uncertainty.
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Robocop Junior
The Surrogates Of War
315
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Posted - 2013.11.05 20:38:00 -
[32] - Quote
The bigger they are the harder they cry lol "machine gunner IRL" lol that was funny I run up mountains IRL guess what still can't in this game |
Lance 2ballzStrong
SyNergy Gaming EoN.
4425
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Posted - 2013.11.05 20:53:00 -
[33] - Quote
Jackof All-Trades wrote:The only heavy's you're really worried about are the boundless. Advanced are still to be reckoned with however, so it may arguably still be balanced. I haven't skilled high into heavy's though, so I can't comment.
You're obviously balancing the class based on pubs, which is the reason the class is a joke and almost none existent in competitive gameplay.
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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Thor Odinson42
Molon Labe. RISE of LEGION
1865
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Posted - 2013.11.05 21:00:00 -
[34] - Quote
First thing they need to do to the HMG is give it a sharpshooter skill. If that doesn't fix it, then look at the damage.
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Alldin Kan
Isuuaya Tactical Caldari State
765
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Posted - 2013.11.05 21:10:00 -
[35] - Quote
HowDidThatTaste wrote:Thanks for the upgrade in HP for the heavy suits its a step in the right direction and I honestly had hoped it would be what was needed. However what it shows is how way underpowered the HMG actually is. What is funny is that now I can survive long enough that I need to reload however in a battle against an AR or any other weapon my 6 second reload gets me killed.
The fact that a full clip of my HMG does not effectively kill a hopping AR at mid to close range is stupid. If I wanted to run dual smg's I would have better range and quicker kills
Back to the AR git gud
Dawww, all they want is cookies.
LOL Commando
LOL Plasma Cannon
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The Black Jackal
The Southern Legion The Umbra Combine
918
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Posted - 2013.11.05 22:33:00 -
[36] - Quote
Jake Bloodworth wrote: I fought Southern Legion when they actually played.
We are still playing.
"Regard your soldiers as your children, and they will follow you into the deepest valleys."
Sun Tzu
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Jake Bloodworth
Molon Labe. RISE of LEGION
221
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Posted - 2013.11.05 22:42:00 -
[37] - Quote
The Black Jackal wrote:Jake Bloodworth wrote: I fought Southern Legion when they actually played. We are still playing.
I should clarify. I was referring to the opening of PC in Dust. I know you are/have been rebuilding as of late. |
ER-Bullitt
570
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Posted - 2013.11.05 23:03:00 -
[38] - Quote
Lots of vet heavies in here... agree with what they said. I'm far from teh best FPS player self admittedly, but I have seen my fair share of PC battles since the beginning to now. Its evolved into a a combination of things that go against the usefullness of the heavy/hmg combo, but the base strategy for ground combat in PC seems to be lots of grenade cooking while strafing/jumping like a rabbit, lag is prevalent, so fast moving suits have higher surviability than bulk HP.. due to the hit detection, framerate, lag issues whatever... landing shots with an HMG against an aware/skilled opponent is hard already, add in the other **** and it that much harder. In order for a heavy/hmg to be successful on the ground in most PC encounters, they require lots of support and "hand holding".. solid teams can carry a heavy, the best teams I've played dont bother even bringing any.
If we are to be point defense I understand that thought, but also think about the need to actually take said point in the first place. NOt gonna do that with a slow ass, huge hitbox, cant strafe worth a damn fat suit that sprays bullets out to 15m which then turn into flowers after that distance is passed lol.
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Jacques Cayton II
Seituoda Taskforce Command Caldari State
72
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Posted - 2013.11.05 23:09:00 -
[39] - Quote
steadyhand amarr wrote:Why is hmg. Missing shots because when used it I was not missing. To disrespect but I think a lot of people are using it wrong. Like pretty much every gun that's not an AR 35% never hit target it's a flaw with the hmg because of its high dispersion |
Marston VC
SVER True Blood Public Disorder.
1170
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Posted - 2013.11.05 23:13:00 -
[40] - Quote
HowDidThatTaste wrote:Thanks for the upgrade in HP for the heavy suits its a step in the right direction and I honestly had hoped it would be what was needed. However what it shows is how way underpowered the HMG actually is. What is funny is that now I can survive long enough that I need to reload however in a battle against an AR or any other weapon my 6 second reload gets me killed.
The fact that a full clip of my HMG does not effectively kill a hopping AR at mid to close range is stupid. If I wanted to run dual smg's I would have better range and quicker kills
Back to the AR
Well, the only thing I would settle for is a larger clip size then. If you cant make 30 out of 400 bullets connect with a medium suit then your doing something wrong to begin with. But if your actually arguing that damage is a problem then your crazy. Boundless HMGs TARE me up..... consistently too. Even the advanced ones are good. Especially if you proficiency 4 and a damage mod or two stacked on.
Marston VC, STB director
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ER-Bullitt
572
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Posted - 2013.11.05 23:17:00 -
[41] - Quote
I want to fight you in PC then.. because I'm dead to grenades or flanking sneaky scouts or other **** before I can even get in range to shoot at medium suits lol.
It would be interesting if they did something about the rampant grenade spam that is prevalent in almost every PC. I know grenades probably hurt everyone equally, just feels like they are the bane of my existance lately. |
21yrOld Knight
Pradox One
252
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Posted - 2013.11.06 00:02:00 -
[42] - Quote
If you have a logi following you with a repair tool then you become very strong. Especially if that logi is using the core repair tool. It gives 175 armor repair per seconded. There shouldn't be a buff on the hmg it is just fine as it stands.
What kind of perfume does a heavy wear?
Logi Lavender Love
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castba
Penguin's March
176
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Posted - 2013.11.06 00:03:00 -
[43] - Quote
NinjaOnMyX wrote:I can understand the frustrations of a Solo HMG Heavy....but I also see why they are as they appear to be. With a high HP Ceiling & the Rep Tool Buff it becomes more obvious that the intended Role of the Heavy HMGer is in fact Tanking & Area Denial. The HMG Spread allows for high AoE DPS in a Cone, lending to the Area Denial aspect. AR is Single Target DPS, thus giving it the 1vs1 advantage vs a Solo HMG Heavy.
Perhaps if the hmg cone actually was capable of hitting multiple targets, but the inky target that takes damage us the one that the little dot in the middle of that massive reticle. |
Shotty GoBang
Pro Hic Immortalis
1968
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Posted - 2013.11.06 00:08:00 -
[44] - Quote
AR / ScR
- Better than HMGs and Shotguns up close.
- Better than Laser Rifles and Tac ARs at range.
- Now feature homing projectiles, because EZ wasn't easy enough.
- No balance issues here, CCP. Promise.
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ER-Bullitt
572
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Posted - 2013.11.06 00:11:00 -
[45] - Quote
21yrOld Knight wrote:If you have a logi following you with a repair tool then you become very strong. Especially if that logi is using the core repair tool. It gives 175 armor repair per seconded. There shouldn't be a buff on the hmg it is just fine as it stands.
Its been months since I had a logi with a rep tool to even attempt to support my lard ass around a ground battle in PC. WIth the latest buffs, perhaps it might be a viable option... perhaps. And that is until the cooked core locus grenades start a flying towards our slow asses.
IN pubs, yeah that combo is fun to run all day every day... but the changes heavies are asking for here in this thread are directly related to lack of success in PC. Someone like Aldin who simply responded "git gud" is considered by most to be one of the best players ever, not only heavy but other suits. Not sure what he does different, besides ALWAYS running with the best team on the block.. lol. Not all of us have that same luxury. Other names in here are also considered veteran and top tier heavies, gotta take what they say with some level of expertise in my humble opinion. |
8213
Grade No.2
526
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Posted - 2013.11.06 00:11:00 -
[46] - Quote
I think the gun is broken. Because if you do the math, the HMG should do 500+ damage/second. Within its appropriate range of 30m... That's simply not the case. Perhaps they need to dial down disbursement about 10-15% |
Bethhy
Ancient Exiles
268
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Posted - 2013.11.06 00:16:00 -
[47] - Quote
Gun's need to be left alone... even with how messed the MD is...
We need to just fix suit's and the concept of the roles in DUST....
Heavies need to be a tank
Assault's need to be DPS..
Logi's need to be healers...
Scout's need to be the scout's with scanners... and close range specialists.
The suit's are all broken in how they work...
Heavy suit's give minimal damage resistance or tanking bonus's...
DPS Assault suit's are tank based bonus's...
Logi suit's have no bonus to equipment... no built in needle... and an abundance of slot's and fitting abilities...
Scout's ... CCP just can't remember what exactly you guys where for? you can tell by the confused bonus's.... and joke nova knife's that make no sense to how a knife works... can't even throw them..
Buff... nerf... We have done this to guns for a year... All it has done is created a giant circle that has repeated itself.... CCP can't balance weapons... they have failed or "missed" something every time...
maybe they can actually give some roles to the classes in the game though and create some diversity... and a need for a person or role... be it in a squad finder group, faction warfare or PC. |
low genius
The Sound Of Freedom Renegade Alliance
826
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Posted - 2013.11.06 00:23:00 -
[48] - Quote
gotta give it a week for the fits to be tried and tested. but I agree that the hmg is soft, and far to close to cqc |
Disturbingly Bored
The Strontium Asylum
1010
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Posted - 2013.11.06 00:46:00 -
[49] - Quote
Rynoceros wrote:Let's petition to get Sharpshooter (Dispersion) on HMGs included in 1.7 with a 10% reduction to current dispersion.
The other high dispersion weapons get it, and it makes a healthy improvement to those weapons when applied. Why not ours?
*[Request/Petition] now available in Feedback Represent, MFs.
This this this this this.
Either every automatic weapon needs the dispersion skill, or none do.
¶Gêƒ__ Gò«
Gû¿GûêGûêGûêGòáGëíGëíGëíGû¬ « GÇó GÇó GÇó GÇó GÇó GÇó GÇó GåÆFAT GATGåÉ pÇûGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæpÇùForum Warrior LV 1 (NEXT: 000/1000XP)
¯Gò¦pÇôpÇù
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Avallo Kantor
Paladin Survey Force Amarr Empire
215
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Posted - 2013.11.06 00:52:00 -
[50] - Quote
Personally I'm in favor of more interesting changes to the HMG than just increasing damage or spread.
It's role is supposed to be a suppression weapon, and to that extent I say we give it some functionality related to that.
Two quick ideas: 1) Webifier effect. For those not familiar with EVE terminology the webifier module slows down enemy ships (thus the word web) in this aspect, getting hit by HMG bullets would apply a "web" effect for a brief period of time (for 1-3 seconds for example) that slows speed by X% (and potentially prevents sprinting) This allows a HMG in a group to suppress the enemy, and better be able to track enemies (because they are now slowed)
2) Damage suppression: The other general idea of suppression fire IRL is to keep the enemy's head down, and stop having them shoot you. In following this idea the HMG could apply a on-hit effect that slightly reduces the damage enemies can put out with various weapons (Does not affect tanks / vehicles / turrets) by x/y/z % (based on gear level) This wouldn't be enough to make shooting back useless, it would just make it less effective. This allows the Heavy (who uses the HMG) to get a "damage reduction" ability, while also benefiting a squad he is working with as well. (Thus a HMG heavy increases the entire squads survivability)
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Thor Odinson42
Molon Labe. RISE of LEGION
1868
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Posted - 2013.11.06 00:54:00 -
[51] - Quote
Jake Bloodworth wrote:The Black Jackal wrote:Jake Bloodworth wrote: I fought Southern Legion when they actually played. We are still playing. I should clarify. I was referring to the opening of PC in Dust. I know you are/have been rebuilding as of late.
I hope to see you back soon to check out the update. |
castba
Penguin's March
176
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Posted - 2013.11.06 01:36:00 -
[52] - Quote
Disturbingly Bored wrote:Rynoceros wrote:Let's petition to get Sharpshooter (Dispersion) on HMGs included in 1.7 with a 10% reduction to current dispersion.
The other high dispersion weapons get it, and it makes a healthy improvement to those weapons when applied. Why not ours?
*[Request/Petition] now available in Feedback Represent, MFs. This this this this this. Either every automatic weapon needs the dispersion skill, or none do. THIS. The logic is overwhelming.
Funny how the only weapon that has "pin point accuracy" as per the description is almost as accurate as throwing a handful of rice at a dot on a wall |
HowDidThatTaste
Ancient Exiles
3910
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Posted - 2013.11.06 13:18:00 -
[53] - Quote
With all the feedback the community is giving with the new patch CCP is staying quite. I guess they don't want the HMG to be the gun it was supposed to be.
If range was increased and dispersion tweaked maybe we don't need a damage buff. But something has to change |
Cody Sietz
Bullet Cluster Legacy Rising
1365
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Posted - 2013.11.06 13:28:00 -
[54] - Quote
There was a 2 man heavy team killing it last night. They were holding a point and it was crazy hard to attack them. |
steadyhand amarr
TeamPlayers EoN.
1736
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Posted - 2013.11.06 13:33:00 -
[55] - Quote
HowDidThatTaste wrote:With all the feedback the community is giving with the new patch CCP is staying quite. I guess they don't want the HMG to be the gun it was supposed to be.
If range was increased and dispersion tweaked maybe we don't need a damage buff. But something has to change
Tbh I think other guns need their damage toned down. Everyone is dieing to quickly if all guns got the 10% buff removed the huge rof would be more noticeable
"my faith is my shield, the empress's light my guide and my fury my sword"
winner of EU squad cup
GOGO power rangers
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TuFar Gon
0uter.Heaven Proficiency V.
40
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Posted - 2013.11.06 13:47:00 -
[56] - Quote
#1, has anyone have a problem sprinting while armed w/hmg?? Dont know if it was a bug or weird lag. As far as hmg bullet dispersion,,have someone stand off at a small distance(at side of hvy) and just watch as he fires off hmg,,REALY WATCH,,see for yourself how bad hmg bullet dispersion is(watch the rounds as there fired off) WOW!!! |
Jake Bloodworth
Molon Labe. RISE of LEGION
222
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Posted - 2013.11.06 15:40:00 -
[57] - Quote
Thor Odinson42 wrote:Jake Bloodworth wrote:The Black Jackal wrote:Jake Bloodworth wrote: I fought Southern Legion when they actually played. We are still playing. I should clarify. I was referring to the opening of PC in Dust. I know you are/have been rebuilding as of late. I hope to see you back soon to check out the update.
Ha ha, I was on last night for a couple hours actually. I appreciated the health buff we got on several occasions. |
HowDidThatTaste
Ancient Exiles
3912
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Posted - 2013.11.07 02:24:00 -
[58] - Quote
So why does the HMG require a heavy suit to use? Doesn't this imply it is so bad ass that you need a suit specifically designed to be able to wield its awesome power?
The HMG should be the best weapon in dust. Why else would you need a special ualized slow moving suit to wield it?
Come on CCP fix this already we have given you many solutions to fix this. |
XxWarlordxX97
Ancient Exiles
5332
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Posted - 2013.11.07 02:41:00 -
[59] - Quote
HowDidThatTaste wrote:
So why does the HMG require a heavy suit to use? Doesn't this imply it is so bad ass that you need a suit specifically designed to be able to wield its awesome power?
The HMG should be the best weapon in dust. Why else would you need a special ualized slow moving suit to wield it?
Come on CCP fix this already we have given you many solutions to fix this.
I approve,but it still fun to use
Level 5 forum warrior
Minmatar rule
Warrior of bacon
and defender of the bacon
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Rusty Shallows
472
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Posted - 2013.11.07 04:39:00 -
[60] - Quote
Beren Hurin wrote:If a heavy is soaking up bullets and attention then other people aren't.
It's true. On several occasions I've driven to an objective (or building area) with a LAV and two AR guys. Rushing forward to draw aggro in the fatty suit. When all three of us prioritize the targets correctly it can be frightening how smoothly things go.
steadyhand amarr wrote:snip
I Di respect your view I just disagree with it :-). And your breathern are really really bad players :-( Those statements are an oxymoron. You can't respect someone if you claim his class are bad players.
"She may not be Miss Right but she'll do right now," Thank you SR-71
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