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Nocturnal Soul
Immortal Retribution
953
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Posted - 2013.10.30 01:31:00 -
[1] - Quote
Said by Killer-12 "Hmm I think just making the logi get the SAME slot load out as an assault and SAME HP and SAME PG/CPU with a base 50% reduction to equipment PG/CPU usage and 5% per level might do the trick..."
When I saw this I was like why wasn't this like this since the beginning ? I could definitely still tank with 3 lows & 3 highs with 3 equipment slots & a side-arm of course.
So what do ya'll think.
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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Cosgar
ParagonX
6809
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Posted - 2013.10.30 01:34:00 -
[2] - Quote
Look at the logistics base stats, and then look at the assault's base stats, now look at all the available modules aside from shield extenders and plates. That's why I'm going to say no.
PS- Use the search function, we don't need 43985304578309 topics about the same damn thing.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Nocturnal Soul
Immortal Retribution
953
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Posted - 2013.10.30 01:36:00 -
[3] - Quote
Cosgar wrote:Look at the logistics base stats, and then look at the assault's base stats, now look at all the available modules aside from shield extenders and plates. That's why I'm going to say no.
PS- Use the search function, we don't need 43985304578309 topics about the same damn thing. Opinion respected
PS- Im never going to use the search function to type in a dead thread.
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
959
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Posted - 2013.10.30 01:37:00 -
[4] - Quote
What would be the bonus to the Assault class?
(the Logi in this case has more equipment slots and a bonus to CPU usage for those slots. Normally, the Assault's advantage is the sidearm. What would be it in this case?)
-Caldari Achura - One with the Universe
-Tac AR Specialist
"I load my gun with love instead of bullets"
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Cosgar
ParagonX
6809
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Posted - 2013.10.30 01:40:00 -
[5] - Quote
Nocturnal Soul wrote:Cosgar wrote:Look at the logistics base stats, and then look at the assault's base stats, now look at all the available modules aside from shield extenders and plates. That's why I'm going to say no.
PS- Use the search function, we don't need 43985304578309 topics about the same damn thing. Opinion respected PS- Im never going to use the search function to type in a dead thread. There's 3 live topics in feedback and 3 in general discussion that have responses within 5 hours. Bump one of them.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Nocturnal Soul
Immortal Retribution
956
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Posted - 2013.10.30 01:40:00 -
[6] - Quote
Keri Starlight wrote:What would be the bonus to the Assault class?
(the Logi in this case has more equipment slots and a bonus to CPU usage for those slots. Normally, the Assault's advantage is the sidearm. What would be it in this case?) Ehh the logi would still keep its disadvantages like, reduced base speed, stamina reduction, slower shield recharge(correct me if im wrong)? plus the racial bonuses the assaults get the logi's will never have that.
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
438
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Posted - 2013.10.30 01:40:00 -
[7] - Quote
Logi's are weak in a full out Assault. They maybe strong in a 1 vs 1, but you get less speed and a sidearm. I am Caldari Logistics proto and Amarr logistics proto, and I would spec into cal assault if I got a respec. I can't stand the slow speed and no sidearm. The AMarr Logistics is a different story. |
Nocturnal Soul
Immortal Retribution
956
|
Posted - 2013.10.30 01:44:00 -
[8] - Quote
Tectonic Fusion wrote:Logi's are weak in a full out Assault. They maybe strong in a 1 vs 1, but you get less speed and a sidearm. I am Caldari Logistics proto and Amarr logistics proto, and I would spec into cal assault if I got a respec. I can't stand the slow speed and no sidearm. The AMarr Logistics is a different story. Dont worry the side-arm is sooo helpful but if you cant turn that corner in the slowest med suit in the game your dead even before the first shot was fired
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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Seymor Krelborn
DUST University Ivy League
1035
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Posted - 2013.10.30 01:47:00 -
[9] - Quote
Cosgar wrote:Nocturnal Soul wrote:Cosgar wrote:Look at the logistics base stats, and then look at the assault's base stats, now look at all the available modules aside from shield extenders and plates. That's why I'm going to say no.
PS- Use the search function, we don't need 43985304578309 topics about the same damn thing. Opinion respected PS- Im never going to use the search function to type in a dead thread. There's 3 live topics in feedback and 3 in general discussion that have responses within 5 hours. Bump one of them.
no offense, but seriously, who made you forum moderator?
if you don't like what the community chooses to discuss then dont participate....
you came in my thread trying to tell me what to do and acting like you already settled this topic and now I see you doing it in this thread...
tell us how what you think, but dont tell us what to do... |
Patrick57
GunFall Mobilization Covert Intervention
1077
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Posted - 2013.10.30 01:52:00 -
[10] - Quote
Nocturnal Soul wrote:Said by Killer-12 "Hmm I think just making the logi get the SAME slot load out as an assault and SAME HP and SAME PG/CPU with a base 50% reduction to equipment PG/CPU usage and 5% per level might do the trick..." When I saw this I was like why wasn't this like this since the beginning ? I could definitely still tank with 3 lows & 3 highs with 3 equipment slots & a side-arm of course. Maybe not the same base stats but yea same slot load out is a good idea. So what do ya'll think. The Amarr Logi used to be like this anyway.
:D
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Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
959
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Posted - 2013.10.30 01:53:00 -
[11] - Quote
Nocturnal Soul wrote:Keri Starlight wrote:What would be the bonus to the Assault class?
(the Logi in this case has more equipment slots and a bonus to CPU usage for those slots. Normally, the Assault's advantage is the sidearm. What would be it in this case?) Ehh the logi would still keep its disadvantages like, reduced base speed, stamina reduction, slower shield recharge(correct me if im wrong)? plus the racial bonuses the assaults get the logi's will never have that.
Ok, so same CPU, PG and HP but all the other stats are like the current Logi, I understand... it's not a bad idea.
Removing the racial bonuses might be too much, though. Generally the Logi's recieve armor-based bonuses, while the Assault receive shield-based bonuses. I can see the reason for this (Assault suits have their shields restored quickly, so they can keep fighting, while the Logistics have increased long term survivability if they run and take cover to repair their armor), so I think it should stay like this, somehow.
Maybe the Assault should simply get better bonuses, I don't know. Look at the Gal Assault bonuses, they are particularly delusional. The Gal Logi has way better bonuses...
I think this could be an interesting way to balance the two classes, but it needs to be elaborated.
-Caldari Achura - One with the Universe
-Tac AR Specialist
"I load my gun with love instead of bullets"
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Nocturnal Soul
Immortal Retribution
959
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Posted - 2013.10.30 01:53:00 -
[12] - Quote
Seymor Krelborn wrote:Cosgar wrote:Nocturnal Soul wrote:Cosgar wrote:Look at the logistics base stats, and then look at the assault's base stats, now look at all the available modules aside from shield extenders and plates. That's why I'm going to say no.
PS- Use the search function, we don't need 43985304578309 topics about the same damn thing. Opinion respected PS- Im never going to use the search function to type in a dead thread. There's 3 live topics in feedback and 3 in general discussion that have responses within 5 hours. Bump one of them. no offense, but seriously, who made you forum moderator? if you don't like what the community chooses to discuss then dont participate.... you came in my thread trying to tell me what to do and acting like you already settled this topic and now I see you doing it in this thread... tell us how what you think, but dont tell us what to do... TH-TH-TH-TH-TH-TH-THUNDAAAAHHHHHH DOMMMEE!!!!!!! now back on topic.
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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Fizzer94
L.O.T.I.S. Public Disorder.
677
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Posted - 2013.10.30 01:55:00 -
[13] - Quote
Patrick57 wrote:Nocturnal Soul wrote:Said by Killer-12 "Hmm I think just making the logi get the SAME slot load out as an assault and SAME HP and SAME PG/CPU with a base 50% reduction to equipment PG/CPU usage and 5% per level might do the trick..." When I saw this I was like why wasn't this like this since the beginning ? I could definitely still tank with 3 lows & 3 highs with 3 equipment slots & a side-arm of course. Maybe not the same base stats but yea same slot load out is a good idea. So what do ya'll think. The Amarr Logi used to be like this anyway. Yeah it used to be exactly like that. It was also the single worst medium frame suit in the game when it was like that.
[+ªa¦Ç+¦++-ö-Å94]
Burner of faces.
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Patrick57
GunFall Mobilization Covert Intervention
1077
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Posted - 2013.10.30 01:56:00 -
[14] - Quote
Fizzer94 wrote:Patrick57 wrote:Nocturnal Soul wrote:Said by Killer-12 "Hmm I think just making the logi get the SAME slot load out as an assault and SAME HP and SAME PG/CPU with a base 50% reduction to equipment PG/CPU usage and 5% per level might do the trick..." When I saw this I was like why wasn't this like this since the beginning ? I could definitely still tank with 3 lows & 3 highs with 3 equipment slots & a side-arm of course. Maybe not the same base stats but yea same slot load out is a good idea. So what do ya'll think. The Amarr Logi used to be like this anyway. Yeah it used to be exactly like that. It was also the single worst medium frame suit in the game when it was like that. Just stating a fact :D Back when I was a noob I went into Amarr Logi specifically because of the Sidearm at Proto level.
:D
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Heimdallr69
Imperfect Bastards
1124
|
Posted - 2013.10.30 01:59:00 -
[15] - Quote
Tectonic Fusion wrote:Logi's are weak in a full out Assault. They maybe strong in a 1 vs 1, but you get less speed and a sidearm. I am Caldari Logistics proto and Amarr logistics proto, and I would spec into cal assault if I got a respec. I can't stand the slow speed and no sidearm. The AMarr Logistics is a different story. Then when you realized your paper if you wish to run a nade side arm and 1 std equipment and yeah bullets go faster than you run |
Cosgar
ParagonX
6812
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Posted - 2013.10.30 02:03:00 -
[16] - Quote
Seymor Krelborn wrote:Cosgar wrote:Nocturnal Soul wrote:Cosgar wrote:Look at the logistics base stats, and then look at the assault's base stats, now look at all the available modules aside from shield extenders and plates. That's why I'm going to say no.
PS- Use the search function, we don't need 43985304578309 topics about the same damn thing. Opinion respected PS- Im never going to use the search function to type in a dead thread. There's 3 live topics in feedback and 3 in general discussion that have responses within 5 hours. Bump one of them. no offense, but seriously, who made you forum moderator? if you don't like what the community chooses to discuss then dont participate.... you came in my thread trying to tell me what to do and acting like you already settled this topic and now I see you doing it in this thread... tell us how what you think, but dont tell us what to do... Who made you an expert on logistics dropsuits?
I choose to participate because these little QQ nerf circle jerks is why we have only one serviceable weapon in the game, vehicles are a joke, you can **** further than a HMG's range, scouts are quitting, and this game is slowly turning into CoD in space. If you think you have a valid point, I'll make sure I'm there to show you you're wrong.
And by the way, you still haven't shown me that epic CaLogi fitting that's faster and tankier than an assault and can carry a Duvolle and triage hives all at the same time. Until you do, I'm confirming that you're just full of ****.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Fizzer94
L.O.T.I.S. Public Disorder.
678
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Posted - 2013.10.30 02:05:00 -
[17] - Quote
Patrick57 wrote:Fizzer94 wrote:Patrick57 wrote:Nocturnal Soul wrote:Said by Killer-12 "Hmm I think just making the logi get the SAME slot load out as an assault and SAME HP and SAME PG/CPU with a base 50% reduction to equipment PG/CPU usage and 5% per level might do the trick..." When I saw this I was like why wasn't this like this since the beginning ? I could definitely still tank with 3 lows & 3 highs with 3 equipment slots & a side-arm of course. Maybe not the same base stats but yea same slot load out is a good idea. So what do ya'll think. The Amarr Logi used to be like this anyway. Yeah it used to be exactly like that. It was also the single worst medium frame suit in the game when it was like that. Just stating a fact :D Back when I was a noob I went into Amarr Logi specifically because of the Sidearm at Proto level. I didn't mean to have a hostile tone. But yeah, Nocturnal Soul has no idea how gimped a suit with those stats are.
[+ªa¦Ç+¦++-ö-Å94]
Burner of faces.
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Atiim
Living Like Larry Schwag
465
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Posted - 2013.10.30 02:11:00 -
[18] - Quote
It wasn't like this from the beggining because logi's shouldn't have to rely on other logi's to survive, they need to be as self-dependent as possible.
And before you saw, well what about complex armor repairers, I'm gonna say that's not good because people who decide to use logi's for what they were meant to be used for already have a large SP sink to begin with in comparison to other suits
If you can't solo me w/MLT AV, or if you get shot by infantry, it's your fault
-Tanker's Logic
(New ones everyday!)
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6801
|
Posted - 2013.10.30 02:12:00 -
[19] - Quote
Seymor Krelborn wrote:Cosgar wrote:Nocturnal Soul wrote:Cosgar wrote:Look at the logistics base stats, and then look at the assault's base stats, now look at all the available modules aside from shield extenders and plates. That's why I'm going to say no.
PS- Use the search function, we don't need 43985304578309 topics about the same damn thing. Opinion respected PS- Im never going to use the search function to type in a dead thread. There's 3 live topics in feedback and 3 in general discussion that have responses within 5 hours. Bump one of them. no offense, but seriously, who made you forum moderator? if you don't like what the community chooses to discuss then dont participate.... you came in my thread trying to tell me what to do and acting like you already settled this topic and now I see you doing it in this thread... tell us how what you think, but dont tell us what to do... Don't be a kitten, Cosgar is not telling to what you can and can't discuss, he's just telling you there are already a ton of threads on the same damn subject. All you're doing is making clutter.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6801
|
Posted - 2013.10.30 02:20:00 -
[20] - Quote
Regarding the proposal, I thought about it once myself. I think it would work if logis get a PG/CPU reduction to equipment, AND get a bit more PG/CPU than assaults; you can't save enough PG/CPU to fit all those equipment from just forgoing the sidearm (I think, I gotta check the equipment vs sidearm PG/CPU)
I'm actually perfectly fine with the current slot layouts and base stats of the logi and assaults. My problem is the bonuses, not for balance issues, but because they don't make sense with the roles. Logis should get bonuses to equipment, and assaults should get bonuses to weapons (not HP stuff like shield extenders and shield recharge); would reinforce their intended roles. Thread on the subject.
Yes logis can overcome the lesser base HP and be more slightly tanky than assaults because of the module slots, the lack of speed and stamina makes up for it IMO.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads Gû¦Gû+
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CharCharOdell
1395
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Posted - 2013.10.30 03:22:00 -
[21] - Quote
Umm...sure :) I guess so...as long as we keep our passive armor rep
Gùñ-é-º+¼+ò+¦GÖÑ+ú+ú+¡ GÖÑ'Ðe+ü+üGùÑ
Gùú -ä>-üð+++Ç++§<-¡<-¡ Gùó
Speaker of the Mangrove / King of QQ / Co-Founder of the Learning Coalition
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Nocturnal Soul
Immortal Retribution
959
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Posted - 2013.10.30 03:27:00 -
[22] - Quote
Fizzer94 wrote:Patrick57 wrote:Fizzer94 wrote:Patrick57 wrote:Nocturnal Soul wrote:Said by Killer-12 "Hmm I think just making the logi get the SAME slot load out as an assault and SAME HP and SAME PG/CPU with a base 50% reduction to equipment PG/CPU usage and 5% per level might do the trick..." When I saw this I was like why wasn't this like this since the beginning ? I could definitely still tank with 3 lows & 3 highs with 3 equipment slots & a side-arm of course. Maybe not the same base stats but yea same slot load out is a good idea. So what do ya'll think. The Amarr Logi used to be like this anyway. Yeah it used to be exactly like that. It was also the single worst medium frame suit in the game when it was like that. Just stating a fact :D Back when I was a noob I went into Amarr Logi specifically because of the Sidearm at Proto level. I didn't mean to have a hostile tone. But yeah, Nocturnal Soul has no idea how gimped a suit with those stats is. Really now I run the standard amarr logi(lvl 2 though) I dont use a light weapon but instead a proto scp with a nanite and bpo repair tool. I do good with a suit fitting I made to keep me in my logi role a.k.a. I gimped the **** out of that suit yet i can still get top of the leader board with kills or just plain wps. Now tell me if I had ADV or even proto how much do you think i'd improve by?
P.S. those stats are just for the amarr logi just to clear things up.
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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Cosgar
ParagonX
6818
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Posted - 2013.10.30 03:29:00 -
[23] - Quote
And again, we have a bunch of people that don't play logistics trying to balance the class. Stop looking for cheap kills and campaign for assault suits to get buffed. You probably would have one by now if you did.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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calvin b
Molon Labe. RISE of LEGION
809
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Posted - 2013.10.30 03:57:00 -
[24] - Quote
First off a logi should not in any sane mind be on the same level as assault. But CCP decided to give logi's more CPU/PG and slots, the only drawback is no sidearm unless you are Amarr. I find this absolute BS. Why is a logi a better assault class than the assault class. The logi gets a bonus in healing that allows more slots to be open. The assault has horrible race bonus except the Amarr. On a proto assault, try and fit a proto weapon with an advance sidearm, advance nades, and advance or higher armor/shields or damage mod. You cant you have to decide what to sacrifice and what you have to have to survive. I have all my base stats at 5 and still cannot make a true proto suit. That means proto weapons, armor/shields, and support items like uplinks, nanohives, rep tool etc etc. I am a proto and I should be able to put the very best gear possible on my suit.
Do not eat the yellow snow
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Fizzer94
L.O.T.I.S. Public Disorder.
680
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Posted - 2013.10.30 04:00:00 -
[25] - Quote
The current Standard Amarr Logi is about as good as the old Advanced one. IMO at least.
[+ªa¦Ç+¦++-ö-Å94]
Burner of faces.
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Cosgar
ParagonX
6822
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Posted - 2013.10.30 04:04:00 -
[26] - Quote
calvin b wrote:First off a logi should not in any sane mind be on the same level as assault. But CCP decided to give logi's more CPU/PG and slots, the only drawback is no sidearm unless you are Amarr. I find this absolute BS. Why is a logi a better assault class than the assault class. The logi gets a bonus in healing that allows more slots to be open. The assault has horrible race bonus except the Amarr. On a proto assault, try and fit a proto weapon with an advance sidearm, advance nades, and advance or higher armor/shields or damage mod. You cant you have to decide what to sacrifice and what you have to have to survive. I have all my base stats at 5 and still cannot make a true proto suit. That means proto weapons, armor/shields, and support items like uplinks, nanohives, rep tool etc etc. I am a proto and I should be able to put the very best gear possible on my suit. Then request for the assault suit to be buffed. How many commandos do you see saying that other suits should be nerfed?
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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calvin b
Molon Labe. RISE of LEGION
809
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Posted - 2013.10.30 04:13:00 -
[27] - Quote
Cosgar wrote:calvin b wrote:First off a logi should not in any sane mind be on the same level as assault. But CCP decided to give logi's more CPU/PG and slots, the only drawback is no sidearm unless you are Amarr. I find this absolute BS. Why is a logi a better assault class than the assault class. The logi gets a bonus in healing that allows more slots to be open. The assault has horrible race bonus except the Amarr. On a proto assault, try and fit a proto weapon with an advance sidearm, advance nades, and advance or higher armor/shields or damage mod. You cant you have to decide what to sacrifice and what you have to have to survive. I have all my base stats at 5 and still cannot make a true proto suit. That means proto weapons, armor/shields, and support items like uplinks, nanohives, rep tool etc etc. I am a proto and I should be able to put the very best gear possible on my suit. Then request for the assault suit to be buffed. How many commandos do you see saying that other suits should be nerfed?
There is not enough commando players in my opinion to have a voice. The reason is the commandont is a failure. It was supposed to be tier below heavy and 1 tier above assault. CCP killed the class by restricting the slots, CPU/PG, and it is slow as hell. I would love to see the commando become something special, I would love to try the class out for I like the thought of using two main weapons. I would run AR and sniper or SG and AR, but until they make the class viable it will not be taken serious.
Do not eat the yellow snow
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Meeko Fent
expert intervention Caldari State
1337
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Posted - 2013.10.30 04:29:00 -
[28] - Quote
Nocturnal Soul wrote:Said by Killer-12 "Hmm I think just making the logi get the SAME slot load out as an assault and SAME HP and SAME PG/CPU with a base 50% reduction to equipment PG/CPU usage and 5% per level might do the trick..." When I saw this I was like why wasn't this like this since the beginning ? I could definitely still tank with 3 lows & 3 highs with 3 equipment slots & a side-arm of course. Maybe not the same base stats but yea same slot load out is a good idea. So what do ya'll think. This is exactly what I want.
Maybe with like 15-20 less HP per layer base with a logi (that's 30-40 total HP for those less inept at maths)
And due to the awesome bonus logis get they will still be able to fit their equipment.
The med frames should be prett much identical except
Logis- 3 Equipment Assaults- Sidearm
Meeko's Novelty Shop Opening Soon!
We (will)sell all the novelty items you desire! Really!
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Cosgar
ParagonX
6827
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Posted - 2013.10.30 04:40:00 -
[29] - Quote
calvin b wrote:Cosgar wrote:calvin b wrote:First off a logi should not in any sane mind be on the same level as assault. But CCP decided to give logi's more CPU/PG and slots, the only drawback is no sidearm unless you are Amarr. I find this absolute BS. Why is a logi a better assault class than the assault class. The logi gets a bonus in healing that allows more slots to be open. The assault has horrible race bonus except the Amarr. On a proto assault, try and fit a proto weapon with an advance sidearm, advance nades, and advance or higher armor/shields or damage mod. You cant you have to decide what to sacrifice and what you have to have to survive. I have all my base stats at 5 and still cannot make a true proto suit. That means proto weapons, armor/shields, and support items like uplinks, nanohives, rep tool etc etc. I am a proto and I should be able to put the very best gear possible on my suit. Then request for the assault suit to be buffed. How many commandos do you see saying that other suits should be nerfed? There is not enough commando players in my opinion to have a voice. The reason is the commandont is a failure. It was supposed to be tier below heavy and 1 tier above assault. CCP killed the class by restricting the slots, CPU/PG, and it is slow as hell. I would love to see the commando become something special, I would love to try the class out for I like the thought of using two main weapons. I would run AR and sniper or SG and AR, but until they make the class viable it will not be taken serious. So majority rules, huh? Judging by how the AR assault is the only serviceable thing in this game while everything else has been dumbed down, I guess you're right. Now that a few skilled players can kill you in a gimped suit, somehow it needs to be nerfed. As many times as I've died to assaults, I should be crying for them to be nerfed and they should since there's more logistics players than assaults on here.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Cosgar
ParagonX
6827
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Posted - 2013.10.30 04:43:00 -
[30] - Quote
Meeko Fent wrote:Nocturnal Soul wrote:Said by Killer-12 "Hmm I think just making the logi get the SAME slot load out as an assault and SAME HP and SAME PG/CPU with a base 50% reduction to equipment PG/CPU usage and 5% per level might do the trick..." When I saw this I was like why wasn't this like this since the beginning ? I could definitely still tank with 3 lows & 3 highs with 3 equipment slots & a side-arm of course. Maybe not the same base stats but yea same slot load out is a good idea. So what do ya'll think. This is exactly what I want. Maybe with like 15-20 less HP per layer base with a logi (that's 30-40 total HP for those less inept at maths) And due to the awesome bonus logis get they will still be able to fit their equipment. The med frames should be prett much identical except Logis- 3 Equipment Assaults- Sidearm Not every logistics uses those extra slots to tank. I usually fit a complex cardiac regulator and code breaker in my lows and a shield energizer in one of my highs. There's more to module slots than shields and armor.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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General John Ripper
MoIden Heath PoIice Department EoN.
11332
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Posted - 2013.10.30 05:02:00 -
[31] - Quote
not another one
Level 5 Forum Warrior Prof 5
Founder of the Forum Warrior Club
King of Tacos
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JL3Eleven
1188
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Posted - 2013.10.30 05:16:00 -
[32] - Quote
Logi suit best suit.
I'm drunk every time I play, what's your excuse?
Forums > Game
Oh I almost forgot... Can I haz ur stuff?
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Seymor Krelborn
DUST University Ivy League
1035
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Posted - 2013.10.30 06:41:00 -
[33] - Quote
Cosgar wrote:Seymor Krelborn wrote:Cosgar wrote:Nocturnal Soul wrote:Cosgar wrote:Look at the logistics base stats, and then look at the assault's base stats, now look at all the available modules aside from shield extenders and plates. That's why I'm going to say no.
PS- Use the search function, we don't need 43985304578309 topics about the same damn thing. Opinion respected PS- Im never going to use the search function to type in a dead thread. There's 3 live topics in feedback and 3 in general discussion that have responses within 5 hours. Bump one of them. no offense, but seriously, who made you forum moderator? if you don't like what the community chooses to discuss then dont participate.... you came in my thread trying to tell me what to do and acting like you already settled this topic and now I see you doing it in this thread... tell us how what you think, but dont tell us what to do... Who made you an expert on logistics dropsuits? I choose to participate because these little QQ nerf circle jerks is why we have only one serviceable weapon in the game, vehicles are a joke, you can **** further than a HMG's range, scouts are quitting, and this game is slowly turning into CoD in space. If you think you have a valid point, I'll make sure I'm there to show you you're wrong. And by the way, you still haven't shown me that epic CaLogi fitting that's faster and tankier than an assault and can carry a Duvolle and triage hives all at the same time. Until you do, I'm confirming that you're just full of ****.
I never said a suit could do all that... lol... im beginning to think you don't read posts, you just reply to them... |
Cosgar
ParagonX
6828
|
Posted - 2013.10.30 06:53:00 -
[34] - Quote
Seymor Krelborn wrote:I never said a suit could do all that... lol... im beginning to think you don't read posts, you just reply to them... And I've realized you don't know how balancing works.
Logistics: -Low base stats -No Sidearm (Except for Amarr which is a hybrid) -More reliant on modules -SP intensive -Expensive -Defensive oriented -Support oriented bonuses
Assault: -Better base stats -Fast -Sidearm for more DPS -Less reliant on modules -Less SP intensive -Cheaper -Offensive oriented -Weapon oriented bonuses
Not sure how much more I can really spell it out. I guess I could do a spreadsheet comparison, but I doubt your reading comprehension is up to snuff if you're having this argument in the first place.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
|
TechMechMeds
Swamp Marines Kleenex Inc.
1166
|
Posted - 2013.10.30 08:09:00 -
[35] - Quote
If my slots or HP gets nerfed I won't be able to block shots while reviving or repairing, I do this all the time, I save so many doing this, if I couldn't do this it would suck an infinitesimal amount.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
|
General John Ripper
MoIden Heath PoIice Department EoN.
11352
|
Posted - 2013.10.30 08:10:00 -
[36] - Quote
bump
Dust 514's #1 Forum Warrior
Founder of the Forum Warrior Club
King of Tacos
|
JL3Eleven
1189
|
Posted - 2013.10.30 08:24:00 -
[37] - Quote
Cosgar wrote:Seymor Krelborn wrote:I never said a suit could do all that... lol... im beginning to think you don't read posts, you just reply to them... And I've realized you don't know how balancing works. Logistics: -Low base stats -No Sidearm (Except for Amarr which is a hybrid) -More reliant on modules -SP intensive -Expensive -Defensive oriented -Support oriented bonuses Assault: -Better base stats -Fast -Sidearm for more DPS -Less reliant on modules -Less SP intensive -Cheaper -Offensive oriented -Weapon oriented bonuses Not sure how much more I can really spell it out. I guess I could do a spreadsheet comparison, but I doubt your reading comprehension is up to snuff if you're having this argument in the first place.
A proto ck.0 assault logi suit is way better than a proto ck.0 assault suit.
Not sure how much more I can really spell it out. I guess I could do a suit comparison, but I doubt your suit comprehension is up to snuff if you're having this argument in the first place.
I'm drunk every time I play, what's your excuse?
Forums > Game
Oh I almost forgot... Can I haz ur stuff?
|
Cosgar
ParagonX
6836
|
Posted - 2013.10.30 08:39:00 -
[38] - Quote
JL3Eleven wrote:A proto ck.0 assault logi suit is way better than a proto ck.0 assault suit.
Not sure how much more I can really spell it out. I guess I could do a suit comparison, but I doubt your suit comprehension is up to snuff if you're having this argument in the first place.
You forgot the part where you use some kind of example. But good thing I can easily find one in one of the many speed topics:
DeathwindRising wrote:Seymor Krelborn wrote:
but not by enough to make a real impact on the field...
scout scanning doesn't win battles or accrue many WPs
heavies may have more ehp now but they are still slow as turtles... and the only place turtles win races is in the storybooks... ill take my caldari tanked suit I fit with all complex extenders 1 enhanced dmg mod and all bpo militia plates for a total of 1029 ehp or fit a few enhanced plates and eek out about 1200 ehp over the heavies extra few hundred, plus I can fit triage hives and some remotes for an even larger advantage over the heavy...
Im just not seeing a convincing argument to run anything but a logi unless youre a masochist...
a proto caldari logi suit with 515 shields and 288 armor takes 33.75 seconds to recharge its shield from 0 to 515. because its recharge is only 20 hp/s an proto caldari assault suit with 392 shields and 150 armor takes 8.4 seconds to recharge its shields from 0 to 392. because its shield recharge is 84.48 hp/s it would take that logi 27.6 seconds to recharge 392 shields... so unless all your enemies are standing out in the open or simply letting you shoot them, that logi suit isnt what you want to be in for multiple fights.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
|
Ryme Intrinseca
Seraphim Auxiliaries
162
|
Posted - 2013.10.30 08:41:00 -
[39] - Quote
Cosgar wrote:Seymor Krelborn wrote:I never said a suit could do all that... lol... im beginning to think you don't read posts, you just reply to them... And I've realized you don't know how balancing works. Logistics: -Low base stats -No Sidearm (Except for Amarr which is a hybrid) -More reliant on modules -SP intensive -Expensive -Defensive oriented -Support oriented bonuses Assault: -Better base stats -Fast -Sidearm for more DPS -Less reliant on modules -Less SP intensive -Cheaper -Offensive oriented -Weapon oriented bonuses Not sure how much more I can really spell it out. I guess I could do a spreadsheet comparison, but I doubt your reading comprehension is up to snuff if you're having this argument in the first place. Couldn't put it better myself. Caldari logi was obviously OP, but with that nerfed I think all 8 medium suits are well balanced (except maybe the Minmatar assault, which could use slightly more PG/CPU). CCP really need to leave the nerf gun alone. |
Cosgar
ParagonX
6836
|
Posted - 2013.10.30 08:42:00 -
[40] - Quote
I have 5 months of logi vs assault topics saved, I've seen just about every argument and can produce and even quote better counter arguments from better topics. Difference between back then and now is people actually used math and were still wrong. Now it's all about "Mom! He has more slots than me!"
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
|
|
JL3Eleven
1189
|
Posted - 2013.10.30 08:42:00 -
[41] - Quote
Cosgar wrote:JL3Eleven wrote:A proto ck.0 assault logi suit is way better than a proto ck.0 assault suit.
Not sure how much more I can really spell it out. I guess I could do a suit comparison, but I doubt your suit comprehension is up to snuff if you're having this argument in the first place.
You forgot the part where you use some kind of example. But good thing I can easily find one in one of the many speed topics: DeathwindRising wrote:Seymor Krelborn wrote:
but not by enough to make a real impact on the field...
scout scanning doesn't win battles or accrue many WPs
heavies may have more ehp now but they are still slow as turtles... and the only place turtles win races is in the storybooks... ill take my caldari tanked suit I fit with all complex extenders 1 enhanced dmg mod and all bpo militia plates for a total of 1029 ehp or fit a few enhanced plates and eek out about 1200 ehp over the heavies extra few hundred, plus I can fit triage hives and some remotes for an even larger advantage over the heavy...
Im just not seeing a convincing argument to run anything but a logi unless youre a masochist...
a proto caldari logi suit with 515 shields and 288 armor takes 33.75 seconds to recharge its shield from 0 to 515. because its recharge is only 20 hp/s an proto caldari assault suit with 392 shields and 150 armor takes 8.4 seconds to recharge its shields from 0 to 392. because its shield recharge is 84.48 hp/s it would take that logi 27.6 seconds to recharge 392 shields... so unless all your enemies are standing out in the open or simply letting you shoot them, that logi suit isnt what you want to be in for multiple fights.
So you're whole argument is based on shield regin? lol.
I'm drunk every time I play, what's your excuse?
Forums > Game
Oh I almost forgot... Can I haz ur stuff?
|
Cosgar
ParagonX
6836
|
Posted - 2013.10.30 08:45:00 -
[42] - Quote
Ryme Intrinseca wrote:Couldn't put it better myself. Caldari logi was obviously OP, but with that nerfed I think all 8 medium suits are well balanced (except maybe the Minmatar assault, which could use slightly more PG/CPU). CCP really need to leave the nerf gun alone. Never had issues with PG, but less CPU is what keeps it balanced. Just imagine if you could fit all 4 complex extenders, an energizer and dual proto sidearms without an enhancer of some kind in the lows.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
|
Cosgar
ParagonX
6836
|
Posted - 2013.10.30 08:47:00 -
[43] - Quote
JL3Eleven wrote:Cosgar wrote:JL3Eleven wrote:A proto ck.0 assault logi suit is way better than a proto ck.0 assault suit.
Not sure how much more I can really spell it out. I guess I could do a suit comparison, but I doubt your suit comprehension is up to snuff if you're having this argument in the first place.
You forgot the part where you use some kind of example. But good thing I can easily find one in one of the many speed topics: DeathwindRising wrote:Seymor Krelborn wrote:
but not by enough to make a real impact on the field...
scout scanning doesn't win battles or accrue many WPs
heavies may have more ehp now but they are still slow as turtles... and the only place turtles win races is in the storybooks... ill take my caldari tanked suit I fit with all complex extenders 1 enhanced dmg mod and all bpo militia plates for a total of 1029 ehp or fit a few enhanced plates and eek out about 1200 ehp over the heavies extra few hundred, plus I can fit triage hives and some remotes for an even larger advantage over the heavy...
Im just not seeing a convincing argument to run anything but a logi unless youre a masochist...
a proto caldari logi suit with 515 shields and 288 armor takes 33.75 seconds to recharge its shield from 0 to 515. because its recharge is only 20 hp/s an proto caldari assault suit with 392 shields and 150 armor takes 8.4 seconds to recharge its shields from 0 to 392. because its shield recharge is 84.48 hp/s it would take that logi 27.6 seconds to recharge 392 shields... so unless all your enemies are standing out in the open or simply letting you shoot them, that logi suit isnt what you want to be in for multiple fights. So you're whole argument is based on shield regin? lol. And yours is apparently based on being a deadpan snarker.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
|
Rei Shepard
Spectre II
764
|
Posted - 2013.10.30 08:47:00 -
[44] - Quote
Quote:a proto caldari logi suit with 515 shields and 288 armor takes 33.75 seconds to recharge its shield from 0 to 515. because its recharge is only 20 hp/s
This is a suit that can survive a direct hit from my Scrambler and survive / counter me.
Quote:an proto caldari assault suit with 392 shields and 150 armor takes 8.4 seconds to recharge its shields from 0 to 392. because its shield recharge is 84.48 hp/s
This is a suit fit that gets lolgibbed where it stands. |
Cosgar
ParagonX
6836
|
Posted - 2013.10.30 08:53:00 -
[45] - Quote
Rei Shepard wrote:Quote:a proto caldari logi suit with 515 shields and 288 armor takes 33.75 seconds to recharge its shield from 0 to 515. because its recharge is only 20 hp/s This is a suit that can survive a direct hit from my Scrambler and survive / counter me. Quote:an proto caldari assault suit with 392 shields and 150 armor takes 8.4 seconds to recharge its shields from 0 to 392. because its shield recharge is 84.48 hp/s This is a suit fit that gets lolgibbed where it stands. Even if the logi survives the shot, he's still going to be severely weakened right? If not, it'll take forever for his shields to pop and even longer to get back to full HP since he's disregarding his shield recharging modules and his bonus that actually makes regulators worth using.
Buffer tanking isn't everything.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
|
JL3Eleven
1189
|
Posted - 2013.10.30 08:54:00 -
[46] - Quote
No I just think you are being a jackass trying to save your suit from the nerf hammer. The logi suit can do assaulting better than the assault suit take the blinders off and realize this. Do you want suit setups? I can get 1000+ HP, duvolle, core nades, and damage mod.
I'm drunk every time I play, what's your excuse?
Forums > Game
Oh I almost forgot... Can I haz ur stuff?
|
Lea Silencio
Pradox One Proficiency V.
563
|
Posted - 2013.10.30 08:59:00 -
[47] - Quote
JL3Eleven wrote:No I just think you are being a jackass trying to save your suit from the nerf hammer. The logi suit can do assaulting better than the assault suit take the blinders off and realize this. Do you want suit setups? I can get 1000+ HP, duvolle, core nades, and damage mod.
Off topic....JL....what happened to Anonymous? It's kind of funny seeing you without a corp, bro-ham.
|
JL3Eleven
1189
|
Posted - 2013.10.30 09:02:00 -
[48] - Quote
Lea Silencio wrote:JL3Eleven wrote:No I just think you are being a jackass trying to save your suit from the nerf hammer. The logi suit can do assaulting better than the assault suit take the blinders off and realize this. Do you want suit setups? I can get 1000+ HP, duvolle, core nades, and damage mod. Off topic....JL....what happened to Anonymous? It's kind of funny seeing you without a corp, bro-ham.
Don't know what you mean
I'm drunk every time I play, what's your excuse?
Forums > Game
Oh I almost forgot... Can I haz ur stuff?
|
Cosgar
ParagonX
6836
|
Posted - 2013.10.30 09:04:00 -
[49] - Quote
JL3Eleven wrote:No I just think you are being a jackass trying to save your suit from the nerf hammer. The logi suit can do assaulting better than the assault suit take the blinders off and realize this. Do you want suit setups? I can get 1000+ HP, duvolle, core nades, and damage mod. I've been playing Minmatar logistics since Chrome, I switched to it from assault because I got bored with assault. I probably don't need to dedicate all my time proving people wrong in these pathetic topics since logistics isn't under the nerf hammer. Think about it, when's the last time a Dev actually said anything about logis since the CaLogi nerf? Hell, it never was to begin with, just the CaLogi since it really could do it all with its ungodly CPU/PG, racial bonus, and blatant shield > armor imbalance back then. They actually did the right thing by focusing on the real issue instead of bringing down Mjolnir on the whole class, proving that mass QQ doesn't get results.
Go ahead, post all the crazy EHP logi fits you can. But like I've said before, it's just a tankier, gimped, expensive assault suit without a sidearm. And even if you get an Amarr fit with more EHP than the assault, the assault is better because of its weapon oriented bonus.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
|
Lea Silencio
Pradox One Proficiency V.
563
|
Posted - 2013.10.30 09:05:00 -
[50] - Quote
JL3Eleven wrote:Lea Silencio wrote:JL3Eleven wrote:No I just think you are being a jackass trying to save your suit from the nerf hammer. The logi suit can do assaulting better than the assault suit take the blinders off and realize this. Do you want suit setups? I can get 1000+ HP, duvolle, core nades, and damage mod. Off topic....JL....what happened to Anonymous? It's kind of funny seeing you without a corp, bro-ham. Don't know what you mean
Hmmmmmmm.....
Well, just send the story to my inbox. |
|
Rei Shepard
Spectre II
764
|
Posted - 2013.10.30 09:05:00 -
[51] - Quote
Cosgar wrote:Rei Shepard wrote:Quote:a proto caldari logi suit with 515 shields and 288 armor takes 33.75 seconds to recharge its shield from 0 to 515. because its recharge is only 20 hp/s This is a suit that can survive a direct hit from my Scrambler and survive / counter me. Quote:an proto caldari assault suit with 392 shields and 150 armor takes 8.4 seconds to recharge its shields from 0 to 392. because its shield recharge is 84.48 hp/s This is a suit fit that gets lolgibbed where it stands. Even if the logi survives the shot, he's still going to be severely weakened right? If not, it'll take forever for his shields to pop and even longer to get back to full HP since he's disregarding his shield recharging modules and his bonus that actually makes regulators worth using. Buffer tanking isn't everything.
Buffer tanking at the very least lets him regroup to fight, someone that gets instagibbed is dead and costs a clone.
I can make a Caldari Logi fit, exactly like my own Amarr Assault fit and still have slots / CPU & PG to spare to slap on an extra 2 pieces equipment and 200 additional EHP, with only a movement penaly of 0.08 ms
Ive tried all the regenerator fits, with the way AA works and the damage guns to, not to mention Tank turret damage, Buffer is the only viable fit right now
anyone else are kidding themselves. |
Broonfondle Majikthies
Bannana Boat Corp
367
|
Posted - 2013.10.30 09:08:00 -
[52] - Quote
*sigh* not this crap again
"We demand rigidly defined areas of doubt and uncertainty!"
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JL3Eleven
1189
|
Posted - 2013.10.30 09:13:00 -
[53] - Quote
Cosgar wrote:JL3Eleven wrote:No I just think you are being a jackass trying to save your suit from the nerf hammer. The logi suit can do assaulting better than the assault suit take the blinders off and realize this. Do you want suit setups? I can get 1000+ HP, duvolle, core nades, and damage mod. I've been playing Minmatar logistics since Chrome, I switched to it from assault because I got bored with assault. I probably don't need to dedicate all my time proving people wrong in these pathetic topics since logistics isn't under the nerf hammer. Think about it, when's the last time a Dev actually said anything about logis since the CaLogi nerf? Hell, it never was to begin with, just the CaLogi since it really could do it all with its ungodly CPU/PG, racial bonus, and blatant shield > armor imbalance back then. They actually did the right thing by focusing on the real issue instead of bringing down Mjolnir on the whole class, proving that mass QQ doesn't get results. Go ahead, post all the crazy EHP logi fits you can. But like I've said before, it's just a tankier, gimped, expensive assault suit without a sidearm. And even if you get an Amarr fit with more EHP than the assault, the assault is better because of its weapon oriented bonus.
You don't know as much as you think you do.
This is a suit I've been messing around with for lulz.
3x complex damage mods 2x complex shield extenders
complex profile dampener complex armor plate complex armor repairer enhanced cpu upgrade
a-86 active scanner hacked nanohive
Duvolle maxed out M1 Locus nades
370 shield / 261 armor
Damage modes can be swapped for shield extenders same with armor rep for plates for more HP.
My assault suit cannot do anything close to this for the cost of a sidearm but my damage mods make that point moot.
I'm drunk every time I play, what's your excuse?
Forums > Game
Oh I almost forgot... Can I haz ur stuff?
|
Cosgar
ParagonX
6839
|
Posted - 2013.10.30 09:14:00 -
[54] - Quote
Rei Shepard wrote:Cosgar wrote:Rei Shepard wrote:Quote:a proto caldari logi suit with 515 shields and 288 armor takes 33.75 seconds to recharge its shield from 0 to 515. because its recharge is only 20 hp/s This is a suit that can survive a direct hit from my Scrambler and survive / counter me. Quote:an proto caldari assault suit with 392 shields and 150 armor takes 8.4 seconds to recharge its shields from 0 to 392. because its shield recharge is 84.48 hp/s This is a suit fit that gets lolgibbed where it stands. Even if the logi survives the shot, he's still going to be severely weakened right? If not, it'll take forever for his shields to pop and even longer to get back to full HP since he's disregarding his shield recharging modules and his bonus that actually makes regulators worth using. Buffer tanking isn't everything. Buffer tanking at the very least lets him regroup to fight, someone that gets instagibbed is dead and costs a clone. I can make a Caldari Logi fit, exactly like my own Amarr Assault fit and still have slots / CPU & PG to spare to slap on an extra 2 pieces equipment and 200 additional EHP, with only a movement penaly of 0.08 ms Ive tried all the regenerator fits, with the way AA works and the damage guns to, not to mention Tank turret damage, Buffer is the only viable fit right now anyone else are kidding themselves. First off, how many shots can you get off after a charged shot in that logi suit compared to the Amarr assault before overheating?
Second of all, I know how you feel about the 1.4 changes to game mechanics. It puts an unneeded emphasis on buffer tanking. I have almost 2 million in shield recharge/regulation and armor repair that's pretty much useless right now. But nerfing a suit isn't an answer when everyone's automatic weapon can deal its full DPS without missing. Before 1.4, I could get away with >700HP on my suit and carry proto equipment with little risk. Nerfing logis when TTK is an issue is like nerfing the MD back when aiming and hit detection were a problem. See my point?
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
|
TechMechMeds
Swamp Marines Kleenex Inc.
1172
|
Posted - 2013.10.30 09:20:00 -
[55] - Quote
Attributes need to be utilised to make a suit effective, its that simple. If you think total HP defines a role you deserve nothing less than getting spawn camped repeatedly.
An example is how scouts utilise speed with a shotgun.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
|
Cosgar
ParagonX
6840
|
Posted - 2013.10.30 09:26:00 -
[56] - Quote
JL3Eleven wrote:Cosgar wrote:JL3Eleven wrote:No I just think you are being a jackass trying to save your suit from the nerf hammer. The logi suit can do assaulting better than the assault suit take the blinders off and realize this. Do you want suit setups? I can get 1000+ HP, duvolle, core nades, and damage mod. I've been playing Minmatar logistics since Chrome, I switched to it from assault because I got bored with assault. I probably don't need to dedicate all my time proving people wrong in these pathetic topics since logistics isn't under the nerf hammer. Think about it, when's the last time a Dev actually said anything about logis since the CaLogi nerf? Hell, it never was to begin with, just the CaLogi since it really could do it all with its ungodly CPU/PG, racial bonus, and blatant shield > armor imbalance back then. They actually did the right thing by focusing on the real issue instead of bringing down Mjolnir on the whole class, proving that mass QQ doesn't get results. Go ahead, post all the crazy EHP logi fits you can. But like I've said before, it's just a tankier, gimped, expensive assault suit without a sidearm. And even if you get an Amarr fit with more EHP than the assault, the assault is better because of its weapon oriented bonus. You don't know as much as you think you do. This is a suit I've been messing around with for lulz. 3x complex damage mods 2x complex shield extenders complex profile dampener complex armor plate complex armor repairer enhanced cpu upgrade a-86 active scanner hacked nanohive Duvolle maxed out M1 Locus nades 370 shield / 261 armor Damage modes can be swapped for shield extenders same with armor rep for plates for more HP. My assault suit cannot do anything close to this for the cost of a sidearm but my damage mods make that point moot. I'll keep it simple. Even with the crazy damage output you have with the Duvolle + CLDM, you're going to win a couple of 1v1 engagements, but you're dead if someone catches you reloading. May look good on a spread sheet but Dust =/= EVE and that second weapon, extra speed, better shield regen, and sidearm to fall back on (or even lead with) matters a lot more than assaults think. But let's call a spade a spade here- everyone knows ARs are so powerful, you don't even need a sidarm. That's the issue with balance, not the suit. You think that same setup would be as effective with a freedom MD or Imperial?
Also, you proved my point with saying you can switch the damage mod for a shield extender. You have to give something up to fit something else. Even with all the buffer in the world, you won't have that damage mod and you'll still be barely faster than a heavy with virtually no stamina. Good for point defense, but not much else.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
|
Lea Silencio
Pradox One Proficiency V.
563
|
Posted - 2013.10.30 09:27:00 -
[57] - Quote
JL3Eleven wrote:Lea Silencio wrote:JL3Eleven wrote:No I just think you are being a jackass trying to save your suit from the nerf hammer. The logi suit can do assaulting better than the assault suit take the blinders off and realize this. Do you want suit setups? I can get 1000+ HP, duvolle, core nades, and damage mod. Off topic....JL....what happened to Anonymous? It's kind of funny seeing you without a corp, bro-ham. Don't know what you mean
Sneaky b@stard. I seez it naow!
I know why you didn't have it on earlier...
U IZ A SPAI!!!! |
Rei Shepard
Spectre II
766
|
Posted - 2013.10.30 09:32:00 -
[58] - Quote
Cosgar wrote:
Buffer tanking isn't everything.. First off, how many shots can you get off after a charged shot in that logi suit compared to the Amarr assault before overheating?
Second of all, I know how you feel about the 1.4 changes to game mechanics. It puts an unneeded emphasis on buffer tanking. I have almost 2 million in shield recharge/regulation and armor repair that's pretty much useless right now. But nerfing a suit isn't an answer when everyone's automatic weapon can deal its full DPS without missing. Before 1.4, I could get away with >700HP on my suit and carry proto equipment with little risk. Nerfing logis when TTK is an issue is like nerfing the MD back when aiming and hit detection were a problem. See my point?
I don't use charged shots much, its easier to straight up peck something to death then be stuck with the overheat from the charged shot.
I my assault suit i can roughly get off around 22-24 rounds before overheating, against normal opponents this is enough to kill 4 assaults / normal logi's straight up, before overheating Or 2 normal Advanced heavies or 1 proto heavy or proto logisault.
If i use the amarr logi or caldari logi, this drops to 18-19 rounds before overheating, witch is roughly 3 assault suits, 2 standard heavies or 1 proto heavy but i cannot take out a proto logi, unless ofcourse they are actual logi's and not logisaults.
I just use my amarr suit because it is the suit i am "supposed" to be using in my role, besides in my amarr logi i got 70 more shields and 100 more armor, with 1 dps mod less and i die allot less when i use it.
Seeing they are NEO suits, i dont use them much except to test stuff out with them.
Edit: if i we someone that used the AR i would be using a Caldari Logi, nothing beats that suit in versatility and assault capabilities if you need it. |
Cosgar
ParagonX
6840
|
Posted - 2013.10.30 09:37:00 -
[59] - Quote
Rei Shepard wrote:Cosgar wrote:
Buffer tanking isn't everything.. First off, how many shots can you get off after a charged shot in that logi suit compared to the Amarr assault before overheating?
Second of all, I know how you feel about the 1.4 changes to game mechanics. It puts an unneeded emphasis on buffer tanking. I have almost 2 million in shield recharge/regulation and armor repair that's pretty much useless right now. But nerfing a suit isn't an answer when everyone's automatic weapon can deal its full DPS without missing. Before 1.4, I could get away with >700HP on my suit and carry proto equipment with little risk. Nerfing logis when TTK is an issue is like nerfing the MD back when aiming and hit detection were a problem. See my point?
I don't use charged shots much, its easier to straight up peck something to death then be stuck with the overheat from the charged shot. I my assault suit i can roughly get off around 22-24 rounds before overheating, against normal opponents this is enough to kill 4 assaults / normal logi's straight up, before overheating Or 2 normal Advanced heavies or 1 proto heavy or proto logisault. If i use the amarr logi or caldari logi, this drops to 18-19 rounds before overheating, witch is roughly 3 assault suits, 2 standard heavies or 1 proto heavy but i cannot take out a proto logi, unless ofcourse they are actual logi's and not logisaults. I just use my amarr suit because it is the suit i am "supposed" to be using in my role, besides in my amarr logi i got 70 more shields and 100 more armor, with 1 dps mod less and i die allot less when i use it. Seeing they are NEO suits, i dont use them much except to test stuff out with them. I wouldn't say the Amarr suit is what you're supposed to use, but it obviously gives you more of an advantage compared to the Amarr logi, right? You get a weapon oriented bonus that you're not going to get from using the Amarr logistics. (or any logistics suit for that matter) All it really comes down to is personal preference, weapon choice and play style.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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JL3Eleven
A.N.O.N.Y.M.O.U.S.
1189
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Posted - 2013.10.30 09:37:00 -
[60] - Quote
Cosgar wrote:JL3Eleven wrote:Cosgar wrote:JL3Eleven wrote:No I just think you are being a jackass trying to save your suit from the nerf hammer. The logi suit can do assaulting better than the assault suit take the blinders off and realize this. Do you want suit setups? I can get 1000+ HP, duvolle, core nades, and damage mod. I've been playing Minmatar logistics since Chrome, I switched to it from assault because I got bored with assault. I probably don't need to dedicate all my time proving people wrong in these pathetic topics since logistics isn't under the nerf hammer. Think about it, when's the last time a Dev actually said anything about logis since the CaLogi nerf? Hell, it never was to begin with, just the CaLogi since it really could do it all with its ungodly CPU/PG, racial bonus, and blatant shield > armor imbalance back then. They actually did the right thing by focusing on the real issue instead of bringing down Mjolnir on the whole class, proving that mass QQ doesn't get results. Go ahead, post all the crazy EHP logi fits you can. But like I've said before, it's just a tankier, gimped, expensive assault suit without a sidearm. And even if you get an Amarr fit with more EHP than the assault, the assault is better because of its weapon oriented bonus. You don't know as much as you think you do. This is a suit I've been messing around with for lulz. 3x complex damage mods 2x complex shield extenders complex profile dampener complex armor plate complex armor repairer enhanced cpu upgrade a-86 active scanner hacked nanohive Duvolle maxed out M1 Locus nades 370 shield / 261 armor Damage modes can be swapped for shield extenders same with armor rep for plates for more HP. My assault suit cannot do anything close to this for the cost of a sidearm but my damage mods make that point moot. I'll keep it simple. Even with the crazy damage output you have with the Duvolle + CLDM, you're going to win a couple of 1v1 engagements, but you're dead if someone catches you reloading. May look good on a spread sheet but Dust =/= EVE and that second weapon, extra speed, better shield regen, and sidearm to fall back on (or even lead with) matters a lot more than assaults think. But let's call a spade a spade here- everyone knows ARs are so powerful, you don't even need a sidarm. That's the issue with balance, not the suit. You think that same setup would be as effective with a freedom MD or Imperial? Also, you proved my point with saying you can switch the damage mod for a shield extender. You have to give something up to fit something else. Even with all the buffer in the world, you won't have that damage mod and you'll still be barely faster than a heavy with virtually no stamina. Good for point defense, but not much else.
Please stop.
That setup has beast damage output, repairers, A SCANNER to show me everyone, plus a complex dampener which makes me mostly unseen with my prof. at V. Now drop me in a competent squad and I only need to worry about FGs. Screw running and a sidearm. Trust me man I'm 100% assaulter and now I use a logi suit wonder why?
I'm drunk every time I play, what's your excuse?
Forums > Game
Oh I almost forgot... Can I haz ur stuff?
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JL3Eleven
A.N.O.N.Y.M.O.U.S.
1189
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Posted - 2013.10.30 09:39:00 -
[61] - Quote
Lea Silencio wrote:JL3Eleven wrote:Lea Silencio wrote:JL3Eleven wrote:No I just think you are being a jackass trying to save your suit from the nerf hammer. The logi suit can do assaulting better than the assault suit take the blinders off and realize this. Do you want suit setups? I can get 1000+ HP, duvolle, core nades, and damage mod. Off topic....JL....what happened to Anonymous? It's kind of funny seeing you without a corp, bro-ham. Don't know what you mean Sneaky b@stard. I seez it naow! I know why you didn't have it on earlier... U IZ A SPAI!!!!
I'm Anonymous
I'm drunk every time I play, what's your excuse?
Forums > Game
Oh I almost forgot... Can I haz ur stuff?
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Cosgar
ParagonX
6841
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Posted - 2013.10.30 09:42:00 -
[62] - Quote
JL3Eleven wrote: Please stop.
That setup has beast damage output, repairers, A SCANNER to show me everyone, plus a complex dampener which makes me mostly unseen with my prof. at V. Now drop me in a competent squad and I only need to worry about FGs. Screw running and a sidearm. Trust me man I'm 100% assaulter and now I use a logi suit wonder why?
Because you found the assault bonuses underwhelming compared to the logi. I've been saying the assault bonuses suck, check my post history.
Maybe I should be complaining about assaults being better slayers because the commando sucks.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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JL3Eleven
A.N.O.N.Y.M.O.U.S.
1189
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Posted - 2013.10.30 09:47:00 -
[63] - Quote
Cosgar wrote:JL3Eleven wrote: Please stop.
That setup has beast damage output, repairers, A SCANNER to show me everyone, plus a complex dampener which makes me mostly unseen with my prof. at V. Now drop me in a competent squad and I only need to worry about FGs. Screw running and a sidearm. Trust me man I'm 100% assaulter and now I use a logi suit wonder why?
Because you found the assault bonuses underwhelming compared to the logi. I've been saying the assault bonuses suck, check my post history. Maybe I should be complaining about assaults being better slayers because the commando sucks.
Now dense are you? Screw bonuses they were NEVER a factor in my decision. The assault logi can fit MORE and BETTER gear and the assault suit. Do you understand that?
I'm drunk every time I play, what's your excuse?
Forums > Game
Oh I almost forgot... Can I haz ur stuff?
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Cosgar
ParagonX
6841
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Posted - 2013.10.30 09:51:00 -
[64] - Quote
JL3Eleven wrote:Cosgar wrote:JL3Eleven wrote: Please stop.
That setup has beast damage output, repairers, A SCANNER to show me everyone, plus a complex dampener which makes me mostly unseen with my prof. at V. Now drop me in a competent squad and I only need to worry about FGs. Screw running and a sidearm. Trust me man I'm 100% assaulter and now I use a logi suit wonder why?
Because you found the assault bonuses underwhelming compared to the logi. I've been saying the assault bonuses suck, check my post history. Maybe I should be complaining about assaults being better slayers because the commando sucks. Now dense are you? Screw bonuses they were NEVER a factor in my decision. The assault logi can fit MORE and BETTER gear and the assault suit. Do you understand that? You think any new berry can do well with that exact fit? If something takes the least amount of skill to use then you can say its OP.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Rei Shepard
Spectre II
766
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Posted - 2013.10.30 09:52:00 -
[65] - Quote
Cosgar wrote:Rei Shepard wrote:Cosgar wrote:
Buffer tanking isn't everything.. First off, how many shots can you get off after a charged shot in that logi suit compared to the Amarr assault before overheating?
Second of all, I know how you feel about the 1.4 changes to game mechanics. It puts an unneeded emphasis on buffer tanking. I have almost 2 million in shield recharge/regulation and armor repair that's pretty much useless right now. But nerfing a suit isn't an answer when everyone's automatic weapon can deal its full DPS without missing. Before 1.4, I could get away with >700HP on my suit and carry proto equipment with little risk. Nerfing logis when TTK is an issue is like nerfing the MD back when aiming and hit detection were a problem. See my point?
I don't use charged shots much, its easier to straight up peck something to death then be stuck with the overheat from the charged shot. I my assault suit i can roughly get off around 22-24 rounds before overheating, against normal opponents this is enough to kill 4 assaults / normal logi's straight up, before overheating Or 2 normal Advanced heavies or 1 proto heavy or proto logisault. If i use the amarr logi or caldari logi, this drops to 18-19 rounds before overheating, witch is roughly 3 assault suits, 2 standard heavies or 1 proto heavy but i cannot take out a proto logi, unless ofcourse they are actual logi's and not logisaults. I just use my amarr suit because it is the suit i am "supposed" to be using in my role, besides in my amarr logi i got 70 more shields and 100 more armor, with 1 dps mod less and i die allot less when i use it. Seeing they are NEO suits, i dont use them much except to test stuff out with them. I wouldn't say the Amarr suit is what you're supposed to use, but it obviously gives you more of an advantage compared to the Amarr logi, right? You get a weapon oriented bonus that you're not going to get from using the Amarr logistics. (or any logistics suit for that matter) All it really comes down to is personal preference, weapon choice and play style.
No my own book of honor i play by does not allow me to run FOTM fits while still being able to sleep at night, the only thing my Assault suit provides me with is peace of mind.
I dont need 24 rounds to kill 90% of the people playing this game, i need around 4-5 rounds per suit, seeing the Logi suit provides me with 18-19 rounds, thats a buffer zone of 13 rounds at the very least.
thats one hell of a margin, i would much rather have a build in Complex Armor Repper, so that i can put something usefull in that slot, i dont even need the speed of an assault suit to properly assault, seeing i run 2x complex armor plates 1x complex repper and do just fine with it, you know what would be even better ?
2x complex Armor plates, 2x complex Reppers + 1 Build in armor repper for an insane rep amount of 17HP/s.....19 if i had Logi at V.
If you ask me what i want to run to be more efficient at killing people, then i would say any Logi suit, i just would not be able to sleep at night properly.
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JL3Eleven
A.N.O.N.Y.M.O.U.S.
1189
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Posted - 2013.10.30 09:54:00 -
[66] - Quote
Cosgar wrote:JL3Eleven wrote:Cosgar wrote:JL3Eleven wrote: Please stop.
That setup has beast damage output, repairers, A SCANNER to show me everyone, plus a complex dampener which makes me mostly unseen with my prof. at V. Now drop me in a competent squad and I only need to worry about FGs. Screw running and a sidearm. Trust me man I'm 100% assaulter and now I use a logi suit wonder why?
Because you found the assault bonuses underwhelming compared to the logi. I've been saying the assault bonuses suck, check my post history. Maybe I should be complaining about assaults being better slayers because the commando sucks. Now dense are you? Screw bonuses they were NEVER a factor in my decision. The assault logi can fit MORE and BETTER gear and the assault suit. Do you understand that? You think any new berry can do well with that exact fit? If something takes the least amount of skill to use then you can say its OP.
You're drunk go home.
I'm drunk every time I play, what's your excuse?
Forums > Game
Oh I almost forgot... Can I haz ur stuff?
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Ryme Intrinseca
Seraphim Auxiliaries
163
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Posted - 2013.10.30 11:45:00 -
[67] - Quote
Cosgar wrote:Ryme Intrinseca wrote:Couldn't put it better myself. Caldari logi was obviously OP, but with that nerfed I think all 8 medium suits are well balanced (except maybe the Minmatar assault, which could use slightly more PG/CPU). CCP really need to leave the nerf gun alone. Never had issues with PG, but less CPU is what keeps it balanced. Just imagine if you could fit all 4 complex extenders, an energizer and dual proto sidearms without an enhancer of some kind in the lows. With my current skills (electronics 5, engineering 3 - what you need as a heavy, my main role) the highest EHP I can get the proto Min assault while carrying what I consider basic gear (duvolle AR, quantum scanner, etc) is 574. That's 200 less than any other assault suit and 350-450 less than any logi suit with identical gear. The suit is 0.4 faster than the next fastest suit (Cal assault) with that loadout, but to me a <10% increase in speed is not worth a >25% decrease in EHP. I realize my engineering is relatively low, but I don't think that's the whole story given you say CPU is the main limitation. (Loadouts tested with dust fitting tool.)
Basically, as a 22mil SP heavy wanting to put most of my future SP into medium suits, the Min assault is the one suit I'd rule out at this stage. I think the strengths and weaknesses are well balanced with the other seven suits. |
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