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Atiim
Living Like Larry Schwag
321
|
Posted - 2013.10.24 13:38:00 -
[1] - Quote
Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis |
The Attorney General
MoIden Heath PoIice Department EoN.
1319
|
Posted - 2013.10.24 13:41:00 -
[2] - Quote
Best. Scrub post. Ever. |
Mortedeamor
Internal Rebellion
515
|
Posted - 2013.10.24 13:41:00 -
[3] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=1412269#post1412269 |
Evolution-8
Brutor Vanguard Minmatar Republic
22
|
Posted - 2013.10.24 13:43:00 -
[4] - Quote
Did you know that rats cannot vomit? There are several reasons for this, one of which they have a strong barrier between their stomach and esophagus.
You are now enlightened. |
chase rowland
The Enclave Syndicate Dark Taboo
38
|
Posted - 2013.10.24 13:43:00 -
[5] - Quote
Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. |
Atiim
Living Like Larry Schwag
321
|
Posted - 2013.10.24 13:48:00 -
[6] - Quote
chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. You clearly weren't here for cromo tanks |
Lorhak Gannarsein
Molon Labe. RISE of LEGION
473
|
Posted - 2013.10.24 13:49:00 -
[7] - Quote
Atiim wrote:chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. You clearly weren't here for cromo tanks And I have no problem killing tanks, it just that IA swarms aren't that cost effective
You clearly weren't specced into AV during Chromo. |
Atiim
Living Like Larry Schwag
321
|
Posted - 2013.10.24 14:06:00 -
[8] - Quote
Lorhak Gannarsein wrote:Atiim wrote:chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. You clearly weren't here for cromo tanks And I have no problem killing tanks, it just that IA swarms aren't that cost effective You clearly weren't specced into AV during Chromo. Your right, I wasn't. But I am now. |
Lorhak Gannarsein
Molon Labe. RISE of LEGION
474
|
Posted - 2013.10.24 14:10:00 -
[9] - Quote
Atiim wrote:Lorhak Gannarsein wrote:Atiim wrote:chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. You clearly weren't here for cromo tanks And I have no problem killing tanks, it just that IA swarms aren't that cost effective You clearly weren't specced into AV during Chromo. Your right, I wasn't. But I am now.
Congratulations.
The reason Chromo tanks were considered OP was nothing to do with their actual effectiveness, but to do with their perceived effectiveness.
Even in their current nerfed state, you ain't killing a top-shelf Maddy with MLT swarms, unless you have two buddies.
Back then, we had top-shelf tanks, superior to what we have now, AND the benefit of negligible infantry AV. The only real threat was other tanks, in the end.
But instead of actually speccing into AV to kill us, infantry bitched and moaned, and the nerf-hammer gave us a double-tap. |
Cyrius Li-Moody
The New Age Outlaws WINMATAR.
1504
|
Posted - 2013.10.24 14:12:00 -
[10] - Quote
To keep this thread constructive--
Splitting your DPS is pretty pointless as there aren't a ton of vehicles around. There's just no reason or incentive to use it at this state of the game. |
|
Cody Sietz
Bullet Cluster Legacy Rising
1256
|
Posted - 2013.10.24 14:24:00 -
[11] - Quote
Mortedeamor wrote:https://forums.dust514.com/default.aspx?g=posts&m=1412269#post1412269 This is the best idea for the Assault swarm launcher.
At proto 10 rockets that do 130dmg less per rocket. More chances for them to hit a wall or the floor and great if you have two targets.
|
Justice Prevails
Tronhadar Free Guard Minmatar Republic
57
|
Posted - 2013.10.24 14:40:00 -
[12] - Quote
Lol. As someone just specced into Av, i am all for anything av getting buffed(needed or not).
But sometimes I think you start these threads just to **** the vehicle guys off and start a ****storm.
I have no problem with that, makes time go by fast at work:)
|
CharCharOdell
Shining Flame Amarr Empire
1272
|
Posted - 2013.10.24 14:41:00 -
[13] - Quote
Atiim wrote:Lorhak Gannarsein wrote:Atiim wrote:chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. You clearly weren't here for cromo tanks And I have no problem killing tanks, it just that IA swarms aren't that cost effective You clearly weren't specced into AV during Chromo. Your right, I wasn't. But I am now.
Lol bad player is bad. |
pegasis prime
BIG BAD W0LVES
1183
|
Posted - 2013.10.24 14:43:00 -
[14] - Quote
The Attorney General wrote:Best. Scrub post. Ever.
Yet again I find myself agreeing with the general. This is one of tge daftest ideas I have read and now feel like the op has draind at least 20 points from my iq. Op shold feel bad and biomass himself. |
Atiim
Living Like Larry Schwag
322
|
Posted - 2013.10.24 14:44:00 -
[15] - Quote
chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. Hey I have an Idea!
Why don't we stop bringing out 2 Million dollar tanks and just use cheap 400k tanks like me!
But seriously, don't bring out your most expensive crap in PUBs |
Atiim
Living Like Larry Schwag
322
|
Posted - 2013.10.24 14:46:00 -
[16] - Quote
The Attorney General wrote:Best. Scrub post. Ever. Me wanting to make something cost effective has absolutely what to do with wether or not I'm a scrub?
SMH dude. |
pegasis prime
BIG BAD W0LVES
1183
|
Posted - 2013.10.24 14:48:00 -
[17] - Quote
Atiim wrote:chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. Hey I have an Idea! Why don't we stop bringing out 2 Million dollar tanks and just use cheap 400k tanks like me! But seriously, don't bring out your most expensive crap in PUBs
I have hylighted your last statment on a thread whare you are asking for a price reduction because they are not cost effective in pubs.
Wow you really do suffer from some form of mental retardation. |
Delta 749
Kestrel Reconnaissance
2214
|
Posted - 2013.10.24 14:52:00 -
[18] - Quote
Lorhak Gannarsein wrote: Congratulations.
The reason Chromo tanks were considered OP was nothing to do with their actual effectiveness, but to do with their perceived effectiveness.
Even in their current nerfed state, you ain't killing a top-shelf Maddy with MLT swarms, unless you have two buddies.
Back then, we had top-shelf tanks, superior to what we have now, AND the benefit of negligible infantry AV. The only real threat was other tanks, in the end.
But instead of actually speccing into AV to kill us, infantry bitched and moaned, and the nerf-hammer gave us a double-tap.
Says AV was negligible back then Blames guy for not spending SP into something that wouldnt work Riiiiight
And since I know its coming yes I was around in Chromo, yes I speced into AV, and you are right even at a high level you would do **** all to a tank and he could park next to a CRU or objective and farm kills is he desired but now that being a tank means you are still mortal like the rest of us its time to cry about it for the past 6 months |
Void Echo
Blades of Dust
1924
|
Posted - 2013.10.24 14:53:00 -
[19] - Quote
I have too much damn experience dealing with people like this.... wtf.....
*turns his head in disappointment and leaves the room* |
Cody Sietz
Bullet Cluster Legacy Rising
1256
|
Posted - 2013.10.24 14:53:00 -
[20] - Quote
Lorhak Gannarsein wrote:
Congratulations.
The reason Chromo tanks were considered OP was nothing to do with their actual effectiveness, but to do with their perceived effectiveness.
Even in their current nerfed state, you ain't killing a top-shelf Maddy with MLT swarms, unless you have two buddies.
Back then, we had top-shelf tanks, superior to what we have now, AND the benefit of negligible infantry AV. The only real threat was other tanks, in the end.
But instead of actually speccing into AV to kill us, infantry bitched and moaned, and the nerf-hammer gave us a double-tap.
I had Proto swarms in Crome, I only got it then because tanks were a nuisance. I made sure to spec into right away for uprising.
|
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The Attorney General
MoIden Heath PoIice Department EoN.
1327
|
Posted - 2013.10.24 14:54:00 -
[21] - Quote
Atiim wrote: Me wanting to make something cost effective has absolutely what to do with wether or not I'm a scrub?
SMH dude.
You wanting a buff for swarms, that is the scrub part.
You arguing that swarms are not cost effective just shows how poorly formed your grey matter must be.
All swarms are insanely cost effective. Assault are less so, sure, but they are not cost ineffective. Consider how much ISK they are capable of destroying compared to the cost of the item.
The only thing more cost effective would be a Forge. |
Buzzwords
Deadly Blue Dots RISE of LEGION
497
|
Posted - 2013.10.24 14:56:00 -
[22] - Quote
i dunno if proto anythings really need to be "cost effective in pubs" but there is what i would consider a valid balance issue here.
wtf GOOD is the ability to lock onto 2 things at once anyway? even the weakest UNtanked LAV isn't gonna die to half a swarm, so what's the point? |
The Attorney General
MoIden Heath PoIice Department EoN.
1327
|
Posted - 2013.10.24 14:56:00 -
[23] - Quote
Delta 749 wrote:
And since I know its coming yes I was around in Chromo, yes I speced into AV, and you are right even at a high level you would do **** all to a tank and he could park next to a CRU or objective and farm kills is he desired
My Chromosome era prof 5 FG says no.
In an Advanced suit, with advanced grenades, tanks were not ever sitting around farming a crew if I was around.
You either didn't really spec AV, or you are bad. Given the way you cry, betting on number 2. |
Lorhak Gannarsein
Molon Labe. RISE of LEGION
476
|
Posted - 2013.10.24 14:57:00 -
[24] - Quote
Delta 749 wrote:Lorhak Gannarsein wrote: Congratulations.
The reason Chromo tanks were considered OP was nothing to do with their actual effectiveness, but to do with their perceived effectiveness.
Even in their current nerfed state, you ain't killing a top-shelf Maddy with MLT swarms, unless you have two buddies.
Back then, we had top-shelf tanks, superior to what we have now, AND the benefit of negligible infantry AV. The only real threat was other tanks, in the end.
But instead of actually speccing into AV to kill us, infantry bitched and moaned, and the nerf-hammer gave us a double-tap.
Says AV was negligible back then Blames guy for not spending SP into something that wouldnt work Riiiiight And since I know its coming yes I was around in Chromo, yes I speced into AV, and you are right even at a high level you would do **** all to a tank and he could park next to a CRU or objective and farm kills is he desired but now that being a tank means you are still mortal like the rest of us its time to cry about it for the past 6 months
I thought it was pretty obvious that what I meant was that there were negligible quantities of infantry AV in Chromosome...
No?
My forge guns had no problems with most tanks at ADV; most tankers didn't have a clue how to deal with them. And the best ones... with my ADV forge assisting, the well-fit ones died anyway. Not like they could recall, so you just chased them until they died.
In future, I'll bold the concluding sentence of my post - the one that makes it pretty clear what I'm talking about. |
pegasis prime
BIG BAD W0LVES
1183
|
Posted - 2013.10.24 14:59:00 -
[25] - Quote
The Attorney General wrote:Delta 749 wrote:
And since I know its coming yes I was around in Chromo, yes I speced into AV, and you are right even at a high level you would do **** all to a tank and he could park next to a CRU or objective and farm kills is he desired
My Chromosome era prof 5 FG says no. In an Advanced suit, with advanced grenades, tanks were not ever sitting around farming a crew if I was around. You either didn't really spec AV, or you are bad. Given the way you cry, betting on number 2.
Yip I used to run both proto forge and adv swarms back in chrome and I wrecked and solod even the toughest sagis.
|
Delta 749
Kestrel Reconnaissance
2214
|
Posted - 2013.10.24 15:06:00 -
[26] - Quote
The Attorney General wrote:Delta 749 wrote:
And since I know its coming yes I was around in Chromo, yes I speced into AV, and you are right even at a high level you would do **** all to a tank and he could park next to a CRU or objective and farm kills is he desired
My Chromosome era prof 5 FG says no. In an Advanced suit, with advanced grenades, tanks were not ever sitting around farming a cru if I was around. You either didn't really spec AV, or you are bad. Given the way you cry, betting on number 2.
DIdnt have a forge gun back then, just a swarm launcher with the same ****** tracking and the old delay made killing anything a real chore but thats why you stack damage mods with a kincat and cardiac regulator and chase them to the end of the earth
Oh speaking of bad, want me to bring up your posts crying about the assault rifle and how it kills you because you wander out into the open, but wait you are supposed to be the heavy thats really good and doesnt get killed so why would you whine about that Hmm contradictions contradictions but please do enlighten me and while you are at it please link me to at least one post of mine saying that X is OP and needs a nerf |
The Attorney General
MoIden Heath PoIice Department EoN.
1328
|
Posted - 2013.10.24 15:07:00 -
[27] - Quote
Delta 749 wrote:
DIdnt have a forge gun back then, just a swarm launcher with the same ****** tracking and the old delay made killing anything a real chore but thats why you stack damage mods with a kincat and cardiac regulator and chase them to the end of the earth
Oh speaking of bad, want me to bring up your posts crying about the assault rifle and how it kills you because you wander out into the open, but wait you are supposed to be the heavy thats really good and doesnt get killed so why would you whine about that Hmm contradictions contradictions but please do enlighten me and while you are at it please link me to at least one post of mine saying that X is OP and needs a nerf
So you were a scrub in Chomo as well?
Good to know.
Please provide links to said posts. Will get a laugh out of making you look even more dumb than you currently do. |
Delta 749
Kestrel Reconnaissance
2215
|
Posted - 2013.10.24 15:09:00 -
[28] - Quote
Lorhak Gannarsein wrote:Delta 749 wrote:Lorhak Gannarsein wrote: Congratulations.
The reason Chromo tanks were considered OP was nothing to do with their actual effectiveness, but to do with their perceived effectiveness.
Even in their current nerfed state, you ain't killing a top-shelf Maddy with MLT swarms, unless you have two buddies.
Back then, we had top-shelf tanks, superior to what we have now, AND the benefit of negligible infantry AV. The only real threat was other tanks, in the end.
But instead of actually speccing into AV to kill us, infantry bitched and moaned, and the nerf-hammer gave us a double-tap.
Says AV was negligible back then Blames guy for not spending SP into something that wouldnt work Riiiiight And since I know its coming yes I was around in Chromo, yes I speced into AV, and you are right even at a high level you would do **** all to a tank and he could park next to a CRU or objective and farm kills is he desired but now that being a tank means you are still mortal like the rest of us its time to cry about it for the past 6 months I thought it was pretty obvious that what I meant was that there were negligible quantities of infantry AV in Chromosome... No? My forge guns had no problems with most tanks at ADV; most tankers didn't have a clue how to deal with them. And the best ones... with my ADV forge assisting, the well-fit ones died anyway. Not like they could recall, so you just chased them until they died. In future, I'll bold the concluding sentence of my post - the one that makes it pretty clear what I'm talking about. The Attorney General wrote:My Chromosome era prof 5 FG says no. Haha, I wish I'd gone that far in Chromo. Got my DAU and rocked out with that instead.
Or you could just say what you mean since "Negligible infantry AV" is open to interpretation when adding quantities does make it perfectly clear what you mean But by all means try to play the snark card and "Durr hurr he doesnt know what I mean" when you leave things open like that, it does not hurt your argument at all if you cant be clear in your meaning |
Jack McReady
DUST University Ivy League
739
|
Posted - 2013.10.24 15:16:00 -
[29] - Quote
agree buff assault swarms!
give it dumb fire that releases 200 assault missiles |
The Attorney General
MoIden Heath PoIice Department EoN.
1331
|
Posted - 2013.10.24 15:16:00 -
[30] - Quote
Lorhak Gannarsein wrote:
Haha, I wish I'd gone that far in Chromo. Got my DAU and rocked out with that instead.
That was the biggest crush when I fired uprising up for the first time.
No more sky blue DAU, no more sexy Red IAFG. |
|
Delta 749
Kestrel Reconnaissance
2215
|
Posted - 2013.10.24 15:17:00 -
[31] - Quote
The Attorney General wrote:Delta 749 wrote:
DIdnt have a forge gun back then, just a swarm launcher with the same ****** tracking and the old delay made killing anything a real chore but thats why you stack damage mods with a kincat and cardiac regulator and chase them to the end of the earth
Oh speaking of bad, want me to bring up your posts crying about the assault rifle and how it kills you because you wander out into the open, but wait you are supposed to be the heavy thats really good and doesnt get killed so why would you whine about that Hmm contradictions contradictions but please do enlighten me and while you are at it please link me to at least one post of mine saying that X is OP and needs a nerf
So you were a scrub in Chomo as well? Good to know. Please provide links to said posts. Will get a laugh out of making you look even more dumb than you currently do.
Still waiting on your links to any of my posts actually but lets see, I believe on page three of this you start your usual "AR is OP but I doesnt kill me" BS and then surprise surprise when pressed on it you deviate to just claiming others are bad Hmm, pretty familiar, guess its your go to when you dont have anything of substance to say |
The Attorney General
MoIden Heath PoIice Department EoN.
1331
|
Posted - 2013.10.24 15:18:00 -
[32] - Quote
Delta 749 wrote:
Or you could just say what you mean since "Negligible infantry AV" is open to interpretation when adding quantities does make it perfectly clear what you mean But by all means try to play the snark card and "Durr hurr he doesnt know what I mean" when you leave things open like that, it does not hurt your argument at all if you cant be clear in your meaning
His argument was easily parsed from his comment. You have shown a remarkable ability to misread, or willfully misinterpret posts though, so I can understand how you didn't catch it. |
Delta 749
Kestrel Reconnaissance
2215
|
Posted - 2013.10.24 15:22:00 -
[33] - Quote
The Attorney General wrote:Delta 749 wrote:
Or you could just say what you mean since "Negligible infantry AV" is open to interpretation when adding quantities does make it perfectly clear what you mean But by all means try to play the snark card and "Durr hurr he doesnt know what I mean" when you leave things open like that, it does not hurt your argument at all if you cant be clear in your meaning
His argument was easily parsed from his comment. You have shown a remarkable ability to misread, or willfully misinterpret posts though, so I can understand how you didn't catch it.
This would have weight were it true and not you trying to ride my nuts While I appreciate how sincerely you wish to ride my **** I ask that you have an argument of substance and not "ur are teh wrong man" thats 4chan newtard level stuff and I know you can do better |
The Attorney General
MoIden Heath PoIice Department EoN.
1332
|
Posted - 2013.10.24 15:22:00 -
[34] - Quote
Delta 749 wrote:The Attorney General wrote:Delta 749 wrote:
DIdnt have a forge gun back then, just a swarm launcher with the same ****** tracking and the old delay made killing anything a real chore but thats why you stack damage mods with a kincat and cardiac regulator and chase them to the end of the earth
Oh speaking of bad, want me to bring up your posts crying about the assault rifle and how it kills you because you wander out into the open, but wait you are supposed to be the heavy thats really good and doesnt get killed so why would you whine about that Hmm contradictions contradictions but please do enlighten me and while you are at it please link me to at least one post of mine saying that X is OP and needs a nerf
So you were a scrub in Chomo as well? Good to know. Please provide links to said posts. Will get a laugh out of making you look even more dumb than you currently do. Still waiting on your links to any of my posts actually but lets see, I believe on page three of this you start your usual "AR is OP but I doesnt kill me" BS and then surprise surprise when pressed on it you deviate to just claiming others are bad Hmm, pretty familiar, guess its your go to when you dont have anything of substance to say
I made no argument concerning you calling something op, just that are a cryer. I have no burden of proof for a subjective argument.
You on the other hand made a specific allegation, one which I do not believe you can support. You are obligated to support your argument, which you have not done. I didn't post on the page you linked, so do your legwork, and provide a specific example where I say I am getting killed by AR's crossing open ground. , then post another link to where I cry about the assault rifle.
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The Attorney General
MoIden Heath PoIice Department EoN.
1332
|
Posted - 2013.10.24 15:23:00 -
[35] - Quote
Delta 749 wrote:
This would have weight were it true and not you trying to ride my nuts While I appreciate how sincerely you wish to ride my **** I ask that you have an argument of substance and not "ur are teh wrong man" thats 4chan newtard level stuff and I know you can do better
You are confusing riding your nuts with laughing at you.
I am doing the latter.
inb4 you call me a hater. |
Delta 749
Kestrel Reconnaissance
2215
|
Posted - 2013.10.24 15:32:00 -
[36] - Quote
The Attorney General wrote:Delta 749 wrote:The Attorney General wrote:Delta 749 wrote:
DIdnt have a forge gun back then, just a swarm launcher with the same ****** tracking and the old delay made killing anything a real chore but thats why you stack damage mods with a kincat and cardiac regulator and chase them to the end of the earth
Oh speaking of bad, want me to bring up your posts crying about the assault rifle and how it kills you because you wander out into the open, but wait you are supposed to be the heavy thats really good and doesnt get killed so why would you whine about that Hmm contradictions contradictions but please do enlighten me and while you are at it please link me to at least one post of mine saying that X is OP and needs a nerf
So you were a scrub in Chomo as well? Good to know. Please provide links to said posts. Will get a laugh out of making you look even more dumb than you currently do. Still waiting on your links to any of my posts actually but lets see, I believe on page three of this you start your usual "AR is OP but I doesnt kill me" BS and then surprise surprise when pressed on it you deviate to just claiming others are bad Hmm, pretty familiar, guess its your go to when you dont have anything of substance to say I made no argument concerning you calling something op, just that are a cryer. I have no burden of proof for a subjective argument. You on the other hand made a specific allegation, one which I do not believe you can support. You are obligated to support your argument, which you have not done. I didn't post on the page you linked, so do your legwork, and provide a specific example where I say I am getting killed by AR's crossing open ground. , then post another link to where I cry about the assault rifle.
I notice you like redefine your parameters when making a challenge, bad habit But if you want to play this game alright, please link me to a post of mine where I am clearly crying about something
After all thats a specific allegation isnt it so the burden of proof does fall upon you now and Ill even accept linking to just a thread and mentioning what page I do it on Or are you going to try and steer away from this again to try and save face |
Delta 749
Kestrel Reconnaissance
2215
|
Posted - 2013.10.24 15:33:00 -
[37] - Quote
The Attorney General wrote:Delta 749 wrote:
This would have weight were it true and not you trying to ride my nuts While I appreciate how sincerely you wish to ride my **** I ask that you have an argument of substance and not "ur are teh wrong man" thats 4chan newtard level stuff and I know you can do better
You are confusing riding your nuts with laughing at you. I am doing the latter. inb4 you call me a hater.
Why would I call you a hater when you are obviously enjoying riding my **** so much, I mean you are really down on it grinding away Look at you go working girl, getting all over it like you just cant get enough And its not like Im even the one initiating contact with you so its like you go out of your way to get it |
Atiim
Living Like Larry Schwag
322
|
Posted - 2013.10.24 15:41:00 -
[38] - Quote
pegasis prime wrote:Atiim wrote:chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. Hey I have an Idea! Why don't we stop bringing out 2 Million dollar tanks and just use cheap 400k tanks like me! But seriously, don't bring out your most expensive crap in PUBs I have hylighted your last statment on a thread whare you are asking for a price reduction because they are not cost effective in pubs. Wow you really do suffer from some form of mental retardation. I'm asking for a price reduction or buff because their is no incentive to use them, even in PC.
At least tanks have a reason to use their most expensive crap. Not a good one but it's still a reason. |
Justice Prevails
Tronhadar Free Guard Minmatar Republic
57
|
Posted - 2013.10.24 15:45:00 -
[39] - Quote
Jack McReady wrote:agree buff assault swarms! give it dumb fire that releases 200 assault missiles
Dumb fire would be ok, but it would be better if after a certain distance each missile breaks off into 5 fragments. Gotta be sure we get everybody:-) |
pegasis prime
BIG BAD W0LVES
1184
|
Posted - 2013.10.24 15:59:00 -
[40] - Quote
the assault variants in my opinion are great for suppressing and harassing 2 targets at once . that or destroying turrets in pairs . they have a function and if you use them appropriately there is no problem. its not allays about the kill, if you can harass and suppress 2 vehicles at once thusly clearing the way for your team. the std varients do well at targeting 1 target . the assaults are great for 2 targets ( iv popped 2 lavs in 2 vollys simultaneously several times and surpressed 2 maddys at once on many occasions so the fault is not with the weppon but with the user.
edit* also tanks don't just want to fit the best gear we need to as we are stv vehicles using adv mods and going up against proto av if you cant see a problem in that then there is no helping you . |
|
Soldiersaint
Deepspace Digital
480
|
Posted - 2013.10.24 16:20:00 -
[41] - Quote
The Attorney General wrote:Best. Scrub post. Ever. Your the scrub. not the op |
chase rowland
The Enclave Syndicate Dark Taboo
41
|
Posted - 2013.10.24 16:20:00 -
[42] - Quote
Atiim wrote:chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. You clearly weren't here for cromo tanks And I have no problem killing tanks, it just that IA swarms aren't that cost effective this isnt chromo. in chromo, nobody had AV. thats why they were such a nightmare. back then if each team had a tanker however, they would just try and rail eachother. no harm done to the scrubs.
now its every tanker sticks to the redline or you deal with a railgunner, tower forger, swarmer, AV grenader, proximity mine and RE stacker, avoiding the stupid blueberry that thinks he can blow up the mcc with a small blaster turret, someone stealing your tank, multiple instalations with op AI, murder taxi suicide AV drivers, other tankers, the RDV blowing up your tank, the terrain glitch that blows up you tank, and dropships.
all you have to deal with is the newberry toting a AR or a militia sniper. tanking is really hard and thats why its fun. dont make it impossible. |
Duran Lex
Amarr Templars Amarr Empire
350
|
Posted - 2013.10.24 17:02:00 -
[43] - Quote
The Attorney General wrote:Delta 749 wrote:
And since I know its coming yes I was around in Chromo, yes I speced into AV, and you are right even at a high level you would do **** all to a tank and he could park next to a CRU or objective and farm kills is he desired
My Chromosome era prof 5 FG says no. In an Advanced suit, with advanced grenades, tanks were not ever sitting around farming a cru if I was around. You either didn't really spec AV, or you are bad. Given the way you cry, betting on number 2.
You are full of **** buddy.
It took two entire clips, thats 8 FG shots minimum to kill a well fitted tank in chromosome, and that's when we (we, as in people who actually specced into FG's instead of just fuckin lying about it) were having the hit detection issues on client/server sides that made half our shots either deal zero damage, or just the splash damage.
Nice try Attorney, once again spewing out a handful of bullshit. |
Atiim
Living Like Larry Schwag
323
|
Posted - 2013.10.24 17:19:00 -
[44] - Quote
Duran Lex wrote:The Attorney General wrote:Delta 749 wrote:
And since I know its coming yes I was around in Chromo, yes I speced into AV, and you are right even at a high level you would do **** all to a tank and he could park next to a CRU or objective and farm kills is he desired
My Chromosome era prof 5 FG says no. In an Advanced suit, with advanced grenades, tanks were not ever sitting around farming a cru if I was around. You either didn't really spec AV, or you are bad. Given the way you cry, betting on number 2. You are full of **** buddy. It took two entire clips, thats 8 FG shots minimum to kill a well fitted tank in chromosome, and that's when we (we, as in people who actually specced into FG's instead of just fuckin lying about it) were having the hit detection issues on client/server sides that made half our shots either deal zero damage, or just the splash damage. Nice try Attorney, once again spewing out a handful of bullshit. It's the Attorney Gnereal, what did you expect? |
Atiim
Living Like Larry Schwag
323
|
Posted - 2013.10.24 17:58:00 -
[45] - Quote
chase rowland wrote:Atiim wrote:chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. You clearly weren't here for cromo tanks And I have no problem killing tanks, it just that IA swarms aren't that cost effective this isnt chromo. in chromo, nobody had AV. thats why they were such a nightmare. back then if each team had a tanker however, they would just try and rail eachother. no harm done to the scrubs. now its every tanker sticks to the redline or you deal with a railgunner, tower forger, swarmer, AV grenader, proximity mine and RE stacker, avoiding the stupid blueberry that thinks he can blow up the mcc with a small blaster turret, someone stealing your tank, multiple instalations with op AI, murder taxi suicide AV drivers, other tankers, the RDV blowing up your tank, the terrain glitch that blows up you tank, and dropships. all you have to deal with is the newberry toting a AR or a militia sniper. tanking is really hard and thats why its fun. dont make it impossible. Yeah I was a n00berry back then in chromo. I had no Idea what anything was.
And those chromo tanks did so much damage that I'd consider AV a CORE SKILL!
Karma's a ***** isn't it?
I am very aware of the problems tankers and pilots have, because I am one myself. This thread has nothing to do with tanks getting nerfed or me not being able to take out tanks. It's about the IA Swarms being cost effective.
And infantry have many problems, such as blueberries blowing my cover, AR and SCR buttplugging if your not careful, idoits jumping in front of me when I'm use my freedom MDs, the sprinting glitch, and many more.
Before we start pissing on eachother, maybe we should take the time to read the OP. |
pegasis prime
BIG BAD W0LVES
1185
|
Posted - 2013.10.24 17:59:00 -
[46] - Quote
Duran Lex wrote:The Attorney General wrote:Delta 749 wrote:
And since I know its coming yes I was around in Chromo, yes I speced into AV, and you are right even at a high level you would do **** all to a tank and he could park next to a CRU or objective and farm kills is he desired
My Chromosome era prof 5 FG says no. In an Advanced suit, with advanced grenades, tanks were not ever sitting around farming a cru if I was around. You either didn't really spec AV, or you are bad. Given the way you cry, betting on number 2. You are full of **** buddy. It took two entire clips, thats 8 FG shots minimum to kill a well fitted tank in chromosome, and that's when we (we, as in people who actually specced into FG's instead of just fuckin lying about it) were having the hit detection issues on client/server sides that made half our shots either deal zero damage, or just the splash damage. Nice try Attorney, once again spewing out a handful of bullshit.
sorry bud but you now look a fool . back in chrome I used to solo sagies and surias with 1 clip of my forges , most tankers that were worth their salt back in chromo like sir meod or Jason pierson or even horizon limit will remember the pain a good forge gunner was , you my friend if you needed 8 shots were doing it wrong |
Xocoyol Zaraoul
Superior Genetics
1288
|
Posted - 2013.10.24 18:00:00 -
[47] - Quote
Atiim wrote:So I propose that we either make IAs do double damage when splitting the swarms between two targets Obvious troll is obvious.
Anywho on an unrelated thread topic, my Sag back in Chr' had an EHP of about 18-22K iirc, and that was as high as it could get. |
Sgt Kirk
SyNergy Gaming EoN.
2359
|
Posted - 2013.10.24 18:01:00 -
[48] - Quote
*Enters thread*
*Leaves thread* |
Duran Lex
Amarr Templars Amarr Empire
352
|
Posted - 2013.10.24 18:09:00 -
[49] - Quote
pegasis prime wrote:Duran Lex wrote:The Attorney General wrote:Delta 749 wrote:
And since I know its coming yes I was around in Chromo, yes I speced into AV, and you are right even at a high level you would do **** all to a tank and he could park next to a CRU or objective and farm kills is he desired
My Chromosome era prof 5 FG says no. In an Advanced suit, with advanced grenades, tanks were not ever sitting around farming a cru if I was around. You either didn't really spec AV, or you are bad. Given the way you cry, betting on number 2. You are full of **** buddy. It took two entire clips, thats 8 FG shots minimum to kill a well fitted tank in chromosome, and that's when we (we, as in people who actually specced into FG's instead of just fuckin lying about it) were having the hit detection issues on client/server sides that made half our shots either deal zero damage, or just the splash damage. Nice try Attorney, once again spewing out a handful of bullshit. sorry bud but you now look a fool . back in chrome I used to solo sagies and surias with 1 clip of my forges , most tankers that were worth their salt back in chromo like sir meod or Jason pierson or even horizon limit will remember the pain a good forge gunner was , you my friend if you needed 8 shots were doing it wrong
You provided me with a good laugh. Kudos. |
CharCharOdell
Shining Flame Amarr Empire
1274
|
Posted - 2013.10.24 18:23:00 -
[50] - Quote
Void Echo wrote:I have too much damn experience dealing with people like this.... wtf.....
*turns his head in disappointment and leaves the room*
I'm with you. I figured I'd leave a troll post and let the idiot say what's on his mind. Stupid Fu*k is stupid. |
|
CharCharOdell
Shining Flame Amarr Empire
1274
|
Posted - 2013.10.24 18:24:00 -
[51] - Quote
Duran Lex wrote:pegasis prime wrote:Duran Lex wrote:The Attorney General wrote:Delta 749 wrote:
And since I know its coming yes I was around in Chromo, yes I speced into AV, and you are right even at a high level you would do **** all to a tank and he could park next to a CRU or objective and farm kills is he desired
My Chromosome era prof 5 FG says no. In an Advanced suit, with advanced grenades, tanks were not ever sitting around farming a cru if I was around. You either didn't really spec AV, or you are bad. Given the way you cry, betting on number 2. You are full of **** buddy. It took two entire clips, thats 8 FG shots minimum to kill a well fitted tank in chromosome, and that's when we (we, as in people who actually specced into FG's instead of just fuckin lying about it) were having the hit detection issues on client/server sides that made half our shots either deal zero damage, or just the splash damage. Nice try Attorney, once again spewing out a handful of bullshit. sorry bud but you now look a fool . back in chrome I used to solo sagies and surias with 1 clip of my forges , most tankers that were worth their salt back in chromo like sir meod or Jason pierson or even horizon limit will remember the pain a good forge gunner was , you my friend if you needed 8 shots were doing it wrong You provided me with a good laugh. Kudos.
He probably shot at tanks while their hardeners were on and glowing :P **** man being silly. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3580
|
Posted - 2013.10.24 18:26:00 -
[52] - Quote
Atiim wrote:chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. You clearly weren't here for cromo tanks And I have no problem killing tanks, it just that IA swarms aren't that cost effective
Chromo tanks will be the Proto tanks of the future. Nothing wrong with that if they cost 1 Million + a pop. |
CharCharOdell
Shining Flame Amarr Empire
1274
|
Posted - 2013.10.24 18:28:00 -
[53] - Quote
Atiim wrote:Duran Lex wrote:The Attorney General wrote:Delta 749 wrote:
And since I know its coming yes I was around in Chromo, yes I speced into AV, and you are right even at a high level you would do **** all to a tank and he could park next to a CRU or objective and farm kills is he desired
My Chromosome era prof 5 FG says no. In an Advanced suit, with advanced grenades, tanks were not ever sitting around farming a cru if I was around. You either didn't really spec AV, or you are bad. Given the way you cry, betting on number 2. You are full of **** buddy. It took two entire clips, thats 8 FG shots minimum to kill a well fitted tank in chromosome, and that's when we (we, as in people who actually specced into FG's instead of just fuckin lying about it) were having the hit detection issues on client/server sides that made half our shots either deal zero damage, or just the splash damage. Nice try Attorney, once again spewing out a handful of bullshit. It's the Attorney Gnereal, what did you expect?
It wasn't that hard to make a turn run away in chrome. Me and my bro used to case them around with mlt swrm launchers. They couldn't kill the good tankers but it was pretty hilarious watching guys like Mr Zitro run fro. Two newberries using free suits. One guy should never be able to solo a tank under any circumstances. Two should make a tanker run away, and three should kill him. Killing a tank shouldn't be easy. Idc how our kdr suffers BC u only have a toxin SMG and u can't aim with AA. Or u could use the lolmando. |
Duran Lex
Amarr Templars Amarr Empire
355
|
Posted - 2013.10.24 18:37:00 -
[54] - Quote
CharCharOdell wrote:
He probably shot at tanks while their hardeners were on and glowing :P **** man being silly.
I fired at tanks that took no damage, because the server didn't detect the hit that happened client side.
So yes, the "unicorn" of an entire clip from a forge gun registering is indeed, a good laugh for me. I enjoy people talking about experiencing something that is obviously false to the experienced.
But hey, it's not like it took them an entire year to fix the problem? Right? |
Atiim
Living Like Larry Schwag
323
|
Posted - 2013.10.24 18:41:00 -
[55] - Quote
CharCharOdell wrote:Atiim wrote:Duran Lex wrote:The Attorney General wrote:Delta 749 wrote:
And since I know its coming yes I was around in Chromo, yes I speced into AV, and you are right even at a high level you would do **** all to a tank and he could park next to a CRU or objective and farm kills is he desired
My Chromosome era prof 5 FG says no. In an Advanced suit, with advanced grenades, tanks were not ever sitting around farming a cru if I was around. You either didn't really spec AV, or you are bad. Given the way you cry, betting on number 2. You are full of **** buddy. It took two entire clips, thats 8 FG shots minimum to kill a well fitted tank in chromosome, and that's when we (we, as in people who actually specced into FG's instead of just fuckin lying about it) were having the hit detection issues on client/server sides that made half our shots either deal zero damage, or just the splash damage. Nice try Attorney, once again spewing out a handful of bullshit. It's the Attorney Gnereal, what did you expect? It wasn't that hard to make a turn run away in chrome. Me and my bro used to case them around with mlt swrm launchers. They couldn't kill the good tankers but it was pretty hilarious watching guys like Mr Zitro run fro. Two newberries using free suits. One guy should never be able to solo a tank under any circumstances. Two should make a tanker run away, and three should kill him. Killing a tank shouldn't be easy. Idc how our kdr suffers BC u only have a toxin SMG and u can't aim with AA. Or u could use the lolmando.
3 AV to kill a tank? ONE TANK?
6 people for 2 Tanks ? 9 people for 3 tanks? 12 people for 4 tanks? 15 people for 5 tanks?
That adds up quickly. In fact I while back I actually made a thread about this.
That's not good reasoning.
Why should you be able to solo infantry? Because you are in a tank?
You should be weak and succeptable to AV because it's AV. THAT'S IT DOING IT'S JOB!
You clearly want tanks to be OP and without any AV resistance whatsoever. Good attempt at trying to "balance " this issue |
Atiim
Living Like Larry Schwag
323
|
Posted - 2013.10.24 18:42:00 -
[56] - Quote
True Adamance wrote:Atiim wrote:chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. You clearly weren't here for cromo tanks And I have no problem killing tanks, it just that IA swarms aren't that cost effective Chromo tanks will be the Proto tanks of the future. Nothing wrong with that if they cost 1 Million + a pop. Alright well then don't try to nerf proto AV at the same time |
Atiim
Living Like Larry Schwag
323
|
Posted - 2013.10.24 18:43:00 -
[57] - Quote
Man did anyone read the FULL OP? |
Void Echo
Blades of Dust
1927
|
Posted - 2013.10.24 18:45:00 -
[58] - Quote
Atiim wrote:CharCharOdell wrote: It wasn't that hard to make a turn run away in chrome. Me and my bro used to case them around with mlt swrm launchers. They couldn't kill the good tankers but it was pretty hilarious watching guys like Mr Zitro run fro. Two newberries using free suits. One guy should never be able to solo a tank under any circumstances. Two should make a tanker run away, and three should kill him. Killing a tank shouldn't be easy. Idc how our kdr suffers BC u only have a toxin SMG and u can't aim with AA. Or u could use the lolmando.
3 AV to kill a tank? ONE TANK? 6 people for 2 Tanks ? 9 people for 3 tanks? 12 people for 4 tanks? 15 people for 5 tanks? That adds up quickly. In fact I while back I actually made a thread about this. That's not good reasoning. Why should you be able to solo infantry? Because you are in a tank? You should be weak and succeptable to AV because it's AV. THAT'S IT DOING IT'S JOB! You clearly want tanks to be OP and without any AV resistance whatsoever. Good attempt at trying to "balance " this issue
ahem....:
3 people for one tank.
3 people take down a single tank. the same 3 people take down 2 more tanks. the same 3 people take down 4 more tanks. the same 3 people take down a full squad of tanks.
honestly the only way youd need more than 3 people dealing with us is if your too damn ******** to go after more than one target.
your making it seem like AV are too damn stupid to destroy multiple targets (which I can say for 95% of the community, that's true). |
Void Echo
Blades of Dust
1927
|
Posted - 2013.10.24 18:46:00 -
[59] - Quote
Atiim wrote:Man did anyone read the FULL OP?
don't need to, we already know you well enough to know that anything vehicle related, you sound just like djinn lukeboy... are you sure your not his alt? |
Atiim
Living Like Larry Schwag
323
|
Posted - 2013.10.24 18:47:00 -
[60] - Quote
Void Echo wrote:Atiim wrote:Man did anyone read the FULL OP? don't need to, we already know you well enough to know that anything vehicle related, you sound just like djinn lukeboy... are you sure your not his alt? WHO THE **** IS DJINN LUKEBOY?
I'm tired of being called that by people.
But seriously, READ the OP. |
|
Void Echo
Blades of Dust
1930
|
Posted - 2013.10.24 18:50:00 -
[61] - Quote
Atiim wrote:Void Echo wrote:Atiim wrote:Man did anyone read the FULL OP? don't need to, we already know you well enough to know that anything vehicle related, you sound just like djinn lukeboy... are you sure your not his alt? WHO THE **** IS DJINN LUKEBOY? I'm tired of being called that by people.
But seriously, READ the OP.
hes a dumbass that thinks he knows everything about vehicles even though hes never skilled into them nor has he ever tried to use them. he basically comes here from time to time complaining that he cant solo us with militia AV and complains that we do in fact use teamwork against him but its not the teamwork he wants us to use.
hes a giant contradiction with very little respect form the community anymore.
we say your him because.. well... your posts are exactly like his posts.
hope that answers your question. |
Atiim
Living Like Larry Schwag
323
|
Posted - 2013.10.24 18:52:00 -
[62] - Quote
Void Echo wrote:Atiim wrote:CharCharOdell wrote: It wasn't that hard to make a turn run away in chrome. Me and my bro used to case them around with mlt swrm launchers. They couldn't kill the good tankers but it was pretty hilarious watching guys like Mr Zitro run fro. Two newberries using free suits. One guy should never be able to solo a tank under any circumstances. Two should make a tanker run away, and three should kill him. Killing a tank shouldn't be easy. Idc how our kdr suffers BC u only have a toxin SMG and u can't aim with AA. Or u could use the lolmando.
3 AV to kill a tank? ONE TANK? 6 people for 2 Tanks ? 9 people for 3 tanks? 12 people for 4 tanks? 15 people for 5 tanks? That adds up quickly. In fact I while back I actually made a thread about this. That's not good reasoning. Why should you be able to solo infantry? Because you are in a tank? You should be weak and succeptable to AV because it's AV. THAT'S IT DOING IT'S JOB! You clearly want tanks to be OP and without any AV resistance whatsoever. Good attempt at trying to "balance " this issue ahem....: 3 people for one tank. 3 people take down a single tank. the same 3 people take down 2 more tanks. the same 3 people take down 4 more tanks. the same 3 people take down a full squad of tanks. honestly the only way youd need more than 3 people dealing with us is if your too damn ******** to go after more than one target. your making it seem like AV are too damn stupid to destroy multiple targets (which I can say for 95% of the community, that's true). This is assuming that you don't get gunned down in the process by enemy infantry or killed by the other tanks. i can't go into my redzone and do it because that's not effective, and swarms just crash into a wall at long range. This also assumes that the tanks would just sit there and take the punishment.
And don't sell me that BS about being able to defend against 16 people with an SMG
And why should you be able to solo me instead? |
Void Echo
Blades of Dust
1930
|
Posted - 2013.10.24 18:54:00 -
[63] - Quote
Atiim wrote:Void Echo wrote:Atiim wrote:CharCharOdell wrote: It wasn't that hard to make a turn run away in chrome. Me and my bro used to case them around with mlt swrm launchers. They couldn't kill the good tankers but it was pretty hilarious watching guys like Mr Zitro run fro. Two newberries using free suits. One guy should never be able to solo a tank under any circumstances. Two should make a tanker run away, and three should kill him. Killing a tank shouldn't be easy. Idc how our kdr suffers BC u only have a toxin SMG and u can't aim with AA. Or u could use the lolmando.
3 AV to kill a tank? ONE TANK? 6 people for 2 Tanks ? 9 people for 3 tanks? 12 people for 4 tanks? 15 people for 5 tanks? That adds up quickly. In fact I while back I actually made a thread about this. That's not good reasoning. Why should you be able to solo infantry? Because you are in a tank? You should be weak and succeptable to AV because it's AV. THAT'S IT DOING IT'S JOB! You clearly want tanks to be OP and without any AV resistance whatsoever. Good attempt at trying to "balance " this issue ahem....: 3 people for one tank. 3 people take down a single tank. the same 3 people take down 2 more tanks. the same 3 people take down 4 more tanks. the same 3 people take down a full squad of tanks. honestly the only way youd need more than 3 people dealing with us is if your too damn ******** to go after more than one target. your making it seem like AV are too damn stupid to destroy multiple targets (which I can say for 95% of the community, that's true). This is assuming that you don't get gunned down in the process by enemy infantry or killed by the other tanks. i can't go into my redzone and do it because that's not effective, and swarms just crash into a wall at long range. This also assumes that the tanks would just sit there and take the punishment. And don't sell me that BS about being able to defend against 16 people with an SMG And why should you be able to solo me instead?
I just came here to point out a very obvious flaw in your statement, im not here to argue with you on what is logic and what is biased balance. im done arguing about that with biased people like you... from now on im just going to tell you where your statements are flawed.
il only get into debates with people who actually show intelligence here. you do not qualify. |
Atiim
Living Like Larry Schwag
323
|
Posted - 2013.10.24 19:51:00 -
[64] - Quote
Void Echo wrote:Atiim wrote:Void Echo wrote:Atiim wrote:Man did anyone read the FULL OP? don't need to, we already know you well enough to know that anything vehicle related, you sound just like djinn lukeboy... are you sure your not his alt? WHO THE **** IS DJINN LUKEBOY? I'm tired of being called that by people.
But seriously, READ the OP. hes a dumbass that thinks he knows everything about vehicles even though hes never skilled into them nor has he ever tried to use them. he basically comes here from time to time complaining that he cant solo us with militia AV and complains that we do in fact use teamwork against him but its not the teamwork he wants us to use. hes a giant contradiction with very little respect form the community anymore. we say your him because.. well... your posts are exactly like his posts. hope that answers your question. Well, I'd say I have much insight on the matter, considering that i also use tanks
I use PRO AV. None of that MLT/STD garbage
And all I said in the OP was that I want IA Swarms to be useful or have a price reduction. READ THE OP! |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3581
|
Posted - 2013.10.24 19:53:00 -
[65] - Quote
Atiim wrote:Void Echo wrote:Atiim wrote:Void Echo wrote:Atiim wrote:Man did anyone read the FULL OP? don't need to, we already know you well enough to know that anything vehicle related, you sound just like djinn lukeboy... are you sure your not his alt? WHO THE **** IS DJINN LUKEBOY? I'm tired of being called that by people.
But seriously, READ the OP. hes a dumbass that thinks he knows everything about vehicles even though hes never skilled into them nor has he ever tried to use them. he basically comes here from time to time complaining that he cant solo us with militia AV and complains that we do in fact use teamwork against him but its not the teamwork he wants us to use. hes a giant contradiction with very little respect form the community anymore. we say your him because.. well... your posts are exactly like his posts. hope that answers your question. Well, I'd say I have much insight on the matter, considering that i also use tanks I use PRO AV. None of that MLT/STD garbage And all I said in the OP was that I want IA Swarms to be useful or have a price reduction. READ THE OP! They don't need to be better though, they are plenty effective. |
Atiim
Living Like Larry Schwag
323
|
Posted - 2013.10.24 19:56:00 -
[66] - Quote
Void Echo wrote:Atiim wrote:Void Echo wrote:Atiim wrote:CharCharOdell wrote: It wasn't that hard to make a turn run away in chrome. Me and my bro used to case them around with mlt swrm launchers. They couldn't kill the good tankers but it was pretty hilarious watching guys like Mr Zitro run fro. Two newberries using free suits. One guy should never be able to solo a tank under any circumstances. Two should make a tanker run away, and three should kill him. Killing a tank shouldn't be easy. Idc how our kdr suffers BC u only have a toxin SMG and u can't aim with AA. Or u could use the lolmando.
3 AV to kill a tank? ONE TANK? 6 people for 2 Tanks ? 9 people for 3 tanks? 12 people for 4 tanks? 15 people for 5 tanks? That adds up quickly. In fact I while back I actually made a thread about this. That's not good reasoning. Why should you be able to solo infantry? Because you are in a tank? You should be weak and succeptable to AV because it's AV. THAT'S IT DOING IT'S JOB! You clearly want tanks to be OP and without any AV resistance whatsoever. Good attempt at trying to "balance " this issue ahem....: 3 people for one tank. 3 people take down a single tank. the same 3 people take down 2 more tanks. the same 3 people take down 4 more tanks. the same 3 people take down a full squad of tanks. honestly the only way youd need more than 3 people dealing with us is if your too damn ******** to go after more than one target. your making it seem like AV are too damn stupid to destroy multiple targets (which I can say for 95% of the community, that's true). This is assuming that you don't get gunned down in the process by enemy infantry or killed by the other tanks. i can't go into my redzone and do it because that's not effective, and swarms just crash into a wall at long range. This also assumes that the tanks would just sit there and take the punishment. And don't sell me that BS about being able to defend against 16 people with an SMG And why should you be able to solo me instead? I just came here to point out a very obvious flaw in your statement, im not here to argue with you on what is logic and what is biased balance. im done arguing about that with biased people like you... from now on im just going to tell you where your statements are flawed. il only get into debates with people who actually show intelligence here. you do not qualify. And you aren't biased?
You've yet to put my logic to work, and you just say, "STFU you aren't a tanker" because I side with AV.
And now you call me biased? Take a good look at yourself in the mirror dude. |
chase rowland
The Enclave Syndicate Dark Taboo
42
|
Posted - 2013.10.24 20:00:00 -
[67] - Quote
hes saying learn what its like on both sides instead of being a **** and trying to nerf one till its extinct. in other words
stop being narrow minded |
Atiim
Living Like Larry Schwag
323
|
Posted - 2013.10.24 20:01:00 -
[68] - Quote
True Adamance wrote:Atiim wrote:Void Echo wrote:Atiim wrote:Void Echo wrote: don't need to, we already know you well enough to know that anything vehicle related, you sound just like djinn lukeboy... are you sure your not his alt?
WHO THE **** IS DJINN LUKEBOY? I'm tired of being called that by people.
But seriously, READ the OP. hes a dumbass that thinks he knows everything about vehicles even though hes never skilled into them nor has he ever tried to use them. he basically comes here from time to time complaining that he cant solo us with militia AV and complains that we do in fact use teamwork against him but its not the teamwork he wants us to use. hes a giant contradiction with very little respect form the community anymore. we say your him because.. well... your posts are exactly like his posts. hope that answers your question. Well, I'd say I have much insight on the matter, considering that i also use tanks I use PRO AV. None of that MLT/STD garbage And all I said in the OP was that I want IA Swarms to be useful or have a price reduction. READ THE OP! They don't need to be better though, they are plenty effective.
Let's see here:
THe Ishokune Assualt Swarm Launcher fires 6 swarms. And splits the swarms between two targets.
That means that it is firing 3 basic swarms at each vehicle. I think it could use an extra swarm or two.
OR! We could go with the better idea and REDUCE THE COST! |
Soldiersaint
Deepspace Digital
482
|
Posted - 2013.10.24 20:07:00 -
[69] - Quote
The ishukone swarm really does need a price debuff. its not even better than the wiyrkomi swarm launcher. |
Atiim
Living Like Larry Schwag
340
|
Posted - 2013.10.24 20:09:00 -
[70] - Quote
chase rowland wrote: hes saying learn what its like on both sides instead of being a **** and trying to nerf one till its extinct. in other words
stop being narrow minded
Atiim wrote: I don't want tanks to be paper
I don't want tanks to be god
But if you would salt that popcorn...
I've seen both sides of my swarms through my madrugar, and my only problem is that people wan't the PRO AV balanced to match the soon to be basic tanks.
If STD Tanks>PRO AV
then ADV and PRO tanks will roflstomp everything with no resistance whatsoever.
Tanks should either get a buff, or AV should get a nerf
NOT BOTH! |
|
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3581
|
Posted - 2013.10.24 20:19:00 -
[71] - Quote
Except we know that STD and ADV (aka Enforcers) are not > than PRO AV. Do not tell some of the best tankers and dropshipper in the game this is not the case (note I am not one of those vehicle users, not by a long shot).
Chromo Tanks however and I remember them very well, were not IMO unbalanced, as back them I was dedicated AV infantry on my "now alt".
If PRO AV in Uprising went up against them today I would think it would be a nice balance.
Maddy- 200K ISK
Vayu- 1.2KK ISK
Surya- Possibly 2KK ISK
Not including guns and such is a worth while investment to gain that power, not to mention the inevitable loss when AV takes that away from you.
2KK + Turret+ Modules = What I think a Chromo Tank is worth, now knowing that can be taken down by 3 AVer and or another tank is acceptable I believe. Chromo Tanks were hard as nails, not impossible to kill, not god mode. Just a tough fight. |
Atiim
Living Like Larry Schwag
340
|
Posted - 2013.10.24 20:26:00 -
[72] - Quote
True Adamance wrote:Except we know that STD and ADV (aka Enforcers) are not > than PRO AV. Do not tell some of the best tankers and dropshipper in the game this is not the case (note I am not one of those vehicle users, not by a long shot).
Chromo Tanks however and I remember them very well, were not IMO unbalanced, as back them I was dedicated AV infantry on my "now alt".
If PRO AV in Uprising went up against them today I would think it would be a nice balance. I said soon to be STD tanks
Reading comprehension: 4.3 (Slipping) |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3581
|
Posted - 2013.10.24 20:28:00 -
[73] - Quote
Atiim wrote:True Adamance wrote:Except we know that STD and ADV (aka Enforcers) are not > than PRO AV. Do not tell some of the best tankers and dropshipper in the game this is not the case (note I am not one of those vehicle users, not by a long shot).
Chromo Tanks however and I remember them very well, were not IMO unbalanced, as back them I was dedicated AV infantry on my "now alt".
If PRO AV in Uprising went up against them today I would think it would be a nice balance. I said soon to be STD tanks Reading comprehension: 4.3 (Slipping) As I believe PRO Tanks should be brought in to match PRO AV. |
Atiim
Living Like Larry Schwag
340
|
Posted - 2013.10.24 20:30:00 -
[74] - Quote
True Adamance wrote:Atiim wrote:True Adamance wrote:Except we know that STD and ADV (aka Enforcers) are not > than PRO AV. Do not tell some of the best tankers and dropshipper in the game this is not the case (note I am not one of those vehicle users, not by a long shot).
Chromo Tanks however and I remember them very well, were not IMO unbalanced, as back them I was dedicated AV infantry on my "now alt".
If PRO AV in Uprising went up against them today I would think it would be a nice balance. I said soon to be STD tanks Reading comprehension: 4.3 (Slipping) As I believe PRO Tanks should be brought in to match PRO AV. Yeah, but not everyone seems to realize this. |
Hunter Junko
Zanzibar Concept
198
|
Posted - 2013.10.24 20:32:00 -
[75] - Quote
i'll just leave this here :]
http://www.youtube.com/watch?v=0MRmxfLuNto |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3582
|
Posted - 2013.10.24 20:33:00 -
[76] - Quote
Atiim wrote:True Adamance wrote:Atiim wrote:True Adamance wrote:Except we know that STD and ADV (aka Enforcers) are not > than PRO AV. Do not tell some of the best tankers and dropshipper in the game this is not the case (note I am not one of those vehicle users, not by a long shot).
Chromo Tanks however and I remember them very well, were not IMO unbalanced, as back them I was dedicated AV infantry on my "now alt".
If PRO AV in Uprising went up against them today I would think it would be a nice balance. I said soon to be STD tanks Reading comprehension: 4.3 (Slipping) As I believe PRO Tanks should be brought in to match PRO AV. Yeah, but not everyone seems to realize this. Okay but here is where you will not like what I have to say.
STD AV matches and beats down STD tanks but not that easily. It owns ADV Tanks too, since they were poorly thought out, but ADV AV matches ADV Tanks.
PRO AV is tough it easily outclasses anything we have now, but as with the STD tier it should not easily beat down a proto tank. |
Soldiersaint
Deepspace Digital
484
|
Posted - 2013.10.24 20:36:00 -
[77] - Quote
I would take the ops side. But you have to understand something. One av even if its pro should not be able to solo a tank unless its a milita variant. In order to defeat a tank you must have a hanfull of people with av. |
Atiim
Living Like Larry Schwag
341
|
Posted - 2013.10.25 01:21:00 -
[78] - Quote
Soldiersaint wrote:I would take the ops side. But you have to understand something. One av even if its pro should not be able to solo a tank unless its a milita variant. In order to defeat a tank you must have a hanfull of people with av. You have to understand something, a handful of people with AV per tank adds up quickly...
Very quickly.... |
chase rowland
The Enclave Syndicate Dark Taboo
44
|
Posted - 2013.10.25 13:11:00 -
[79] - Quote
Atiim wrote:Soldiersaint wrote:I would take the ops side. But you have to understand something. One av even if its pro should not be able to solo a tank unless its a milita variant. In order to defeat a tank you must have a hanfull of people with av. You have to understand something, a handful of people with AV per tank adds up quickly... Very quickly.... all it takes is 1 right now. i remember squading up with 2 others and hunting tanks in a LAV. we were unstoppable. if we saw a tank we drive up to it and chunk our nades. never even had to use a swarm. the only time we did was when we saw 3 tanks but we still won. all you need is coordination. |
calisk galern
BurgezzE.T.F Public Disorder.
1142
|
Posted - 2013.10.25 13:12:00 -
[80] - Quote
don't bother after the next swarm launcher nerf swarms will be rarer then nova knives on the battle field, only way to make use of them now would be to have 3 guys in a proto lav run up to the tank and jump him drive by style....useful weapon indeed.... |
|
Rynoceros
Rise Of Old Dudes
1106
|
Posted - 2013.10.25 13:22:00 -
[81] - Quote
Every time you suit up with a slow *** Swarm Launcher, you are almost certainly guaranteed death from infantry fire.
Get Proto AV Grenades. Look them in the eyes when you tell them to eat ****.
Then, turn and shoot his support in the ******* face. |
Atiim
Living Like Larry Schwag
423
|
Posted - 2013.10.28 13:05:00 -
[82] - Quote
Rynoceros wrote:Every time you suit up with a slow *** Swarm Launcher, you are almost certainly guaranteed death from infantry fire.
Get Proto AV Grenades. Look them in the eyes when you tell them to eat ****.
Then, turn and shoot his support in the ******* face. Good **** bro....
Good ****.. |
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