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Atiim
Living Like Larry Schwag
321
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Posted - 2013.10.24 13:38:00 -
[1] - Quote
Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis |
Atiim
Living Like Larry Schwag
321
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Posted - 2013.10.24 13:48:00 -
[2] - Quote
chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. You clearly weren't here for cromo tanks |
Atiim
Living Like Larry Schwag
321
|
Posted - 2013.10.24 14:06:00 -
[3] - Quote
Lorhak Gannarsein wrote:Atiim wrote:chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. You clearly weren't here for cromo tanks And I have no problem killing tanks, it just that IA swarms aren't that cost effective You clearly weren't specced into AV during Chromo. Your right, I wasn't. But I am now. |
Atiim
Living Like Larry Schwag
322
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Posted - 2013.10.24 14:44:00 -
[4] - Quote
chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. Hey I have an Idea!
Why don't we stop bringing out 2 Million dollar tanks and just use cheap 400k tanks like me!
But seriously, don't bring out your most expensive crap in PUBs |
Atiim
Living Like Larry Schwag
322
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Posted - 2013.10.24 14:46:00 -
[5] - Quote
The Attorney General wrote:Best. Scrub post. Ever. Me wanting to make something cost effective has absolutely what to do with wether or not I'm a scrub?
SMH dude. |
Atiim
Living Like Larry Schwag
322
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Posted - 2013.10.24 15:41:00 -
[6] - Quote
pegasis prime wrote:Atiim wrote:chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. Hey I have an Idea! Why don't we stop bringing out 2 Million dollar tanks and just use cheap 400k tanks like me! But seriously, don't bring out your most expensive crap in PUBs I have hylighted your last statment on a thread whare you are asking for a price reduction because they are not cost effective in pubs. Wow you really do suffer from some form of mental retardation. I'm asking for a price reduction or buff because their is no incentive to use them, even in PC.
At least tanks have a reason to use their most expensive crap. Not a good one but it's still a reason. |
Atiim
Living Like Larry Schwag
323
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Posted - 2013.10.24 17:19:00 -
[7] - Quote
Duran Lex wrote:The Attorney General wrote:Delta 749 wrote:
And since I know its coming yes I was around in Chromo, yes I speced into AV, and you are right even at a high level you would do **** all to a tank and he could park next to a CRU or objective and farm kills is he desired
My Chromosome era prof 5 FG says no. In an Advanced suit, with advanced grenades, tanks were not ever sitting around farming a cru if I was around. You either didn't really spec AV, or you are bad. Given the way you cry, betting on number 2. You are full of **** buddy. It took two entire clips, thats 8 FG shots minimum to kill a well fitted tank in chromosome, and that's when we (we, as in people who actually specced into FG's instead of just fuckin lying about it) were having the hit detection issues on client/server sides that made half our shots either deal zero damage, or just the splash damage. Nice try Attorney, once again spewing out a handful of bullshit. It's the Attorney Gnereal, what did you expect? |
Atiim
Living Like Larry Schwag
323
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Posted - 2013.10.24 17:58:00 -
[8] - Quote
chase rowland wrote:Atiim wrote:chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. You clearly weren't here for cromo tanks And I have no problem killing tanks, it just that IA swarms aren't that cost effective this isnt chromo. in chromo, nobody had AV. thats why they were such a nightmare. back then if each team had a tanker however, they would just try and rail eachother. no harm done to the scrubs. now its every tanker sticks to the redline or you deal with a railgunner, tower forger, swarmer, AV grenader, proximity mine and RE stacker, avoiding the stupid blueberry that thinks he can blow up the mcc with a small blaster turret, someone stealing your tank, multiple instalations with op AI, murder taxi suicide AV drivers, other tankers, the RDV blowing up your tank, the terrain glitch that blows up you tank, and dropships. all you have to deal with is the newberry toting a AR or a militia sniper. tanking is really hard and thats why its fun. dont make it impossible. Yeah I was a n00berry back then in chromo. I had no Idea what anything was.
And those chromo tanks did so much damage that I'd consider AV a CORE SKILL!
Karma's a ***** isn't it?
I am very aware of the problems tankers and pilots have, because I am one myself. This thread has nothing to do with tanks getting nerfed or me not being able to take out tanks. It's about the IA Swarms being cost effective.
And infantry have many problems, such as blueberries blowing my cover, AR and SCR buttplugging if your not careful, idoits jumping in front of me when I'm use my freedom MDs, the sprinting glitch, and many more.
Before we start pissing on eachother, maybe we should take the time to read the OP. |
Atiim
Living Like Larry Schwag
323
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Posted - 2013.10.24 18:41:00 -
[9] - Quote
CharCharOdell wrote:Atiim wrote:Duran Lex wrote:The Attorney General wrote:Delta 749 wrote:
And since I know its coming yes I was around in Chromo, yes I speced into AV, and you are right even at a high level you would do **** all to a tank and he could park next to a CRU or objective and farm kills is he desired
My Chromosome era prof 5 FG says no. In an Advanced suit, with advanced grenades, tanks were not ever sitting around farming a cru if I was around. You either didn't really spec AV, or you are bad. Given the way you cry, betting on number 2. You are full of **** buddy. It took two entire clips, thats 8 FG shots minimum to kill a well fitted tank in chromosome, and that's when we (we, as in people who actually specced into FG's instead of just fuckin lying about it) were having the hit detection issues on client/server sides that made half our shots either deal zero damage, or just the splash damage. Nice try Attorney, once again spewing out a handful of bullshit. It's the Attorney Gnereal, what did you expect? It wasn't that hard to make a turn run away in chrome. Me and my bro used to case them around with mlt swrm launchers. They couldn't kill the good tankers but it was pretty hilarious watching guys like Mr Zitro run fro. Two newberries using free suits. One guy should never be able to solo a tank under any circumstances. Two should make a tanker run away, and three should kill him. Killing a tank shouldn't be easy. Idc how our kdr suffers BC u only have a toxin SMG and u can't aim with AA. Or u could use the lolmando.
3 AV to kill a tank? ONE TANK?
6 people for 2 Tanks ? 9 people for 3 tanks? 12 people for 4 tanks? 15 people for 5 tanks?
That adds up quickly. In fact I while back I actually made a thread about this.
That's not good reasoning.
Why should you be able to solo infantry? Because you are in a tank?
You should be weak and succeptable to AV because it's AV. THAT'S IT DOING IT'S JOB!
You clearly want tanks to be OP and without any AV resistance whatsoever. Good attempt at trying to "balance " this issue |
Atiim
Living Like Larry Schwag
323
|
Posted - 2013.10.24 18:42:00 -
[10] - Quote
True Adamance wrote:Atiim wrote:chase rowland wrote:Atiim wrote:Ok, so I've noticed that the Wiyrkomi Swarm Launchers do the exact same damage to targets as the IA Swarm Launcher, yet the IA variant costs nearly 3x as much.
And yeah the IA variant can lock on to two targets at the same time, but the damage is completely halved between the two targets.
So I propose that we either make IAs do double damage when splitting the swarms between two targets, or make the IA variant as cheap as the Wiyrkomis i have an idea! how about we make swarms cost as much as my 2 mill tank and make the SP costs 10 mill to unlock it! its meant to supress. if you cant kill tanks in the ****** status that they are currently in, then you really are as crazy as you sound. sorry to break the news to you but swarms have been OP since the darks ages of the murder taxi. You clearly weren't here for cromo tanks And I have no problem killing tanks, it just that IA swarms aren't that cost effective Chromo tanks will be the Proto tanks of the future. Nothing wrong with that if they cost 1 Million + a pop. Alright well then don't try to nerf proto AV at the same time |
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Atiim
Living Like Larry Schwag
323
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Posted - 2013.10.24 18:43:00 -
[11] - Quote
Man did anyone read the FULL OP? |
Atiim
Living Like Larry Schwag
323
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Posted - 2013.10.24 18:47:00 -
[12] - Quote
Void Echo wrote:Atiim wrote:Man did anyone read the FULL OP? don't need to, we already know you well enough to know that anything vehicle related, you sound just like djinn lukeboy... are you sure your not his alt? WHO THE **** IS DJINN LUKEBOY?
I'm tired of being called that by people.
But seriously, READ the OP. |
Atiim
Living Like Larry Schwag
323
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Posted - 2013.10.24 18:52:00 -
[13] - Quote
Void Echo wrote:Atiim wrote:CharCharOdell wrote: It wasn't that hard to make a turn run away in chrome. Me and my bro used to case them around with mlt swrm launchers. They couldn't kill the good tankers but it was pretty hilarious watching guys like Mr Zitro run fro. Two newberries using free suits. One guy should never be able to solo a tank under any circumstances. Two should make a tanker run away, and three should kill him. Killing a tank shouldn't be easy. Idc how our kdr suffers BC u only have a toxin SMG and u can't aim with AA. Or u could use the lolmando.
3 AV to kill a tank? ONE TANK? 6 people for 2 Tanks ? 9 people for 3 tanks? 12 people for 4 tanks? 15 people for 5 tanks? That adds up quickly. In fact I while back I actually made a thread about this. That's not good reasoning. Why should you be able to solo infantry? Because you are in a tank? You should be weak and succeptable to AV because it's AV. THAT'S IT DOING IT'S JOB! You clearly want tanks to be OP and without any AV resistance whatsoever. Good attempt at trying to "balance " this issue ahem....: 3 people for one tank. 3 people take down a single tank. the same 3 people take down 2 more tanks. the same 3 people take down 4 more tanks. the same 3 people take down a full squad of tanks. honestly the only way youd need more than 3 people dealing with us is if your too damn ******** to go after more than one target. your making it seem like AV are too damn stupid to destroy multiple targets (which I can say for 95% of the community, that's true). This is assuming that you don't get gunned down in the process by enemy infantry or killed by the other tanks. i can't go into my redzone and do it because that's not effective, and swarms just crash into a wall at long range. This also assumes that the tanks would just sit there and take the punishment.
And don't sell me that BS about being able to defend against 16 people with an SMG
And why should you be able to solo me instead? |
Atiim
Living Like Larry Schwag
323
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Posted - 2013.10.24 19:51:00 -
[14] - Quote
Void Echo wrote:Atiim wrote:Void Echo wrote:Atiim wrote:Man did anyone read the FULL OP? don't need to, we already know you well enough to know that anything vehicle related, you sound just like djinn lukeboy... are you sure your not his alt? WHO THE **** IS DJINN LUKEBOY? I'm tired of being called that by people.
But seriously, READ the OP. hes a dumbass that thinks he knows everything about vehicles even though hes never skilled into them nor has he ever tried to use them. he basically comes here from time to time complaining that he cant solo us with militia AV and complains that we do in fact use teamwork against him but its not the teamwork he wants us to use. hes a giant contradiction with very little respect form the community anymore. we say your him because.. well... your posts are exactly like his posts. hope that answers your question. Well, I'd say I have much insight on the matter, considering that i also use tanks
I use PRO AV. None of that MLT/STD garbage
And all I said in the OP was that I want IA Swarms to be useful or have a price reduction. READ THE OP! |
Atiim
Living Like Larry Schwag
323
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Posted - 2013.10.24 19:56:00 -
[15] - Quote
Void Echo wrote:Atiim wrote:Void Echo wrote:Atiim wrote:CharCharOdell wrote: It wasn't that hard to make a turn run away in chrome. Me and my bro used to case them around with mlt swrm launchers. They couldn't kill the good tankers but it was pretty hilarious watching guys like Mr Zitro run fro. Two newberries using free suits. One guy should never be able to solo a tank under any circumstances. Two should make a tanker run away, and three should kill him. Killing a tank shouldn't be easy. Idc how our kdr suffers BC u only have a toxin SMG and u can't aim with AA. Or u could use the lolmando.
3 AV to kill a tank? ONE TANK? 6 people for 2 Tanks ? 9 people for 3 tanks? 12 people for 4 tanks? 15 people for 5 tanks? That adds up quickly. In fact I while back I actually made a thread about this. That's not good reasoning. Why should you be able to solo infantry? Because you are in a tank? You should be weak and succeptable to AV because it's AV. THAT'S IT DOING IT'S JOB! You clearly want tanks to be OP and without any AV resistance whatsoever. Good attempt at trying to "balance " this issue ahem....: 3 people for one tank. 3 people take down a single tank. the same 3 people take down 2 more tanks. the same 3 people take down 4 more tanks. the same 3 people take down a full squad of tanks. honestly the only way youd need more than 3 people dealing with us is if your too damn ******** to go after more than one target. your making it seem like AV are too damn stupid to destroy multiple targets (which I can say for 95% of the community, that's true). This is assuming that you don't get gunned down in the process by enemy infantry or killed by the other tanks. i can't go into my redzone and do it because that's not effective, and swarms just crash into a wall at long range. This also assumes that the tanks would just sit there and take the punishment. And don't sell me that BS about being able to defend against 16 people with an SMG And why should you be able to solo me instead? I just came here to point out a very obvious flaw in your statement, im not here to argue with you on what is logic and what is biased balance. im done arguing about that with biased people like you... from now on im just going to tell you where your statements are flawed. il only get into debates with people who actually show intelligence here. you do not qualify. And you aren't biased?
You've yet to put my logic to work, and you just say, "STFU you aren't a tanker" because I side with AV.
And now you call me biased? Take a good look at yourself in the mirror dude. |
Atiim
Living Like Larry Schwag
323
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Posted - 2013.10.24 20:01:00 -
[16] - Quote
True Adamance wrote:Atiim wrote:Void Echo wrote:Atiim wrote:Void Echo wrote: don't need to, we already know you well enough to know that anything vehicle related, you sound just like djinn lukeboy... are you sure your not his alt?
WHO THE **** IS DJINN LUKEBOY? I'm tired of being called that by people.
But seriously, READ the OP. hes a dumbass that thinks he knows everything about vehicles even though hes never skilled into them nor has he ever tried to use them. he basically comes here from time to time complaining that he cant solo us with militia AV and complains that we do in fact use teamwork against him but its not the teamwork he wants us to use. hes a giant contradiction with very little respect form the community anymore. we say your him because.. well... your posts are exactly like his posts. hope that answers your question. Well, I'd say I have much insight on the matter, considering that i also use tanks I use PRO AV. None of that MLT/STD garbage And all I said in the OP was that I want IA Swarms to be useful or have a price reduction. READ THE OP! They don't need to be better though, they are plenty effective.
Let's see here:
THe Ishokune Assualt Swarm Launcher fires 6 swarms. And splits the swarms between two targets.
That means that it is firing 3 basic swarms at each vehicle. I think it could use an extra swarm or two.
OR! We could go with the better idea and REDUCE THE COST! |
Atiim
Living Like Larry Schwag
340
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Posted - 2013.10.24 20:09:00 -
[17] - Quote
chase rowland wrote: hes saying learn what its like on both sides instead of being a **** and trying to nerf one till its extinct. in other words
stop being narrow minded
Atiim wrote: I don't want tanks to be paper
I don't want tanks to be god
But if you would salt that popcorn...
I've seen both sides of my swarms through my madrugar, and my only problem is that people wan't the PRO AV balanced to match the soon to be basic tanks.
If STD Tanks>PRO AV
then ADV and PRO tanks will roflstomp everything with no resistance whatsoever.
Tanks should either get a buff, or AV should get a nerf
NOT BOTH! |
Atiim
Living Like Larry Schwag
340
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Posted - 2013.10.24 20:26:00 -
[18] - Quote
True Adamance wrote:Except we know that STD and ADV (aka Enforcers) are not > than PRO AV. Do not tell some of the best tankers and dropshipper in the game this is not the case (note I am not one of those vehicle users, not by a long shot).
Chromo Tanks however and I remember them very well, were not IMO unbalanced, as back them I was dedicated AV infantry on my "now alt".
If PRO AV in Uprising went up against them today I would think it would be a nice balance. I said soon to be STD tanks
Reading comprehension: 4.3 (Slipping) |
Atiim
Living Like Larry Schwag
340
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Posted - 2013.10.24 20:30:00 -
[19] - Quote
True Adamance wrote:Atiim wrote:True Adamance wrote:Except we know that STD and ADV (aka Enforcers) are not > than PRO AV. Do not tell some of the best tankers and dropshipper in the game this is not the case (note I am not one of those vehicle users, not by a long shot).
Chromo Tanks however and I remember them very well, were not IMO unbalanced, as back them I was dedicated AV infantry on my "now alt".
If PRO AV in Uprising went up against them today I would think it would be a nice balance. I said soon to be STD tanks Reading comprehension: 4.3 (Slipping) As I believe PRO Tanks should be brought in to match PRO AV. Yeah, but not everyone seems to realize this. |
Atiim
Living Like Larry Schwag
341
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Posted - 2013.10.25 01:21:00 -
[20] - Quote
Soldiersaint wrote:I would take the ops side. But you have to understand something. One av even if its pro should not be able to solo a tank unless its a milita variant. In order to defeat a tank you must have a hanfull of people with av. You have to understand something, a handful of people with AV per tank adds up quickly...
Very quickly.... |
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Atiim
Living Like Larry Schwag
423
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Posted - 2013.10.28 13:05:00 -
[21] - Quote
Rynoceros wrote:Every time you suit up with a slow *** Swarm Launcher, you are almost certainly guaranteed death from infantry fire.
Get Proto AV Grenades. Look them in the eyes when you tell them to eat ****.
Then, turn and shoot his support in the ******* face. Good **** bro....
Good ****.. |
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