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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Maken Tosch
DUST University Ivy League
4677
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Posted - 2013.10.22 17:33:00 -
[91] - Quote
Bethhy wrote:With the amount of active players DUST has and the potential amount they could... The BPO numbers arent that staggering... and should be a commodity traded freely from players...
It will be much like EVE online with tech 2 BPO's that are no longer available to get... They are extremely limited and worth alot.
Most of the players who own the blueprint's still are ISK positive running full proto suit's and have hundreads of millions of isk stocked up...
The value of the BPO's will eventually far exceed what the value of the actual item lost thousands of time.
In that case, almost no one who owns the BPOs in Dust will sell them except for the excess. Once the excess becomes evenly distributed throughout the economy, all owners will hold onto their only copy for the rest of their lives because it helps them make more ISK faster.
Tell me, which choice would you pick?
A) Sell the BPO for 500 million ISK a piece.
B) Keep the BPO and rack up to billions of ISK more in savings for the rest of your character's life?
It's a no-brainer. |
Anarchide
Greedy Bastards
1267
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Posted - 2013.10.22 17:36:00 -
[92] - Quote
========================VOTE===========================
OFFICIAL VOTE #1 = In favor of letting players freely trade their BPOs with other players once the secondary market arrives. |
Bethhy
Ancient Exiles
213
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Posted - 2013.10.22 17:48:00 -
[93] - Quote
Maken Tosch wrote:Bethhy wrote:With the amount of active players DUST has and the potential amount they could... The BPO numbers arent that staggering... and should be a commodity traded freely from players...
It will be much like EVE online with tech 2 BPO's that are no longer available to get... They are extremely limited and worth alot.
Most of the players who own the blueprint's still are ISK positive running full proto suit's and have hundreads of millions of isk stocked up...
The value of the BPO's will eventually far exceed what the value of the actual item lost thousands of time. In that case, almost no one who owns the BPOs in Dust will sell them except for the excess. Once the excess becomes evenly distributed throughout the economy, all owners will hold onto their only copy for the rest of their lives because it helps them make more ISK faster. Tell me, which choice would you pick? A) Sell the BPO for 500 million ISK a piece. B) Keep the BPO and rack up to billions of ISK more in savings for the rest of your character's life? It's a no-brainer.
Not a lot of players I know even use them... its more a novelty item... Some suit's are usable without skills so they give an automatic benefit worth keeping. (Exception LAV BPO's)
But otherwise free suit's are free suit's... You would have to limit the amount of Militia suit's you would get also to eliminate that idea of running a free suit for profit.
I have been isk positive in Proto since beta.. only reason i needed a BPO was because i couldn't fit a good sidearm.
The BPO's in beta where rewarding... and even competitive.. Now when on even playing ability there is a drastic difference from BPO to proto.. Other then a select group running BPO's, it isn't really worth it.
Why i would sell a majority of them. And the rest would collect dust bearing no relevance to DUST. |
Hellkeizer
The Avutora Complex
164
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Posted - 2013.10.22 17:50:00 -
[94] - Quote
Maken Tosch wrote:Hellkeizer wrote:Maken Tosch wrote:=======REMINDER===== You need to click the "like" button on the two official replies for your vote to count. ===================== If it's an unofficial vote why bother liking for a vote to count? It will count within the context of this thread. But primarily it's to help grab CCP's attention. It worked before when CCP announced they were making changes to the weekly SP cap way back during the beta days. It should work once more for an issue that is very important to us right now. EDIT: I changed the title of the thread to reduce confusion. Thank you for bring this to my attention. Sure thing and sorry if it seemed snobbish |
First Prophet
Unkn0wn Killers
1308
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Posted - 2013.10.22 18:16:00 -
[95] - Quote
Nice like farm. |
OZAROW
WarRavens League of Infamy
928
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Posted - 2013.10.22 19:31:00 -
[96] - Quote
Maken Tosch wrote:========================VOTE===========================
OFFICIAL VOTE #1 = In favor of letting players freely trade their BPOs with other players once the secondary market arrives. I have 8 of the same things and only need one, nice to give to my other toons an also noobs |
Nirwanda Vaughns
Molon Labe. RISE of LEGION
119
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Posted - 2013.10.22 20:16:00 -
[97] - Quote
I have posted my ideas about bpos several times and i think its a good solution to solving both the 'bad for economy' issue and the trading issue.
simply tie in BPOs with the PvE drone infestation mode and allow mercs to build equipment using bpos. we live in stations in new eden. these have factories. if the construction time is calculated correctly then they could allow around 20 dropsuits to be constructed per day per bpo. players receive building materials by completing objectives in drone infestation and can build items they own bpos from by using these items. they can then use these items instead of buying from market, allowing for folk who own bpos to get 'free' suits and equipment or eventually sell them to run enhanced gear and equipment from the market once it opens. i do believe we shoud be able to sell excess bpos as many were led to believe that we should and could be able to sell them once palyer markets open up.
personally i belive this whole bpo debacle is simply down to ccp realizing that a 20kAUR bpo wouldn't fund the game enough compared to players being forced to buy AUR suits and items. if so then honestuy can go a long way. people bought merc packs to help fund the game. if CCP was honest then the playerbase will be loyal. as it stands witht he annoucement that bpos will also be removed from both elite and veteran packs and the feear that we may either lose or not have much use for the bpos we receive then playerbase will refuse to buy the current merc packs. in the games current state i'm simply not willing to risk real life money on a suit and fittings i can lose to a glitch/bad server/some dickhead being an ass exploiting.
its also ben my belief that CCP are intentionally making bad decisions in order to close DUST down while looking the good guys. if they make anannouncement saying "well look guys, we tried but it not working so we're closing down" the playerbase would demand compensation and refunds. whereas is they turn round and say "hey guys, we would love to carry on but due to playerbase count we cant continue to support servers" then folk would be more leanient with them,
with decisoons that CCP are making of late i don't see dust survining long enough to reach its potential and its very difficult fo me to say this as i have always had high hopes for this but i'm losing faith in CCP with their decisions about the future of the game. mainly including non support of ps4. even if it was just a compatible client to let us run dust from psn stone of a ps4. stats show the playerbase has dropped since gta5, i see this dropping further when both battlefield 4 arrive and CoD ghosts. not to mention the amount of people trading ps3's in towards ps4. yes there are 80m ps3's out there but only 100k of them actually play this broke ass game from time to time with a peak of 3000-4000 on cap day. rest of the time its dead. dust is was billed as the future of FPS games. ccps need supposrt the future and let us play on both ps3 and 4. no graphical updates need to happen, just build a damn client that works on ps4 to save your playerbase and stop making decisions that make it look like you want to screw us over all the time |
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