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Himiko Kuronaga
MoIden Heath PoIice Department EoN.
1933
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Posted - 2013.10.20 06:15:00 -
[1] - Quote
Am I the only one not buying that line? They would have to be nuts. This hardware can't run the game competently at all and is a massively limiting factor. They would have to have like no pride whatsoever to keep developing on this thing well past the PS4 launch window.
So they are worried about player count then? Are they not aware that being on a console like the PS4 with fewer game choices nets you more players, not less? And being free to play is an even bigger attraction on that front?
I simply don't get the logic. Bad business decision. Bad development decision. Bad everything. It does not make sense.
The only other option is that this is a marketing bluff. But if it's a marketing bluff, why the hell would they make one as detrimental as that? Nobody wants to hear that garbage. Give me a version that can support a consistent frame rate on every map in every situation, that's what I want to hear. I am not stupid enough to believe I will ever see that on this hardware. Nobody else is either.
Some overly cautious nonsense going on right here. |
Delta 749
Kestrel Reconnaissance
2180
|
Posted - 2013.10.20 06:25:00 -
[2] - Quote
Inb4 someone disagrees with you and you get butt hurt and say it was a troll thread |
Marston VC
SVER True Blood Public Disorder.
1089
|
Posted - 2013.10.20 06:27:00 -
[3] - Quote
The game has only seen tangible developmental progress for around a year now. Your crazy to assume a game like this wont improve over time. Right now its all about optimization. Glitches and performance will work out over time as the developers...... develop it...... (and get better at using the hardware). I mean...... have you looked at GTA5? That game is a technological masterpiece, and if Rockstar can pull it off, so can CCP.
You just think "ohhhhh the game has had at least one problem or another for the last several months so it will never ever improve" but let me tell you, if you were to compare this game to the Pre-e3 build (replication, I think?) then you would understand that the game then, and the game now is vastly improved, and I have no doubt that it will look the same way comparatively six months from now.
Just a little faith people. A little faith, and a little patience and it wall all get better eventually! |
Fiddler Galaine
Northwind Alliance Dark Taboo
34
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Posted - 2013.10.20 06:28:00 -
[4] - Quote
If anything, I think the game is more limited by the engine than the hardware. |
THE GREY CARDINAL
PSU GHOST SYNDICATE DARKSTAR ARMY
210
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Posted - 2013.10.20 06:46:00 -
[5] - Quote
As Atli said, there are 80 million PS3 owners. Even if the PS4 sells 5 million in its first year, there are still 75 million more gamers on PS3. CCP often say "we will go where our players are" so expect to wait for better PS4 sales before they ANNOUNCE anything. They have already said that they are constantly in talks about Sony about it so of somewhere the wheels are turning but thee majority focus is on PS3 for now. |
Raz Warsaw
Capital Acquisitions LLC Public Disorder.
29
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Posted - 2013.10.20 07:28:00 -
[6] - Quote
Based on the presenters body language and his tone I doubt he is bluffing |
Azri Sarum
BurgezzE.T.F Public Disorder.
102
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Posted - 2013.10.20 07:30:00 -
[7] - Quote
I keep seeing this come up again and again, people confused as to why DUST isn't jumping at the PS4. It is a better platform in every way conceivable, except for one. Player count.
Lets just look at some numbers. There are 80 million ps3 owners. If we say 100k play dust or are at least interested enough to have it installed that means that dust is attracting 0.125% of the total market.
If we use the numbers from the poster above me and assume that 5 million PS3 owners will trade in their PS3's for PS4's in the first year we could figure out how many players would even install a PS4 version of dust.
6250.
Even if you are generous and double the ps4 sales numbers, or double the interest they can get in dust you aren't going to have enough players to make it worth their while. Heck do both, and you only get a quarter of the current install base.
So what do you think is the better course of action. Spend 6 months converting to retain the 6k players who will migrate away, or spend 6 months improving the core game, adding features that will attract new players? They are doing the right thing for now. |
Bendtner92
Imperfects Negative-Feedback
1167
|
Posted - 2013.10.20 07:42:00 -
[8] - Quote
Azri Sarum wrote:I keep seeing this come up again and again, people confused as to why DUST isn't jumping at the PS4. It is a better platform in every way conceivable, except for one. Player count.
Lets just look at some numbers. There are 80 million ps3 owners. If we say 100k play dust or are at least interested enough to have it installed that means that dust is attracting 0.125% of the total market.
If we use the numbers from the poster above me and assume that 5 million PS3 owners will trade in their PS3's for PS4's in the first year we could figure out how many players would even install a PS4 version of dust.
6250.
Even if you are generous and double the ps4 sales numbers, or double the interest they can get in dust you aren't going to have enough players to make it worth their while. Heck do both, and you only get a quarter of the current install base.
So what do you think is the better course of action. Spend 6 months converting to retain the 6k players who will migrate away, or spend 6 months improving the core game, adding features that will attract new players? They are doing the right thing for now. Except you forget that there aren't as many games on the PS4, so more people would try out Dust, especially since it's a F2P title.
You also forget that just by going to the PS4 would improve certain aspects of the game, stuff like making more than 32 player matches a possibility, something that Dust sorely needs. Current maps are not in any way meant for 32 players.
I'm not saying Dust necessarily had to be a launch title, but they're not even working on getting it out early/mid 2014 from what they say. They might be able to get it out by late 2014 if they start working on it very soon, if not it's going to be at least 2015 before it's on the PS4, which in my opinion is at least a year late. |
THUNDERGROOVE
ZionTCD
1154
|
Posted - 2013.10.20 07:43:00 -
[9] - Quote
Himiko Kuronaga wrote:Am I the only one not buying that line? They would have to be nuts. This hardware can't run the game competently at all and is a massively limiting factor. They would have to have like no pride whatsoever to keep developing on this thing well past the PS4 launch window.
So they are worried about player count then? Are they not aware that being on a console like the PS4 with fewer game choices nets you more players, not less? And being free to play is an even bigger attraction on that front?
I simply don't get the logic. Bad business decision. Bad development decision. Bad everything. It does not make sense.
The only other option is that this is a marketing bluff. But if it's a marketing bluff, why the hell would they make one as detrimental as that? Nobody wants to hear that garbage. Give me a version that can support a consistent frame rate on every map in every situation, that's what I want to hear. I am not stupid enough to believe I will ever see that on this hardware. Nobody else is either.
Some overly cautious nonsense going on right here.
I really don't think the hardware is the issue, it's more likely to be various things that aren't as optimized as they could be.
In fact, it could honestly be on thing that if fixed could bring framerates up 15+.
|
Serah Phymne
Fraternity of St. Venefice Amarr Empire
10
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Posted - 2013.10.20 09:09:00 -
[10] - Quote
The problem isn't the PS3. It's bad programming on CCP's part and bad management of the project for the last year. |
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Banning Hammer
Tal-Romon Legion Amarr Empire
1859
|
Posted - 2013.10.20 09:14:00 -
[11] - Quote
Oh look, another;
My mammy is getting me a PS4 for Xmas, and i want to play Dust 514 on it !! wouaaa wouaaa wu wu wouaaaaaaaaaa!!!!!
Just use the PS3..... |
BARDAS
DUST University Ivy League
679
|
Posted - 2013.10.20 09:41:00 -
[12] - Quote
This game never should have been released on the Playstation 3 in the first place. This should have been a PC game ONLY and ignored the console kiddies. The PC is the only platform where long term success like EVE is viable in my opinion. Especially for a F2P game like Dust. |
Iron Wolf Saber
Den of Swords
9567
|
Posted - 2013.10.20 09:56:00 -
[13] - Quote
I rather see a test server. |
Banning Hammer
Tal-Romon Legion Amarr Empire
1859
|
Posted - 2013.10.20 10:09:00 -
[14] - Quote
Iron Wolf Saber wrote:I rather see a test server.
I rather see some ******* urgency from CCP .... i though the "ma+Ķana" thing was only a Spanish thing. |
Lance 2ballzStrong
SyNergy Gaming EoN.
4117
|
Posted - 2013.10.20 10:20:00 -
[15] - Quote
I've brought this theory up a couple times.
The first Unreal Engine 4 games are expected to be released late 2014. These are made by developers who have big budgets, basically AAA games. So they have faster porting / developing times.
So my theory is DUST, being ran on a skeleton budget, will be ported to PS4 mid-late 2015. It gives CCP time to finish DUST on the PS3, being "laser focused" and all, so porting won't be a huge problem.
|
Himiko Kuronaga
MoIden Heath PoIice Department EoN.
1941
|
Posted - 2013.10.20 11:32:00 -
[16] - Quote
Iron Wolf Saber wrote:I rather see a test server.
They can do that on ps4 due to gaikai streaming the image from another system. crashing wont hurt the users system there. They cannot do it on ps3 because it involves unstable code on retail sysems and sony dont like that. |
Sam Tektzby
Better Hide R Die
12
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Posted - 2013.10.20 11:37:00 -
[17] - Quote
Ps3 have that power, just take look on MAGs DOM. just CCP (Cetren of Contrary Promises) is bad in optimilization thingie. There is many games what work with big places and defo better mechanix. They just..CCP..jus MEH.. |
Operative 1171 Aajli
Bragian Order Amarr Empire
624
|
Posted - 2013.10.20 11:59:00 -
[18] - Quote
I thought for once CCP got their heads screwed on straight and were planning DUST to be sort of a "HALO killer" if you will by making it the premier game for PS4 release.
Everything seemed primed for that until they released it as final in May. That was the death knell for this game.
Sad really. |
BARDAS
DUST University Ivy League
681
|
Posted - 2013.10.20 12:03:00 -
[19] - Quote
Operative 1171 Aajli wrote:I thought for once CCP got their heads screwed on straight and were planning DUST to be sort of a "HALO killer" if you will by making it the premier game for PS4 release.
Everything seemed primed for that until they released it as final in May. That was the death knell for this game.
Sad really.
Destiny is the only thing that could be classified in that realm currently. Beta starts early 2014 for people who pre-order too. I'm going to guess that Dust will lose a lot of people when that game releases. |
Ayures II
Subdreddit Test Alliance Please Ignore
304
|
Posted - 2013.10.20 12:23:00 -
[20] - Quote
Fiddler Galaine wrote:If anything, I think the game is more limited by the engine than the hardware.
The Unreal engine is one of the most versatile engines around... |
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The Robot Devil
Molon Labe. RISE of LEGION
1065
|
Posted - 2013.10.20 12:38:00 -
[21] - Quote
Himiko Kuronaga wrote:Am I the only one not buying that line? They would have to be nuts. This hardware can't run the game competently at all and is a massively limiting factor. They would have to have like no pride whatsoever to keep developing on this thing well past the PS4 launch window.
So they are worried about player count then? Are they not aware that being on a console like the PS4 with fewer game choices nets you more players, not less? And being free to play is an even bigger attraction on that front?
I simply don't get the logic. Bad business decision. Bad development decision. Bad everything. It does not make sense.
The only other option is that this is a marketing bluff. But if it's a marketing bluff, why the hell would they make one as detrimental as that? Nobody wants to hear that garbage. Give me a version that can support a consistent frame rate on every map in every situation, that's what I want to hear. I am not stupid enough to believe I will ever see that on this hardware. Nobody else is either.
Some overly cautious nonsense going on right here. ps3 install base = 90 million ps4 install base = 0 |
Rinzler XVII
Forsaken Immortals Top Men.
145
|
Posted - 2013.10.20 12:47:00 -
[22] - Quote
Right now the game isn;t good enough to be ported onto the PS4, maybe in a couple of years when it is more polished they will move it onto the PS4 but right now it's a waste of time as they will be moving the problems from 1 place to another and it is better to fix what they currently have before porting elsewhere |
Vrain Matari
ZionTCD
1123
|
Posted - 2013.10.20 12:48:00 -
[23] - Quote
Himiko Kuronaga. There's an ancient adage about war that says: .....well actually i don't know what it says.
But i will tell you what it means: It means don't attack before you've got your sh*t together, noob.
|
Himiko Kuronaga
MoIden Heath PoIice Department EoN.
1941
|
Posted - 2013.10.20 13:36:00 -
[24] - Quote
Rinzler XVII wrote:Right now the game isn;t good enough to be ported onto the PS4, maybe in a couple of years when it is more polished they will move it onto the PS4 but right now it's a waste of time as they will be moving the problems from 1 place to another and it is better to fix what they currently have before porting elsewhere
You realize that all of the assets and graphical effects are dumbed down specifically because its on PS3, right?
It will never be polished on this system. That's a fact. |
Himiko Kuronaga
MoIden Heath PoIice Department EoN.
1941
|
Posted - 2013.10.20 13:45:00 -
[25] - Quote
The Robot Devil wrote:Himiko Kuronaga wrote:Am I the only one not buying that line? They would have to be nuts. This hardware can't run the game competently at all and is a massively limiting factor. They would have to have like no pride whatsoever to keep developing on this thing well past the PS4 launch window.
So they are worried about player count then? Are they not aware that being on a console like the PS4 with fewer game choices nets you more players, not less? And being free to play is an even bigger attraction on that front?
I simply don't get the logic. Bad business decision. Bad development decision. Bad everything. It does not make sense.
The only other option is that this is a marketing bluff. But if it's a marketing bluff, why the hell would they make one as detrimental as that? Nobody wants to hear that garbage. Give me a version that can support a consistent frame rate on every map in every situation, that's what I want to hear. I am not stupid enough to believe I will ever see that on this hardware. Nobody else is either.
Some overly cautious nonsense going on right here. ps3 install base = 90 million ps4 install base = 0
Yea of those 80 million PS3's, how many of them are being actively used? How many are online-enabled? How many are still functional? How many are owned by a single person? How many are used strictly for bluray and netflix? How many are actually used for first person shooters? How many of those first person shooter fans actually realize Dust exists and have the patience to download it? How many of them think Dust is even worth playing due to how god awful it looks and runs?
And how many of those people actually have the tolerance to stick with this game when there are better games out there? Not many. Make the game at least run properly and it's a lot more tolerable, though. It will never run properly on this terrible piece of hardware. The PS3 was an outdated piece of garbage when it was first released, and right now its pretty much a dinosaur. They are doing nothing but wasting time with this thing. |
Sam Tektzby
Better Hide R Die
14
|
Posted - 2013.10.20 13:47:00 -
[26] - Quote
Himiko Kuronaga wrote:Rinzler XVII wrote:Right now the game isn;t good enough to be ported onto the PS4, maybe in a couple of years when it is more polished they will move it onto the PS4 but right now it's a waste of time as they will be moving the problems from 1 place to another and it is better to fix what they currently have before porting elsewhere You realize that all of the assets and graphical effects are dumbed down specifically because its on PS3, right? You realize that the physics engine suffers due to inconsistent frame rate resulting in wonky behavior with world objects on the client side, which results in errors on the server side, right? You realize that every single concept they have for this game CANNOT BE DONE on the PS3, because these limitations forcefully limit the area of engagement and player count, right? It will never be polished on this system. That's a fact.
There is no issue in Ps3, look on ohter titles infamous, mirrors edge, killzone, last of us etc. There is just fail in proper optimilization and that is issue with CCP. |
dazlb72
HELGHAN EXILES
98
|
Posted - 2013.10.20 13:50:00 -
[27] - Quote
THE GREY CARDINAL wrote:As Atli said, there are 80 million PS3 owners. Even if the PS4 sells 5 million in its first year, there are still 75 million more gamers on PS3. CCP often say "we will go where our players are" so expect to wait for better PS4 sales before they ANNOUNCE anything. They have already said that they are constantly in talks about Sony about it so of somewhere the wheels are turning but thee majority focus is on PS3 for now.
There maybe 75 million Ps3's, but how many of them are playing dust? 5,000? 6,000? That argument just doesn't work. It's less than 0.5 % of the player base |
Himiko Kuronaga
MoIden Heath PoIice Department EoN.
1942
|
Posted - 2013.10.20 13:53:00 -
[28] - Quote
None of the games you mentioned are attempting to run playable environments the size of what is available in Dust.
The only game that actually does operate on a massive scale, MAG, was built from the ground up to be able to do that. And it is not without its problems. So yes, it is possible, and yes CCP screwed up by using the Unreal Engine for this type of game.
That does not change the fact that it will not ever be able to do what they want it to do on this hardware. It doesn't matter WHO the blame falls with, the facts are the facts. It's on the Unreal engine, using an environment much bigger than it was intended for with programmers that don't know how to work it properly.
The ONLY WAY to get around this now is to put it on PS4. |
Protocake JR
Ancient Exiles
805
|
Posted - 2013.10.20 13:54:00 -
[29] - Quote
The Robot Devil wrote:Himiko Kuronaga wrote:Am I the only one not buying that line? They would have to be nuts. This hardware can't run the game competently at all and is a massively limiting factor. They would have to have like no pride whatsoever to keep developing on this thing well past the PS4 launch window.
So they are worried about player count then? Are they not aware that being on a console like the PS4 with fewer game choices nets you more players, not less? And being free to play is an even bigger attraction on that front?
I simply don't get the logic. Bad business decision. Bad development decision. Bad everything. It does not make sense.
The only other option is that this is a marketing bluff. But if it's a marketing bluff, why the hell would they make one as detrimental as that? Nobody wants to hear that garbage. Give me a version that can support a consistent frame rate on every map in every situation, that's what I want to hear. I am not stupid enough to believe I will ever see that on this hardware. Nobody else is either.
Some overly cautious nonsense going on right here. ps3 install base = 90 million ps4 install base = 0
The ps3 could have a 900 million install base and it wouldn't help this game.
It turns out gamers flock to good games. Once your game is good, then you can worry about picking and choosing platforms. But CCP has failed to create Dust for the PS3. So the best thing would be to upgrade engines and rebuild the game for the PS4 complete with marketing.
Marketing is probably one of the most important reasons. If a Dust commercial ran in two months, even if they did make decent improvements, people's eyes would roll. However things may turn out differently if CCP markets this game as a total transformation and upgrade while they demonstrate more fluid and immersive gameplay. |
Takahiro Kashuken
Red Star. EoN.
1472
|
Posted - 2013.10.20 13:55:00 -
[30] - Quote
So OP what would you want them to do?
Would you want them to port this unfinished half arsed of a game to PS4 to show the next gen on how not to release a game so CCP then makes the PS3 release blunder look like a normal game release?
Frankly porting to PS4 now is a stupid idea right now, it would be a million times worse than the release of the game from beta to retail
Less players because less PS4 out and the game itself is still unfinished
CCP might aswell keep it on PS3, get the features out, get all the racial suits/vehicles and weapons out, sort out FW/PC, introduce the market and get PVE after all that then you can look to the PS4 which by then will hopefully have a fairly big userbase and the game itself will come out more complete |
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