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The Lion ElJonson
1st legion The Dark Angels
21
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Posted - 2013.09.28 20:37:00 -
[1] - Quote
Ok so the game mode would be boarding parties and would basically be 2 teams fighting for control of an eve ship.The interior of any eve ships would be the new maps.Attack team could start in assault pod or small eve craft.The defenders start in the ship being boarded.It would be objective based were the teams battle to gain control on primary and secondary objective such as engines,bridge,ships shields,internal weapon defence systems,life support ect ,bulk heads can be blown through with explosives and the ship hull could even open up through damage sucking team mates into space before being sealed off from the rest of the ship.
You could have each objective changing the environment of the battle to like when the enemy takes the engines the battle time stops or internal weapons turn against the ship defenders. You could hack and destroy the objectives forcing your enemy to repair the systems. Possibilities are endless. You would not need to have it linked to eve yet but one day maybe. |
Andra Syra
Science For Death The Shadow Eclipse
3
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Posted - 2013.09.28 20:44:00 -
[2] - Quote
Never connect this to actual Eve players. Having your stuff destroyed unnecarily by a game on a platform you may not even own would be incredibly infuriating. That said, I'd love to see us to move off-world for combat. We're playing in a detailed science fiction setting - why are we restricted to some border towns in the middle of no where? Give me my cities, space stations and asteroids please. |
The Lion ElJonson
1st legion The Dark Angels
21
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Posted - 2013.09.28 20:55:00 -
[3] - Quote
Alot of eve players would love dust players defending there ships or using them for boarding parties |
Komodo Jones
Chaotik Serenity
140
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Posted - 2013.09.28 21:00:00 -
[4] - Quote
It's in the works, game mode called penetration (lol) basically a small boarding ship drills itself into a bigger ship and then u fight aboard it, and yes the point is to basically take over the ship and then do whatever the hell you want with it, I'm sure there will be pub matches where ships aren't actually risked but eventually dust players will threaten EVE shitps |
Andra Syra
Science For Death The Shadow Eclipse
4
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Posted - 2013.09.28 21:05:00 -
[5] - Quote
The Lion ElJonson wrote:Alot of eve players would love dust players defending there ships or using them for boarding parties
As a long time Eve player, hell no. The success or failure of my ships should be entirely based on upon my own skill and the skill of my opponents, not some uncontrollable third party. Randomness in mechanics is already the biggest complaint in Eve (read: ECM) and this will be no different. Suggestions like this make me hope Dust will die before anybody gets and crazy ideas and destroys my favourite game. |
Godin Thekiller
Hellstorm Inc League of Infamy
941
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Posted - 2013.09.28 21:06:00 -
[6] - Quote
Andra Syra wrote:The Lion ElJonson wrote:Alot of eve players would love dust players defending there ships or using them for boarding parties As a long time Eve player, hell no. The success or failure of my ships should be entirely based on upon my own skill and the skill of my opponents, not some uncontrollable third party. Randomness in mechanics is already the biggest complaint in Eve (read: ECM) and this will be no different. Suggestions like this make me hope Dust will die before anybody gets and crazy ideas and destroys my favourite game.
I would use mercs to take down a ship that's trying to annoy me |
The Lion ElJonson
1st legion The Dark Angels
22
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Posted - 2013.09.28 21:07:00 -
[7] - Quote
So all those eve players that pop up in local chat dogging dust players beware, we are coming for you.
In a few years lol |
Seeth Mensch
Damage Core corp. The Superpowers
26
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Posted - 2013.09.28 21:22:00 -
[8] - Quote
This would be really incredibly cool!
Eve players might be able to tie in by risking some ISK on one side or another, and perhaps gaining salvage + ISK back (without including anyone's actual ship, previous posters are correct in thinking that they shouldn't have to risk their own ship against undefined parties/games). But just as a simply minigame, perhaps?
Edit: Forgot to say, the important part here is the fighting on ships. YES PLEASE. |
Godin Thekiller
Hellstorm Inc League of Infamy
941
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Posted - 2013.09.28 21:23:00 -
[9] - Quote
I would love to hop aboard a Frigate or destroyer with a crew of mercs, , raid a BS or higher, loot it, and disable the engines on it |
Komodo Jones
Chaotik Serenity
140
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Posted - 2013.09.28 21:28:00 -
[10] - Quote
To the EVE player, can't wait to take over your ship and have someone drive it into the sun :) eventually we will be able to affect EVE gameplay and at that point you better secure your alliances with good players and build up a defense to secure your ship. How the hell have you played EVE for this long and not learned that CCP tends to make big changes and that you have to adapt to? Also you're a moron, we shouldn't be able to play a game we like because you don't like changes that might adversely affect you? Dust is here *******, get used to it :P |
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Andra Syra
Science For Death The Shadow Eclipse
4
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Posted - 2013.09.28 21:37:00 -
[11] - Quote
Komodo Jones wrote:To the EVE player, can't wait to take over your ship and have someone drive it into the sun :) eventually we will be able to affect EVE gameplay and at that point you better secure your alliances with good players and build up a defense to secure your ship. How the hell have you played EVE for this long and not learned that CCP tends to make big changes and that you have to adapt to? Also you're a moron, we shouldn't be able to play a game we like because you don't like changes that might adversely affect you? Dust is here *******, get used to it :P
Except Dust's player base is declining rather rapidly. There are what, 2000 players at peak now? How are 40,000 characters suppose to defend themselves when there aren't enough mercenaries to go around? Can you even imagine losing billions because you were unable to contract a decent team of mercenaries quick enough to defend you ship in a game where engagements are usually over quicker than a typical skirmish? As fun as you may think it to be, Eve Online is larger than the tiny segment which is Dust. Why are you so eager to destroy the enjoyment of others in a game you don't currently have any stake in? |
ladwar
Dead Six Initiative Lokun Listamenn
1742
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Posted - 2013.09.28 22:10:00 -
[12] - Quote
i approve of this message. |
The Lion ElJonson
1st legion The Dark Angels
25
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Posted - 2013.09.28 22:19:00 -
[13] - Quote
To the eve noob. Last Friday 43.000 players on tranquility. 1 week later 48,000, some decline that. Get some dust merc's in your Corp, one day you might need them |
Andra Syra
Science For Death The Shadow Eclipse
5
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Posted - 2013.09.28 22:25:00 -
[14] - Quote
The Lion ElJonson wrote:To the eve noob. Last Friday 43.000 players on tranquility. 1 week later 48,000, some decline that. Get some dust merc's in your Corp, one day you might need them
You do realise that those numbers are the merge of Eve and Dust numbers, right? Before Dust came along Eve was averaging similar numbers anyway, and before those number combined Dust was only getting around ~5000 people peak. Pack your insults please if you're not going to fact check. |
The Lion ElJonson
1st legion The Dark Angels
25
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Posted - 2013.09.28 22:31:00 -
[15] - Quote
So you have the stats to say which are eve players and which are dust? |
Andra Syra
Science For Death The Shadow Eclipse
5
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Posted - 2013.09.28 22:43:00 -
[16] - Quote
The Lion ElJonson wrote:So you have the stats to say which are eve players and which are dust?
It's actually higher than when I last checked, but still pretty low. Check this out. Currently hanging around 4000, which is still significantly lower than than the Eve player base and no where near enough to be defending ships with. |
SickJ
sephiroth clones D.E.F.I.A.N.C.E
97
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Posted - 2013.09.29 00:19:00 -
[17] - Quote
It would only work with NPC ships. Capsuleers would just self-destruct the moment they notice the intruders.
Komodo Jones wrote:It's in the works, game mode called penetration (lol) basically a small boarding ship drills itself into a bigger ship and then u fight aboard it, and yes the point is to basically take over the ship and then do whatever the hell you want with it, I'm sure there will be pub matches where ships aren't actually risked but eventually dust players will threaten EVE shitps Source? |
Demel Derpovsky
Ikomari-Onu Enforcement Caldari State
8
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Posted - 2013.09.29 00:33:00 -
[18] - Quote
One thing that could make Eve and Dust players happy, is salvaging the wreckage of ships in outer space.
After an Eve battle, carriers could be wiped out, titans wrecked or crashed, and so on so forth. Now, an Eve corporation that took heavy losses after loosing some of its important weaponry, could want their stuff back and the chance to sell it, recycle for money, or repair and reinstall. How do they get it back? Dust players. Dust players would be dropped onto a large broken ship, fight with another corporation or privateers (fancy word for pirates) for control of it. Then after a success, the ship will be given back to "insert Eve company here" or lost and the wreckage goes to "opposing eve company or privateers". This means that Dust players get something more to shoot on, more isk in their pocket, and Eve players get another chance at getting their prized stuff back!
Win Win! WWADYA SAY CCP!?
Even CEOpyrex has an idea like this! Check it!: https://www.youtube.com/watch?v=hIlrppvK6Ww says it in here.
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Dagger-Two
Villore Joint Task Force Villore Accords
94
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Posted - 2013.09.29 00:43:00 -
[19] - Quote
Copied from same thread in G.D.
Having a ship as an environment : cool.
Actually boarding a players ship in EVE. Never going to happen.
Why you might ask? Well let me explain and put this to bed.
1) Isk desparity. The cost of dropsuit fittings is pretty insignificant to the cost of a good deal of the ships in EVE. Cruisers tend to cost around 10-15 millions, and that cost goes up significantly to battlecruisers (typically anywhere from 20-60 million depending on the ship), battleships exceeding 100 million, capitals going well into the billions. Not to even mention Tech 2 ships, which can cost upwards of 10x their T1 counterparts.
2) Ship size. Frigates and Destroyers are fairly cheap in EVE, but are also relatively small and maneuverable, making boarding unfeasible. Battleships and up are massive, daunting vessels that would be impossible to find your way around. Even the smallest are almost a kilometer in length with likely dozens of decks. Capital ships are even larger.
3) The capsuleer. Most DUST players have little to no idea about eve lore, which is to be expected. Capsuleers are more than just immortal ship captains, they ARE their ships. A capsuleer, plugged into a starship that has been modified for interface with his neurostatic capsule, becomes one with the ship. Every subsystem, every weapon battery, every sensor becomes a part of the capsuleer. He learns to control them as easily as he controls his own body. Capsuleers do not give their ship commands, the ship is merely an extension of their physical self. Unless extraordinary measures are taken, this means that setting an unwelcome foot on a capsuleer vessel is suicide. You would be entering a domain where absolutely everything could be set against you at will.
4) Altering core gameplay. You're flying along in EVE in something shiny when, oh, surprise, some DUST players have boarded your ship! How'd they do it? It doesn't really matter, but now you're expensive vessel is beseiged from the inside and you're going to lose it to some bunny-hopping children you never wanted to play with in the first place. What to do? You could always self destruct, but then you only deny them their prize. Rage ensues, for good reason.
Imagine that you had a dropsuit that cost you 100 million isk, and you got a notification that you were about to die and someone in eve would get your stuff, and the only way to stop it is to put your gun to your own head. But you still lose the suit, either way. Sound fun?
Didn't think so.
There are TONS of other reasons that could be (and have been) discussed, but I think I've made the point here. |
Dagger-Two
Villore Joint Task Force Villore Accords
94
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Posted - 2013.09.29 00:51:00 -
[20] - Quote
Where will penetration gameplay happen?
Most likely in 0.0 space. Outposts in null-sec are stations build and owned by players. Currently they are captured just by shooting them, but that could change with DUST. Capturing a station completely intact could be done with the use of DUST troops, giving 0.0 alliances an incentive to hire them. Of course, you would still be able to capture them the old fashioned way (lots of dakka) but perhaps at a cost. |
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SickJ
sephiroth clones D.E.F.I.A.N.C.E
97
|
Posted - 2013.09.29 01:30:00 -
[21] - Quote
Demel Derpovsky wrote:One thing that could make Eve and Dust players happy, is salvaging the wreckage of ships in outer space.
After an Eve battle, carriers could be wiped out, titans wrecked or crashed, and so on so forth. Now, an Eve corporation that took heavy losses after loosing some of its important weaponry, could want their stuff back and the chance to sell it, recycle for money, or repair and reinstall. How do they get it back? Dust players. ...
The sheer scale of EVE makes it practical to send Dust mercs to fight over pieces of wrecked ships. MCC-sized Shuttles are 'disposable' and they cost more than 20 000 ISK - Frigate hulls are six digits (mods cost even more). The ISK we spend on HAVs & Dropships is pocket change. |
The Lion ElJonson
1st legion The Dark Angels
25
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Posted - 2013.09.29 14:35:00 -
[22] - Quote
Arn't CCP coming up with a dust eve exchange rate? Plus compare the price of an Abrams tank to a NASA space shuttle. That how it is. Best thing your all forgetting is dust players can't just float from ship to ship in this idea, we would need eve pilots to deliver you. Basically eve pilots would have a new weapon and something new to fear, dust merc's |
The Lion ElJonson
1st legion The Dark Angels
25
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Posted - 2013.09.29 14:56:00 -
[23] - Quote
Imagine an wve pilot is a human brain, his ship a human body, now imagine dust players are a virus. There your point number3 |
Sergamon Draco
Rautaleijona Top Men.
118
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Posted - 2013.09.29 18:08:00 -
[24] - Quote
Or joint operations with eve players,eve players handle space fighting and same time us mercs board/defend ship.these battles could mean capturing vip`s,armament shipments,top secret info,or plain pirate missions (hardy har har) |
Lynn Beck
Granite Mercenary Division
135
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Posted - 2013.09.29 18:17:00 -
[25] - Quote
Instead of boarding a ship, because everybody hates the idea of dust mercs boarding npc frigates :/ how about npc (previously pos, but jow is COS - computer owned station) we start off entering the side of a shield hardening tower, and then drop that thing's projector to allow a cruiser to board- attackers gain 100 clones and vehicle use(?) defenders meanwhile are parking tanks in the hallways (assuming here hallways will be at least 200-500 meters wide at certain points, with various 5-10m wide openings to allow bypass of specific hallways) and they have 400 or so base clones. Attackers start off with 100-200 clones. This would require the implementation of a) hangar style buildings that would spawn the tank, probably a new engine to handle large amounts of indoor generation along with dozens upon dozens of hack points, along with a map at least 4-5k wide. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
142
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Posted - 2013.09.29 18:24:00 -
[26] - Quote
I can totally see why eve players would get pissed about this, but the mode sounds awesome. Hell, even just a new ground map with a wrecked ship as one of the points would be a simple step In the right direction.
Not knowing a ton about eve, I second the space station idea as the best (and maybe even easiest) way to get us mercs in space and really ramp up the Dust-EvE link. If EvE alliances can hire us to take over space stations, not only is it a more visually engaging way to link up, it is far easier to see and understand the impact we are having on the wider eve universe. |
Dagger-Two
Villore Joint Task Force Villore Accords
94
|
Posted - 2013.09.29 20:39:00 -
[27] - Quote
The Lion ElJonson wrote:Arn't CCP coming up with a dust eve exchange rate? Plus compare the price of an Abrams tank to a NASA space shuttle. That how it is. Best thing your all forgetting is dust players can't just float from ship to ship in this idea, we would need eve pilots to deliver you. Basically eve pilots would have a new weapon and something new to fear, dust merc's
And how exactly would dust troops get delivered? My vessel is a heavily shielded, heavily armoured fortress. If you take down my shields, you still have armour to deal with, on which some vessels there is literally meters and meters of it, not to mention no real access points. If my armour has been blown away and I'm taking structural damage, sure you can enter through one of likely many gaping holes, but by that time I'm already lost.
The Lion ElJonson wrote:Imagine an wve pilot is a human brain, his ship a human body, now imagine dust players are a virus. There your point number3
That was just a bunch of words, not an argument.
Taking over a players ship in EVE just isn't feasible, for many reasons. That won't change just because you want it to. |
The Lion ElJonson
1st legion The Dark Angels
27
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Posted - 2013.09.29 20:58:00 -
[28] - Quote
Like I said kid it doesnt need to have anything to do with eve. It's an idea for new maps and game modes in dust. Sounds to me like you have a problem with dust and eve integrating. And you just want to argue. I won't bother posting anything here again |
The Lion ElJonson
1st legion The Dark Angels
27
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Posted - 2013.09.29 21:03:00 -
[29] - Quote
Giving up on dust and eve. When I find away to delete this post I will. Thank you CCP I've really enjoyed the time I spent on these games. |
Mighty No 9
Ikomari-Onu Enforcement Caldari State
4
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Posted - 2013.09.29 21:22:00 -
[30] - Quote
don-Št give up on Dust so easy :) your idea is good but only with out the boarding part
eve nps ships could be set on Planets or better new map
Space Airport with eve ships in there :) |
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