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Thread Statistics | Show CCP posts - 0 post(s) |
The Lion ElJonson
1st legion The Dark Angels
21
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Posted - 2013.09.28 20:37:00 -
[1] - Quote
Ok so the game mode would be boarding parties and would basically be 2 teams fighting for control of an eve ship.The interior of any eve ships would be the new maps.Attack team could start in assault pod or small eve craft.The defenders start in the ship being boarded.It would be objective based were the teams battle to gain control on primary and secondary objective such as engines,bridge,ships shields,internal weapon defence systems,life support ect ,bulk heads can be blown through with explosives and the ship hull could even open up through damage sucking team mates into space before being sealed off from the rest of the ship.
You could have each objective changing the environment of the battle to like when the enemy takes the engines the battle time stops or internal weapons turn against the ship defenders. You could hack and destroy the objectives forcing your enemy to repair the systems. Possibilities are endless. You would not need to have it linked to eve yet but one day maybe. |
The Lion ElJonson
1st legion The Dark Angels
21
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Posted - 2013.09.28 20:55:00 -
[2] - Quote
Alot of eve players would love dust players defending there ships or using them for boarding parties |
The Lion ElJonson
1st legion The Dark Angels
22
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Posted - 2013.09.28 21:07:00 -
[3] - Quote
So all those eve players that pop up in local chat dogging dust players beware, we are coming for you.
In a few years lol |
The Lion ElJonson
1st legion The Dark Angels
25
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Posted - 2013.09.28 22:19:00 -
[4] - Quote
To the eve noob. Last Friday 43.000 players on tranquility. 1 week later 48,000, some decline that. Get some dust merc's in your Corp, one day you might need them |
The Lion ElJonson
1st legion The Dark Angels
25
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Posted - 2013.09.28 22:31:00 -
[5] - Quote
So you have the stats to say which are eve players and which are dust? |
The Lion ElJonson
1st legion The Dark Angels
25
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Posted - 2013.09.29 14:35:00 -
[6] - Quote
Arn't CCP coming up with a dust eve exchange rate? Plus compare the price of an Abrams tank to a NASA space shuttle. That how it is. Best thing your all forgetting is dust players can't just float from ship to ship in this idea, we would need eve pilots to deliver you. Basically eve pilots would have a new weapon and something new to fear, dust merc's |
The Lion ElJonson
1st legion The Dark Angels
25
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Posted - 2013.09.29 14:56:00 -
[7] - Quote
Imagine an wve pilot is a human brain, his ship a human body, now imagine dust players are a virus. There your point number3 |
The Lion ElJonson
1st legion The Dark Angels
27
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Posted - 2013.09.29 20:58:00 -
[8] - Quote
Like I said kid it doesnt need to have anything to do with eve. It's an idea for new maps and game modes in dust. Sounds to me like you have a problem with dust and eve integrating. And you just want to argue. I won't bother posting anything here again |
The Lion ElJonson
1st legion The Dark Angels
27
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Posted - 2013.09.29 21:03:00 -
[9] - Quote
Giving up on dust and eve. When I find away to delete this post I will. Thank you CCP I've really enjoyed the time I spent on these games. |
The Lion ElJonson
1st legion The Dark Angels
29
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Posted - 2013.09.30 14:14:00 -
[10] - Quote
I ain't giving up because some little kids scared of console gamers |
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The Lion ElJonson
1st legion The Dark Angels
30
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Posted - 2013.09.30 14:45:00 -
[11] - Quote
Kristoff Atruin wrote:You know, a while back CCP was showing off a pre-alpha exploration game concept. The idea was that the player and his team would be invading ruined or abandoned stations to look for valuable salvage and artifacts, and would have to deal with stuff like security systems, environmental hazards and...other players. As far as I'm aware it was never even given a name, but it would make for an interesting kind of gameplay for Dust.
There was a Dust chronicle that included a capsuleer as part of a ground force who did some kind of high level hacking. It'd be cool to see that in the far future, if they ever get Walking In Stations working for Eve. Capsuleers and mercs walking around in the same space. The team is composed of mercs and a capsuleer, with a sort of protect the VIP / CTF mode. The capsuleer has to use his archaeology skill to remove something of value and get it back to the ship. The mercs have to keep him alive. Other mercs want to kill him and take the goodies for themselves. I found out there are people with pc that think dust should not be on a console. There terrified that console gamers will have any impact on eve, they make fake dust accounts and make them look legitimate but there people that are afraid of change. Well dust and eve will become 1 universe 1war they either deal with or weep as we rip there ships apart from the inside. Troll away fake arse cry babies. No matter how much you hate it you cant do anything to change the fact it's happening |
The Lion ElJonson
1st legion The Dark Angels
31
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Posted - 2013.09.30 16:26:00 -
[12] - Quote
Kristoff Atruin wrote:The Lion ElJonson wrote:Kristoff Atruin wrote:You know, a while back CCP was showing off a pre-alpha exploration game concept. The idea was that the player and his team would be invading ruined or abandoned stations to look for valuable salvage and artifacts, and would have to deal with stuff like security systems, environmental hazards and...other players. As far as I'm aware it was never even given a name, but it would make for an interesting kind of gameplay for Dust.
There was a Dust chronicle that included a capsuleer as part of a ground force who did some kind of high level hacking. It'd be cool to see that in the far future, if they ever get Walking In Stations working for Eve. Capsuleers and mercs walking around in the same space. The team is composed of mercs and a capsuleer, with a sort of protect the VIP / CTF mode. The capsuleer has to use his archaeology skill to remove something of value and get it back to the ship. The mercs have to keep him alive. Other mercs want to kill him and take the goodies for themselves. I found out there are people with pc that think dust should not be on a console. There terrified that console gamers will have any impact on eve, they make fake dust accounts and make them look legitimate but there people that are afraid of change. Well dust and eve will become 1 universe 1war they either deal with or weep as we rip there ships apart from the inside. Troll away fake arse cry babies. No matter how much you hate it you cant do anything to change the fact it's happening You do realize that I'm the ceo of a Dust corp, right? 380 some odd members? That's a very strange, defensive response to the idea of CCP adding an entirely new game mode that they've already prototyped. Only those who think this post is ment for them would respond wow i'm the CEO of a mixed dust eve corp, not really sure I give a crap, CCP want new ideas for battle modes and maps, keep on trying mate |
The Lion ElJonson
1st legion The Dark Angels
31
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Posted - 2013.09.30 16:33:00 -
[13] - Quote
The Lion ElJonson wrote:Kristoff Atruin wrote:The Lion ElJonson wrote:Kristoff Atruin wrote:You know, a while back CCP was showing off a pre-alpha exploration game concept. The idea was that the player and his team would be invading ruined or abandoned stations to look for valuable salvage and artifacts, and would have to deal with stuff like security systems, environmental hazards and...other players. As far as I'm aware it was never even given a name, but it would make for an interesting kind of gameplay for Dust.
There was a Dust chronicle that included a capsuleer as part of a ground force who did some kind of high level hacking. It'd be cool to see that in the far future, if they ever get Walking In Stations working for Eve. Capsuleers and mercs walking around in the same space. The team is composed of mercs and a capsuleer, with a sort of protect the VIP / CTF mode. The capsuleer has to use his archaeology skill to remove something of value and get it back to the ship. The mercs have to keep him alive. Other mercs want to kill him and take the goodies for themselves. I found out there are people with pc that think dust should not be on a console. There terrified that console gamers will have any impact on eve, they make fake dust accounts and make them look legitimate but there people that are afraid of change. Well dust and eve will become 1 universe 1war they either deal with or weep as we rip there ships apart from the inside. Troll away fake arse cry babies. No matter how much you hate it you cant do anything to change the fact it's happening You do realize that I'm the ceo of a Dust corp, right? 380 some odd members? That's a very strange, defensive response to the idea of CCP adding an entirely new game mode that they've already prototyped. Only those who think this post is ment for them would respond wow i'm the CEO of a mixed dust eve corp, not really sure I give a crap, CCP want new ideas for battle modes and maps, keep on trying mate sorry mate I was actually refering to the haters in previous comments. I opoligise for this comment, it wasn't aimed at you fellow dust merc |
The Lion ElJonson
1st legion The Dark Angels
31
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Posted - 2013.09.30 16:47:00 -
[14] - Quote
Kristoff Atruin wrote:deleted - in response to user to who just apologized :) I still feel like you can see me in this grave I just dug though lol I am sorry. |
The Lion ElJonson
1st legion The Dark Angels
33
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Posted - 2013.09.30 20:28:00 -
[15] - Quote
Kierkegaard Soren wrote:Did anyone here ever play the old Games Workshop table-top game Space Hulk? You played as a team of elite soldiers sent to breach the hull of a derelict space vessel that's been infested with parasitic monsters that would cause carnage on any planet that they crash landed on.
Replace monsters with 'drones' and soldiers with 'mercs' and you a possible pve co-op mode that I would kill to play. I remember space hulk, that's what got me into 40k 16years later and I named my corp after one of those armies and named my clone after there leader. How games workshop haven't bothered to make a huge game based on that universe in fps is beyond me |
The Lion ElJonson
1st legion The Dark Angels
33
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Posted - 2013.09.30 22:20:00 -
[16] - Quote
True Adamance wrote:The Lion ElJonson wrote:Ok so the game mode would be boarding parties and would basically be 2 teams fighting for control of an eve ship.The interior of any eve ships would be the new maps.Attack team could start in assault pod or small eve craft.The defenders start in the ship being boarded.It would be objective based were the teams battle to gain control on primary and secondary objective such as engines,bridge,ships shields,internal weapon defence systems,life support ect ,bulk heads can be blown through with explosives and the ship hull could even open up through damage sucking team mates into space before being sealed off from the rest of the ship.
You could have each objective changing the environment of the battle to like when the enemy takes the engines the battle time stops or internal weapons turn against the ship defenders. You could hack and destroy the objectives forcing your enemy to repair the systems. Possibilities are endless. You would not need to have it linked to eve yet but one day maybe. You actually got me thinking about a beachhead style mission. Every body who has seen Saving Private Ryan, the Longest Day, any film about WW2 and Operation Overlord has watched the scene of the Normandy invasions, from Omaha beach to Sword, Gold, or the Canadian Rangers at the Point du Hoc. And those scenes of small landing craft slowly moving up under heavy fire, disgorging a host of soldiers who dash heroically through open fire to claim the small parts of cover and safety. This would be incredible if we as merc started aboard small landing craft style ships slowly moving towards a breach point in a ship, we could see that ship could be a dessie or a cruiser. We spend the first 2 mins of the match under heavy fire, with the enemy trying to destroy our vessels scoring kills and what not on Turrets built into the ship. We then fight to establish a beach head on the ship, taking and controlling the CRU's by the breach, as the rate of our boarding ships gets faster and faster until it is un defendable at that point. Then the final objective is to push to a central room to hack or destroy a certain item/ asset which ends the match and blows us the npc ship.
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The Lion ElJonson
1st legion The Dark Angels
42
|
Posted - 2013.10.01 02:27:00 -
[17] - Quote
I want it to end with dust merc's blasting the bridge door off it's hinges and blowing a massive hole through the pilots skull with a milita scrambler pistol then we skin them and spread there skin across the hull of our assault craft, (andra) |
The Lion ElJonson
1st legion The Dark Angels
43
|
Posted - 2013.10.01 03:19:00 -
[18] - Quote
Xocoyol Zaraoul wrote:Komodo Jones wrote:To the EVE player, can't wait to take over your ship and have someone drive it into the sun :) eventually we will be able to affect EVE gameplay and at that point you better secure your alliances with good players and build up a defense to secure your ship. How the hell have you played EVE for this long and not learned that CCP tends to make big changes and that you have to adapt to? Also you're a moron, we shouldn't be able to play a game we like because you don't like changes that might adversely affect you? Dust is here *******, get used to it :P Fine, then I want the game feature where you have to hire EVE pilots to protect your warehouse, because I'll be randomly firing hundred or even thousands of widowmaker nuclear cruise missiles (Little things are dirt cheap) at your crap. Won't you love just logging in and randomly discovering that you're suddenly missing 10-40% of your assets? Sounds fun, right? I also think it would be totally cool to be able to just orbital bombard you whenever I want, just for grins. Ordnance is cheap, after all. This would totally make more people play both games, and is balanced and fun! /sarcasm-off Xocoyol Zaraoul wrote:Medic 1879 wrote:PVE - how about rogue drones begin boarding ships in EVE and they have to hire mercs to help protect them in drone space. This adds a PVE mode for us dust bunnies and gives the EVE lot a reason to need us. Hire eve pilots? Are you trying to say there's something wrong with the carefully selected pilots in my Corp? The pilots selected around the world so there's always eve pilots on 24/7? The ones I have right now now not then? Think outside the box mate **** EVERYTHING ABOUT THIS HORRIBLE USELESS GARBAGE IDEA.Now In A Calmer Fashion I'll Explain Why This Is The Worst Idea I Have Ever Heard: Imagine that you are playing dustAll of a sudden halfway through a match, your body starts flashing and you get an alert "You are being hacked by an EVE player." You start losing health, constantly, moving slower, and you start praying that some friendly EVE player is counter-hacking you... But alas, it does not work. Boom, your clone is terminated and you lose anywhere from a week to a year+ worth of assets, on average let's say three months of DUST assets... And you are booted from your current match. You might even permanently lose skill points too.
This is exactly what you are suggesting for EVE pilots. You want our game to be under the mercy of some other game that we might not even play, and have zero influence on, that will randomly screw us out of ships and pilots and time... Wow, that sounds like fun... I've always wanted to play a game where randomly I just "die" and lose massive amounts of progress for reasons totally out of my control due to other turds playing some other game! Oh wait no that is a horrible idea... EDIT: For clarification though, boarding NPC ships in Dust sounds super cool, and I would even be okay with player-owned ships being boarded If-And-Only-If that is only possibly in special designated area where EVE pilots know that they can be boarded as easily as DUST players know they can be Orbital-Bombarded on a whim, say restricted to special warzone areas around contested planet orbits, for the truly hardcore players of each side.
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The Lion ElJonson
1st legion The Dark Angels
43
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Posted - 2013.10.01 03:30:00 -
[19] - Quote
Hire Eve pilots? What the hell is wrong with the ones in my Corp now? The ones carefully selected from around the globe so there's always going to be on? And considering I'm wait for eve collectors I doubt very much I'd leave a planet unproteced because thats just stupid talk. |
The Lion ElJonson
1st legion The Dark Angels
45
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Posted - 2013.10.01 06:01:00 -
[20] - Quote
So this is an idea a few people apparently came up with in the past, I'm not to sure of the details in the older suggestions but from a lot of the other positive additions to this topic it's getting bigger and better than I'd of thought up. Maybe this is an concept for a totally different game in a completely different universe. Some Of the comments here are making me think bigger and better. The more ideas that peole put forward the more I like. Even blowing the stupid negativity has been too. |
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The Lion ElJonson
1st legion The Dark Angels
46
|
Posted - 2013.10.01 14:39:00 -
[21] - Quote
Vell0cet wrote:Demel Derpovsky wrote: I have said this on other threads, but I want to spread the word so this can be implemented or thought about...Here's how it goes
In Eve, there are massive battles of epic proportions, colossal warships get destroyed in the process. This is where Dust plays in. A large battle has been carried out, thousands of ships die, and two titans are crippled and lay still, a quiet knelling in the darkness of space. An Eve carrier arrives nearby but at a distance, and launches several pods to a couple of the larger ships, and the two titans. The pods are filled with soldiers, ready to reclaim these titans are refit them with a warp drive that will bring them to a safe stargate for warping into a haven where a corporation can salvage the wreck and remake ships out of them for a much cheaper price than insurance or buying it anew. Another Eve ship comes by and pelts the wreckage with its own pods. This is where the fun begins. Dust and Eve players, fighting over scraps of wreckage for isk, loot, and ships. Isk won't be as high, but loot will be bountiful for Eve and Dust players, and of course, winner gets the scraps!
The match ends with the ship glowing slightly in a certain section, then warping off into somewhere else....
WWWWADDYA THINK, CCP, MERCS, CAPSULEERS, ETC!? What's to stop the guys who blew up the titan from simply blowing up the wreck too? Or salvaging it with a salvager unit? Also Titans can't use star gates. They use jump drives and fuel. The other problem is that titans are HUGE, like REALLY F*UCKING HUGE. I don't even think a PS6 could render the map on that thing. And it would take a level designer her entire natural lifespan to design the level for 1 Titan, let alone texture it, fill it with objects, and QA it for bugs. For a sense of scale, look at this image. See those tiny specs for each race? Those are frigates, which are the size of 747s. You actually answered this one your self really, you don't think. A level designer? Who makes a game were one guy designs a whole level then builds it? This ain't Russia. And are you trying to say a ps4 is a tiny bit better than ps3? Like I said some really negative people posting here, next you'll be saying its impossible for egyipt to build pyramids back in the day, people like you stop mankind from achieving the impossible and stop us from making it look easy.
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The Lion ElJonson
1st legion The Dark Angels
46
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Posted - 2013.10.02 02:21:00 -
[22] - Quote
Vell0cet wrote:The Lion ElJonson wrote:Vell0cet wrote:What's to stop the guys who blew up the titan from simply blowing up the wreck too? Or salvaging it with a salvager unit? Also Titans can't use star gates. They use jump drives and fuel. The other problem is that titans are HUGE, like REALLY F*UCKING HUGE. I don't even think a PS6 could render the map on that thing. And it would take a level designer her entire natural lifespan to design the level for 1 Titan, let alone texture it, fill it with objects, and QA it for bugs. For a sense of scale, look at this image. See those tiny specs for each race? Those are frigates, which are the size of 747s. You actually answered this one your self really, you don't think. A level designer? Who makes a game were one guy designs a whole level then builds it? This ain't Russia. And are you trying to say a ps4 is a tiny bit better than ps3? Like I said some really negative people posting here, next you'll be saying its impossible for egyipt to build pyramids back in the day, people like you stop mankind from achieving the impossible and stop us from making it look easy. Building the pyramids would be easy compared to creating the digital assets of the interior of a single titan (let alone 4 of them). I really don't think you fully appreciate their size. Look at this clip (skip to the end for titans) to get an appreciation for just how insanely massive they are. You could have 1000 v 1000 man fights and run around for hours before ever seeing another enemy. I don't think a play station 6 could handle it, let alone a ps4. In order to make this happen, CCP would have to create massive different areas of the ship which would only represent less than 1% of the actual ship for us to fight on. If that's the case, why not just fight on more realistic hulls?
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The Lion ElJonson
1st legion The Dark Angels
46
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Posted - 2013.10.02 02:27:00 -
[23] - Quote
The Lion ElJonson wrote:Vell0cet wrote:The Lion ElJonson wrote:Vell0cet wrote:What's to stop the guys who blew up the titan from simply blowing up the wreck too? Or salvaging it with a salvager unit? Also Titans can't use star gates. They use jump drives and fuel. The other problem is that titans are HUGE, like REALLY F*UCKING HUGE. I don't even think a PS6 could render the map on that thing. And it would take a level designer her entire natural lifespan to design the level for 1 Titan, let alone texture it, fill it with objects, and QA it for bugs. For a sense of scale, look at this image. See those tiny specs for each race? Those are frigates, which are the size of 747s. You actually answered this one your self really, you don't think. A level designer? Who makes a game were one guy designs a whole level then builds it? This ain't Russia. And are you trying to say a ps4 is a tiny bit better than ps3? Like I said some really negative people posting here, next you'll be saying its impossible for egyipt to build pyramids back in the day, people like you stop mankind from achieving the impossible and stop us from making it look easy. Building the pyramids would be easy compared to creating the digital assets of the interior of a single titan (let alone 4 of them). I really don't think you fully appreciate their size. Look at this clip (skip to the end for titans) to get an appreciation for just how insanely massive they are. You could have 1000 v 1000 man fights and run around for hours before ever seeing another enemy. I don't think a play station 6 could handle it, let alone a ps4. In order to make this happen, CCP would have to create massive different areas of the ship which would only represent less than 1% of the actual ship for us to fight on. If that's the case, why not just fight on more realistic hulls? Yea your right these titans are just to huge. there's more chance of turning a whole planet into a map than a Titan ship, and your coming up with some exellent pointers to mate. |
The Lion ElJonson
1st legion The Dark Angels
46
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Posted - 2013.10.02 02:39:00 -
[24] - Quote
George Moros wrote:If CCP introduces the ability for DUST mercs to board EVE ships, I would immediately buy 1000 Rifters, undock, wait to get boarded by a DUST merc team, and joyfully press the self destruct button. 1000 times over. Enjoying every single moment. I love New Eden. I too love new Eden as it's the type of place were the designers would come up with a simple solution to this type if cowardly behavior like for example the boarding craft would have some kind of damping system preventing a ship from self destructing or before docking it could fire a new torpedo rounds that when embedded in the hull relese nanites flooding the internal network of the ships systems. Thanks for helping us come up a good one the pal. Hey they could knick name the torpedo the console hater as it blocks all the shipself destruct consoles from activating |
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