Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
843 Epidemic
Isuuaya Tactical Caldari State
151
|
Posted - 2013.09.25 16:01:00 -
[1] - Quote
So look, I'm sure everyone at CCP knows just as well as we all do that this game is dying. And it's dying fast. We've already just lost roughly 1000 players to GTA V and the online isn't even out yet. Battlefield 4 and COD Ghost are coming out next as WELL as the ps4 and all the other stuff.
The reason there is so much QQ and complaining about this game is because this has SO much god damn potential it is excruciatingly painful to see it go down hill so rapidly. We complain not because we hate the game but because we HATE hating the game.
This is your last chance CCP, fix the game once and for all otherwise you will not, and I guarantee this, have a game by Christmas. All that capital and time wasted, all the hours of patching and forum posting and everything will be gone to waste. The '10 year plan' was always hilariously naive but you couldn't even break a year (counting from Uprising) and that is shameful. You don't have time anymore for these monthly patches where you'll update a thing here, or a thing there. No. Enough of that.
If you want this game to even have a CHANCE now, if you want the game to give people a reason to come back (other than SP building) then you just have to bring out all that you promised you would. Here's a little list for you.
- New maps (You brought out some great ones, keep them coming)
- New game modes (No, not skirmish with 10 letters I mean a NEW game mode)
- New vehicles (NO, not a different coloured Gallente tank but Amarr and Minmitar tanks)
- Proto-type tanks (sagaris, Surya etc)
- New drop suits (Not different coloured caldari assaults, but new heavies, logis, scouts, pilots, commanders, etc)
- New weapons (Out of the box weapons, be creative, not OP)
- Increased player capacity in game modes (You know MAG?)
- Large maps for the above ^
- PvE. You remember when you advertised your game, Dust 514, you showed PvE? Yeah you actually have to incorporate that ****, you can't just dangle it in front of our eyes and then lol about it.
- Worthwhile EVE intergration. This whole "one universe one war" stuff is irrelevant, it doesn't matter to us if there is an EVE OB and there is next to no benefit of an EVE pilot helping us out.
- Open up player trading. For gods sake. Open it up.
- Corporation quarters, this gives us something else to spend our ISK on to making it look nice, hell you could even add in some mini-games or fun things to do in here.
- Intergrated Gambling/stocks/stakes. Another way to make ISK, something that you can put actual grind into and not have to worry about getting ****** over by players not honoring their bet.
- Training grounds. A new way for corporations to train, in which they can host private matches amongst themselves in which their ISK, SP, stats will not be effected and it it merely for training purposes in private server.
- Team Deploy in FW.
- Corporation battles (With isk betting)
- Integrated bounties (accepting contracts, carrying them out and automatically being paid upon completion)
- New MCCs (Minmitar, Amarr)
- Release Jets, APCs, and any other vehicles such as bikes/dune buggies you had in the works
- ADD F*CKING TREES
- Add more aspects to physical customisation of characters (e.g. paint jobs, corp emblems on shoulders or something like that)
- Add gravity differences to different planets
- Add weather (rain, wind, fog, storms)
- Add landmarks (You know that caldari prime ship? That was ******* bad ass)
- Better SP events
- Add in features to better assist newer players so that they won't insta-quit like 98% of them do.
- Fix players being able to lock their own districts
- Give incentive to being the underdog to corporations
- Add in drones in pub matches, have them as some sort of installation. You could make it expensive as hell but incredibly valuable, imagine how much that would change the dynamic.
- Add in more types of off-map support other than Orbital strikes
I'm sure there are tons and tons of crucial things I've left off of this list, but these are the ones which came to mind immediately. CCP, all this you'll read and think:
"Yeah yeah, yet another idiot who doesn't understand the time and money it takes to actually implement this stuff".
Well, I do understand. But frankly I don't care and no one else does either, and neither should you if you want this game to survive.
You're two options now are:
1) Kill the game 2) Save the game
:D
Trolls, please commence to tell me how much I QQ, that CCP doesn't listen, that I'm ignorant, that I don't understand, that I need some chilli, anything you like. I am aware you don't like lists, but idc. |
Kal Kronos
L.O.T.I.S.
23
|
Posted - 2013.09.25 16:09:00 -
[2] - Quote
I like everything but the larger playlists, 16 v 16 generally just turns into zerg the enemy as it is. Personally I would love an 8 man lonewolves type playlist or something similar to odd ball or CTF. |
843 Epidemic
Isuuaya Tactical Caldari State
151
|
Posted - 2013.09.25 16:11:00 -
[3] - Quote
Kal Kronos wrote:I like everything but the larger playlists, 16 v 16 generally just turns into zerg the enemy as it is. Personally I would love an 8 man lonewolves type playlist or something similar to odd ball or CTF.
I agree, but in the same way I'd love to see 40 militia guys use teamwork to take out 15 proto-fitted guys. |
Kal Kronos
L.O.T.I.S.
23
|
Posted - 2013.09.25 16:21:00 -
[4] - Quote
We'll have to disagree on that one =). The playlist I really want to see is VIP, we're mercs for chist's sake we should have a playlist were we are trying to assassinate and defend VIP's. I have a feeling no one would want to be the VIP though unless they got a lot of WP for it, or they had a very nice chari to roll around in lol. |
Vell0cet
Royal Uhlans Amarr Empire
325
|
Posted - 2013.09.25 16:21:00 -
[5] - Quote
Entire list is confirmed for 1.6, perfectly balanced, and guaranteed not to break the game, all because of this post. Congratulations, you saved DUST. |
Soraya Xel
New Eden's Most Wanted Top Men.
621
|
Posted - 2013.09.25 16:23:00 -
[6] - Quote
Someone's being dramatic. |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3458
|
Posted - 2013.09.25 16:30:00 -
[7] - Quote
I find it somewhat amusing that you demand that all NOW! Then I find it sad.
Also, this is thread #56098 since pretty much forever. |
Powerh8er
Norwegian Dust514 Corporation Top Men.
77
|
Posted - 2013.09.25 16:36:00 -
[8] - Quote
+1
CCP: Do it now! |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1097
|
Posted - 2013.09.25 16:55:00 -
[9] - Quote
And I want a pony! |
843 Epidemic
Isuuaya Tactical Caldari State
152
|
Posted - 2013.09.25 17:04:00 -
[10] - Quote
Hey, I never said it was gunna happen. I just said it's pretty much the only thing that would stop the game from dying! |
|
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1098
|
Posted - 2013.09.25 17:09:00 -
[11] - Quote
We already know that most of these things are in the plans, but they're going to take a long time to implement. It'd be more productive to focus on things that they can finish in a month or two. |
Dirks Macker
Subdreddit Test Alliance Please Ignore
79
|
Posted - 2013.09.25 17:27:00 -
[12] - Quote
Most of the OP seems to already being worked on.
They definitely need new game modes. An easy one would be a take on the classic push/pull domination where you are fighting to secure a highway, power lines, etc... How about rescue/abduction?
But I can't see them allowing player trading until you have to make your gear from minerals. Someone with a dropsuit bpo can just make countless items and trade them to everybody they see. Even if it is took just 1-2 of each EVE mineral, a market value would be applied and just giving away everything for free would be costly. |
low genius
the sound of freedom Renegade Alliance
489
|
Posted - 2013.09.25 17:48:00 -
[13] - Quote
long, useless, qq and dust is dying simultaneous post. |
lithkul devant
Legions of Infinite Dominion
88
|
Posted - 2013.09.25 21:04:00 -
[14] - Quote
I actually have to say, I rather well like most of the list the OP made, these are things that I have been asking for in the forums as well. Also, while they say they are working on things I like to have to be expected by, and if they don't have it by then they need to have a reason why. I do not like it when gaming companies make promises without putting dates of completion, it reminds me to much of everquest, where they made promises, then only when the company was sinking in like the last 2 years of the game over a 10 year cycle did they even start accomplishing promises they had said they would be doing. As it is, new games are constantly comming out, new MMO's, including new FPS MMO's some that are really quite awesome are coming out. If Dust 514 is going to have a chance at holding a crowd more then just cultists, they need to strike fast and hard. Even Planetside 2 is making moves to save its ass having ads on tv and getting to the stage that they are going to rewrite a lot of the game to make it much faster, knowing that the Christmas time is make it or break for them as well and they have major funding compared to CCP. |
Nonya Bizznizz
DUST University Ivy League
50
|
Posted - 2013.09.25 21:16:00 -
[15] - Quote
For gods sake new game modes are needed. The only real new game mode that was released EVER was Domination, and even that is very similar to Skirmish. Why not have a mode where a Titan(yes, an almighty freaking Titan!)crashed from orbit and all kinds of sensitive data clusters were spread over a large area. Corps and factions from all over mobilized their best drones, and set out contracts for free lancing mercs. Problem is, enemy mercenaries and drones are also on the field, salvaging the same clusters you are! Something like this would be pretty cool. |
Arron Rift
Commando Perkone Caldari State
183
|
Posted - 2013.09.25 21:28:00 -
[16] - Quote
Honestly, I think that the main thing they need to do is make some way of testing things so they don't need to be so darn cautious about everything. Their caution is making updates so SLOW!! |
|
CCP Mintchip
C C P C C P Alliance
1533
|
Posted - 2013.09.25 21:36:00 -
[17] - Quote
I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep |
|
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3459
|
Posted - 2013.09.25 21:39:00 -
[18] - Quote
CCP Mintchip wrote:However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. ... it's just not physically possible! :P
This. Regardless, the self-entitled whiners will keep demanding all of it and more.
Thanks for responding, Mintchip. You didn't need to touch a thread like this, but you tried anyway. |
KING CHECKMATE
TEAM SATISFACTION
1287
|
Posted - 2013.09.25 21:40:00 -
[19] - Quote
CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P
Give us RESPECS in the meanwhile so we can entretain ourselves making all kind of ridiculous loadouts...
:3 |
Skipper Jones
Militaires-Sans-Frontieres
802
|
Posted - 2013.09.25 21:54:00 -
[20] - Quote
CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P
Yeah how can you expect CCP to do that entire list between now and November?
Games that have been worked on for years don't even have that much content. |
|
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
887
|
Posted - 2013.09.25 22:01:00 -
[21] - Quote
Quote:I'm sure everyone at CCP knows just as well as we all do that this game is dying. And it's dying fast.
And this is already where you're wrong.
I created a thread about this topic: https://forums.dust514.com/default.aspx?g=posts&m=1331807#post1331807
I also wrote in this thread that GTAV actually didn't cost Dust 514 any players at all. Stick to the numbers before writing assumptions. Everything is available at eve-offline.net |
Meeko Fent
Seituoda Taskforce Command Caldari State
995
|
Posted - 2013.09.25 22:13:00 -
[22] - Quote
Good list. Want all of it.
**** timeframe. Give us full line ups of rifles, I can entertain myself in these maps.
Fix core mechanics. I.E, rework aiming again, fix HD even more.
Give us a legit reason to fight in PC.
I'd be fine to wait a bit for more content from there. |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
3461
|
Posted - 2013.09.25 22:28:00 -
[23] - Quote
Aikuchi Tomaru wrote:Quote:I'm sure everyone at CCP knows just as well as we all do that this game is dying. And it's dying fast. And this is already where you're wrong. I created a thread about this topic: https://forums.dust514.com/default.aspx?g=posts&m=1331807#post1331807I also wrote in this thread that GTAV actually didn't cost Dust 514 any players at all. Stick to the numbers before writing assumptions. Everything is available at eve-offline.net
I <3 this man. |
Vrain Matari
ZionTCD
962
|
Posted - 2013.09.25 23:39:00 -
[24] - Quote
That is a good list of features, OP, i agree with a lot of them. The only big issue i'd add to it is render distance.
Numbers have dropped since beta, that's an undeniable fact. But when you look at the evidence and argument presented by several peeps in our community who subscribe to the whole evidence-based-reasoning thing, the case for DUST's numbers being stable is fairly solid.
I'm not saying 2500-4000 peeps is good, but it is holding up under a fairly serious pounding from internal and external forces. Tbh, this is what i expect for games set in New Eden, and what really gives me hope lately is that CCP's priority list for 1.3, 1.4, 1.5 and prolly 1.6 are bang on and focusing on NPE, player retention and leveragable content.
This game has taken a beating and is still standing, but we all know the bitter heart of the battle is just around the corner. Best thing we can do at this point is rein in the emotions and give CCP concise, accurate feedback that focuses on where we are in the development cycle.
The best thing CCP can do at this point is get that CPM charter out right now, today, and done right. The reason this is so important is that it will give the CPM and us, the players, the opportunity to set priorities for upcoming sprints. But that's not enough in and of itself - communication will count for everything here.
CCP+CPM need to find a way to make it perfectly clear to us what the windows and time frames are for discussion, what the range of possible sprint candidates is, and how, when and where to publicly post our feedback and to see CCP's feedback on sprint priorities. For the charter to have any meaning at all, the playerbase has to be in the loop and informed early of what input CCP is looking for. Comms will make or break this operation.
The beta testers and devs have been through a lot, but Winter is coming and wounded as we are we're about to see the fight of our lives.
But hell, we're DUST mercs and New Eden devs - do or die is what we were made for. Bring it. |
General Erick
Onslaught Inc RISE of LEGION
132
|
Posted - 2013.09.25 23:40:00 -
[25] - Quote
CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P EVE wasn't built in a day, OP. |
Vesago Ghostcore
Rejected Clones
27
|
Posted - 2013.09.25 23:55:00 -
[26] - Quote
I've been playing EVE for a very long time, and one thing I am certain of is that CCP will keep you engaged in their game. They will do things you love, they will do things you hate. They will stay on the cutting edge of technology. They will stay Icelandicly indifferent to your bitching and moaning. In the end, they will lose players who have no patients (95%), and they will hold on to the 5% forever. That number will grow. CCP is the most frustrating group of people you will never speak to in the world, but they will always give you the best product they can, and they will not stop improving it... ever. Hang in there soldiers.
Literally copy and pasted my comment from another similar thread in Generl Discussions... |
Admonishment
The Enclave Syndicate Dark Taboo
12
|
Posted - 2013.09.26 00:07:00 -
[27] - Quote
This game is far from dying, way to much potential in it that I see from playing so far. They push updates out as much as they can and it is a lot of work. People have been saying this game is dying and yet they are still playing... |
Draxus Prime
BurgezzE.T.F Public Disorder.
1482
|
Posted - 2013.09.26 00:28:00 -
[28] - Quote
Meeko Fent wrote:Good list. Want all of it.
**** timeframe. Give us full line ups of rifles, I can entertain myself in these maps.
Fix core mechanics. I.E, rework aiming again, fix HD even more.
Give us a legit reason to fight in PC.
I'd be fine to wait a bit for more content from there. well full lineup of rifles was in 1.5 but pushed back to 1.6 :D |
Lucrezia LeGrand
Delta Enterprise
66
|
Posted - 2013.09.26 01:22:00 -
[29] - Quote
CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P I love you mintchip. ^-^
Now here are my suggestions (btw, I'm willing to wait as long as you take to make sure everything comes out fine. Quality over Quantity):
Maps- weather conditions. How cool would it be to fight in a huge dust storm with strong winds! low visibility, and drop-ships always pulling to one side! Awesome and realistic!! (and a scout's wet dream). Or raining, where everything is muddy and vehicles have low traction and sometimes they get stuck while trying to go up a hill or something.
Game modes- p vs p vs e. Think about it. two player groups fighting each other. Than *wham* rival corp. send in a bunch of drones. suddenly the battlefield has changed. do you kill that red player or do you both team up to take down that drone heading your way! Drone attacks should happen randomly and rarely. On any game type. Or a research ship has crashed. now one team has to protect the ship while the other team is hired by a rival corp to secure the ship. Kind of like domination but one side starts with the installation and as soon as you lose it, game over.
Also I like the idea of different off-the-map support. What about calling in a cloud of friendly nano-machines. as long as you're in the cloud you'll heal. Or what about emp wave an area of the map. suddenly the player's radar doesn't work and enemy units don't show up in red on screen.
also I love the idea of customizing our drop-suit's aesthetics. Like I would pay aur for different colors.
OP had some good ideas but I'm guessing all of that will take a long time. He needs to learn patience.
|
KalOfTheRathi
Nec Tributis
755
|
Posted - 2013.09.26 01:45:00 -
[30] - Quote
CCP Mintchip wrote: -- snip -- We aren't purposefully keeping content from you by any means. -- snip -- What! Why not?
You are breaking the very concept of software development. Never release the good stuff. Keep it to yourselves so you can play with it and never make any money for all your efforts.
Oh wait, that is the Freaking Opposite of how software development works. What a silly, young Kitten mistake.
My bad.
|
|
TechMechMeds
Swamp Marines Kleenex Inc.
248
|
Posted - 2013.09.26 02:02:00 -
[31] - Quote
Fotm games temporarily taking people is nothing to worry about. As long as there's eve there's dust. |
TechMechMeds
Swamp Marines Kleenex Inc.
248
|
Posted - 2013.09.26 02:22:00 -
[32] - Quote
Meeko Fent wrote:Good list. Want all of it.
**** timeframe. Give us full line ups of rifles, I can entertain myself in these maps.
Fix core mechanics. I.E, rework aiming again, fix HD even more.
Give us a legit reason to fight in PC.
I'd be fine to wait a bit for more content from there.
Current PC is the beta for PC, moulden heath is worthless in the grand scheme of things, future PC will most likely require you to have decent eve backing. Of course to ignorant dusters none of what I just put will make any sense but you will all see, for instance most dust alliances can simply be disbanded from space via corporate takeovers, even Eon but again in the grand scheme of things its not even worth it. Plus I'm sure the guys really running Eon have the required empire skills to contest a corporate takeover. |
Silas Swakhammer
GamersForChrist Orion Empire
215
|
Posted - 2013.09.26 02:24:00 -
[33] - Quote
KING CHECKMATE wrote:CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P Give us RESPECS in the meanwhile so we can entretain ourselves making all kind of ridiculous loadouts...:3 http://1.media.todaysbigthing.cvcdn.com/60/34/ee9073fc50c7b0f472ded37f92b23807.gif |
Komodo Jones
Chaotik Serenity
133
|
Posted - 2013.09.26 03:02:00 -
[34] - Quote
Would you like some cheese with that WHINE? Kidding, good list! People will stick around with this game for 2 reasons, if things are done right, and because it might someday affect EVE and EVE players wanna be ready. As much as the game's audience drops there will still BE an audience. Yes games are coming out that may divert peoples' attention (metal gear! dark souls 2! and yeah Call of Doodie and gta too) but this will be a test of peoples' patience, the game will stick around because it can and because some players will still play, maybe not as many or as often but they will still be there racking up SP waiting for the game to get better. When the game finally does become "finished", that means when all of the stuff that was advertised is actually out, and when the game can be less brutal and more inviting to new players, then maybe it can cater to an audience of over 2000.
I personally thing this game's first mistake was that it tried to compete, first of all because FPS games suck (though it's probably too late to be 3rd person) but because the west for some reason is infatuated with them, but only the well known titles. The game is different sure but not enough to make headlines yet. Seems like one thing we have plenty of is time though.
100% of my friends agree that this game would be better as a 3rd person shooter and it would probably attract a bigger crowd than it is now simply because it feels better and less clunky. Don't know if that's a possibility but it's something to consider. |
DoomLead
Dead Six Initiative Lokun Listamenn
208
|
Posted - 2013.09.26 03:32:00 -
[35] - Quote
CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P Not to sound like I can do things better what ccp needs to do is move all of their development studios for dust to the us put one by MIT and one by Digipen one by Full Sail and take on interns to help with the development cause your development team is way to small and it's obvious that you can't afford to hire a bigger one I am guessing that you have about 20 to 30 developers and you need at least 80. Interns work for experience and college credits it would allow you to expand your teams for very little money think about it |
TOXICkitten
Dem Durrty Boyz Public Disorder.
1
|
Posted - 2013.09.26 03:52:00 -
[36] - Quote
about 2 of 15 friends that I played with in beta still play..... It is a dying game. I've tried to get other friends involved. But the academy is so short. They get out and get raped instantly, they lose intrest in a day or so and go back to COD. |
TechMechMeds
Swamp Marines Kleenex Inc.
253
|
Posted - 2013.09.26 04:41:00 -
[37] - Quote
Been here since beta, always kept in mind the 10 year roadmap stated before open beta, CBA with anymore fotm games, dust is the only/last fps I will play intensively and the only reason I'd get a ps4. For everything else there's a pc |
Demel Derpovsky
Ikomari-Onu Enforcement Caldari State
1
|
Posted - 2013.09.26 04:55:00 -
[38] - Quote
Dirks Macker wrote:Most of the OP seems to already being worked on.
They definitely need new game modes. An easy one would be a take on the classic push/pull domination where you are fighting to secure a highway, power lines, etc... How about rescue/abduction?
But I can't see them allowing player trading until you have to make your gear from minerals. Someone with a dropsuit bpo can just make countless items and trade them to everybody they see. Even if it is took just 1-2 of each EVE mineral, a market value would be applied and just giving away everything for free would be costly.
Not sure if this has been said before, but Corps could pay a role in this. Hear this out from a Dust 514 rper...just feel the flow of the following:
A corporation's war barge looms over a tanned planet. Soldiers conversation between themselves in the armory, high-ranking officials plan the attack and reassure Eve company holders that victory over this instillation is already at hand. The Objective is simple, take over a mine. Underneath the barren sands and infertile soil, hides a lush bounty of minerals, unfortunately being prospected by an apposing Eve corporation, and a Dust corporation has been hired to beat them to setting up shop and drilling first! The assault is on, the defending team must protect the prospectors and push the enemy off the area, while the attacking team has to push the defending team off the area, set up shop, and start drilling to win. Capture, kill, sabotage, and scavenge all you want, the only thing that matters is control over that tanned planet.... |
The Lion ElJonson
1st legion The Dark Angels
18
|
Posted - 2013.09.26 05:01:00 -
[39] - Quote
What about using dust merc's as eve boarding parties battlefront style |
Buster Friently
Rosen Association
1724
|
Posted - 2013.09.26 05:03:00 -
[40] - Quote
Arkena Wyrnspire wrote:CCP Mintchip wrote:However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. ... it's just not physically possible! :P This. Regardless, the self-entitled whiners will keep demanding all of it and more. Thanks for responding, Mintchip. You didn't need to touch a thread like this, but you tried anyway.
The funny thing is, CCP doesn't really set the timeframe, though they'd like you to think they do.
It's the players who set the timeframe by deciding to spend money.
Keep that in mind MintChip while you're gently admonishing this fellow for giving your company advice that it sorely needs. |
|
Buster Friently
Rosen Association
1724
|
Posted - 2013.09.26 05:05:00 -
[41] - Quote
General Erick wrote:CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P EVE wasn't built in a day, OP.
No, but it was unique on Day 1. Dust still isn't.
|
TechMechMeds
Swamp Marines Kleenex Inc.
253
|
Posted - 2013.09.26 05:15:00 -
[42] - Quote
Buster Friently wrote:General Erick wrote:CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P EVE wasn't built in a day, OP. No, but it was unique on Day 1. Dust still isn't.
Nothing in any game has been unique for a long timev except the storylines which all follow genres so even then nothing new there for a long time. |
Buster Friently
Rosen Association
1724
|
Posted - 2013.09.26 05:19:00 -
[43] - Quote
TechMechMeds wrote:Buster Friently wrote:General Erick wrote:CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P EVE wasn't built in a day, OP. No, but it was unique on Day 1. Dust still isn't. Nothing in any game has been unique for a long timev except the storylines which all follow genres so even then nothing new there for a long time.
Wrong, Eve had a lot going for it (other than content) on day 1:
- Single shard economy - Player driven economy - Hard Sci-Fi theme - Significantly customizable ships - Vast space - Skill based rather than level based progression - Time based and offline skilling
All of these were pretty fresh for an MMO. Dust has none of this appeal currently IMHO. Also, plenty of new games have fresh and interesting ideas. It's unfortunate that currently, Dust isn't one of them. |
843 Epidemic
Isuuaya Tactical Caldari State
161
|
Posted - 2013.09.26 07:00:00 -
[44] - Quote
CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P
Aha success!! I do apologise, CCP, for the format of this post but it is often the most ignorant of people who get the attention when posting something like this. All I wanted was to see if you guys understood, and of course to test out how much butt hurt I could create hahahhaha. But thanks mintchip, this was all I wanted to hear
/(") |
GHOSTLY ANNIHILATOR
The Unholy Legion Of DarkStar DARKSTAR ARMY
456
|
Posted - 2013.09.26 07:02:00 -
[45] - Quote
KING CHECKMATE wrote:CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P Give us RESPECS in the meanwhile so we can entretain ourselves making all kind of ridiculous loadouts...:3
Iknow right |
ChromeBreaker
SVER True Blood Public Disorder.
1279
|
Posted - 2013.09.26 08:00:00 -
[46] - Quote
CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P
Defy the laws of Physics Damn it. DEFY THEM!!! |
GetSpooned
Tronhadar Free Guard Minmatar Republic
0
|
Posted - 2013.09.26 08:43:00 -
[47] - Quote
What slowed CCP down is everyone QQ'ing over every thing ! CCP is constantly having to stop and adjust everything you all complain about to keep you happy. To them they problem feel they can't win for losing! This game is not COD , we are not equal. adjust your game play and stop saying things are op... maybe the guy behind the weapon is just good. |
Korvin Lomont
United Pwnage Service RISE of LEGION
199
|
Posted - 2013.09.26 08:57:00 -
[48] - Quote
CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P
I understand that these things will take time but Dust is in development since 2009? Thats already 4 years of development thats quit some time.
And even the more recent trailers like the Gathering the Forces Trailer keep promising things that aren't in the game. So to us that keep waiting for the game showed in the trailers for more than one, two or more years it seems a bit strange that every trailer is promising things (that we want) that we don't get .
Your hardcore playerbase has been very patient and surprisingly loyal all in all but don't expect this to last forever... |
steadyhand amarr
Imperfects Negative-Feedback
1391
|
Posted - 2013.09.26 09:38:00 -
[49] - Quote
Well it's taken 4+ years to have buggy broken game on on console at the end of its life cycle so by the time dust is worth playing there won't be any PS3 users left. Like or not you are running on a deadline |
SirManBoy
Molon Labe. RISE of LEGION
289
|
Posted - 2013.09.26 09:42:00 -
[50] - Quote
CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P
I believe in you guys. Whatever you do, don't give up on this game! |
|
TechMechMeds
Swamp Marines Kleenex Inc.
254
|
Posted - 2013.09.26 11:26:00 -
[51] - Quote
Buster Friently wrote:TechMechMeds wrote:Buster Friently wrote:General Erick wrote:CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P EVE wasn't built in a day, OP. No, but it was unique on Day 1. Dust still isn't. Nothing in any game has been unique for a long timev except the storylines which all follow genres so even then nothing new there for a long time. Wrong, Eve had a lot going for it (other than content) on day 1: - Single shard economy - Player driven economy - Hard Sci-Fi theme - Significantly customizable ships - Vast space - Skill based rather than level based progression - Time based and offline skilling All of these were pretty fresh for an MMO. Dust has none of this appeal currently IMHO. Also, plenty of new games have fresh and interesting ideas. It's unfortunate that currently, Dust isn't one of them.
Wrong there are loads of MMOs just like eve that are older but not sci fi, the economies were not player driven but you had trades and the market to sell and manipulate prices. |
TechMechMeds
Swamp Marines Kleenex Inc.
254
|
Posted - 2013.09.26 11:30:00 -
[52] - Quote
steadyhand amarr wrote:Well it's taken 4+ years to have buggy broken game on on console at the end of its life cycle so by the time dust is worth playing there won't be any PS3 users left. Like or not you are running on a deadline
No, its just that there's less exploits and crutches so the people who played like that have left, they are fotm from their play style to their mentality toward games.
Still rocking Doom 95 and unreal tournament goty edition circa 1996 here to name a few |
TechMechMeds
Swamp Marines Kleenex Inc.
254
|
Posted - 2013.09.26 11:39:00 -
[53] - Quote
Buster Friently wrote:TechMechMeds wrote:Buster Friently wrote:General Erick wrote:CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P EVE wasn't built in a day, OP. No, but it was unique on Day 1. Dust still isn't. Nothing in any game has been unique for a long timev except the storylines which all follow genres so even then nothing new there for a long time. Wrong, Eve had a lot going for it (other than content) on day 1: - Single shard economy - Player driven economy - Hard Sci-Fi theme - Significantly customizable ships - Vast space - Skill based rather than level based progression - Time based and offline skilling All of these were pretty fresh for an MMO. Dust has none of this appeal currently IMHO. Also, plenty of new games have fresh and interesting ideas. It's unfortunate that currently, Dust isn't one of them.
Here is as something pretty funny, in ultima online I macroed 2 chars to skill up while offline. They are in my house, one is meleeing one and the other just keeps healing, it would never end and the house is locked. They have been doing that for the past 6 years, I might log on just to lol |
Draco Cerberus
Hellstorm Inc League of Infamy
331
|
Posted - 2013.09.26 14:10:00 -
[54] - Quote
CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P How about some? Pretty please with a cherry or two on top and some chocolate syrup MintChip? I don't spend a lot of time in Dust anymore due to many of the same concerns that OP has. Check my record for all toons on this account and you will see when I started and my recent partial break from Dust. The OP has added a few more reasons than what I have for a reduction in my time here but in effect he has capture what many players are wanting. The 10 year roadmap that CCP announced for Dust is a really long time for a game to be developing. I understand that as the game evolves it will become better but there is a point in time where you need to start including some promised features. As a closed beta player I appreciate the time CCP is taking to release the changes to make sure things work properly but feel the weapons we now have are finely balanced. Now we need to start testing the planned stuff. This doesn't feel, to me like an unreasonable request, but instead a request to allow us to move forward in the development process. I don't want to have to wait to trade items with people for year 8 or 10 like what happened with the Drake and Missile Turret animations or year 5-7 for Walking in Quarters (it was supposed to be walking in stations). |
Stevez WingYip
Operation Wolf Pack
0
|
Posted - 2013.09.26 14:36:00 -
[55] - Quote
CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P
Posts like this give me hope still. But information on what is actually happening would be much better for everyone. Not eta's because they are stupid and just cause drama because people can't understand that ETA = ESTIMATED.
But for example, a dedicated path notes area, more CCP streams for dust so we can see what is going on there, information and sharing ideas for new game modes and content. Don't promise, just share ideas, the more you interact with the remaining community this way, the more confident they will get and they are much more likely to stay.
I love DUST so much but I am so scared for whenever the PS4 launches. Especially with a ton of stores doing a "Trade in your PS3 for money off your PS4" offer.
I will be here till the end, I have no doubt but others will need convincing. |
Stevez WingYip
Operation Wolf Pack
0
|
Posted - 2013.09.26 14:42:00 -
[56] - Quote
TechMechMeds wrote:steadyhand amarr wrote:Well it's taken 4+ years to have buggy broken game on on console at the end of its life cycle so by the time dust is worth playing there won't be any PS3 users left. Like or not you are running on a deadline No, its just that there's less exploits and crutches so the people who played like that have left, they are fotm from their play style to their mentality toward games. Still rocking Doom 95 and unreal tournament goty edition circa 1996 here to name a few
This post... so... much... nonsense... |
TechMechMeds
Swamp Marines Kleenex Inc.
256
|
Posted - 2013.09.26 14:44:00 -
[57] - Quote
Stevez WingYip wrote:TechMechMeds wrote:steadyhand amarr wrote:Well it's taken 4+ years to have buggy broken game on on console at the end of its life cycle so by the time dust is worth playing there won't be any PS3 users left. Like or not you are running on a deadline No, its just that there's less exploits and crutches so the people who played like that have left, they are fotm from their play style to their mentality toward games. Still rocking Doom 95 and unreal tournament goty edition circa 1996 here to name a few This post... so... much... nonsense...
You must be a teenybopper, your entitled to your opinion, by the way do you even dust? |
TechMechMeds
Swamp Marines Kleenex Inc.
256
|
Posted - 2013.09.26 14:55:00 -
[58] - Quote
Stevez WingYip wrote:TechMechMeds wrote:steadyhand amarr wrote:Well it's taken 4+ years to have buggy broken game on on console at the end of its life cycle so by the time dust is worth playing there won't be any PS3 users left. Like or not you are running on a deadline No, its just that there's less exploits and crutches so the people who played like that have left, they are fotm from their play style to their mentality toward games. Still rocking Doom 95 and unreal tournament goty edition circa 1996 here to name a few This post... so... much... nonsense...
Actually, explain to me how my observation over the past couple of months seeing hundreds of fotm users quitting every time fotm things get balanced is nonsense. |
Buster Friently
Rosen Association
1727
|
Posted - 2013.09.26 15:48:00 -
[59] - Quote
TechMechMeds wrote:Buster Friently wrote:TechMechMeds wrote:Buster Friently wrote:
No, but it was unique on Day 1. Dust still isn't.
Nothing in any game has been unique for a long timev except the storylines which all follow genres so even then nothing new there for a long time. Wrong, Eve had a lot going for it (other than content) on day 1: - Single shard economy - Player driven economy - Hard Sci-Fi theme - Significantly customizable ships - Vast space - Skill based rather than level based progression - Time based and offline skilling All of these were pretty fresh for an MMO. Dust has none of this appeal currently IMHO. Also, plenty of new games have fresh and interesting ideas. It's unfortunate that currently, Dust isn't one of them. Wrong there are loads of MMOs just like eve that are older but not sci fi, the economies were not player driven but you had trades and the market to sell and manipulate prices.
Let's hear about them then. From my time with MMOs back then, I can tell you that each thing I listed was a differentiator for Eve. This is what Dust needs, but doesn't have - any real differentiators.
Incidentally, your UO quote is simply an exploit, not a game feature. Try again please.
The fact remains, even though Eve had very little content on launch, like Dust, Eve was unique and players responded to that uniqueness with loyalty. Dust isn't unique and players are responding to that by leaving. |
TechMechMeds
Swamp Marines Kleenex Inc.
257
|
Posted - 2013.09.26 16:04:00 -
[60] - Quote
Buster Friently wrote:TechMechMeds wrote:Buster Friently wrote:TechMechMeds wrote:Buster Friently wrote:
No, but it was unique on Day 1. Dust still isn't.
Nothing in any game has been unique for a long timev except the storylines which all follow genres so even then nothing new there for a long time. Wrong, Eve had a lot going for it (other than content) on day 1: - Single shard economy - Player driven economy - Hard Sci-Fi theme - Significantly customizable ships - Vast space - Skill based rather than level based progression - Time based and offline skilling All of these were pretty fresh for an MMO. Dust has none of this appeal currently IMHO. Also, plenty of new games have fresh and interesting ideas. It's unfortunate that currently, Dust isn't one of them. Wrong there are loads of MMOs just like eve that are older but not sci fi, the economies were not player driven but you had trades and the market to sell and manipulate prices. Let's hear about them then. From my time with MMOs back then, I can tell you that each thing I listed was a differentiator for Eve. This is what Dust needs, but doesn't have - any real differentiators. Incidentally, your UO quote is simply an exploit, not a game feature. Try again please. The fact remains, even though Eve had very little content on launch, like Dust, Eve was unique and players responded to that uniqueness with loyalty. Dust isn't unique and players are responding to that by leaving.
No game is truly unique, do I really have to explain how so? I'll make it real easy for you, an fps is an fps regardless, an mmo is an mmo regardless, a beat em up is a beat em up regardless, mortal kombat and street fighter are very different how the combos and specials work but they are both the same, so how exactly is dust supposed to be unique? Its an fps, have you played bf 2142? Dust clearly took some pointers from that. Until we have virtual reality nothing will be unique, and even then the virtual reality games will be limited to genres and mechanics we already have. |
|
Eris Ernaga
Super Nerds
600
|
Posted - 2013.09.26 16:10:00 -
[61] - Quote
CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P
Always respect your guys post always very mature and positive not like the rest of the forums. Even I get a little upset on here and pretty mad at the game good thing I have other things to do. When is the the next dev blog on 1.5 gonna be released I hear some time today. |
TechMechMeds
Swamp Marines Kleenex Inc.
257
|
Posted - 2013.09.26 16:11:00 -
[62] - Quote
Buster Friently wrote:TechMechMeds wrote:Buster Friently wrote:TechMechMeds wrote:Buster Friently wrote:
No, but it was unique on Day 1. Dust still isn't.
Nothing in any game has been unique for a long timev except the storylines which all follow genres so even then nothing new there for a long time. Wrong, Eve had a lot going for it (other than content) on day 1: - Single shard economy - Player driven economy - Hard Sci-Fi theme - Significantly customizable ships - Vast space - Skill based rather than level based progression - Time based and offline skilling All of these were pretty fresh for an MMO. Dust has none of this appeal currently IMHO. Also, plenty of new games have fresh and interesting ideas. It's unfortunate that currently, Dust isn't one of them. Wrong there are loads of MMOs just like eve that are older but not sci fi, the economies were not player driven but you had trades and the market to sell and manipulate prices. Let's hear about them then. From my time with MMOs back then, I can tell you that each thing I listed was a differentiator for Eve. This is what Dust needs, but doesn't have - any real differentiators. Incidentally, your UO quote is simply an exploit, not a game feature. Try again please. The fact remains, even though Eve had very little content on launch, like Dust, Eve was unique and players responded to that uniqueness with loyalty. Dust isn't unique and players are responding to that by leaving.
Most MMOs have massive worlds to explore Most MMOs have skills All MMOs have the ability to customise your char just like the ships Most MMOs have skills rather than just levelling up Macros allow offline skills progression and alot now have macros as an option. Exploit or not its there.
Not really that unique is it, I shall be starting Eve soon though, the player driven economy is what I like the sound of |
Buster Friently
Rosen Association
1727
|
Posted - 2013.09.26 16:13:00 -
[63] - Quote
TechMechMeds wrote:Buster Friently wrote:TechMechMeds wrote:Buster Friently wrote:TechMechMeds wrote:
Nothing in any game has been unique for a long timev except the storylines which all follow genres so even then nothing new there for a long time.
Wrong, Eve had a lot going for it (other than content) on day 1: - Single shard economy - Player driven economy - Hard Sci-Fi theme - Significantly customizable ships - Vast space - Skill based rather than level based progression - Time based and offline skilling All of these were pretty fresh for an MMO. Dust has none of this appeal currently IMHO. Also, plenty of new games have fresh and interesting ideas. It's unfortunate that currently, Dust isn't one of them. Wrong there are loads of MMOs just like eve that are older but not sci fi, the economies were not player driven but you had trades and the market to sell and manipulate prices. Let's hear about them then. From my time with MMOs back then, I can tell you that each thing I listed was a differentiator for Eve. This is what Dust needs, but doesn't have - any real differentiators. Incidentally, your UO quote is simply an exploit, not a game feature. Try again please. The fact remains, even though Eve had very little content on launch, like Dust, Eve was unique and players responded to that uniqueness with loyalty. Dust isn't unique and players are responding to that by leaving. No game is truly unique, do I really have to explain how so? I'll make it real easy for you, an fps is an fps regardless, an mmo is an mmo regardless, a beat em up is a beat em up regardless, mortal kombat and street fighter are very different how the combos and specials work but they are both the same, so how exactly is dust supposed to be unique? Its an fps, have you played bf 2142? Dust clearly took some pointers from that. Until we have virtual reality nothing will be unique, and even then the virtual reality games will be limited to genres and mechanics we already have.
Yeah, games are unique, some more so than others. I've stated specific reasons why Eve was unique on launch, and I believe that Eve's uniqueness contributed to it's success. Dust is experiencing the opposite effect.
Dust could be unique in a number of ways:
We could really have the Eve-Dust link that's so talked about, including a real, player driven economy. That'd be unique in the FPS world. Dust could have the procedurally generated maps that were talked about way back. That would be unique in the FPS world. Dust could have more developed roles, more akin to those in Eve, while still maintaining configurability. That would be relatively unique in the FPS world. Dust could have manufacturing and exploration. That would be relatively unique to FPS games. Dust could have open world maps and objective based gameplay that affects the overall universe. Even this would be reasonably unique.
You're right in that none of this is "truly" unique, but that isn't the point. Uniqueness is a continuum, and while Eve was firmly on the unique side of this continuum for it's debut, Dust is firmly on the bland side of this continuum, |
Buster Friently
Rosen Association
1727
|
Posted - 2013.09.26 16:17:00 -
[64] - Quote
TechMechMeds wrote:Buster Friently wrote:TechMechMeds wrote:Buster Friently wrote:TechMechMeds wrote: Nothing in any game has been unique for a long timev except the storylines which all follow genres so even then nothing new there for a long time.
Wrong, Eve had a lot going for it (other than content) on day 1: - Single shard economy - Player driven economy - Hard Sci-Fi theme - Significantly customizable ships - Vast space - Skill based rather than level based progression - Time based and offline skilling All of these were pretty fresh for an MMO. Dust has none of this appeal currently IMHO. Also, plenty of new games have fresh and interesting ideas. It's unfortunate that currently, Dust isn't one of them. Wrong there are loads of MMOs just like eve that are older but not sci fi, the economies were not player driven but you had trades and the market to sell and manipulate prices. Let's hear about them then. From my time with MMOs back then, I can tell you that each thing I listed was a differentiator for Eve. This is what Dust needs, but doesn't have - any real differentiators. Incidentally, your UO quote is simply an exploit, not a game feature. Try again please. The fact remains, even though Eve had very little content on launch, like Dust, Eve was unique and players responded to that uniqueness with loyalty. Dust isn't unique and players are responding to that by leaving. Most MMOs have massive worlds to explore Most MMOs have skills All MMOs have the ability to customise your char just like the ships Most MMOs have skills rather than just levelling up Macros allow offline skills progression and alot now have macros as an option. Exploit or not its there. Not really that unique is it, I shall be starting Eve soon though, the player driven economy is what I like the sound of
When Eve was created, much of this wasn't true. Most MMOs had skills that were directly tied to levelling and classes. Most still do. For instance, in Eve, you become a master salvager without becoming an expert at killing mobs. That was pretty unique then, and to be honest, is still pretty unique.
Most MMO's do have large scale worlds, but not single shard worlds where every player is on the same server and every player affects the single universe.
True that MMOs have the ability to customise characters, but it was unique to apply this to ships.
Macros are an exploit. Please stop using this ridiculous fail argument. BTW, you aren't offline when you're exploiting. You're actually online, using a bot.
|
TechMechMeds
Swamp Marines Kleenex Inc.
257
|
Posted - 2013.09.26 16:25:00 -
[65] - Quote
Some fair point, I'd give you macroed likes forever if possible for your decent replies.
I used macros because I thought it was be you couldn't officially skill up offline, I'm thinking soon offline skilling will be the norm without macros. |
TechMechMeds
Swamp Marines Kleenex Inc.
257
|
Posted - 2013.09.26 16:27:00 -
[66] - Quote
Some typos there, my tablet decides what I put at the last moment sometimes. |
CharCharOdell
Shining Flame Amarr Empire
1013
|
Posted - 2013.09.26 16:29:00 -
[67] - Quote
I've invested hundreds of dollars into your game BC I believe in it. Please don't let us down. 1.4 was good. Keep it up. |
843 Epidemic
Isuuaya Tactical Caldari State
169
|
Posted - 2013.09.26 16:49:00 -
[68] - Quote
CharCharOdell wrote:I've invested hundreds of dollars into your game BC I believe in it. Please don't let us down. 1.4 was good. Keep it up.
This is what I'm talking about ^ he gets it.
We love the game, we love the potential! But, we AREN'T EVE players. Well, most of us aren't. A lot of us are impatient (yeah, myself included after playing for a year and a half, wouldn't you be?). But hey, I'm not going anywhere, I love the game still. But there won't be much left for me to play, I mean 3000 players I am to believe is our current roster? If anyone knows a more accurate figure please let me know. Someone mentioned there being some sort of testing grounds for the new content? I'd happily test out a broken-as-**** PvE if it sped the process up. |
Al the destroyer
The Phoenix Federation
24
|
Posted - 2013.09.26 16:57:00 -
[69] - Quote
843 Epidemic wrote:So look, I'm sure everyone at CCP knows just as well as we all do that this game is dying. And it's dying fast. We've already just lost roughly 1000 players to GTA V and the online isn't even out yet. Battlefield 4 and COD Ghost are coming out next as WELL as the ps4 and all the other stuff. The reason there is so much QQ and complaining about this game is because this has SO much god damn potential it is excruciatingly painful to see it go down hill so rapidly. We complain not because we hate the game but because we HATE hating the game. This is your last chance CCP, fix the game once and for all otherwise you will not, and I guarantee this, have a game by Christmas. All that capital and time wasted, all the hours of patching and forum posting and everything will be gone to waste. The '10 year plan' was always hilariously naive but you couldn't even break a year (counting from Uprising) and that is shameful. You don't have time anymore for these monthly patches where you'll update a thing here, or a thing there. No. Enough of that. If you want this game to even have a CHANCE now, if you want the game to give people a reason to come back (other than SP building) then you just have to bring out all that you promised you would. Here's a little list for you. - New maps (You brought out some great ones, keep them coming) - New game modes (No, not skirmish with 10 letters I mean a NEW game mode) - New vehicles (NO, not a different coloured Gallente tank but Amarr and Minmitar tanks) - Proto-type tanks (sagaris, Surya etc) - New drop suits (Not different coloured caldari assaults, but new heavies, logis, scouts, pilots, commanders, etc) Have some chilli!! - New weapons (Out of the box weapons, be creative, not OP) - Increased player capacity in game modes (You know MAG?) - Large maps for the above ^ - PvE. You remember when you advertised your game, Dust 514, you showed PvE? Yeah you actually have to incorporate that ****, you can't just dangle it in front of our eyes and then lol about it. - Worthwhile EVE intergration. This whole "one universe one war" stuff is irrelevant, it doesn't matter to us if there is an EVE OB and there is next to no benefit of an EVE pilot helping us out. - Open up player trading. For gods sake. Open it up. - Corporation quarters, this gives us something else to spend our ISK on to making it look nice, hell you could even add in some mini-games or fun things to do in here. - Intergrated Gambling/stocks/stakes. Another way to make ISK, something that you can put actual grind into and not have to worry about getting ****** over by players not honoring their bet. - Training grounds. A new way for corporations to train, in which they can host private matches amongst themselves in which their ISK, SP, stats will not be effected and it it merely for training purposes in private server. - Team Deploy in FW. - Corporation battles (With isk betting) - Integrated bounties (accepting contracts, carrying them out and automatically being paid upon completion) - New MCCs (Minmitar, Amarr) - Release Jets, APCs, and any other vehicles such as bikes/dune buggies you had in the works - ADD F*CKING TREES - Add more aspects to physical customisation of characters (e.g. paint jobs, corp emblems on shoulders or something like that) - Add gravity differences to different planets - Add weather (rain, wind, fog, storms) - Add landmarks (You know that caldari prime ship? That was ******* bad ass) - Better SP events - Add in features to better assist newer players so that they won't insta-quit like 98% of them do. - Fix players being able to lock their own districts - Give incentive to being the underdog to corporations - Add in drones in pub matches, have them as some sort of installation. You could make it expensive as hell but incredibly valuable, imagine how much that would change the dynamic. - Add in more types of off-map support other than Orbital strikes I'm sure there are tons and tons of crucial things I've left off of this list, but these are the ones which came to mind immediately. CCP, all this you'll read and think: "Yeah yeah, yet another idiot who doesn't understand the time and money it takes to actually implement this stuff". Well, I do understand. But frankly I don't care and no one else does either, and neither should you if you want this game to survive. You're two options now are: 1) Kill the game 2) Save the game :D Trolls, please commence to tell me how much I QQ, that CCP doesn't listen, that I'm ignorant, that I don't understand, that I need some chilli, anything you like. I am aware you don't like lists, but idc.
|
SirManBoy
Molon Labe. RISE of LEGION
290
|
Posted - 2013.09.26 18:01:00 -
[70] - Quote
CharCharOdell wrote:I've invested hundreds of dollars into your game BC I believe in it. Please don't let us down. 1.4 was good. Keep it up.
Me too, dawg. $400+, easy. I love this damn game. |
|
CharCharOdell
Shining Flame Amarr Empire
1020
|
Posted - 2013.09.26 19:28:00 -
[71] - Quote
SirManBoy wrote:CharCharOdell wrote:I've invested hundreds of dollars into your game BC I believe in it. Please don't let us down. 1.4 was good. Keep it up. Me too, dawg. $400+, easy. I love this damn game.
I want the game that was advertised in the 2011 e3 trail or. Itight take 2 years but when I have 70 million SP, I'll be there and I'll beready. |
fawkuima juggalo
Pawns and Kings The Superpowers
41
|
Posted - 2013.09.26 20:30:00 -
[72] - Quote
CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P CCP... F*** YEA! |
|
|
|
Pages: 1 2 3 :: [one page] |