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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
TechMechMeds
Swamp Marines Kleenex Inc.
248
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Posted - 2013.09.26 02:02:00 -
[1] - Quote
Fotm games temporarily taking people is nothing to worry about. As long as there's eve there's dust. |
TechMechMeds
Swamp Marines Kleenex Inc.
248
|
Posted - 2013.09.26 02:22:00 -
[2] - Quote
Meeko Fent wrote:Good list. Want all of it.
**** timeframe. Give us full line ups of rifles, I can entertain myself in these maps.
Fix core mechanics. I.E, rework aiming again, fix HD even more.
Give us a legit reason to fight in PC.
I'd be fine to wait a bit for more content from there.
Current PC is the beta for PC, moulden heath is worthless in the grand scheme of things, future PC will most likely require you to have decent eve backing. Of course to ignorant dusters none of what I just put will make any sense but you will all see, for instance most dust alliances can simply be disbanded from space via corporate takeovers, even Eon but again in the grand scheme of things its not even worth it. Plus I'm sure the guys really running Eon have the required empire skills to contest a corporate takeover. |
TechMechMeds
Swamp Marines Kleenex Inc.
253
|
Posted - 2013.09.26 04:41:00 -
[3] - Quote
Been here since beta, always kept in mind the 10 year roadmap stated before open beta, CBA with anymore fotm games, dust is the only/last fps I will play intensively and the only reason I'd get a ps4. For everything else there's a pc |
TechMechMeds
Swamp Marines Kleenex Inc.
253
|
Posted - 2013.09.26 05:15:00 -
[4] - Quote
Buster Friently wrote:General Erick wrote:CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P EVE wasn't built in a day, OP. No, but it was unique on Day 1. Dust still isn't.
Nothing in any game has been unique for a long timev except the storylines which all follow genres so even then nothing new there for a long time. |
TechMechMeds
Swamp Marines Kleenex Inc.
254
|
Posted - 2013.09.26 11:26:00 -
[5] - Quote
Buster Friently wrote:TechMechMeds wrote:Buster Friently wrote:General Erick wrote:CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P EVE wasn't built in a day, OP. No, but it was unique on Day 1. Dust still isn't. Nothing in any game has been unique for a long timev except the storylines which all follow genres so even then nothing new there for a long time. Wrong, Eve had a lot going for it (other than content) on day 1: - Single shard economy - Player driven economy - Hard Sci-Fi theme - Significantly customizable ships - Vast space - Skill based rather than level based progression - Time based and offline skilling All of these were pretty fresh for an MMO. Dust has none of this appeal currently IMHO. Also, plenty of new games have fresh and interesting ideas. It's unfortunate that currently, Dust isn't one of them.
Wrong there are loads of MMOs just like eve that are older but not sci fi, the economies were not player driven but you had trades and the market to sell and manipulate prices. |
TechMechMeds
Swamp Marines Kleenex Inc.
254
|
Posted - 2013.09.26 11:30:00 -
[6] - Quote
steadyhand amarr wrote:Well it's taken 4+ years to have buggy broken game on on console at the end of its life cycle so by the time dust is worth playing there won't be any PS3 users left. Like or not you are running on a deadline
No, its just that there's less exploits and crutches so the people who played like that have left, they are fotm from their play style to their mentality toward games.
Still rocking Doom 95 and unreal tournament goty edition circa 1996 here to name a few |
TechMechMeds
Swamp Marines Kleenex Inc.
254
|
Posted - 2013.09.26 11:39:00 -
[7] - Quote
Buster Friently wrote:TechMechMeds wrote:Buster Friently wrote:General Erick wrote:CCP Mintchip wrote:I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'd like it to be implemented is very unrealistic. We aren't purposefully keeping content from you by any means. We are working on making the game better from all angles! I understand you might be frustrated that you haven't gotten everything that you can think of but we are still very passionate about the game and work towards bettering the game every point release.
We have a vision for this game, and we think you will like it - but we are also at a point where we have to be realistic! As much as I want to give you everything you've ever wanted, and spoil you to pieces, it's just not physically possible! :P EVE wasn't built in a day, OP. No, but it was unique on Day 1. Dust still isn't. Nothing in any game has been unique for a long timev except the storylines which all follow genres so even then nothing new there for a long time. Wrong, Eve had a lot going for it (other than content) on day 1: - Single shard economy - Player driven economy - Hard Sci-Fi theme - Significantly customizable ships - Vast space - Skill based rather than level based progression - Time based and offline skilling All of these were pretty fresh for an MMO. Dust has none of this appeal currently IMHO. Also, plenty of new games have fresh and interesting ideas. It's unfortunate that currently, Dust isn't one of them.
Here is as something pretty funny, in ultima online I macroed 2 chars to skill up while offline. They are in my house, one is meleeing one and the other just keeps healing, it would never end and the house is locked. They have been doing that for the past 6 years, I might log on just to lol |
TechMechMeds
Swamp Marines Kleenex Inc.
256
|
Posted - 2013.09.26 14:44:00 -
[8] - Quote
Stevez WingYip wrote:TechMechMeds wrote:steadyhand amarr wrote:Well it's taken 4+ years to have buggy broken game on on console at the end of its life cycle so by the time dust is worth playing there won't be any PS3 users left. Like or not you are running on a deadline No, its just that there's less exploits and crutches so the people who played like that have left, they are fotm from their play style to their mentality toward games. Still rocking Doom 95 and unreal tournament goty edition circa 1996 here to name a few This post... so... much... nonsense...
You must be a teenybopper, your entitled to your opinion, by the way do you even dust? |
TechMechMeds
Swamp Marines Kleenex Inc.
256
|
Posted - 2013.09.26 14:55:00 -
[9] - Quote
Stevez WingYip wrote:TechMechMeds wrote:steadyhand amarr wrote:Well it's taken 4+ years to have buggy broken game on on console at the end of its life cycle so by the time dust is worth playing there won't be any PS3 users left. Like or not you are running on a deadline No, its just that there's less exploits and crutches so the people who played like that have left, they are fotm from their play style to their mentality toward games. Still rocking Doom 95 and unreal tournament goty edition circa 1996 here to name a few This post... so... much... nonsense...
Actually, explain to me how my observation over the past couple of months seeing hundreds of fotm users quitting every time fotm things get balanced is nonsense. |
TechMechMeds
Swamp Marines Kleenex Inc.
257
|
Posted - 2013.09.26 16:04:00 -
[10] - Quote
Buster Friently wrote:TechMechMeds wrote:Buster Friently wrote:TechMechMeds wrote:Buster Friently wrote:
No, but it was unique on Day 1. Dust still isn't.
Nothing in any game has been unique for a long timev except the storylines which all follow genres so even then nothing new there for a long time. Wrong, Eve had a lot going for it (other than content) on day 1: - Single shard economy - Player driven economy - Hard Sci-Fi theme - Significantly customizable ships - Vast space - Skill based rather than level based progression - Time based and offline skilling All of these were pretty fresh for an MMO. Dust has none of this appeal currently IMHO. Also, plenty of new games have fresh and interesting ideas. It's unfortunate that currently, Dust isn't one of them. Wrong there are loads of MMOs just like eve that are older but not sci fi, the economies were not player driven but you had trades and the market to sell and manipulate prices. Let's hear about them then. From my time with MMOs back then, I can tell you that each thing I listed was a differentiator for Eve. This is what Dust needs, but doesn't have - any real differentiators. Incidentally, your UO quote is simply an exploit, not a game feature. Try again please. The fact remains, even though Eve had very little content on launch, like Dust, Eve was unique and players responded to that uniqueness with loyalty. Dust isn't unique and players are responding to that by leaving.
No game is truly unique, do I really have to explain how so? I'll make it real easy for you, an fps is an fps regardless, an mmo is an mmo regardless, a beat em up is a beat em up regardless, mortal kombat and street fighter are very different how the combos and specials work but they are both the same, so how exactly is dust supposed to be unique? Its an fps, have you played bf 2142? Dust clearly took some pointers from that. Until we have virtual reality nothing will be unique, and even then the virtual reality games will be limited to genres and mechanics we already have. |
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TechMechMeds
Swamp Marines Kleenex Inc.
257
|
Posted - 2013.09.26 16:11:00 -
[11] - Quote
Buster Friently wrote:TechMechMeds wrote:Buster Friently wrote:TechMechMeds wrote:Buster Friently wrote:
No, but it was unique on Day 1. Dust still isn't.
Nothing in any game has been unique for a long timev except the storylines which all follow genres so even then nothing new there for a long time. Wrong, Eve had a lot going for it (other than content) on day 1: - Single shard economy - Player driven economy - Hard Sci-Fi theme - Significantly customizable ships - Vast space - Skill based rather than level based progression - Time based and offline skilling All of these were pretty fresh for an MMO. Dust has none of this appeal currently IMHO. Also, plenty of new games have fresh and interesting ideas. It's unfortunate that currently, Dust isn't one of them. Wrong there are loads of MMOs just like eve that are older but not sci fi, the economies were not player driven but you had trades and the market to sell and manipulate prices. Let's hear about them then. From my time with MMOs back then, I can tell you that each thing I listed was a differentiator for Eve. This is what Dust needs, but doesn't have - any real differentiators. Incidentally, your UO quote is simply an exploit, not a game feature. Try again please. The fact remains, even though Eve had very little content on launch, like Dust, Eve was unique and players responded to that uniqueness with loyalty. Dust isn't unique and players are responding to that by leaving.
Most MMOs have massive worlds to explore Most MMOs have skills All MMOs have the ability to customise your char just like the ships Most MMOs have skills rather than just levelling up Macros allow offline skills progression and alot now have macros as an option. Exploit or not its there.
Not really that unique is it, I shall be starting Eve soon though, the player driven economy is what I like the sound of |
TechMechMeds
Swamp Marines Kleenex Inc.
257
|
Posted - 2013.09.26 16:25:00 -
[12] - Quote
Some fair point, I'd give you macroed likes forever if possible for your decent replies.
I used macros because I thought it was be you couldn't officially skill up offline, I'm thinking soon offline skilling will be the norm without macros. |
TechMechMeds
Swamp Marines Kleenex Inc.
257
|
Posted - 2013.09.26 16:27:00 -
[13] - Quote
Some typos there, my tablet decides what I put at the last moment sometimes. |
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