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Kiiran-B
The Rainbow Effect
172
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Posted - 2013.09.22 13:19:00 -
[1] - Quote
If you could change some mechanics back to how they were in chromosome, would you?
For me I'd prefer a lot of things to go back, but most of all aiming.
If the community agree then maybe we could petition to CCP.
I'm not saying we need that build back or that we should move to get a total reset back to chrome. I'm just wondering if the community would want to revert back on the most annoying changes of uprising. So that we could start from when dust was at its best. |
Chunky Munkey
Amarr Templars Amarr Empire
1568
|
Posted - 2013.09.22 13:26:00 -
[2] - Quote
I miss the old skill layout. I think the new one is superior, but under the old one, I could have literally maxed out a shield tanked Scout/SMG/Pistol setup by now.
I would have loved that.
I also miss having 2 equipment slots on non-logis. |
IM-JUST TO-FAT
The Southern Legion The Umbra Combine
48
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Posted - 2013.09.22 13:31:00 -
[3] - Quote
Kiiran-B wrote:If you could change some mechanics back to how they were in chromosome, would you?
For me I'd prefer a lot of things to go back, but most of all aiming.
If the community agree then maybe we could petition to CCP.
I'm not saying we need that build back or that we should move to get a total reset back to chrome. I'm just wondering if the community would want to revert back on the most annoying changes of uprising. So that we could start from when dust was at its best.
i agree! chrome was much better if you look at the game mechanics from back then. i know a lot of people especially complaining about the new aimassist. i personally miss speed tanking most |
Django Quik
Dust2Dust. Top Men.
1500
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Posted - 2013.09.22 14:03:00 -
[4] - Quote
There are some current balancing issues and matchmaking problems but the mechanics themselves are alright. Matchmaking was still non-existent in chromosome and balance was all over the place. The aim was alright but we had frame rate issues and even more dc problems than ever. I can't honestly say id rather have anything from chromosome instead of simply fixing/iteratingon what we have now. |
Sgt Buttscratch
SLAPHAPPY BANDITS
794
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Posted - 2013.09.22 14:09:00 -
[5] - Quote
After playing both, the gsme in its current state is better suited for the long run, after they weaken the AA(CCP the part where it locks on is Aim Assist, the part where your gun sticks to target is auto aim)
No, chromosome is gone. deal with it |
Aaroniero d'Lioncourt
The Southern Legion The Umbra Combine
100
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Posted - 2013.09.22 14:28:00 -
[6] - Quote
Howbout you revert back to shutting the F up |
FATPrincess - XOXO
Shining Flame Amarr Empire
557
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Posted - 2013.09.22 14:34:00 -
[7] - Quote
*Render distance.
-Vehicles were alright.
-Dropship maneuvering
-Scouts with more equipment
-Laser heat build up
Those were the great things about Chromosome that should come back.
-XOXO |
Chances Ghost
D3M3NT3D M1NDZ The Umbra Combine
992
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Posted - 2013.09.22 14:35:00 -
[8] - Quote
FATPrincess - XOXO wrote:*Render distance.
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Cass Caul
Namtar Elite Gallente Federation
124
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Posted - 2013.09.22 15:03:00 -
[9] - Quote
Chances Ghost wrote:FATPrincess - XOXO wrote:*Render distance.
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Kiiran-B
The Rainbow Effect
176
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Posted - 2013.09.22 15:51:00 -
[10] - Quote
Aaroniero d'Lioncourt wrote:
You love it. |
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Patrick57
GunFall Mobilization Covert Intervention
300
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Posted - 2013.09.22 15:53:00 -
[11] - Quote
I don't really know when Chromosome was, maybe I did play in it, but from how people have described it, it sounds alot better than what we have now. |
M McManus
Sinq Laison Gendarmes Gallente Federation
74
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Posted - 2013.09.22 15:55:00 -
[12] - Quote
KB/M definitely needs to go back to Chromosome.. |
Zelorian Dexter snr
DVC 514 Aerodyne Collective
48
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Posted - 2013.09.22 15:57:00 -
[13] - Quote
Rose tinted glasses !!! |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
76
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Posted - 2013.09.22 15:59:00 -
[14] - Quote
Django Quik wrote:There are some current balancing issues and matchmaking problems but the mechanics themselves are alright. Matchmaking was still non-existent in chromosome and balance was all over the place. The aim was alright but we had frame rate issues and even more dc problems than ever. I can't honestly say id rather have anything from chromosome instead of simply fixing/iteratingon what we have now.
You still get stuck on textures all over? The aiming system is still glitchy for all peripheral's if you turn off their AA band-aid that didn't fix anything...
The matchmaking mechanics are worse then ever.... complicated solution for a simple answer...
Squad mechanics make you DC endlessly...
PC and tourny matches are as laggy, with as many memory leaks, and have 1-2 FPS turn outs more then not...
The Logi armor repairing mechanics and system got changed for even worse....
The needle system HAS never been fixed since chrom when it was at its best...
Other then a broken Viziam on headshot glitch with laser... that was really the only major balance issue.... Now? omg....
Hit detection is WAY more lagged.. way slower to register... way less crisp... way less predictable...
The running and speed mechanics have been slowed down EVEN more.....
Literally they left everything broken with the game and proceeded to fix the stuff that worked....
Is this a company you have trust and faith in? |
Beld Errmon
Evocatius
864
|
Posted - 2013.09.22 16:04:00 -
[15] - Quote
Yes, I wish they could stop fixing things that aren't broken, mouse was perfect a few builds back then they decided to do their artificial balancing BS and totally F'd it, another example of fixing things that aren't broken, tank aiming, of all the crap i've seen ppl complain about regarding tanks not once did i see someone say the turrets moved to slow and that aiming needed a tweak.... but no in their game going broke wisdom they "tweaked" it.
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ladwar
Dead Six Initiative Lokun Listamenn
1679
|
Posted - 2013.09.22 16:05:00 -
[16] - Quote
Zelorian Dexter snr wrote:Rose tinted glasses !!! not in the slightest
chromosome still the best build in my mind. |
Ryder Azorria
Amarr Templars Amarr Empire
595
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Posted - 2013.09.22 16:08:00 -
[17] - Quote
Patrick57 wrote:I don't really know when Chromosome was, maybe I did play in it, but from how people have described it, it sounds alot better than what we have now. Chromosome was the build we had before Uprising, which was released early may - so if you played before then, you've played Chromosome.
And by the way, it is a severe case of rose tinted glasses - Uprising is leagues ahead of Chromosome is pretty much everyway (not to say Uprising didn't have pretty bad teething problems, some of which are still around.) |
Silas Swakhammer
GamersForChrist Orion Empire
191
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Posted - 2013.09.22 16:13:00 -
[18] - Quote
Zelorian Dexter snr wrote:Rose tinted glasses !!!
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Kiiran-B
The Rainbow Effect
176
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Posted - 2013.09.22 16:16:00 -
[19] - Quote
Aaroniero d'Lioncourt wrote:
You love it. |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
77
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Posted - 2013.09.22 16:20:00 -
[20] - Quote
Ryder Azorria wrote:Patrick57 wrote:I don't really know when Chromosome was, maybe I did play in it, but from how people have described it, it sounds alot better than what we have now. Chromosome was the build we had before Uprising, which was released early may - so if you played before then, you've played Chromosome. And by the way, it is a severe case of rose tinted glasses - Uprising is leagues ahead of Chromosome is pretty much everyway (not to say Uprising didn't have pretty bad teething problems, some of which are still around.)
You really need to go watch some PVP vid's and say that.... We went from a game that people wouldnt get off until downtime reminded them they needed sleep...
To a game where we can't keep someone on for more then a PC and a tourney match...
Chrom http://www.youtube.com/watch?v=-oVKlD3N8xM
Uprising 1.4 http://www.youtube.com/watch?v=6T6c8AwNwV8 (Tried to find a better example but only one decent person is making vid's for DUST anymore)
We basically traded gameplay and mechanics for drawn on textures...and grass.... |
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Chances Ghost
D3M3NT3D M1NDZ The Umbra Combine
1004
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Posted - 2013.09.22 16:25:00 -
[21] - Quote
DootDoot wrote:
We basically traded gameplay and mechanics for drawn on textures...and grass....
that we may or may not be able to see reliably at any point in time... |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
78
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Posted - 2013.09.22 16:46:00 -
[22] - Quote
Chances Ghost wrote:DootDoot wrote:
We basically traded gameplay and mechanics for drawn on textures...and grass....
that we may or may not be able to see reliably at any point in time...
Would you think the official launched game version be more reliable then a beta?
Because even in the game stability in uprising that isn't true.
As far as gameplay.... its proof just in the amount of player vid's made anymore... there isn't any... in chromosome... you could spend your first hour everyday physching yourself up with good new gameplay vid's...
And mechanic's are pretty evident... just trying to move around in DUST on a inclined hill... or getting stuck on a box... or a heavy... Then a broken needle system they have had to rework 3 times? since uprising? I literally can go on forever how the game mechanics has suffered from CCP fixing stuff that didn't need it....
Them throwing out the old aiming mechanics to write an entire new system to implement when they officially launched the game... screw testing it in beta?
And what did it do? save us 1 FPS... seriously... |
Django Quik
Dust2Dust. Top Men.
1500
|
Posted - 2013.09.22 16:56:00 -
[23] - Quote
DootDoot:
You still get stuck on textures all over? The aiming system is still glitchy for all peripheral's if you turn off their AA band-aid that didn't fix anything...
AA needs some tweaking but it's laggy hitboxes and poor hit detection that are the real problem and that was still the case back in Chromosome.
The matchmaking mechanics are worse then ever.... complicated solution for a simple answer...
Matchmaking is currently poor but is not actually any worse than Chromosome, where protostomps and unfilled matches were pretty common.
Squad mechanics make you DC endlessly...
This has been fixed.
PC and tourny matches are as laggy, with as many memory leaks, and have 1-2 FPS turn outs more then not...
There were no PC or tourny matches in Chromosome. All we had was 8 vs 8 corp contracts.
The Logi armor repairing mechanics and system got changed for even worse....
The removal of health bars has been acknowledged as an issue and is planned to be fixed. For all other players, the UI is much less cluttered without them all constantly being on view.
The needle system HAS never been fixed since chrom when it was at its best...
You mean when if someone's body moved from the point that they were killed, you had to search around for where they died to be able to revive them?
Other then a broken Viziam on headshot glitch with laser... that was really the only major balance issue.... Now? omg....
Lasers were ridiculous in Chromosome, not just on headshots. There have always been multitudes of balancing issues in this game. ALWAYS.
Hit detection is WAY more lagged.. way slower to register... way less crisp... way less predictable...
Lag was pretty prominent in Chromosome but the reason we have these issues in Uprising is likely connected to the greatly improved graphics. I'd rather they work on improving the hit detection than revert to worse graphics.
The running and speed mechanics have been slowed down EVEN more.....
I too dislike this but that's simply a case of tweaking numbers and scouts in particular are being looked at.
Literally they left everything broken with the game and proceeded to fix the stuff that worked....
Better graphics, better maps, bigger maps, 16 vs 16 corp battles, 6 man squads, more suits, more weapons, more vehicles, more equipment, less laggy (remember teleporting enemies?).
Like I said - I'd much rather see CCP fix/iterate on everything we've got now than take any steps back to the way anything used to be.
There is a hell of a lot that has been improved in Uprising and if you were really to go and play Chromosome right now, you'd see them all. Try youtubing some of the old open beta Dust vids and you'll get an idea. |
Bojo The Mighty
Zanzibar Concept
1965
|
Posted - 2013.09.22 16:58:00 -
[24] - Quote
Revert Standard Dropships to Chromosome, |
Reav Hannari
Red Rock Outriders
1400
|
Posted - 2013.09.22 17:10:00 -
[25] - Quote
It was hinted that a lot of the core code was refactored from Chromosome to Uprising. There may be cases where you feel the Uprising version of some aspect is worse than the previous version, and you may be right, but from a software engineering perspective I'm betting that the foundation is a lot better and enables them to move forward. Reverting to Chromosome may bring back one feature you liked but also reverts all the constructive work to move DUST forward.
The hardest parts, from a player perspective, is not see why something is changed and when is it going to be better. At least with the monthly patches we get access to the stuff that is finished without waiting for many long months. |
Rynoceros
Rise Of Old Dudes
785
|
Posted - 2013.09.22 17:15:00 -
[26] - Quote
Chromosome Shotguns.
Chromosome Sharpshooter Skill.
Rendering distances.
I don't miss sticky terrain, red/orange landscaping, HAVs camping CRUs, ~20 snipers per map, etc.
We are headed in the right direction.
|
Django Quik
Dust2Dust. Top Men.
1502
|
Posted - 2013.09.22 17:23:00 -
[27] - Quote
Here is a good vid for showing just a handful of things that were wrong with Chromosome: http://www.youtube.com/watch?v=d1vEETvCwx0 Note the occasional getting stuck on walls/rails and absolute lack of recoil on the AR even with constant fire at 100m.
As for DootDoot's Chromosome vid example - note the same with the AR but also that the match is obviously a horrendous example of matchmaking.
Also, in any Chromosome vid, check out how horribly bland everything looks. The colours and textures are just plain dull. |
Iron Wolf Saber
Den of Swords
8710
|
Posted - 2013.09.22 17:39:00 -
[28] - Quote
Hard crashes every 4 games? no thanks my PS3 is already on the verge of dying. |
ToRgUe77
THE WARRIORS OF LEGEND
5
|
Posted - 2013.09.22 17:48:00 -
[29] - Quote
Chromosome... when tanks were feared |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
78
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Posted - 2013.09.22 17:53:00 -
[30] - Quote
Django Quik wrote:DootDoot:
You still get stuck on textures all over? The aiming system is still glitchy for all peripheral's if you turn off their AA band-aid that didn't fix anything...
AA needs some tweaking but it's laggy hitboxes and poor hit detection that are the real problem and that was still the case back in Chromosome.
The matchmaking mechanics are worse then ever.... complicated solution for a simple answer...
Matchmaking is currently poor but is not actually any worse than Chromosome, where protostomps and unfilled matches were pretty common.
Squad mechanics make you DC endlessly...
This has been fixed.
PC and tourny matches are as laggy, with as many memory leaks, and have 1-2 FPS turn outs more then not...
There were no PC or tourny matches in Chromosome. All we had was 8 vs 8 corp contracts.
The Logi armor repairing mechanics and system got changed for even worse....
The removal of health bars has been acknowledged as an issue and is planned to be fixed. For all other players, the UI is much less cluttered without them all constantly being on view.
The needle system HAS never been fixed since chrom when it was at its best...
You mean when if someone's body moved from the point that they were killed, you had to search around for where they died to be able to revive them?
Other then a broken Viziam on headshot glitch with laser... that was really the only major balance issue.... Now? omg....
Lasers were ridiculous in Chromosome, not just on headshots. There have always been multitudes of balancing issues in this game. ALWAYS.
Hit detection is WAY more lagged.. way slower to register... way less crisp... way less predictable...
Lag was pretty prominent in Chromosome but the reason we have these issues in Uprising is likely connected to the greatly improved graphics. I'd rather they work on improving the hit detection than revert to worse graphics.
The running and speed mechanics have been slowed down EVEN more.....
I too dislike this but that's simply a case of tweaking numbers and scouts in particular are being looked at.
Literally they left everything broken with the game and proceeded to fix the stuff that worked....
Better graphics, better maps, bigger maps, 16 vs 16 corp battles, 6 man squads, more suits, more weapons, more vehicles, more equipment, less laggy (remember teleporting enemies?).
Like I said - I'd much rather see CCP fix/iterate on everything we've got now than take any steps back to the way anything used to be.
There is a hell of a lot that has been improved in Uprising and if you were really to go and play Chromosome right now, you'd see them all. Try youtubing some of the old open beta Dust vids and you'll get an idea.
The aiming system was better in chromosome.. Much better.... that is truth... and they rewrote and did a complete from ground up new aiming system and we have the exact same problems again....
Matchmaking ... yea complicated fix for simplistic problem and still a massive problem
Squad DC's... are NOT fixed.. still an issue....
There was Tourney's in beta... Wonder where the Balac's sniper rifle and suits came from? ... and yes they allowed us to put a full group into battle... 16vs16... what public matches had... Do they get a round of applause? because player count's are low enough even most of EoN cant field a full 16....
Yes the old needle system always had position lag with your death point. You where still able to pick them up... not always the case now... not to mention your completely blind when your being picked up.... there is a massive delay from when the game register's you shootable and when your control input register's... Not to mention the terrible use button range for picking someone up... or the terrible equipment wheel Since uprising launch....
Greatly improved graphic's are new textures... and lighting... the graphic's and what is even capable from the unreal engine... hasn't even been brushed upon...
Lag is part of online gaming... people know where lag is acceptable... The hit registry is so delayed compared to when you fired your bullets in chromosome... There is endless video's showing Uprising lagged hitboxes and bullets all over youtube...
We got a couple map's... the one your thinking as better has been here since closed beta... was even featured in the DUST e3 video's.... They just never gave it to us... then built it exactly like every other DUST map with a city.... The map's in a competition enviroment have no forward thought.... and are broken in spot's and completely un balanced... But awesome in Pub scenario's?
But in all fairness ... a couple new maps? in of beta and uprising..... GG... anyone could of done that and got the result's they did.
6 man squad's.... your serious? ok GG CCP.... wasn't even their idea...
We got Suit's released that CCP even admitted thats not their finished stat's and bonus's.... then art department that just colored the same suit yellow and called it a logi suit...
New vehicles? where? they have taken vehicles away... they haven't added any...
Equipment? yes we got a scanner... :o allowed for good melee glitching? and an obsolete item until the very recent update... Meanwhile needles where made useless until 1.3 and still aren't used much...
Less laggy? your serious about that? i think that really could go anyway depending on the user... But for me there is just as many teleporting enemies only one massive problem... I get frame rate drops in the middle of fighting...
So fighting is really enjoyable now because your frames will start dropping off making aiming for yourself on a ds3 really enjoyable....
Yes there are just as many warping around enemies... Check the latest super ROF mass drivers... |
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