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DootDoot
Forty-Nine Fedayeen Minmatar Republic
76
|
Posted - 2013.09.22 15:59:00 -
[1] - Quote
Django Quik wrote:There are some current balancing issues and matchmaking problems but the mechanics themselves are alright. Matchmaking was still non-existent in chromosome and balance was all over the place. The aim was alright but we had frame rate issues and even more dc problems than ever. I can't honestly say id rather have anything from chromosome instead of simply fixing/iteratingon what we have now.
You still get stuck on textures all over? The aiming system is still glitchy for all peripheral's if you turn off their AA band-aid that didn't fix anything...
The matchmaking mechanics are worse then ever.... complicated solution for a simple answer...
Squad mechanics make you DC endlessly...
PC and tourny matches are as laggy, with as many memory leaks, and have 1-2 FPS turn outs more then not...
The Logi armor repairing mechanics and system got changed for even worse....
The needle system HAS never been fixed since chrom when it was at its best...
Other then a broken Viziam on headshot glitch with laser... that was really the only major balance issue.... Now? omg....
Hit detection is WAY more lagged.. way slower to register... way less crisp... way less predictable...
The running and speed mechanics have been slowed down EVEN more.....
Literally they left everything broken with the game and proceeded to fix the stuff that worked....
Is this a company you have trust and faith in? |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
77
|
Posted - 2013.09.22 16:20:00 -
[2] - Quote
Ryder Azorria wrote:Patrick57 wrote:I don't really know when Chromosome was, maybe I did play in it, but from how people have described it, it sounds alot better than what we have now. Chromosome was the build we had before Uprising, which was released early may - so if you played before then, you've played Chromosome. And by the way, it is a severe case of rose tinted glasses - Uprising is leagues ahead of Chromosome is pretty much everyway (not to say Uprising didn't have pretty bad teething problems, some of which are still around.)
You really need to go watch some PVP vid's and say that.... We went from a game that people wouldnt get off until downtime reminded them they needed sleep...
To a game where we can't keep someone on for more then a PC and a tourney match...
Chrom http://www.youtube.com/watch?v=-oVKlD3N8xM
Uprising 1.4 http://www.youtube.com/watch?v=6T6c8AwNwV8 (Tried to find a better example but only one decent person is making vid's for DUST anymore)
We basically traded gameplay and mechanics for drawn on textures...and grass.... |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
78
|
Posted - 2013.09.22 16:46:00 -
[3] - Quote
Chances Ghost wrote:DootDoot wrote:
We basically traded gameplay and mechanics for drawn on textures...and grass....
that we may or may not be able to see reliably at any point in time...
Would you think the official launched game version be more reliable then a beta?
Because even in the game stability in uprising that isn't true.
As far as gameplay.... its proof just in the amount of player vid's made anymore... there isn't any... in chromosome... you could spend your first hour everyday physching yourself up with good new gameplay vid's...
And mechanic's are pretty evident... just trying to move around in DUST on a inclined hill... or getting stuck on a box... or a heavy... Then a broken needle system they have had to rework 3 times? since uprising? I literally can go on forever how the game mechanics has suffered from CCP fixing stuff that didn't need it....
Them throwing out the old aiming mechanics to write an entire new system to implement when they officially launched the game... screw testing it in beta?
And what did it do? save us 1 FPS... seriously... |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
78
|
Posted - 2013.09.22 17:53:00 -
[4] - Quote
Django Quik wrote:DootDoot:
You still get stuck on textures all over? The aiming system is still glitchy for all peripheral's if you turn off their AA band-aid that didn't fix anything...
AA needs some tweaking but it's laggy hitboxes and poor hit detection that are the real problem and that was still the case back in Chromosome.
The matchmaking mechanics are worse then ever.... complicated solution for a simple answer...
Matchmaking is currently poor but is not actually any worse than Chromosome, where protostomps and unfilled matches were pretty common.
Squad mechanics make you DC endlessly...
This has been fixed.
PC and tourny matches are as laggy, with as many memory leaks, and have 1-2 FPS turn outs more then not...
There were no PC or tourny matches in Chromosome. All we had was 8 vs 8 corp contracts.
The Logi armor repairing mechanics and system got changed for even worse....
The removal of health bars has been acknowledged as an issue and is planned to be fixed. For all other players, the UI is much less cluttered without them all constantly being on view.
The needle system HAS never been fixed since chrom when it was at its best...
You mean when if someone's body moved from the point that they were killed, you had to search around for where they died to be able to revive them?
Other then a broken Viziam on headshot glitch with laser... that was really the only major balance issue.... Now? omg....
Lasers were ridiculous in Chromosome, not just on headshots. There have always been multitudes of balancing issues in this game. ALWAYS.
Hit detection is WAY more lagged.. way slower to register... way less crisp... way less predictable...
Lag was pretty prominent in Chromosome but the reason we have these issues in Uprising is likely connected to the greatly improved graphics. I'd rather they work on improving the hit detection than revert to worse graphics.
The running and speed mechanics have been slowed down EVEN more.....
I too dislike this but that's simply a case of tweaking numbers and scouts in particular are being looked at.
Literally they left everything broken with the game and proceeded to fix the stuff that worked....
Better graphics, better maps, bigger maps, 16 vs 16 corp battles, 6 man squads, more suits, more weapons, more vehicles, more equipment, less laggy (remember teleporting enemies?).
Like I said - I'd much rather see CCP fix/iterate on everything we've got now than take any steps back to the way anything used to be.
There is a hell of a lot that has been improved in Uprising and if you were really to go and play Chromosome right now, you'd see them all. Try youtubing some of the old open beta Dust vids and you'll get an idea.
The aiming system was better in chromosome.. Much better.... that is truth... and they rewrote and did a complete from ground up new aiming system and we have the exact same problems again....
Matchmaking ... yea complicated fix for simplistic problem and still a massive problem
Squad DC's... are NOT fixed.. still an issue....
There was Tourney's in beta... Wonder where the Balac's sniper rifle and suits came from? ... and yes they allowed us to put a full group into battle... 16vs16... what public matches had... Do they get a round of applause? because player count's are low enough even most of EoN cant field a full 16....
Yes the old needle system always had position lag with your death point. You where still able to pick them up... not always the case now... not to mention your completely blind when your being picked up.... there is a massive delay from when the game register's you shootable and when your control input register's... Not to mention the terrible use button range for picking someone up... or the terrible equipment wheel Since uprising launch....
Greatly improved graphic's are new textures... and lighting... the graphic's and what is even capable from the unreal engine... hasn't even been brushed upon...
Lag is part of online gaming... people know where lag is acceptable... The hit registry is so delayed compared to when you fired your bullets in chromosome... There is endless video's showing Uprising lagged hitboxes and bullets all over youtube...
We got a couple map's... the one your thinking as better has been here since closed beta... was even featured in the DUST e3 video's.... They just never gave it to us... then built it exactly like every other DUST map with a city.... The map's in a competition enviroment have no forward thought.... and are broken in spot's and completely un balanced... But awesome in Pub scenario's?
But in all fairness ... a couple new maps? in of beta and uprising..... GG... anyone could of done that and got the result's they did.
6 man squad's.... your serious? ok GG CCP.... wasn't even their idea...
We got Suit's released that CCP even admitted thats not their finished stat's and bonus's.... then art department that just colored the same suit yellow and called it a logi suit...
New vehicles? where? they have taken vehicles away... they haven't added any...
Equipment? yes we got a scanner... :o allowed for good melee glitching? and an obsolete item until the very recent update... Meanwhile needles where made useless until 1.3 and still aren't used much...
Less laggy? your serious about that? i think that really could go anyway depending on the user... But for me there is just as many teleporting enemies only one massive problem... I get frame rate drops in the middle of fighting...
So fighting is really enjoyable now because your frames will start dropping off making aiming for yourself on a ds3 really enjoyable....
Yes there are just as many warping around enemies... Check the latest super ROF mass drivers... |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
78
|
Posted - 2013.09.22 18:10:00 -
[5] - Quote
Iron Wolf Saber wrote:Hard crashes every 4 games? no thanks my PS3 is already on the verge of dying.
Really show's how much DUST you play.....
Black screen's, stuck on loading, stuck on victory... 1-2 FPS... the amount of restarting the ps3 hasn't changed... And the squad DC's actually would make my playstation OS hard freeze after quiting out of dust..
It hasn't improved..... you can say stay the same at best... or create new problems after they fixed the old one. |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
78
|
Posted - 2013.09.22 18:50:00 -
[6] - Quote
Django Quik wrote:DootDoot wrote:Iron Wolf Saber wrote:Hard crashes every 4 games? no thanks my PS3 is already on the verge of dying. Really show's how much DUST you play..... Black screen's, stuck on loading, stuck on victory... 1-2 FPS... the amount of restarting the ps3 hasn't changed... And the squad DC's actually would make my playstation OS hard freeze after quiting out of dust.. It hasn't improved..... you can say stay the same at best... or create new problems after they fixed the old one. Sounds like you've got many more problems a lot more than many of the rest of us. Maybe your PS3 is dying. Or your internet is bad. I've not had any squad problems for days and lag is pretty much no existent for me - maybe try defragging; it helped me a lot.
No squad problems for day's? then you don't play DUST for day's.... And no this is a daily activity for anyone playing daily.. |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
78
|
Posted - 2013.09.22 18:56:00 -
[7] - Quote
Django Quik wrote:DootDoot wrote:Django Quik wrote:DootDoot wrote:Iron Wolf Saber wrote:Hard crashes every 4 games? no thanks my PS3 is already on the verge of dying. Really show's how much DUST you play..... Black screen's, stuck on loading, stuck on victory... 1-2 FPS... the amount of restarting the ps3 hasn't changed... And the squad DC's actually would make my playstation OS hard freeze after quiting out of dust.. It hasn't improved..... you can say stay the same at best... or create new problems after they fixed the old one. Sounds like you've got many more problems a lot more than many of the rest of us. Maybe your PS3 is dying. Or your internet is bad. I've not had any squad problems for days and lag is pretty much no existent for me - maybe try defragging; it helped me a lot. No squad problems for day's? then you don't play DUST for day's.... Every. Day.
Must have missed the last couple....
https://forums.dust514.com/default.aspx?g=posts&t=111425&find=unread
Or maybe... https://forums.dust514.com/default.aspx?g=posts&t=110506&find=unread |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
79
|
Posted - 2013.09.22 19:20:00 -
[8] - Quote
Django Quik wrote:
And all the things you've quoted as worse since Chromosome are either being worked on as known issues or aren't actually any worse (i.e. sticking to terrain/structures just to name one).
Just for that.... JUST WOW..... wow... lolol
You are just wrong.
And the DC issue has been thursday friday all the weekend and continuing today wee~ You only show you type without knowing... go through the forum history yourself it's spammed with it...
Squad connection issues with server's have been a massive problem since uprising 1.4 launch. Why are you trying to play that it hasn't or its just one special person? |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
79
|
Posted - 2013.09.22 19:26:00 -
[9] - Quote
KenKaniff69 wrote:I like how no one has mentioned the aiming system during chromosome. We never even debated aim assist because we didn't need it. You could track a running assault like a mofo and shoot him- with practice. Now that aiming was revamped and sights were changed along with sensitivities, aiming was **** poor in uprising 1.0. Most fights just ended up being battles of hip fire. CCP's fix was a giant bandaid that is AA, rather than reverting to something that wasn't flawed and required no aim assist. Just watch some of the better players' footage during chrome. Smooth as glass W/O AA.
This.
We went through the strong AA argument in beta... and they removed it.. even there too a beta ... and KB/M had raw input... guess who was still on top's of leaderboards?
This is a shooter.... and if the aiming and shooting mechanic's are even questioned... then it's not working right. despite all the pretty textures... and new gadget's... the FPS part of the game is no where near what it was. |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
79
|
Posted - 2013.09.22 19:44:00 -
[10] - Quote
Tectonic Fusion wrote:Ryder Azorria wrote:Patrick57 wrote:I don't really know when Chromosome was, maybe I did play in it, but from how people have described it, it sounds alot better than what we have now. Chromosome was the build we had before Uprising, which was released early may - so if you played before then, you've played Chromosome. And by the way, it is a severe case of rose tinted glasses - Uprising is ahead of Chromosome is pretty much everyway (not to say Uprising didn't have pretty bad teething problems, some of which are still around.) The reason some people think Chromo was better is probably because they were right - the aforementioned teething problems meant the Uprising 1.0 was a step down. This is no longer the case (1.2 was the turning point in my mind) but CCP's policy of smaller rapid fire updates means that the improvements are more gradual as apposed to a single step. Not unlike ' boiling the frog' the sum and scale of the improvements is often overlooked. I played in February, what build was that?
Dust launched the 5th month on the 14th day of 2013 ------------------------>5-14.... Get it?
So yes, you played in open beta. |
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DootDoot
Forty-Nine Fedayeen Minmatar Republic
79
|
Posted - 2013.09.22 19:48:00 -
[11] - Quote
Ryme Intrinseca wrote:Honestly, the game has come so far since Chromosome. Do you remember what it looked like?
Chrom http://www.youtube.com/watch?v=-oVKlD3N8xM
Uprising 1.4 http://www.youtube.com/watch?v=6T6c8AwNwV8 (Tried to find a better example but only one decent person is making vid's for DUST anymore)
Sadly pretty textures can't replace gameplay and mechanics...
the reason nintendo 1 games are still played for hours straight... the gameplay... And why Chromosome was played so heavily for a virtually unknown title in the console world not even launched. it's gameplay.
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DootDoot
Forty-Nine Fedayeen Minmatar Republic
79
|
Posted - 2013.09.22 20:18:00 -
[12] - Quote
Django Quik wrote:DootDoot wrote:Ryme Intrinseca wrote:Honestly, the game has come so far since Chromosome. Do you remember what it looked like? Chrom http://www.youtube.com/watch?v=-oVKlD3N8xMUprising 1.4 http://www.youtube.com/watch?v=6T6c8AwNwV8(Tried to find a better example but only one decent person is making vid's for DUST anymore) Sadly pretty textures can't replace gameplay and mechanics... gamers know that for truth. the reason nintendo 1 games are still played for hours straight... the gameplay... And why Chromosome was played so heavily for a virtually unknown title in the console world not even launched. it's gameplay. I present to you another chromosome vid: http://www.youtube.com/watch?v=d1vEETvCwx0Bugs, glitches and terrible visuals galore. Please list one thing that is not being worked on and actually worse than Chromosome.
Your counter is to list a video with a blury capture card?
There is just as much in uprising lol.... http://www.youtube.com/watch?v=qKsgVvyNM3s
And HE CAN STILL AIM IN YOUR VIDEO EVEN WITH THE LAG AND FREEZES
Not to mention That hill he's getting stuck on hasn't change.... you still get stuck exactly the same but now you will get stuck longer where you can't get out until you stop sliding... before you could just jump out of that... |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
79
|
Posted - 2013.09.22 20:33:00 -
[13] - Quote
Django Quik wrote:DootDoot wrote:Django Quik wrote:DootDoot wrote:Ryme Intrinseca wrote:Honestly, the game has come so far since Chromosome. Do you remember what it looked like? Chrom http://www.youtube.com/watch?v=-oVKlD3N8xMUprising 1.4 http://www.youtube.com/watch?v=6T6c8AwNwV8(Tried to find a better example but only one decent person is making vid's for DUST anymore) Sadly pretty textures can't replace gameplay and mechanics... gamers know that for truth. the reason nintendo 1 games are still played for hours straight... the gameplay... And why Chromosome was played so heavily for a virtually unknown title in the console world not even launched. it's gameplay. I present to you another chromosome vid: http://www.youtube.com/watch?v=d1vEETvCwx0Bugs, glitches and terrible visuals galore. Please list one thing that is not being worked on and actually worse than Chromosome. Your counter is to list a video with a blury capture card? There is just as much in uprising lol.... http://www.youtube.com/watch?v=qKsgVvyNM3sAnd HE CAN STILL AIM IN YOUR VIDEO EVEN WITH THE LAG AND FREEZES Not to mention That hill he's getting stuck on hasn't change.... you still get stuck exactly the same but now you will get stuck longer where you can't get out until you stop sliding... before you could just jump out of that... Ha! Another massive fail - that uprising vid is from July! That was 1.2!
There is no one making video's for Uprising for a reason get your head out of your butt.
I can link you the aim assist one where it tracks moving targets with no input? but those have been done to death... even the one i did on blown up hit boxes... |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
80
|
Posted - 2013.09.22 20:56:00 -
[14] - Quote
Django Quik wrote:DootDoot wrote:There is no one making video's for Uprising for a reason get your head out of your butt.
I can link you the aim assist one where it tracks moving targets with no input? but those have been done to death... even the one i did on blown up hit boxes... There are a few - you just can't find any that show 1.4 in a worse light than Chromosome. Gimbles and Pyrex are just two still doing them. As for the aim thing - CCP knows there are issues around it and they're working on it.
Pyrex?? he does highlight video's... how is that relevant... gimble? the guy who plays with logi bro? your serious? how about BAMM HAVOC he should get some credit he does nice highlights too...
there is what... 2-3 weeks of footage for 1.4 and most of them contain shotgun registry glitches... tank registry glitches... OP aim assist movies... and comparing it to CoD and battlefield AA... And anyone else left doing their gameplay vid's, Have a DUST 514 Lag title on one or even several of them in the last two weeks. Kingthunderbolt, blazethrough... etc
The most consistent thing you miss is you could still aim and register shot's even in Chromosome lag... when Uprising starts getting rough its as predictable aiming system as chromosome to uprising... |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
80
|
Posted - 2013.09.22 21:27:00 -
[15] - Quote
Django Quik wrote:Face it - the entire argument to revert back to chromosome rests upon aiming and that's something that CCP continue to work on. CCP knows AA is too strong. They are also aware of laggy hitboxes and hit detection.
Face it you didn't play chromosome much and don't understand there was a massive gameplay difference that makes uprising feel boring slow and repetitive and offer's no more glitch fixes... Only bigger problems to core game mechanics then they had. Cars still drive through the floor's... grenades still drop through floors... You still get stuck on hills but now u get stuck on everything else...
This is why the game's populace is thinning out... gameplay... AA is just a very small part and a needle at the end of a stack already piled up on the camel's back.
That's why they have CPM's and went on a damage control campaign... You have no idea how much feedback was given leading up to Uprising, then when that disappointment was released, people realized CCP listened to no one.
That's why there was a mandate for them to respond more on the forums.
The argument that content from uprising has magically fixed them breaking the "aiming" part of the shooter and putting uprising 1.0,1.1,1.2,1.3 and now a 1.4 band aid over the still terrible aiming system doesn't help.
Hit detection should register a bullet hitting the merc's baby finger to it's left butt cheek... it doesn't they did HD lazy... that's why there is no recorded accuracy or hit box stat's for your merc. |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
81
|
Posted - 2013.09.22 22:05:00 -
[16] - Quote
Django Quik wrote:DootDoot wrote:Django Quik wrote:Face it - the entire argument to revert back to chromosome rests upon aiming and that's something that CCP continue to work on. CCP knows AA is too strong. They are also aware of laggy hitboxes and hit detection. Face it you didn't play chromosome much and don't understand there was a massive gameplay difference that makes uprising feel boring slow and repetitive and offer's no more glitch fixes... Only bigger problems to core game mechanics then they had. Cars still drive through the floor's... grenades still drop through floors... You still get stuck on hills but now u get stuck on everything else... This is why the game's populace is thinning out... gameplay... AA is just a very small part and a needle at the end of a stack already piled up on the camel's back. That's why they have CPM's and went on a damage control campaign... You have no idea how much feedback was given leading up to Uprising, then when that disappointment was released, people realized CCP listened to no one. That's why there was a mandate for them to respond more on the forums. The argument that content from uprising has magically fixed them breaking the "aiming" part of the shooter and putting uprising 1.0,1.1,1.2,1.3 and now a 1.4 band aid over the still terrible aiming system doesn't help. Hit detection should register a bullet hitting the merc's baby finger to it's left butt cheek... it doesn't they did HD lazy... that's why there is no recorded accuracy or hit box stat's for your merc. You clearly have no idea who you're talking to. Look at those likes - I've been here posting for over a year. For the entire open beta and most of closed beta I was unemployed, so played Dust constantly. I never missed a week's cap once. Don't try to misrepresent me - the game is far from perfect. But having seen several major updates over the past year, I remember how people cried for a revert back to replication when Codex came, to Codex when Chromosome came and now the exact same here with Uprising. This is not new and we will see the same happen when 2.0 comes too. There's a lot to be done but it's being done, bit by bit. Slower than I would have hoped but it is. The problem is that's it's happening too slow for most and that is why the player base isn't growing. With big new games like GTA out now, we've lost players left right and center and PS4 will be a big hit to us too. I disagree with some of the direction that has been taken and recently have been increasingly vocal about that but I refuse to sit here while people try to say that the game was better 9 months ago when that is just nonsense.
A week's cap? in beta? you main daily?
Im not here to fanboi or blow smoke up CCP's ass... There is fanfest for that... you can pub crawl with the dev's and talk about your passion....
CCP made the choices that caused the mass exodus... and you keep forgetting that. and they continue to repeat the same actions and choices.... |
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