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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2149
|
Posted - 2013.09.20 13:43:00 -
[61] - Quote
Master Jaraiya wrote:Fizzer94 wrote: can drop a Heavy before the Heavy has time to fire 50 Rounds, the Heavy is extremely underpowered.
Question. How far away do the ScR users engage you? If they engage you in the 45-70m range, they win. However if you catch them up close they are toast, unless they can land a charged headshot (which is like the hardest thing to do in close quarters... ever). Its all about how you engage someone that outranges you, far too often I have heavies rush me across open areas, only to be mercilessly gunned down by my ScR. If they were to use cover to close in on me they would likely win the conflict, but they don't... so they lose.
Aero Yassavi wrote:Ah, the Consolidation Matrix. Anyways, keep in mind that this particular situation isn't necessarily a CRW + Prof 3 + 1 Complex DMG > Boundless HMG + Prof 5 + 1 Complex DMG. There are several other factors to consider here. Like 1. You were chasing someone so I got you while you were distracted 2. You were in an open area so could of been getting shot by other people as well 3. I had the high ground making you an easy target, especially for headshots There's a lot more to it than just brute force. I had the clear tactical edge, wouldn't really say that makes the Scrambler Rifle OP. Oh and in case you were wondering since you logged out during the match, the Minmatar did lose.
I had just topped the stairs leading up to the objective, and turned to the left to engage an enemy. Aero was waiting on one of the tip in platforms on the outside wall, so probably 20m range.[/quote] Aero is never without me.... except for this week..... but he is never alone. Never. |
Master Jaraiya
Ultramarine Corp
847
|
Posted - 2013.09.20 13:47:00 -
[62] - Quote
True Adamance wrote:Master Jaraiya wrote:Fizzer94 wrote: Question. How far away do the ScR users engage you? If they engage you in the 45-70m range, they win. However if you catch them up close they are toast, unless they can land a charged headshot (which is like the hardest thing to do in close quarters... ever). Its all about how you engage someone that outranges you, far too often I have heavies rush me across open areas, only to be mercilessly gunned down by my ScR. If they were to use cover to close in on me they would likely win the conflict, but they don't... so they lose.
Aero Yassavi wrote:Ah, the Consolidation Matrix. Anyways, keep in mind that this particular situation isn't necessarily a CRW + Prof 3 + 1 Complex DMG > Boundless HMG + Prof 5 + 1 Complex DMG. There are several other factors to consider here. Like 1. You were chasing someone so I got you while you were distracted 2. You were in an open area so could of been getting shot by other people as well 3. I had the high ground making you an easy target, especially for headshots There's a lot more to it than just brute force. I had the clear tactical edge, wouldn't really say that makes the Scrambler Rifle OP. Oh and in case you were wondering since you logged out during the match, the Minmatar did lose. I had just topped the stairs leading up to the objective, and turned to the left to engage an enemy. Aero was waiting on one of the tip in platforms on the outside wall, so probably 20m range. Aero is never without me.... except for this week..... but he is never alone. Never.
Thats fine and all, but he was the only enemy shooting at me. This doesn't change the fact that if one guy can drop an almost 1200 HP Heavy in this amount of time, something is off balance. |
Rei Shepard
Spectre II
610
|
Posted - 2013.09.20 13:48:00 -
[63] - Quote
Quote:No, the ScrR in general drops me pretty quickly. Quicker than a Duvolle in most cases. The case which inspired this thread was kind of the straw that broke the camel's back.
I'm not saying the ScrR is overpowered. When I'm in my medium suit, I can evade and thereby negate some of it's DPS, in a heavy suit, you have no choice but to tank the damage-from everything.
Most Scr users use 2-3 damage mods, most Duvolle users do not, its a world of diffrence, how much EHP does your setup have ? |
P14GU3
The Southern Legion The Umbra Combine
415
|
Posted - 2013.09.20 13:49:00 -
[64] - Quote
Yes Jaraiya, heavy suits suck, how many times have I told you this?
Your boundless hmg on the other hand, is just fine.. |
RuckingFetard
Better Hide R Die
536
|
Posted - 2013.09.20 13:49:00 -
[65] - Quote
Master Jaraiya wrote:True Adamance wrote:Master Jaraiya wrote:Fizzer94 wrote: Question. How far away do the ScR users engage you? If they engage you in the 45-70m range, they win. However if you catch them up close they are toast, unless they can land a charged headshot (which is like the hardest thing to do in close quarters... ever). Its all about how you engage someone that outranges you, far too often I have heavies rush me across open areas, only to be mercilessly gunned down by my ScR. If they were to use cover to close in on me they would likely win the conflict, but they don't... so they lose.
Aero Yassavi wrote:Ah, the Consolidation Matrix. Anyways, keep in mind that this particular situation isn't necessarily a CRW + Prof 3 + 1 Complex DMG > Boundless HMG + Prof 5 + 1 Complex DMG. There are several other factors to consider here. Like 1. You were chasing someone so I got you while you were distracted 2. You were in an open area so could of been getting shot by other people as well 3. I had the high ground making you an easy target, especially for headshots There's a lot more to it than just brute force. I had the clear tactical edge, wouldn't really say that makes the Scrambler Rifle OP. Oh and in case you were wondering since you logged out during the match, the Minmatar did lose. I had just topped the stairs leading up to the objective, and turned to the left to engage an enemy. Aero was waiting on one of the tip in platforms on the outside wall, so probably 20m range. Aero is never without me.... except for this week..... but he is never alone. Never. Thats fine and all, but he was the only enemy shooting at me. This doesn't change the fact that if one guy can drop an almost 1200 HP Heavy in this amount of time, something is off balance. It can also mean that someone wasn't paying attention to their surroundings |
Lea Silencio
D3ath D3alers
198
|
Posted - 2013.09.20 13:49:00 -
[66] - Quote
Master Jaraiya wrote:CuuCH Crusher wrote:Master Jaraiya wrote:Michael Arck wrote:Respect the scrambler rifle. Respect the user who has a scrambler rifle who fires with left mouse clicks that are easy to rapid fire. Yet another reason Kb/M should not be supported in a console game. I could QQ about this for days, weeks even. Have you heard of the eagle eye? That thing has turbo and lets you play with Kb/M. Not supporting Kb/M will not get rid of the problem. Firing speed limits are the only way to stop turbo/ modded controllers. A perfect example would be the speed limit imposed on the TAC AR. It worked perfectly. I will admit the other nerfs were unnecessary though. You're right. A lot of the semi-auto weapons in the game have a completely ridiculous RoF. I want to see someone pull a trigger 12 times in 1 second or more. #bionicfinger
I can do that honestly. With an Imperial SCR, 3 complex damage mods and Proficiency to lvl 5, it is entirely possible to down a heavy in 1-2 seconds but a few factors need to be considered. For me to get a heavy down in 1 second, i NEED to hit my initial charge shot on his head and all of my follow-up shots need to hit his head as well. In my proto suit (with bonus skills), i can fire 15 shots before i overheat (or 1 charged, 14 follw-up) in a little less than 2 seconds. Impossible, you say? Think about this: both the ASCR and the SCR, at least in proto levels, have the same RoF. Have you seen how fast rounds fly out of the ASCR? And would it now seem impossible for a finger to mimic that speed? I got accused of using a turbo/modded controller last week, but I only use a white DS3. Maybe the color is lucky?
Now, with that said, it isn't without its hindrances.
1. All that damage doesn't mean squat if you can't aim the damn thing. The SCR DOES take skill to use; it is not a "fire and forget" weapon.
2. Recoil. SCR's and ASCR's are known to have quite a kick. You have to learn to to counter that, as this and point #1 can directly affect each other.
3. Overheat. Nothing need be said.
TL;DR: Yes, HMG's are gimped atm and the guy who killed your clone knew what he was doing before you even realized what was about to happen. |
Master Jaraiya
Ultramarine Corp
847
|
Posted - 2013.09.20 13:50:00 -
[67] - Quote
Rei Shepard wrote:Quote:No, the ScrR in general drops me pretty quickly. Quicker than a Duvolle in most cases. The case which inspired this thread was kind of the straw that broke the camel's back.
I'm not saying the ScrR is overpowered. When I'm in my medium suit, I can evade and thereby negate some of it's DPS, in a heavy suit, you have no choice but to tank the damage-from everything. Most Scr users use 2-3 damage mods, most Duvolle users do not, its a world of diffrence, how much EHP does your setup have ?
Well, nearly 1200 on my Standard. Armor and Shield Upgrade Skills are at 5, and I run 1 Comp. Plate for Buffer.
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Master Jaraiya
Ultramarine Corp
847
|
Posted - 2013.09.20 13:54:00 -
[68] - Quote
Lea Silencio wrote:Master Jaraiya wrote:CuuCH Crusher wrote:Master Jaraiya wrote:Michael Arck wrote:Respect the scrambler rifle. Respect the user who has a scrambler rifle who fires with left mouse clicks that are easy to rapid fire. Yet another reason Kb/M should not be supported in a console game. I could QQ about this for days, weeks even. Have you heard of the eagle eye? That thing has turbo and lets you play with Kb/M. Not supporting Kb/M will not get rid of the problem. Firing speed limits are the only way to stop turbo/ modded controllers. A perfect example would be the speed limit imposed on the TAC AR. It worked perfectly. I will admit the other nerfs were unnecessary though. You're right. A lot of the semi-auto weapons in the game have a completely ridiculous RoF. I want to see someone pull a trigger 12 times in 1 second or more. #bionicfinger I can do that honestly. With an Imperial SCR, 3 complex damage mods and Proficiency to lvl 5, it is entirely possible to down a heavy in 1-2 seconds but a few factors need to be considered. For me to get a heavy down in 1 second, i NEED to hit my initial charge shot on his head and all of my follow-up shots need to hit his head as well. In my proto suit (with bonus skills), i can fire 15 shots before i overheat (or 1 charged, 14 follw-up) in a little less than 2 seconds. Impossible, you say? Think about this: both the ASCR and the SCR, at least in proto levels, have the same RoF. Have you seen how fast rounds fly out of the ASCR? And would it now seem impossible for a finger to mimic that speed? I got accused of using a turbo/modded controller last week, but I only use a white DS3. Maybe the color is lucky? Now, with that said, it isn't without its hindrances. 1. All that damage doesn't mean squat if you can't aim the damn thing. The SCR DOES take skill to use; it is not a "fire and forget" weapon. 2. Recoil. SCR's and ASCR's are known to have quite a kick. You have to learn to to counter that, as this and point #1 can directly affect each other. 3. Overheat. Nothing need be said. TL;DR: Yes, HMG's are gimped atm and the guy who killed your clone knew what he was doing before you even realized what was about to happen. I understand all of these points perfectly. I'm not saying the Scr is OP. Just that the Heavy Suit is not what it should be. I was literally on the ground dead before my HP bars began to drop. This is in no way an exaggeration. The Heavy Suit should not be 1 v 1 like this in any kind of situation if it is to fulfill it's role in battle. |
Rei Shepard
Spectre II
610
|
Posted - 2013.09.20 13:55:00 -
[69] - Quote
Master Jaraiya wrote:Rei Shepard wrote:Quote:No, the ScrR in general drops me pretty quickly. Quicker than a Duvolle in most cases. The case which inspired this thread was kind of the straw that broke the camel's back.
I'm not saying the ScrR is overpowered. When I'm in my medium suit, I can evade and thereby negate some of it's DPS, in a heavy suit, you have no choice but to tank the damage-from everything. Most Scr users use 2-3 damage mods, most Duvolle users do not, its a world of diffrence, how much EHP does your setup have ? Well, nearly 1200 on my Standard. Armor and Shield Upgrade Skills are at 5, and I run 1 Comp. Plate for Buffer.
Well all i can say is that ive never had an issue killing a Heavy, be it with AR, Tac, AScr or Scr, but as many times said in this thread, all my rounds go into your head or i am dead.
Its a really easy target to hit. |
Lea Silencio
D3ath D3alers
198
|
Posted - 2013.09.20 13:56:00 -
[70] - Quote
Rei Shepard wrote:Master Jaraiya wrote:Have the tryhards now resorted to using turbo modded controllers with the Scrambler Rifles? I know they are good weapons and this I don't mind. I pose this question because I was just in a match, and was killed in my Standard Heavy Suit in about .5 seconds from full HP. I was laying dead on the floor before my HP bars even started to drop. I have my Shield Upgrade and Armor Upgrade Skills to lvl 5, and was using 1 complex plate for HP buffer. While I understand it is a powerful weapon, is it really that powerful? It doesn't seem like it should be able to drop me this quickly. Was this simply due to lag? It didn't seem like I was having difficulties in this regard. Input command was on time, and my framerate was fine. You probably think I'm just QQing. EDIT: The person was using a CRW-04 Scrambler Rifle Changed Title to get more attention. Ive only seen an uprise in Scrambler use after i came back out of retirement, during the first week i saw very little scramblers on the field, now i am starting to see allot more of them. tough with all Scrambler Rifle skills at V + KBM + 3x complex Damage Mod = Heavy dead in less then a 0.5 seconds, this is because we lead with a headshot charged shot coupled with 3-4 rapid fire blasts right behind it. Before you QQ: This weapon has been deemed the most balanced weapon since it came out and you didnt see it a whole lot, because most people can't aim for the life of it, tending to overheat it too much or outright kill themselves with it... It does become quite deadly in the hands of people who had 20+ years of FPS experience, but we could just grab the AR with 3 damage mods and be even more deadly.
^ So much THIS! |
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Master Jaraiya
Ultramarine Corp
847
|
Posted - 2013.09.20 13:57:00 -
[71] - Quote
RuckingFetard wrote:It can also mean that someone wasn't paying attention to their surroundings
Well I was paying attention to the guy I was trying to kill ATM. Aero didn't show up on my TacNet, if he had, I would have been more cautious. He did get me by surprise, but I didn't even have time to react. I was just dead instantly. 1200HP to lying dead on the floor.
|
Lea Silencio
D3ath D3alers
198
|
Posted - 2013.09.20 14:01:00 -
[72] - Quote
I can do that honestly. With an Imperial SCR, 3 complex damage mods and Proficiency to lvl 5, it is entirely possible to down a heavy in 1-2 seconds but a few factors need to be considered. For me to get a heavy down in 1 second, i NEED to hit my initial charge shot on his head and all of my follow-up shots need to hit his head as well. In my proto suit (with bonus skills), i can fire 15 shots before i overheat (or 1 charged, 14 follw-up) in a little less than 2 seconds. Impossible, you say? Think about this: both the ASCR and the SCR, at least in proto levels, have the same RoF. Have you seen how fast rounds fly out of the ASCR? And would it now seem impossible for a finger to mimic that speed? I got accused of using a turbo/modded controller last week, but I only use a white DS3. Maybe the color is lucky?
Now, with that said, it isn't without its hindrances.
1. All that damage doesn't mean squat if you can't aim the damn thing. The SCR DOES take skill to use; it is not a "fire and forget" weapon.
2. Recoil. SCR's and ASCR's are known to have quite a kick. You have to learn to to counter that, as this and point #1 can directly affect each other.
3. Overheat. Nothing need be said.
TL;DR: Yes, HMG's are gimped atm and the guy who killed your clone knew what he was doing before you even realized what was about to happen.[/quote] I understand all of these points perfectly. I'm not saying the Scr is OP. Just that the Heavy Suit is not what it should be. I was literally on the ground dead before my HP bars began to drop. This is in no way an exaggeration. The Heavy Suit should not be 1 v 1 like this in any kind of situation if it is to fulfill it's role in battle.[/quote]
I agree with you 100%. Heavies were once the most feared players to see in battle. Now, all I see is a bigger hitbox that I can unload into tbh. Heavies need a lot of work.
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DildoMcnutz
Science For Death The Shadow Eclipse
196
|
Posted - 2013.09.20 14:01:00 -
[73] - Quote
assuming decent proficiency (lets say 3) and 2 complex damage it should take 4-5 rounds to drop 506 shields and around 7-8 to drop 647 armour, 13 shots total and given how quickly it can be fired and without the 25% reduction to heat build up I can still fire 17-18 shots before over heat it really puts the hurt on the heavy suit. |
Master Jaraiya
Ultramarine Corp
847
|
Posted - 2013.09.20 14:02:00 -
[74] - Quote
Lea Silencio wrote:Rei Shepard wrote: Ive only seen an uprise in Scrambler use after i came back out of retirement, during the first week i saw very little scramblers on the field, now i am starting to see allot more of them.
tough with all Scrambler Rifle skills at V + KBM + 3x complex Damage Mod = Heavy dead in less then a 0.5 seconds, this is because we lead with a headshot charged shot coupled with 3-4 rapid fire blasts right behind it.
Before you QQ: This weapon has been deemed the most balanced weapon since it came out and you didnt see it a whole lot, because most people can't aim for the life of it, tending to overheat it too much or outright kill themselves with it...
It does become quite deadly in the hands of people who had 20+ years of FPS experience, but we could just grab the AR with 3 damage mods and be even more deadly.
^ So much THIS!
Like I said, I'm not saying the weapon is overpowered. In a Med. frame suit, I can evade, and negate some of the damage. This in addition to the ScrR's drawbacks makes it well balanced. What is out of balance is a Heavy Suits ability to tank damage. Heavies cannot evade, therefore we must tank about 95% of incoming fire.
If one guy is able to drop a heavy this quickly, when inside the heavies supposed dominant area (indoor cqc) the Heavy suit is underpowered. Shotguns do not even drop me this quickly. |
KGB Sleep
Ikomari-Onu Enforcement Caldari State
252
|
Posted - 2013.09.20 14:04:00 -
[75] - Quote
This complaint seems weapon specific.
We're talking about the CRW-04 Scrambler Rifle.
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Master Jaraiya
Ultramarine Corp
847
|
Posted - 2013.09.20 14:06:00 -
[76] - Quote
KGB Sleep wrote:This complaint seems weapon specific.
We're talking about the CRW-04 Scrambler Rifle.
Yea, but it simply made me realize that the Heavy Suit should be able to tank more damage, no matter what weapon it is coming from. |
Monty Mole Clone
Shiv M
66
|
Posted - 2013.09.20 14:53:00 -
[77] - Quote
some numbers
std scram rifle + pro 5 + 3 complex damage mods + the weapons listed rpm V the targets head with tap fire = about 2000dps imp scram rifle comes out at aout 2200dps with the same set up
add in assault lvl 5 and the imp scram rifle with a charged shot at the front means you will get about 2800dps remember these numbers are against the headshot shield mod, so against armour they drop off a bit and you can only sustain this sort of dps for about a second before you melt your face off and leave yourself vulnerable for 5 seconds
since im not on dust at the moment these numbers may not b accurate |
Stefan Stahl
Seituoda Taskforce Command Caldari State
278
|
Posted - 2013.09.20 15:28:00 -
[78] - Quote
I've recently gained at least some experience with scrambler rifles and yes, the alpha damage on a CRW-04 with a damage mod and some skill in proficiency is high enough to drop a heavy before it can do much. Just yesterday I took down a prototype heavy from full health 3 times consecutively in CQC (range < 15 meters).
However, some things were in my favor: - I had not been fighting an enemy before. The weapon wasn't heated at all. - I expected the fight, the weapon was charged and aimed at him before he got into line of sight. - There were no other enemies to shoot at me while my weapon was on cooldown afterwards.
Considering that likely the Amarr heavy is going to be the beefiest of all heavies due to the Amarr's proficiency at passive tanking this may indicate that the Amarr heavy need some more buffer. I wouldn't like to see the alpha damage of the SCR reduced since this is the weapon's trademark, but I could definitely live with a longer cooldown time. Since the weapon has received a 25% increase in cooldown speed with 1.4 the time between engagements has decreased dramatically. Personally I liked the charge time reduction more, but hey, CCP is never wrong, is it? |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
66
|
Posted - 2013.09.20 15:33:00 -
[79] - Quote
Master Jaraiya wrote:Have the tryhards now resorted to using turbo modded controllers with the Scrambler Rifles? I know they are good weapons and this I don't mind. I pose this question because I was just in a match, and was killed in my Standard Heavy Suit in about .5 seconds from full HP. I was laying dead on the floor before my HP bars even started to drop. I have my Shield Upgrade and Armor Upgrade Skills to lvl 5, and was using 1 complex plate for HP buffer. While I understand it is a powerful weapon, is it really that powerful? It doesn't seem like it should be able to drop me this quickly. Was this simply due to lag? It didn't seem like I was having difficulties in this regard. Input command was on time, and my framerate was fine. You probably think I'm just QQing. EDIT: The person was using a CRW-04 Scrambler Rifle Changed Title to get more attention.
Go back to your Forge Gun propaganda. |
Viktor Zokas
High-Damage
362
|
Posted - 2013.09.20 15:45:00 -
[80] - Quote
TL:DR
I got killed by a scrambler rifle in 2 seconds because I thought I could gib him in 2 seconds, he must be using a modded controller, that cheater cheater pumpkin eater! |
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Master Jaraiya
Ultramarine Corp
849
|
Posted - 2013.09.20 16:07:00 -
[81] - Quote
Viktor Zokas wrote:TL:DR
I got killed by a scrambler rifle in 2 seconds because I thought I could gib him in 2 seconds, he must be using a modded controller, that cheater cheater pumpkin eater!
Go back and at least read the damn thread before you troll!
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Protected Void
STRONG-ARMED BANDITS Public Disorder.
93
|
Posted - 2013.09.20 16:46:00 -
[82] - Quote
Master Jaraiya wrote:...and got dropped as if I were in a scout suit.
I'm guessing you're exaggerating for dramatic effect, but I still feel compelled to point out that you didn't drop like a scout suit ;-D
Many scout suits - including my proto Gallente - will be OHKd by a half-charged Scrambler Rifle shot. No follow-up shots needed. It doesn't even need to be a headshot.
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Rei Shepard
Spectre II
610
|
Posted - 2013.09.20 16:49:00 -
[83] - Quote
Quote:If one guy is able to drop a heavy this quickly, when inside the heavy's supposed dominant area (indoor cqc) the Heavy suit is underpowered. Shotguns do not even drop me this quickly
What do you think happens when they give people like this the scrambler rifle ?
Their optimal range is in your face, in APB Reloaded, the Scout Sniper is the most difficult weapon to use with a TTK of 1.5 seconds, most automatic weapons have a 0.6-0.75 TTK, miss once and yer dead, yet 3 guys at the same time is noooo problemo...witch even requires a reload inbetween.
Now these are all fast moving targets, imagine a slow moving Heavy, sure we are in your CQC range defined by your gun, but that range is also our range defined by skill, not by weapontype.
In the end you are taking it all to the face, well at least in my case heavies take it in the face!. |
Oscar Neymar
Carbon 7 CRONOS.
11
|
Posted - 2013.09.20 17:08:00 -
[84] - Quote
Master Jaraiya wrote:Yet another reason Kb/M should not be supported in a console game.
It's a console for F**k's sake !! , how many other FPS's do people whine about not being able to use a keyboard and mouse in , COD MW ?? , BO 2 ?? , Crysis ? etc etc ...
I say even the playing field and make everyone use the controllers made for the console , if you want to use a keyboard and mouse , play on your PC .... |
Rei Shepard
Spectre II
610
|
Posted - 2013.09.20 17:12:00 -
[85] - Quote
Oscar Neymar wrote:Master Jaraiya wrote:Yet another reason Kb/M should not be supported in a console game.
It's a console for F**k's sake !! , how many other FPS's do people whine about not being able to use a keyboard and mouse in , COD MW ?? , BO 2 ?? , Crysis ? etc etc ... I say even the playing field and make everyone use the controllers made for the console , if you want to use a keyboard and mouse , play on your PC ....
why is it that only console players whine about what input device people use, you already got your Aim Assist and we are still a cripple in a wheelchair, but we adapt to it.
The PS4 is going more towards KBM, there is no more going back, its practically a PC. |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
234
|
Posted - 2013.09.20 17:46:00 -
[86] - Quote
Was the topic changed??? |
Aisha Ctarl
Molon Labe. RISE of LEGION
1359
|
Posted - 2013.09.20 17:48:00 -
[87] - Quote
Most SCR users stack damage mods.
I use the Imperial and I even stack damage mods on that. |
Master Jaraiya
Ultramarine Corp
849
|
Posted - 2013.09.20 17:59:00 -
[88] - Quote
Tectonic Fusion wrote:Was the topic changed??? EDIT: didn't read it all... nope |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
68
|
Posted - 2013.09.20 18:00:00 -
[89] - Quote
Oscar Neymar wrote:Master Jaraiya wrote:Yet another reason Kb/M should not be supported in a console game.
It's a console for F**k's sake !! , how many other FPS's do people whine about not being able to use a keyboard and mouse in , COD MW ?? , BO 2 ?? , Crysis ? etc etc ... I say even the playing field and make everyone use the controllers made for the console , if you want to use a keyboard and mouse , play on your PC ....
Your funny... people just spend 60 bux and they use their mouse and keyboard.... Your right this is a console built for gaming... and not everyone has money to buy the latest computer and latest hardware upgrades every few weeks .....
http://www.penguinunitedstore.com/products/Eagle-Eye-Converter-for-Playstation-3.html
this CCP does know being very in-tuned with the computer gaming world, knowing the budget gaming box will become the console.
Gamepad is 30 years old.... Mouse and keyboard are so old its on its way out... its not some magical device that has come to replace your game pad....
Pretty soon the control interface will be at your imaginations end... notice hes playing a FPS? https://www.youtube.com/watch?feature=player_embedded&v=3b4w749Tud8 |
Rei Shepard
Spectre II
610
|
Posted - 2013.09.20 18:27:00 -
[90] - Quote
DootDoot wrote:Oscar Neymar wrote:Master Jaraiya wrote:Yet another reason Kb/M should not be supported in a console game.
It's a console for F**k's sake !! , how many other FPS's do people whine about not being able to use a keyboard and mouse in , COD MW ?? , BO 2 ?? , Crysis ? etc etc ... I say even the playing field and make everyone use the controllers made for the console , if you want to use a keyboard and mouse , play on your PC .... Your funny... people just spend 60 bux and they use their mouse and keyboard.... Your right this is a console built for gaming... and not everyone has money to buy the latest computer and latest hardware upgrades every few weeks ..... http://www.penguinunitedstore.com/products/Eagle-Eye-Converter-for-Playstation-3.htmlthis CCP does know being very in-tuned with the computer gaming world, knowing the budget gaming box will become the console. Gamepad is 30 years old.... Mouse and keyboard are so old its on its way out... its not some magical device that has come to replace your game pad.... Pretty soon the control interface will be at your imaginations end... notice hes playing a FPS? https://www.youtube.com/watch?feature=player_embedded&v=3b4w749Tud8
No offense but i dont see myself float my fingers in the air for 5-6 hours on end ....KBM on the way out is ...fiction. |
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