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Shruikan Iceeye
Brotherhood of Seals
40
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Posted - 2013.09.17 16:55:00 -
[1] - Quote
Do you agree? What are some ideas on what should be done? CCP what are youguys thinking? |
Shruikan Iceeye
Brotherhood of Seals
40
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Posted - 2013.09.17 17:09:00 -
[2] - Quote
Musta Tornius wrote:Well... Forge gun heavies are doing as well as before. HMG heavies are beastly up close against any suit, it's just that 35m+ HMG is just meh and you're a sitting duck. Unless you got a LAV you just have to avoid open areas, the problem is that even some installations have got open areas that will just devastate any heavies trying to spring across to the next cover. Honestly, a decent player with a any advanced weapon can beat a heavy at 30m maybe even 25 depending on the circumstances |
Shruikan Iceeye
Brotherhood of Seals
40
|
Posted - 2013.09.17 20:08:00 -
[3] - Quote
Master Jaraiya wrote: The Sentinel Role bonus is 5% bonus to heavy weapon reload, which is meh, all weapons already have a rapid reload skill, so this is kind of redundant. I would rather see it as something like 3% resistance to small arms/explosives per level.
Thats EXACTLY what the heavy needs.. resistance to small arms fire. and making it a skill like that seems like a great idea. It's takes sp but it is effective, perfect trade off. |
Shruikan Iceeye
Brotherhood of Seals
40
|
Posted - 2013.09.18 13:58:00 -
[4] - Quote
calvin b wrote:ladwar wrote:RedZer0 MK1 wrote:Played with the HMG after 1.4 update. Still bad, even more so with such large maps. They need range, even at the cost of some dispersion. A little extra damage wouldn't hurt. Still don't know how damage per round goes AR>SMG>HMG. its like this .556>9mm>5mm it makes sense. and no heavies are just fine the way they are. I value your opinion but at the same time the HMG is useless. I switched over to my BPO Gallente and have been owning heavies ever since. I have only died once to them and that was do to the useless radar we have . Ran right into a heavy face first and I still almost beat the heavy. This is sad, I was a heavy since beta, but since 1.4 you can forget about it. The HMG and the heavy class needs a redo or deleted and all SP, ISK, and Aurum refunded. I totally agree. i was just using a burst HMG with two complex damage mods and at 22M a logi withstood THREE full bursts. Meanwhile most of his AR rounds hit me. If I didnt have an assault scrambler pistol as a sidearm i wouldve been toast.
How are heavies useful again? |
Shruikan Iceeye
Brotherhood of Seals
40
|
Posted - 2013.09.18 14:48:00 -
[5] - Quote
Ok i might've rageposted ^^ on that last one. Heavys still do have a place on the battlefield. However I still firmly believe that the Heavy class is missing.... something. It just seems like there is no (or very little) real advantage to specing into this class instead of a Logi or Assault |
Shruikan Iceeye
Brotherhood of Seals
41
|
Posted - 2013.09.18 20:37:00 -
[6] - Quote
FlavorOf TheMonth wrote:Didn't you guys get the message no one wants you heavy hmg users in the game, and every post you make us AR kings will tell you you are dumb, cnat play your role, or get good scrub. Beause we like owning your fat asses all game. Heavys are AR user's stat Padders
The HMG is in a great spot it can't beat me and my AR and that's exactly how it should be I can't tell if you're trolling or if you're just a jerkoff |
Shruikan Iceeye
Brotherhood of Seals
42
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Posted - 2013.09.19 00:48:00 -
[7] - Quote
It's just so frustrating. I want to like the heavy, and its fun to play. But it isnt competitive by any means. A medium suit can compete with, and very likely beat, a full spec heavy on one on one. This is B U L L |
Shruikan Iceeye
Brotherhood of Seals
45
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Posted - 2013.09.19 19:34:00 -
[8] - Quote
Long Evity wrote:HMG is good - a lot of you are just terrible. Buff players. The HMG isn't what this thread is about. |
Shruikan Iceeye
Brotherhood of Seals
46
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Posted - 2013.09.19 20:07:00 -
[9] - Quote
I think a "3% resistance to small arms/grenades" is EXACTLY what it needs. CCP i really hope you see this. the following is from the dust website: "HEAVY The Heavy dropsuit is designed to withstand concentrated small arms fire and protect the wearer from low-grade explosives. Its power-assisted exoskeleton lets the wearer use the heaviest weapons available. What heavy dropsuits lack in mobility they make up for with incomparable defenses. Mercenaries wearing such armor have been known to survive going toe-to-toe with enemy vehicles." Right now the heavy doesnt have incomparable defenses. A medium with tanked armor and shields are actually very comparable. |
Shruikan Iceeye
Brotherhood of Seals
55
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Posted - 2013.09.19 22:51:00 -
[10] - Quote
Dexter307 wrote:Ludvig Enraga wrote:You have to make peace with the idea that HMG which is short to medium range weapon is not suitable for all situations. If you like running around, level up AR and use it when you know you are gonna be pushing forward. Use HMG only when you are playing defensively in areas with tight confines or when you are running with the rest of your squad with friends that know to support you and wait for you instead of leaving you behind.
What I am saying is don't hate the heavy with HMG because it's not an assault with AR. When you chose heavy you signed up to be a brick wall that's not supposed to move around much or be out in the open. You still can do those things if you put an AR on the heavy but of course in that situation you'll be worse than an assault, again like you are supposed to be.
Finally, maps are a big problem - seems they were designed for assaults with large open spaces - not large enough for snipers in most cases but great for assaults and too open for scouts and heavies. I understand that, but the HMGs spread makes it to inconsistant at close range unless your standing still and croutched. highly inconsistent |
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Shruikan Iceeye
Brotherhood of Seals
55
|
Posted - 2013.09.19 23:00:00 -
[11] - Quote
Ludvig Enraga wrote:You have to make peace with the idea that HMG which is short to medium range weapon is not suitable for all situations. If you like running around, level up AR and use it when you know you are gonna be pushing forward. Use HMG only when you are playing defensively in areas with tight confines or when you are running with the rest of your squad with friends that know to support you and wait for you instead of leaving you behind.
What I am saying is don't hate the heavy with HMG because it's not an assault with AR. When you chose heavy you signed up to be a brick wall that's not supposed to move around much or be out in the open. You still can do those things if you put an AR on the heavy but of course in that situation you'll be worse than an assault, again like you are supposed to be.
Finally, maps are a big problem - seems they were designed for assaults with large open spaces - not large enough for snipers in most cases but great for assaults and too open for scouts and heavies. This thread isnt solely about the HMG. Its mainly about the heavy dropsuit. My main issue with the heavy is it's ability to deal damage vs its vulnerabilty(ie. its slowness, how easy it is to hit, and its low HP considering how slow and easy to hit it is). |
Shruikan Iceeye
Brotherhood of Seals
64
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Posted - 2013.09.20 16:37:00 -
[12] - Quote
I have found the solution!!!
Check out that link everybody^^ I wholeheartedly think that this is THEE solution the Heavykin have been searching for |
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