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Panther Alpha
DarkWingsss
1106
|
Posted - 2013.09.06 09:15:00 -
[1] - Quote
Aim-assist is an essential tool for Console games, simply because the reasons why people uses a Console and not a PC are very different, specially with FPS games. If you want competitive fast paced Shooter action, you use a PC. If you want casual, chill out game-play, you use a Console.
In PC shooters you don't have good and bad players, you have good and amazingly good players. In Console games you have casual and hardcore gamer's. Dust 514 is a different Console game concept, is trying to appeal to all of them; good, amazingly good, casual and hardcore, the only way CCP can do this is by allowing Casual Console Gamer's to became "good" players, and that is why we need this "specific" type of aim-assist.
- If you are a Hardcore Console gamer, disable the aim-assist, no one is forcing you to use it.
- If you are a "good" PC gamer, became an "amazingly good" player.
- Everyone else, use the aim-assist. |
Lurchasaurus
SVER True Blood Public Disorder.
1716
|
Posted - 2013.09.06 09:20:00 -
[2] - Quote
no one wants it gone, just toned down |
Cosgar
ParagonX
4789
|
Posted - 2013.09.06 09:21:00 -
[3] - Quote
In a high health, tracking FPS, with few maps that offer cover, this fast paced style of gameplay is out of place. You can't use cover because there's rarely any cover and you can't strafe anymore because people cried about it too much. The only thing you can really do now is brick out your best suit, hope you opponent doesn't have a Duvolle and thank god you're not a scout. Yeah, very hardcore... |
Panther Alpha
DarkWingsss
1106
|
Posted - 2013.09.06 09:27:00 -
[4] - Quote
Cosgar wrote:In a high health, tracking FPS, with few maps that offer cover, this fast paced style of gameplay is out of place. You can't use cover because there's rarely any cover and you can't strafe anymore because people cried about it too much. The only thing you can really do now is brick out your best suit, hope you opponent doesn't have a Duvolle and thank god you're not a scout. Yeah, very hardcore...
Where you been ? that is exactly what is being happening all the way throughout Uprising. The 1.4 update is forcing people to "think", and develop tactics ...and i can't see absolutely nothing wrong with that. |
Korvin Lomont
United Pwnage Service RISE of LEGION
133
|
Posted - 2013.09.06 09:31:00 -
[5] - Quote
Panther Alpha wrote:Aim-assist is an essential tool for Console games, simply because the reasons why people uses a Console and not a PC are very different, specially with FPS games. If you want competitive fast paced Shooter action, you use a PC. If you want casual, chill out game-play, you use a Console.
In PC shooters you don't have good and bad players, you have good and amazingly good players. In Console games you have casual and hardcore gamer's. Dust 514 is a different Console game concept, is trying to appeal to all of them; good, amazingly good, casual and hardcore, the only way CCP can do this is by allowing Casual Console Gamer's to became "good" players, and that is why we need this "specific" type of aim-assist.
- If you are a Hardcore Console gamer, disable the aim-assist, no one is forcing you to use it.
- If you are a "good" PC gamer, became an "amazingly good" player.
- Everyone else, use the aim-assist.
Playing PC shooters since quake I cann assure you that have terrible players on PC shooters as well. Its not only milk and honey in these shooters :). But in general they seem to be a lot more tolerant in various ways.
They complain less about some things like different input devices (honestly nearly no one complains about the option to use joysticks for aircrafts in BF3) or balancing at least from experience so far.
Coming from the PC when it comes to shooters this emotional community is rather new to me :). Personally I think aim assist is not really needed as I have never felt overpowerd using KB/M (apart from the crappy implentation).
But if aim assist is a console thing that you can't live without so be it. Its just the current implemmentation is a bit over the edge. And CCP had better been more carefully with the integration of aim assist. Right now with fixing most hit detection issues, the reduction in strafespeed and the introduction of a very strong aim assist they completly srew over the balance.
I had preferred small cautious steps in that regard as how much impact the current changes have. |
Vulcanus Lightbringer
Eyniletti Rangers Minmatar Republic
116
|
Posted - 2013.09.06 10:37:00 -
[6] - Quote
Panther Alpha wrote:Aim-assist is an essential tool for Console games, simply because the reasons why people uses a Console and not a PC are very different, specially with FPS games. If you want competitive fast paced Shooter action, you use a PC. If you want casual, chill out game-play, you use a Console.
In PC shooters you don't have good and bad players, you have good and amazingly good players. In Console games you have casual and hardcore gamer's. Dust 514 is a different Console game concept, is trying to appeal to all of them; good, amazingly good, casual and hardcore, the only way CCP can do this is by allowing Casual Console Gamer's to became "good" players, and that is why we need this "specific" type of aim-assist.
- If you are a Hardcore Console gamer, disable the aim-assist, no one is forcing you to use it.
- If you are a "good" PC gamer, became an "amazingly good" player.
- Everyone else, use the aim-assist.
I disagree, aim-assist is not essential for console shooters. Yes, it is harder to aim with a stick compared to a mouse but that breeds a different kind of gameplay that is not as fast or frantic as say Quake or Unreal Tournament.
As for appealing to both casuals and hardcore gamers, if you try to appeal casuals you will scare or worse convert hardcore gamers to casualism. If you instead appeal to hardcore gamers you will undoubtedly have a smaller playerbase but those players will be more dedicated than any casual would be.
Also, after years of playing Call of Duty 2 and Unreal Tournament '99 for years, I assure you there are plenty of bad players on PC. |
Panther Alpha
DarkWingsss
1107
|
Posted - 2013.09.06 10:42:00 -
[7] - Quote
Vulcanus Lightbringer wrote:Panther Alpha wrote:Aim-assist is an essential tool for Console games, simply because the reasons why people uses a Console and not a PC are very different, specially with FPS games. If you want competitive fast paced Shooter action, you use a PC. If you want casual, chill out game-play, you use a Console.
In PC shooters you don't have good and bad players, you have good and amazingly good players. In Console games you have casual and hardcore gamer's. Dust 514 is a different Console game concept, is trying to appeal to all of them; good, amazingly good, casual and hardcore, the only way CCP can do this is by allowing Casual Console Gamer's to became "good" players, and that is why we need this "specific" type of aim-assist.
- If you are a Hardcore Console gamer, disable the aim-assist, no one is forcing you to use it.
- If you are a "good" PC gamer, became an "amazingly good" player.
- Everyone else, use the aim-assist. I disagree, aim-assist is not essential for console shooters. Yes, it is harder to aim with a stick compared to a mouse but that breeds a different kind of gameplay that is not as fast or frantic as say Quake or Unreal Tournament. As for appealing to both casuals and hardcore gamers, if you try to appeal casuals you will scare or worse convert hardcore gamers to casualism. If you instead appeal to hardcore gamers you will undoubtedly have a smaller playerbase but those players will be more dedicated than any casual would be. Also, after years of playing Call of Duty 2 and Unreal Tournament '99 for years, I assure you there are plenty of bad players on PC.
The" good and amazingly good" comment was just a "metaphor" to help to get my point across...you could also say, that as a rule PC FPS games don't have Casual players ... for example. |
Cosgar
ParagonX
4791
|
Posted - 2013.09.06 10:44:00 -
[8] - Quote
Panther Alpha wrote:Cosgar wrote:In a high health, tracking FPS, with few maps that offer cover, this fast paced style of gameplay is out of place. You can't use cover because there's rarely any cover and you can't strafe anymore because people cried about it too much. The only thing you can really do now is brick out your best suit, hope you opponent doesn't have a Duvolle and thank god you're not a scout. Yeah, very hardcore... Where you been ? that is exactly what is being happening all the way throughout Uprising. The 1.4 update is forcing people to "think", and develop tactics ...and i can't see absolutely nothing wrong with that. I've been in squads using tactics since Uprising. You know all those topics about logis being better assaults? There's a reason why they never talk about Minmatar- you really do need to be in a squad. |
xAckie
Ahrendee Mercenaries EoN.
341
|
Posted - 2013.09.06 10:48:00 -
[9] - Quote
minmitar is the best logi suit going
|
Sgt Kirk
SyNergy Gaming EoN.
1450
|
Posted - 2013.09.06 10:49:00 -
[10] - Quote
Cosgar wrote:In a high health, tracking FPS, with few maps that offer cover, this fast paced style of gameplay is out of place. You can't use cover because there's rarely any cover and you can't strafe anymore because people cried about it too much. The only thing you can really do now is brick out your best suit, hope you opponent doesn't have a Duvolle and thank god you're not a scout. Yeah, very hardcore...
Dude I don't know where you've been but there are definitely cover in a lot of maps (not counting snipers or long ranged attacks). Trust me, I'm an armor tanker for a year now I've been taking cover and tactical advancing because my shield can't recharge in less than 5 seconds. I actually have to think about my advancements instead of charge straight into an objective CoD style and strafe back and forth expecting wreak havoc.
I don't even use aim assist so I'm not going to defend or support it but if it's making shield tankers utilize tactics and thinking besides CoD charging straight in and vibrating back and fourth as a means of defense then it can't be all bad.
Welcome to club tactics shield tankers. |
|
DildoMcnutz
Science For Death The Shadow Eclipse
171
|
Posted - 2013.09.06 10:50:00 -
[11] - Quote
There isn't anything wrong with aim assist but the current version we have is far too strong, this isn't gently helping you stay on target, it feels to me like it snaps to a target when your crosshair is close and proceeds to maintain aim and track the target a short distance and that is totally ridiculous.
I have been using a mouse/controller combo since uprising and before down time I went back to try the controller to see what it is like when corp mates told me it is ridiculous, I thought people have been exaggerating but apparently not. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
354
|
Posted - 2013.09.06 10:51:00 -
[12] - Quote
you can turn off aim assist if you dont like it |
Lurchasaurus
SVER True Blood Public Disorder.
1717
|
Posted - 2013.09.06 10:55:00 -
[13] - Quote
Panther Alpha wrote:Cosgar wrote:In a high health, tracking FPS, with few maps that offer cover, this fast paced style of gameplay is out of place. You can't use cover because there's rarely any cover and you can't strafe anymore because people cried about it too much. The only thing you can really do now is brick out your best suit, hope you opponent doesn't have a Duvolle and thank god you're not a scout. Yeah, very hardcore... Where you been ? that is exactly what is being happening all the way throughout Uprising. The 1.4 update is forcing people to "think", and develop tactics ...and i can't see absolutely nothing wrong with that.
that is what you see happening? damn, i want some of that...
we had tactics, we had skill, we had to think.
now what we have isnt tactics, it is hiding from lethal split second AR bursts.
now, its simply who can apply their dps first. All i see are a bunch of no names on the forums suddenly claiming skill and defending their only means of killing an actually skilled player with nothing more than simple excuses like, "But the other people were too good!" and "But....but.....M+KB!!!" |
Cosgar
ParagonX
4792
|
Posted - 2013.09.06 10:56:00 -
[14] - Quote
Sgt Kirk wrote:Cosgar wrote:In a high health, tracking FPS, with few maps that offer cover, this fast paced style of gameplay is out of place. You can't use cover because there's rarely any cover and you can't strafe anymore because people cried about it too much. The only thing you can really do now is brick out your best suit, hope you opponent doesn't have a Duvolle and thank god you're not a scout. Yeah, very hardcore... Dude I don't know where you've been but there are definitely cover in a lot of maps (not counting snipers or long ranged attacks). Trust me, I'm an armor tanker for a year now I've been taking cover and tactical advancing because my shield can't recharge in less than 5 seconds. I actually have to think about my advancements instead of charge straight into an objective CoD style and strafe back and forth expecting wreak havoc. I don't even use aim assist so I'm not going to defend or support it but if it's making shield tankers utilize tactics and thinking besides CoD charging straight in and vibrating back and fourth as a means of defense then it can't be all bad. Welcome to club tactics shield tankers. What about speed tankers? This was the biggest nerf to them. |
Ferocitan
Planetary Response Organization Test Friends Please Ignore
74
|
Posted - 2013.09.06 10:57:00 -
[15] - Quote
DildoMcnutz wrote:There isn't anything wrong with aim assist but the current version we have is far too strong, this isn't gently helping you stay on target, it feels to me like it snaps to a target when your crosshair is close and proceeds to maintain aim and track the target a short distance and that is totally ridiculous.
I have been using a mouse/controller combo since uprising and before down time I went back to try the controller to see what it is like when corp mates told me it is ridiculous, I thought people have been exaggerating but apparently not. This
|
Panther Alpha
DarkWingsss
1107
|
Posted - 2013.09.06 10:59:00 -
[16] - Quote
Lurchasaurus wrote:Panther Alpha wrote:Cosgar wrote:In a high health, tracking FPS, with few maps that offer cover, this fast paced style of gameplay is out of place. You can't use cover because there's rarely any cover and you can't strafe anymore because people cried about it too much. The only thing you can really do now is brick out your best suit, hope you opponent doesn't have a Duvolle and thank god you're not a scout. Yeah, very hardcore... Where you been ? that is exactly what is being happening all the way throughout Uprising. The 1.4 update is forcing people to "think", and develop tactics ...and i can't see absolutely nothing wrong with that. that is what you see happening? damn, i want some of that... we had tactics, we had skill, we had to think. now what we have isnt tactics, it is hiding from lethal split second AR bursts. now, its simply who can apply their dps first. All i see are a bunch of no names on the forums suddenly claiming skill and defending their only means of killing an actually skilled player with nothing more than simple excuses like, "But the other people were too good!" and "But....but.....M+KB!!!"
Quote:now, its simply who can apply their dps first.
And how you going to apply your DPS first ? .. by rushing in "God" mode straight to you target ?.. ohh... wait... you can't do that any longer. |
Lurchasaurus
SVER True Blood Public Disorder.
1718
|
Posted - 2013.09.06 11:01:00 -
[17] - Quote
Panther Alpha wrote:Lurchasaurus wrote:Panther Alpha wrote:Cosgar wrote:In a high health, tracking FPS, with few maps that offer cover, this fast paced style of gameplay is out of place. You can't use cover because there's rarely any cover and you can't strafe anymore because people cried about it too much. The only thing you can really do now is brick out your best suit, hope you opponent doesn't have a Duvolle and thank god you're not a scout. Yeah, very hardcore... Where you been ? that is exactly what is being happening all the way throughout Uprising. The 1.4 update is forcing people to "think", and develop tactics ...and i can't see absolutely nothing wrong with that. that is what you see happening? damn, i want some of that... we had tactics, we had skill, we had to think. now what we have isnt tactics, it is hiding from lethal split second AR bursts. now, its simply who can apply their dps first. All i see are a bunch of no names on the forums suddenly claiming skill and defending their only means of killing an actually skilled player with nothing more than simple excuses like, "But the other people were too good!" and "But....but.....M+KB!!!" Quote:now, its simply who can apply their dps first. And how you going to apply your DPS first ? .. by rushing in "God" mode straight to you target ?.. ohh... wait... you can't do that any longer.
fail i drive tanks.
people like you keep saying it makes the game better lol
in the eyes of a noob, yeah, im sure it HAS made the game better. You still suck but at least now you dont have to pay for it because the game is artificially making you feel above your skill level. Most of the people i talk to who are enraged about the assist are controller users, by a large margin. You know what, COD has the same mechanic, making people feel like they dont suck. Its why its so popular. Many people who play this game came here because they cant stand games like COD. |
Isaak Kaan'im
Bragian Order Amarr Empire
2
|
Posted - 2013.09.06 11:03:00 -
[18] - Quote
THE TRAINSPOTTER wrote:you can turn off aim assist if you dont like it
cool! show me where i can turn it off for all the other players :P |
Cosgar
ParagonX
4793
|
Posted - 2013.09.06 11:03:00 -
[19] - Quote
Lurchasaurus wrote:Panther Alpha wrote:Cosgar wrote:In a high health, tracking FPS, with few maps that offer cover, this fast paced style of gameplay is out of place. You can't use cover because there's rarely any cover and you can't strafe anymore because people cried about it too much. The only thing you can really do now is brick out your best suit, hope you opponent doesn't have a Duvolle and thank god you're not a scout. Yeah, very hardcore... Where you been ? that is exactly what is being happening all the way throughout Uprising. The 1.4 update is forcing people to "think", and develop tactics ...and i can't see absolutely nothing wrong with that. that is what you see happening? damn, i want some of that... we had tactics, we had skill, we had to think. now what we have isnt tactics, it is hiding from lethal split second AR bursts. now, its simply who can apply their dps first. All i see are a bunch of no names on the forums suddenly claiming skill and defending their only means of killing an actually skilled player with nothing more than simple excuses like, "But the other people were too good!" and "But....but.....M+KB!!!" I still remember when KB/M actually did have an advantage over DS3 and nobody complained back then. |
Panther Alpha
DarkWingsss
1107
|
Posted - 2013.09.06 11:03:00 -
[20] - Quote
Lurchasaurus wrote:Panther Alpha wrote:[quote=Lurchasaurus] Quote:now, its simply who can apply their dps first. And how you going to apply your DPS first ? .. by rushing in "God" mode straight to you target ?.. ohh... wait... you can't do that any longer. fail i drive tanks.
Fail ? ... why you even in this thread ? How is aim-assist affecting you ? ...sometimes... i just don't know.... |
|
Lazy Scumbag
The Unholy Legion Of DarkStar DARKSTAR ARMY
43
|
Posted - 2013.09.06 11:05:00 -
[21] - Quote
Aim assist should be somewhat proximity based. Firing on an opponent at close range should not have been so difficult as it was with superhuman strafe speed... but helping players with 50+ meter AR sniping isn't helpful. |
Sgt Kirk
SyNergy Gaming EoN.
1451
|
Posted - 2013.09.06 11:07:00 -
[22] - Quote
Cosgar wrote: What about speed tankers? This was the biggest nerf to them.
Quote:...utilize tactics and thinking besides CoD charging straight in and vibrating back and fourth as a means of defense then it can't be all bad.
Have you ever heard of hit and run tactics? For me I have a scout suit that is unable to be tracked by any active scanner execpt for the insane 16(12?)dB prototype one.
If I see a situation where it's possible for me to flank around I do it, kill two or three (and throw a flux) and get the hell out of there.
I don't know about you but it's pretty universal about damage types in any games (or even real life examples).
More Armor- Take more damage, slow
Shield- Do less damage, faster than armor, recharge automatically.
Speed- May not have a high hp but speed suits generally rely on intelligence (information to attack targets). I.e you can't fight on the frontline of battle. Flank around or support, catch the enemy off guard. |
Lurchasaurus
SVER True Blood Public Disorder.
1718
|
Posted - 2013.09.06 11:07:00 -
[23] - Quote
Panther Alpha wrote:Lurchasaurus wrote:Panther Alpha wrote:[quote=Lurchasaurus] Quote:now, its simply who can apply their dps first. And how you going to apply your DPS first ? .. by rushing in "God" mode straight to you target ?.. ohh... wait... you can't do that any longer. fail i drive tanks. Fail ? ... why you even in this thread ? How is aim-assist affecting you ? ...sometimes... i just don't know....
what a stupid post ^ |
Panther Alpha
DarkWingsss
1107
|
Posted - 2013.09.06 11:09:00 -
[24] - Quote
Sgt Kirk wrote:Cosgar wrote: What about speed tankers? This was the biggest nerf to them.
Quote:...utilize tactics and thinking besides CoD charging straight in and vibrating back and fourth as a means of defense then it can't be all bad. Have you ever heard of hit and run tactics? For me I have a scout suit that is unable to be tracked by any active scanner execpt for the insane 16(12?)dB prototype one. If I see a situation where it's possible for me to flank around I do it, kill two or three (and throw a flux) and get the hell out of there. I don't know about you but it's pretty universal about damage types in any games (or even real life examples). More Armor- Take more damage, slow Shield- Do less damage, faster than armor, recharge automatically. Speed- May not have a high hp but speed suits generally rely on intelligence (information to attack targets). I.e you can't fight on the frontline of battle. Flank around or support, catch the enemy off guard.
You see.. this guy understands ...The aim-assist if forcing you to use different, more complex tactics... just adapt and HTFU. |
VEREINA CELESTIAL WARFARE
F-Your-K.D.
3
|
Posted - 2013.09.06 11:09:00 -
[25] - Quote
Yea come on everybody....Aim-assist is cool no need to get rid of it. Now all we need is some BACON CAMO, ACOG scopes, FMJ's and cant forget your AN-94 and TAC 45. See guys aim assist should just stay its cool. Oh and maybe work the scopes on snipers I would really like to quick scope sum ppl every now and then.
|
Ferocitan
Planetary Response Organization Test Friends Please Ignore
74
|
Posted - 2013.09.06 11:17:00 -
[26] - Quote
New Eden is a universe where you use every means nessesary to stomp your opponent. You scam, Infiltrate, rob, missuse every feature as long it gets you on top of other players. This mean you use the Insane aim assist and missuse the f of it as long as its working as intended while you complain about it.
I just wish my mouse aim had aim assist to harvest easy kills,assists,isk and sp. |
Cosgar
ParagonX
4797
|
Posted - 2013.09.06 11:21:00 -
[27] - Quote
Panther Alpha wrote:Sgt Kirk wrote:Cosgar wrote: What about speed tankers? This was the biggest nerf to them.
Quote:...utilize tactics and thinking besides CoD charging straight in and vibrating back and fourth as a means of defense then it can't be all bad. Have you ever heard of hit and run tactics? For me I have a scout suit that is unable to be tracked by any active scanner execpt for the insane 16(12?)dB prototype one. If I see a situation where it's possible for me to flank around I do it, kill two or three (and throw a flux) and get the hell out of there. I don't know about you but it's pretty universal about damage types in any games (or even real life examples). More Armor- Take more damage, slow Shield- Do less damage, faster than armor, recharge automatically. Speed- May not have a high hp but speed suits generally rely on intelligence (information to attack targets). I.e you can't fight on the frontline of battle. Flank around or support, catch the enemy off guard. You see.. this guy understands ...The aim-assist if forcing you to use different, more complex tactics... just adapt and HTFU. With this game completely changing every build and snowballing issues that never get resolved, I'd rather go play something else at this point. |
Korvin Lomont
United Pwnage Service RISE of LEGION
137
|
Posted - 2013.09.06 11:26:00 -
[28] - Quote
Panther Alpha wrote:Sgt Kirk wrote:Cosgar wrote: What about speed tankers? This was the biggest nerf to them.
Quote:...utilize tactics and thinking besides CoD charging straight in and vibrating back and fourth as a means of defense then it can't be all bad. Have you ever heard of hit and run tactics? For me I have a scout suit that is unable to be tracked by any active scanner execpt for the insane 16(12?)dB prototype one. If I see a situation where it's possible for me to flank around I do it, kill two or three (and throw a flux) and get the hell out of there. I don't know about you but it's pretty universal about damage types in any games (or even real life examples). More Armor- Take more damage, slow Shield- Do less damage, faster than armor, recharge automatically. Speed- May not have a high hp but speed suits generally rely on intelligence (information to attack targets). I.e you can't fight on the frontline of battle. Flank around or support, catch the enemy off guard. You see.. this guy understands ...The aim-assist if forcing you to use different, more complex tactics... just adapt and HTFU.
Honestly I havent seen any new or better tactics in any game I have played the only thing I recognized is that get kill half a cross the map by ARs just like in the good old day of chromosome with the sharpshooter skill. Right now I have the impression its more of a wild west gane where whoever shoots first wins...without a proper cover system and maps designed for that system. No one really uses tactics... |
Panther Alpha
DarkWingsss
1108
|
Posted - 2013.09.06 11:29:00 -
[29] - Quote
Korvin Lomont wrote:Panther Alpha wrote:Sgt Kirk wrote:Cosgar wrote: What about speed tankers? This was the biggest nerf to them.
Quote:...utilize tactics and thinking besides CoD charging straight in and vibrating back and fourth as a means of defense then it can't be all bad. Have you ever heard of hit and run tactics? For me I have a scout suit that is unable to be tracked by any active scanner execpt for the insane 16(12?)dB prototype one. If I see a situation where it's possible for me to flank around I do it, kill two or three (and throw a flux) and get the hell out of there. I don't know about you but it's pretty universal about damage types in any games (or even real life examples). More Armor- Take more damage, slow Shield- Do less damage, faster than armor, recharge automatically. Speed- May not have a high hp but speed suits generally rely on intelligence (information to attack targets). I.e you can't fight on the frontline of battle. Flank around or support, catch the enemy off guard. You see.. this guy understands ...The aim-assist if forcing you to use different, more complex tactics... just adapt and HTFU. Honestly I havent seen any new or better tactics in any game I have played the only thing I recognized is that get kill half a cross the map by ARs just like in the good old day of chromosome with the sharpshooter skill. Right now I have the impression its more of a wild west gane where whoever shoots first wins...without a proper cover system and maps designed for that system. No one really uses tactics...
Funny... i always seems to find cover if i need to... a wall, a box, a hill, a rock ...100's of places. You guys are just mad because you Pubstomping tactics are not working anymore... that is the true. |
Lurchasaurus
SVER True Blood Public Disorder.
1724
|
Posted - 2013.09.06 11:30:00 -
[30] - Quote
Korvin Lomont wrote:Panther Alpha wrote:Sgt Kirk wrote:Cosgar wrote: What about speed tankers? This was the biggest nerf to them.
Quote:...utilize tactics and thinking besides CoD charging straight in and vibrating back and fourth as a means of defense then it can't be all bad. Have you ever heard of hit and run tactics? For me I have a scout suit that is unable to be tracked by any active scanner execpt for the insane 16(12?)dB prototype one. If I see a situation where it's possible for me to flank around I do it, kill two or three (and throw a flux) and get the hell out of there. I don't know about you but it's pretty universal about damage types in any games (or even real life examples). More Armor- Take more damage, slow Shield- Do less damage, faster than armor, recharge automatically. Speed- May not have a high hp but speed suits generally rely on intelligence (information to attack targets). I.e you can't fight on the frontline of battle. Flank around or support, catch the enemy off guard. You see.. this guy understands ...The aim-assist if forcing you to use different, more complex tactics... just adapt and HTFU. Honestly I havent seen any new or better tactics in any game I have played the only thing I recognized is that get kill half a cross the map by ARs just like in the good old day of chromosome with the sharpshooter skill. Right now I have the impression its more of a wild west gane where whoever shoots first wins...without a proper cover system and maps designed for that system. No one really uses tactics...
lol so true so true. These tactics you speak of.....is that what we are calling the blueberries running out in open roads just like before and being sniped by AR fire over and over and over?
because i sure as hell havent seen any increase in skillful positioning or situational awareness. The only things i see are blueberries dropping from someone they never saw instead of dropping while at least having the dignity of shooting a round or two back |
|
Lurchasaurus
SVER True Blood Public Disorder.
1724
|
Posted - 2013.09.06 11:32:00 -
[31] - Quote
Panther Alpha wrote:Funny... i always seems to find cover if i need to... a wall, a box, a hill, a rock ...100's of places. You guys are just mad because you Pubstomping tactics are not working anymore... that is the true.
+» smell a bitter noob........... |
Sgt Kirk
SyNergy Gaming EoN.
1451
|
Posted - 2013.09.06 11:33:00 -
[32] - Quote
Korvin Lomont wrote:Honestly I havent seen any new or better tactics in any game I have played the only thing I recognized is that get kill half a cross the map by ARs just like in the good old day of chromosome with the sharpshooter skill. Right now I have the impression its more of a wild west gane where whoever shoots first wins...without a proper cover system and maps designed for that system. No one really uses tactics... As you can see in this this thread from other posters and yourself no one sees tactics because they don't use it. I'm not sure what fps they come from but simple minds thrive in it I guess. If tactical positioned structures aren't right in front of their face they fizz out. I like these maps because you have to use your environment to your advantage. (especially the new maps, old maps, not so much on 60% of them)
Of course, it makes it easier for me when people don't think there are any. That thinking is what brings my orbitals even more frequent.
Keep that mindset up, I could always use more ISK. |
Panther Alpha
DarkWingsss
1108
|
Posted - 2013.09.06 11:34:00 -
[33] - Quote
Lurchasaurus wrote:Panther Alpha wrote:Funny... i always seems to find cover if i need to... a wall, a box, a hill, a rock ...100's of places. You guys are just mad because you Pubstomping tactics are not working anymore... that is the true. +» smell a bitter noob...........
I smell someone that thought he was amazing ... and is just finding out that hes not. |
Sgt Kirk
SyNergy Gaming EoN.
1451
|
Posted - 2013.09.06 11:37:00 -
[34] - Quote
Panther Alpha wrote:I smell someone that thought he was amazing ... and is just finding out that hes not. You'll see a lot more of that Panther, in days to come. |
Tailss Prower
Molon Labe. RISE of LEGION
29
|
Posted - 2013.09.06 11:40:00 -
[35] - Quote
I kinda feel glad I'm a sniper because I automatically don't count since as far as I can tell aim assist doesn't effect me so I still have to aim like I always did and question does it work for sidearms I can't really tell when I am using my SUB Mechine gun and they could remove it or even change Assist lol but I really can't tell that it even is really there |
Sgt Kirk
SyNergy Gaming EoN.
1454
|
Posted - 2013.09.06 11:42:00 -
[36] - Quote
Tailss Prower wrote:I kinda feel glad I'm a sniper because I automatically don't count since as far as I can tell aim assist doesn't effect me so I still have to aim like I always did and question does it work for sidearms I can't really tell when I am using my SUB Mechine gun and they could remove it or even change Assist lol but I really can't tell that it even is really there It does work for sidearms, except the flaylock (supposedly), I don't use aim assist at all but I can only imagine the tracking distance is reduced on sidearms. |
Tailss Prower
Molon Labe. RISE of LEGION
29
|
Posted - 2013.09.06 11:46:00 -
[37] - Quote
Sgt Kirk wrote:Tailss Prower wrote:I kinda feel glad I'm a sniper because I automatically don't count since as far as I can tell aim assist doesn't effect me so I still have to aim like I always did and question does it work for sidearms I can't really tell when I am using my SUB Mechine gun and they could remove it or even change Assist lol but I really can't tell that it even is really there It does work for sidearms, except the flaylock (supposedly), I don't use aim assist at all but I can only imagine the tracking distance is reduced on sidearms.
I see I have it on just to see if it would effect my sniper and it doesn't look like it although that would suck for the other side if it did I honestly don't need aim assist simply because most the weapons I use assist couldn't help like sniper or MD or even a tank but I am loving how they fixed draw distance so I can see you at my max range again........ I kinda feel bad for those reds you guys were talking about running through an open field |
Sgt Kirk
SyNergy Gaming EoN.
1457
|
Posted - 2013.09.06 11:50:00 -
[38] - Quote
Tailss Prower wrote:I see I have it on just to see if it would effect my sniper and it doesn't look like it although that would suck for the other side if it did I honestly don't need aim assist simply because most the weapons I use assist couldn't help like sniper or MD or even a tank but I am loving how they fixed draw distance so I can see you at my max range again........ I kinda feel bad for those reds you guys were talking about running through an open field Haha, well they deserve it for running through an open field. |
Tailss Prower
Molon Labe. RISE of LEGION
31
|
Posted - 2013.09.06 11:50:00 -
[39] - Quote
Sgt Kirk wrote:Tailss Prower wrote:I see I have it on just to see if it would effect my sniper and it doesn't look like it although that would suck for the other side if it did I honestly don't need aim assist simply because most the weapons I use assist couldn't help like sniper or MD or even a tank but I am loving how they fixed draw distance so I can see you at my max range again........ I kinda feel bad for those reds you guys were talking about running through an open field Haha, well they deserve it for running through an open field.
LOL imagine how they feel dieing to a sniper from 450+ meters away I still feel for them |
Lurchasaurus
SVER True Blood Public Disorder.
1731
|
Posted - 2013.09.06 11:57:00 -
[40] - Quote
Panther Alpha wrote:Lurchasaurus wrote:Panther Alpha wrote:Funny... i always seems to find cover if i need to... a wall, a box, a hill, a rock ...100's of places. You guys are just mad because you Pubstomping tactics are not working anymore... that is the true. +» smell a bitter noob........... I smell someone that thought he was amazing ... and is just finding out that hes not.
lol
pretty funny comment coming from someone who was calling me out for speccing straight to proto and not spreading my sp out into everything like you did.
trust me, you dont need to worry. i get reaffirmation that im amazing every time i play dust.
|
|
Panther Alpha
DarkWingsss
1109
|
Posted - 2013.09.06 12:07:00 -
[41] - Quote
Lurchasaurus wrote:Panther Alpha wrote:Lurchasaurus wrote:Panther Alpha wrote:Funny... i always seems to find cover if i need to... a wall, a box, a hill, a rock ...100's of places. You guys are just mad because you Pubstomping tactics are not working anymore... that is the true. +» smell a bitter noob........... I smell someone that thought he was amazing ... and is just finding out that hes not. lol pretty funny comment coming from someone who was calling me out for speccing straight to proto and not spreading my sp out into everything like you did. trust me, you dont need to worry. i get reaffirmation that im amazing every time i play dust.
The difference is that i know my limitations, i been playing FPS games for very long time. I can identify an "illusion" when is right in front of me. All the Pubstomping... all the rushing tactics with Proto equipment... the rubbish aiming that we have for ages. All of it is an "illusion" to make you feel that you are amazing ... and now is been taken away from you. I'm so sorry... well... not really. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
235
|
Posted - 2013.09.06 12:28:00 -
[42] - Quote
Lurchasaurus wrote:Panther Alpha wrote:Lurchasaurus wrote:Panther Alpha wrote:Funny... i always seems to find cover if i need to... a wall, a box, a hill, a rock ...100's of places. You guys are just mad because you Pubstomping tactics are not working anymore... that is the true. +» smell a bitter noob........... I smell someone that thought he was amazing ... and is just finding out that hes not. lol pretty funny comment coming from someone who was calling me out for speccing straight to proto and not spreading my sp out into everything like you did. trust me, you dont need to worry. i get reaffirmation that im amazing every time i play dust. Funny, it seems that the people complaining about aim assist turned out to be not as good as they thought they were |
Lurchasaurus
SVER True Blood Public Disorder.
1740
|
Posted - 2013.09.06 12:33:00 -
[43] - Quote
Dexter307 wrote:Lurchasaurus wrote:Panther Alpha wrote:Lurchasaurus wrote:Panther Alpha wrote:Funny... i always seems to find cover if i need to... a wall, a box, a hill, a rock ...100's of places. You guys are just mad because you Pubstomping tactics are not working anymore... that is the true. +» smell a bitter noob........... I smell someone that thought he was amazing ... and is just finding out that hes not. lol pretty funny comment coming from someone who was calling me out for speccing straight to proto and not spreading my sp out into everything like you did. trust me, you dont need to worry. i get reaffirmation that im amazing every time i play dust. Funny, it seems that the people complaining about aim assist turned out to be not as good as they thought they were
ive been using nothing but BPOs and different mouse sensitivities since 1.4, im assuming you are mocking me for my games over the past couple days which has been horrendous. im training myself for much much higher sensitivities on my mouse right now. Im dying like a bit.ch
i dont need to think im good, i was #1 on the lb in the betas, thats enough for me. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3487
|
Posted - 2013.09.06 12:34:00 -
[44] - Quote
Lurchasaurus wrote:no one wants it gone, just toned down Technically, no one besides the angry tryhards want it gone. |
Lurchasaurus
SVER True Blood Public Disorder.
1740
|
Posted - 2013.09.06 12:35:00 -
[45] - Quote
Mobius Wyvern wrote:Lurchasaurus wrote:no one wants it gone, just toned down Technically, no one besides the angry tryhards want it gone.
tou'che |
Vrain Matari
ZionTCD
815
|
Posted - 2013.09.06 12:40:00 -
[46] - Quote
THE TRAINSPOTTER wrote:you can turn off aim assist if you dont like it True and reasonable. But it's the other guy's AA they're moaning about. |
Panther Alpha
DarkWingsss
1109
|
Posted - 2013.09.06 12:40:00 -
[47] - Quote
Lurchasaurus wrote:
ive been using nothing but BPOs and different mouse sensitivities since 1.4, im assuming you are mocking me for my games over the past couple days which has been horrendous. im training myself for much much higher sensitivities on my mouse right now. Im dying like a bit.ch
i dont need to think im good, i was #1 on the lb in the betas, thats enough for me.
Try this ;
https://forums.dust514.com/default.aspx?g=posts&t=107308&find=unread
You may find that your DPI is to high .. try to use lower DPI settings. |
Lurchasaurus
SVER True Blood Public Disorder.
1746
|
Posted - 2013.09.06 13:00:00 -
[48] - Quote
did you miss the entire part where i said i was training to raise my sensitivity levels? |
Panther Alpha
DarkWingsss
1109
|
Posted - 2013.09.06 13:03:00 -
[49] - Quote
Lurchasaurus wrote:did you miss the entire part where i said i was training to raise my sensitivity levels?
I didn't ... i using 100% sensitivity with the lower DPI settings in my mouse, and that actually feels very nice to me.. of course, everyone have a different "sweet-spot" with the mouse. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
354
|
Posted - 2013.09.06 14:08:00 -
[50] - Quote
Isaak Kaan'im wrote:THE TRAINSPOTTER wrote:you can turn off aim assist if you dont like it cool! show me where i can turn it off for all the other players :P
isnt aim assist off better than on?
why ***** aboot it?
you can get better headshots without it
|
|
Scalesdini
The Surrogates Of War
180
|
Posted - 2013.09.06 15:49:00 -
[51] - Quote
THE TRAINSPOTTER wrote:you can get better headshots without it
You sure can't. As it stands, recoil sucks your aim to the head of your target and aimbot assist holds it there perfectly while you hold R1 with your lulz AR, all but ensuring headshots when combined with the overly generous hit detection. You clearly are some ass awful newb who is absolutely loving the new aimbot assist and can't tell the difference between your own aiming and the computer doing it for you.
It's hilarious to see all these no names trying to imply they're better than Lurch in this thread because he has the brain to understand that the current iteration of aimbot assist has ruined the game.
There is a reason there are literally thousands less people playing per day this week than there were last week. |
Panther Alpha
DarkWingsss
1114
|
Posted - 2013.09.06 16:22:00 -
[52] - Quote
Scalesdini wrote:THE TRAINSPOTTER wrote:you can get better headshots without it You sure can't. As it stands, recoil sucks your aim to the head of your target and aimbot assist holds it there perfectly while you hold R1 with your lulz AR, all but ensuring headshots when combined with the overly generous hit detection. You clearly are some ass awful newb who is absolutely loving the new aimbot assist and can't tell the difference between your own aiming and the computer doing it for you. It's hilarious to see all these no names trying to imply they're better than Lurch in this thread because he has the brain to understand that the current iteration of aimbot assist has ruined the game. There is a reason there are literally thousands less people playing per day this week than there were last week.
According to this ;
http://eve-offline.net/?server=dust
is only about 500 people that is not playing compared to before the patch ... in other words ... all the tryhards have stop playing. they will be back in a couple of days. |
Scalesdini
The Surrogates Of War
180
|
Posted - 2013.09.06 16:36:00 -
[53] - Quote
Pretty sure that the difference between 5175 (the day before the patch) and 3144 (today) is bigger than 500. Peaks from the past two days have still been down roughly 1,000 from what they were before. But I was never that great at math anyway, so what do I know?
You can insult the veteran players if you want, but without people like us who have stuck with this game for a year or more, Dust is going to fail harder than a lead balloon. The "LOLOLOL D00D L00K 4T M4H L33T 41M1NG WITH D1S AA", ADHD, COD-loving, Mountain Dew Code Red-drinking, shooter of the month crowd that this patch seems to be mostly aimed at will not sustain Dust.
Sure, it might just be us "tryhards" leaving this week so you can have yourself a good chuckle, you sure showed us (or rather, CCP did!). In two weeks, this game is going to lose another fat chunk of its playerbase to GTAV.
In two months when all the newblets who love aimbot assist get their PS4/xbox 180 and are playing call of battlefield modern ghost duty warfare battle ops black edition 19 3/4 (with exclusive gamestop preorder!!!!!), the 13 players left are not going to be having a whole lot of fun playing half empty matches with nobody but themselves.
So, get your laughs in while you can, because there's probably not going to be much time left to get your laughs in if you guys think it's OK to drive away huge chunks of the playerbase with ridiculous updates that only hurt new players in the end. |
Panther Alpha
DarkWingsss
1116
|
Posted - 2013.09.06 16:44:00 -
[54] - Quote
Scalesdini wrote:Pretty sure that the difference between 5175 (the day before the patch) and 3144 (today) is bigger than 500. Peaks from the past two days have still been down roughly 1,000 from what they were before. But I was never that great at math anyway, so what do I know?
You can insult the veteran players if you want, but without people like us who have stuck with this game for a year or more, Dust is going to fail harder than a lead balloon. The "LOLOLOL D00D L00K 4T M4H L33T 41M1NG WITH D1S AA", ADHD, COD-loving, Mountain Dew Code Red-drinking, shooter of the month crowd that this patch seems to be mostly aimed at will not sustain Dust.
Sure, it might just be us "tryhards" leaving this week so you can have yourself a good chuckle, you sure showed us (or rather, CCP did!). In two weeks, this game is going to lose another fat chunk of its playerbase to GTAV.
In two months when all the newblets who love aimbot assist get their PS4/xbox 180 and are playing call of battlefield modern ghost duty warfare battle ops black edition 19 3/4 (with exclusive gamestop preorder!!!!!), the 13 players left are not going to be having a whole lot of fun playing half empty matches with nobody but themselves.
So, get your laughs in while you can, because there's probably not going to be much time left to get your laughs in if you guys think it's OK to drive away huge chunks of the playerbase with ridiculous updates that only hurt new players in the end.
5175 the day before the patch .. that doesn't counts. People always come back to see if it is new content, if not.. they leave and come back again in the next update... have been like that since Chromosome. you have to look back to the week BEFORE the patch. |
SteelDark Knight
Imperfects Negative-Feedback
106
|
Posted - 2013.09.06 16:55:00 -
[55] - Quote
I believe the reduction in the concurrent player count may have as much to do with the inability to as easily "AFK farm" as to the actual changes in game play. Not that you can no longer do it, just that it requires a tiny bit more effort or ingenuity.
|
Scalesdini
The Surrogates Of War
180
|
Posted - 2013.09.06 16:58:00 -
[56] - Quote
Right, people came back the day before the patch deployed to see the new content that wouldn't be released until the next day. Which is totally proven by the fact that only 3566 people bothered to log on the day of the patch - clearly your argument is legitimate and not a lame attempt at defending your position.
But let's assume it is "just" 500 people, for argument's sake, out of 5,000 or so.
That's at least ten percent of the regular players vanishing overnight. As a small business owner, if ten percent of my regular customers suddenly stopped patronizing my business next week, I WOULD BE SHITTING BRICKS THE SIZE OF A VOLKSWAGEN trying to figure out what the hell I broke so that I could fix it. |
Panther Alpha
DarkWingsss
1116
|
Posted - 2013.09.06 17:00:00 -
[57] - Quote
SteelDark Knight wrote:I believe the reduction in the concurrent player count may have as much to do with the inability to as easily "AFK farm" as to the actual changes in game play. Not that you can no longer do it, just that it requires a tiny bit more effort or ingenuity.
Also the original "fiasco" with the matchmaking... i don't think that helped much either, but is definitely NOT the aim-assist.. like some people is determined to believe. |
STEALTH HUNTER ZERO
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
28
|
Posted - 2013.09.06 19:29:00 -
[58] - Quote
Panther Alpha wrote:SteelDark Knight wrote:I believe the reduction in the concurrent player count may have as much to do with the inability to as easily "AFK farm" as to the actual changes in game play. Not that you can no longer do it, just that it requires a tiny bit more effort or ingenuity.
Also the original "fiasco" with the matchmaking... i don't think that helped much either, but is definitely NOT the aim-assist.. like some people is determined to believe.
Rigggghhhttt, coming from the no-name who thinks he finally has gun game and knows what tactics are. The aim assist needs adjusting and it Will get it because CCP won't let Dust die because of it. Also, you complained earlier about how protobears used to rush people and stomped the **** out of them, lol, maybe to you noob! As long as you had players that would stick together in an area and use cover they couldn't stomp ****, but obviously you don't really know **** about tactics, you make yourself sound even more ******** after every post. So stop talking about stuff you know nothing about,you think you know more about skill and tactics and what this game needs more than Lurch whos been here long before your unskilled *** ever showed up??? |
Commander Tuna
KILL-EM-QUICK RISE of LEGION
96
|
Posted - 2013.09.06 19:39:00 -
[59] - Quote
Lurchasaurus wrote:Panther Alpha wrote:Funny... i always seems to find cover if i need to... a wall, a box, a hill, a rock ...100's of places. You guys are just mad because you Pubstomping tactics are not working anymore... that is the true. +» smell a bitter noob........... I smell filthy pub stomping sver. |
Panther Alpha
DarkWingsss
1120
|
Posted - 2013.09.06 19:45:00 -
[60] - Quote
STEALTH HUNTER ZERO wrote:Panther Alpha wrote:SteelDark Knight wrote:I believe the reduction in the concurrent player count may have as much to do with the inability to as easily "AFK farm" as to the actual changes in game play. Not that you can no longer do it, just that it requires a tiny bit more effort or ingenuity.
Also the original "fiasco" with the matchmaking... i don't think that helped much either, but is definitely NOT the aim-assist.. like some people is determined to believe. Rigggghhhttt, coming from the no-name who thinks he finally has gun game and knows what tactics are. The aim assist needs adjusting and it Will get it because CCP won't let Dust die because of it. Also, you complained earlier about how protobears used to rush people and stomped the **** out of them, lol, maybe to you noob! As long as you had players that would stick together in an area and use cover they couldn't stomp ****, but obviously you don't really know **** about tactics, you make yourself sound even more ******** after every post. So stop talking about stuff you know nothing about,you think you know more about skill and tactics and what this game needs more than Lurch whos been here long before your unskilled *** ever showed up???
No-name... i have a nickname "Panther Alpha" and i use the MOUSE ... and now that i can aim properly again, i going to kick your ass, and everyone else ass that thought that they where "good". You really have NOT idea who you talking too. |
|
STEALTH HUNTER ZERO
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
32
|
Posted - 2013.09.06 19:56:00 -
[61] - Quote
Panther Alpha wrote:STEALTH HUNTER ZERO wrote:Panther Alpha wrote:SteelDark Knight wrote:I believe the reduction in the concurrent player count may have as much to do with the inability to as easily "AFK farm" as to the actual changes in game play. Not that you can no longer do it, just that it requires a tiny bit more effort or ingenuity.
Also the original "fiasco" with the matchmaking... i don't think that helped much either, but is definitely NOT the aim-assist.. like some people is determined to believe. Rigggghhhttt, coming from the no-name who thinks he finally has gun game and knows what tactics are. The aim assist needs adjusting and it Will get it because CCP won't let Dust die because of it. Also, you complained earlier about how protobears used to rush people and stomped the **** out of them, lol, maybe to you noob! As long as you had players that would stick together in an area and use cover they couldn't stomp ****, but obviously you don't really know **** about tactics, you make yourself sound even more ******** after every post. So stop talking about stuff you know nothing about,you think you know more about skill and tactics and what this game needs more than Lurch whos been here long before your unskilled *** ever showed up??? No-name... i have a nickname "Panther Alpha" and i use the MOUSE ... and now that i can aim properly again, i going to kick your as, and everyone else ass that thought that they where "good". You really have NOT idea who you talking too.
Bring it!!! I always enjoy nova knifing people in the back of the face! |
KIRSTY j
The Walking Targets
0
|
Posted - 2013.09.06 20:36:00 -
[62] - Quote
i would rather everyone have the aim assist then have enemy with no hit detection. facing the same players every game that couldn't be shot was becoming very frustrating. |
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