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Panther Alpha
DarkWingsss
1106
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Posted - 2013.09.06 09:15:00 -
[1] - Quote
Aim-assist is an essential tool for Console games, simply because the reasons why people uses a Console and not a PC are very different, specially with FPS games. If you want competitive fast paced Shooter action, you use a PC. If you want casual, chill out game-play, you use a Console.
In PC shooters you don't have good and bad players, you have good and amazingly good players. In Console games you have casual and hardcore gamer's. Dust 514 is a different Console game concept, is trying to appeal to all of them; good, amazingly good, casual and hardcore, the only way CCP can do this is by allowing Casual Console Gamer's to became "good" players, and that is why we need this "specific" type of aim-assist.
- If you are a Hardcore Console gamer, disable the aim-assist, no one is forcing you to use it.
- If you are a "good" PC gamer, became an "amazingly good" player.
- Everyone else, use the aim-assist. |
Panther Alpha
DarkWingsss
1106
|
Posted - 2013.09.06 09:27:00 -
[2] - Quote
Cosgar wrote:In a high health, tracking FPS, with few maps that offer cover, this fast paced style of gameplay is out of place. You can't use cover because there's rarely any cover and you can't strafe anymore because people cried about it too much. The only thing you can really do now is brick out your best suit, hope you opponent doesn't have a Duvolle and thank god you're not a scout. Yeah, very hardcore...
Where you been ? that is exactly what is being happening all the way throughout Uprising. The 1.4 update is forcing people to "think", and develop tactics ...and i can't see absolutely nothing wrong with that. |
Panther Alpha
DarkWingsss
1107
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Posted - 2013.09.06 10:42:00 -
[3] - Quote
Vulcanus Lightbringer wrote:Panther Alpha wrote:Aim-assist is an essential tool for Console games, simply because the reasons why people uses a Console and not a PC are very different, specially with FPS games. If you want competitive fast paced Shooter action, you use a PC. If you want casual, chill out game-play, you use a Console.
In PC shooters you don't have good and bad players, you have good and amazingly good players. In Console games you have casual and hardcore gamer's. Dust 514 is a different Console game concept, is trying to appeal to all of them; good, amazingly good, casual and hardcore, the only way CCP can do this is by allowing Casual Console Gamer's to became "good" players, and that is why we need this "specific" type of aim-assist.
- If you are a Hardcore Console gamer, disable the aim-assist, no one is forcing you to use it.
- If you are a "good" PC gamer, became an "amazingly good" player.
- Everyone else, use the aim-assist. I disagree, aim-assist is not essential for console shooters. Yes, it is harder to aim with a stick compared to a mouse but that breeds a different kind of gameplay that is not as fast or frantic as say Quake or Unreal Tournament. As for appealing to both casuals and hardcore gamers, if you try to appeal casuals you will scare or worse convert hardcore gamers to casualism. If you instead appeal to hardcore gamers you will undoubtedly have a smaller playerbase but those players will be more dedicated than any casual would be. Also, after years of playing Call of Duty 2 and Unreal Tournament '99 for years, I assure you there are plenty of bad players on PC.
The" good and amazingly good" comment was just a "metaphor" to help to get my point across...you could also say, that as a rule PC FPS games don't have Casual players ... for example. |
Panther Alpha
DarkWingsss
1107
|
Posted - 2013.09.06 10:59:00 -
[4] - Quote
Lurchasaurus wrote:Panther Alpha wrote:Cosgar wrote:In a high health, tracking FPS, with few maps that offer cover, this fast paced style of gameplay is out of place. You can't use cover because there's rarely any cover and you can't strafe anymore because people cried about it too much. The only thing you can really do now is brick out your best suit, hope you opponent doesn't have a Duvolle and thank god you're not a scout. Yeah, very hardcore... Where you been ? that is exactly what is being happening all the way throughout Uprising. The 1.4 update is forcing people to "think", and develop tactics ...and i can't see absolutely nothing wrong with that. that is what you see happening? damn, i want some of that... we had tactics, we had skill, we had to think. now what we have isnt tactics, it is hiding from lethal split second AR bursts. now, its simply who can apply their dps first. All i see are a bunch of no names on the forums suddenly claiming skill and defending their only means of killing an actually skilled player with nothing more than simple excuses like, "But the other people were too good!" and "But....but.....M+KB!!!"
Quote:now, its simply who can apply their dps first.
And how you going to apply your DPS first ? .. by rushing in "God" mode straight to you target ?.. ohh... wait... you can't do that any longer. |
Panther Alpha
DarkWingsss
1107
|
Posted - 2013.09.06 11:03:00 -
[5] - Quote
Lurchasaurus wrote:Panther Alpha wrote:[quote=Lurchasaurus] Quote:now, its simply who can apply their dps first. And how you going to apply your DPS first ? .. by rushing in "God" mode straight to you target ?.. ohh... wait... you can't do that any longer. fail i drive tanks.
Fail ? ... why you even in this thread ? How is aim-assist affecting you ? ...sometimes... i just don't know.... |
Panther Alpha
DarkWingsss
1107
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Posted - 2013.09.06 11:09:00 -
[6] - Quote
Sgt Kirk wrote:Cosgar wrote: What about speed tankers? This was the biggest nerf to them.
Quote:...utilize tactics and thinking besides CoD charging straight in and vibrating back and fourth as a means of defense then it can't be all bad. Have you ever heard of hit and run tactics? For me I have a scout suit that is unable to be tracked by any active scanner execpt for the insane 16(12?)dB prototype one. If I see a situation where it's possible for me to flank around I do it, kill two or three (and throw a flux) and get the hell out of there. I don't know about you but it's pretty universal about damage types in any games (or even real life examples). More Armor- Take more damage, slow Shield- Do less damage, faster than armor, recharge automatically. Speed- May not have a high hp but speed suits generally rely on intelligence (information to attack targets). I.e you can't fight on the frontline of battle. Flank around or support, catch the enemy off guard.
You see.. this guy understands ...The aim-assist if forcing you to use different, more complex tactics... just adapt and HTFU. |
Panther Alpha
DarkWingsss
1108
|
Posted - 2013.09.06 11:29:00 -
[7] - Quote
Korvin Lomont wrote:Panther Alpha wrote:Sgt Kirk wrote:Cosgar wrote: What about speed tankers? This was the biggest nerf to them.
Quote:...utilize tactics and thinking besides CoD charging straight in and vibrating back and fourth as a means of defense then it can't be all bad. Have you ever heard of hit and run tactics? For me I have a scout suit that is unable to be tracked by any active scanner execpt for the insane 16(12?)dB prototype one. If I see a situation where it's possible for me to flank around I do it, kill two or three (and throw a flux) and get the hell out of there. I don't know about you but it's pretty universal about damage types in any games (or even real life examples). More Armor- Take more damage, slow Shield- Do less damage, faster than armor, recharge automatically. Speed- May not have a high hp but speed suits generally rely on intelligence (information to attack targets). I.e you can't fight on the frontline of battle. Flank around or support, catch the enemy off guard. You see.. this guy understands ...The aim-assist if forcing you to use different, more complex tactics... just adapt and HTFU. Honestly I havent seen any new or better tactics in any game I have played the only thing I recognized is that get kill half a cross the map by ARs just like in the good old day of chromosome with the sharpshooter skill. Right now I have the impression its more of a wild west gane where whoever shoots first wins...without a proper cover system and maps designed for that system. No one really uses tactics...
Funny... i always seems to find cover if i need to... a wall, a box, a hill, a rock ...100's of places. You guys are just mad because you Pubstomping tactics are not working anymore... that is the true. |
Panther Alpha
DarkWingsss
1108
|
Posted - 2013.09.06 11:34:00 -
[8] - Quote
Lurchasaurus wrote:Panther Alpha wrote:Funny... i always seems to find cover if i need to... a wall, a box, a hill, a rock ...100's of places. You guys are just mad because you Pubstomping tactics are not working anymore... that is the true. +» smell a bitter noob...........
I smell someone that thought he was amazing ... and is just finding out that hes not. |
Panther Alpha
DarkWingsss
1109
|
Posted - 2013.09.06 12:07:00 -
[9] - Quote
Lurchasaurus wrote:Panther Alpha wrote:Lurchasaurus wrote:Panther Alpha wrote:Funny... i always seems to find cover if i need to... a wall, a box, a hill, a rock ...100's of places. You guys are just mad because you Pubstomping tactics are not working anymore... that is the true. +» smell a bitter noob........... I smell someone that thought he was amazing ... and is just finding out that hes not. lol pretty funny comment coming from someone who was calling me out for speccing straight to proto and not spreading my sp out into everything like you did. trust me, you dont need to worry. i get reaffirmation that im amazing every time i play dust.
The difference is that i know my limitations, i been playing FPS games for very long time. I can identify an "illusion" when is right in front of me. All the Pubstomping... all the rushing tactics with Proto equipment... the rubbish aiming that we have for ages. All of it is an "illusion" to make you feel that you are amazing ... and now is been taken away from you. I'm so sorry... well... not really. |
Panther Alpha
DarkWingsss
1109
|
Posted - 2013.09.06 12:40:00 -
[10] - Quote
Lurchasaurus wrote:
ive been using nothing but BPOs and different mouse sensitivities since 1.4, im assuming you are mocking me for my games over the past couple days which has been horrendous. im training myself for much much higher sensitivities on my mouse right now. Im dying like a bit.ch
i dont need to think im good, i was #1 on the lb in the betas, thats enough for me.
Try this ;
https://forums.dust514.com/default.aspx?g=posts&t=107308&find=unread
You may find that your DPI is to high .. try to use lower DPI settings. |
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Panther Alpha
DarkWingsss
1109
|
Posted - 2013.09.06 13:03:00 -
[11] - Quote
Lurchasaurus wrote:did you miss the entire part where i said i was training to raise my sensitivity levels?
I didn't ... i using 100% sensitivity with the lower DPI settings in my mouse, and that actually feels very nice to me.. of course, everyone have a different "sweet-spot" with the mouse. |
Panther Alpha
DarkWingsss
1114
|
Posted - 2013.09.06 16:22:00 -
[12] - Quote
Scalesdini wrote:THE TRAINSPOTTER wrote:you can get better headshots without it You sure can't. As it stands, recoil sucks your aim to the head of your target and aimbot assist holds it there perfectly while you hold R1 with your lulz AR, all but ensuring headshots when combined with the overly generous hit detection. You clearly are some ass awful newb who is absolutely loving the new aimbot assist and can't tell the difference between your own aiming and the computer doing it for you. It's hilarious to see all these no names trying to imply they're better than Lurch in this thread because he has the brain to understand that the current iteration of aimbot assist has ruined the game. There is a reason there are literally thousands less people playing per day this week than there were last week.
According to this ;
http://eve-offline.net/?server=dust
is only about 500 people that is not playing compared to before the patch ... in other words ... all the tryhards have stop playing. they will be back in a couple of days. |
Panther Alpha
DarkWingsss
1116
|
Posted - 2013.09.06 16:44:00 -
[13] - Quote
Scalesdini wrote:Pretty sure that the difference between 5175 (the day before the patch) and 3144 (today) is bigger than 500. Peaks from the past two days have still been down roughly 1,000 from what they were before. But I was never that great at math anyway, so what do I know?
You can insult the veteran players if you want, but without people like us who have stuck with this game for a year or more, Dust is going to fail harder than a lead balloon. The "LOLOLOL D00D L00K 4T M4H L33T 41M1NG WITH D1S AA", ADHD, COD-loving, Mountain Dew Code Red-drinking, shooter of the month crowd that this patch seems to be mostly aimed at will not sustain Dust.
Sure, it might just be us "tryhards" leaving this week so you can have yourself a good chuckle, you sure showed us (or rather, CCP did!). In two weeks, this game is going to lose another fat chunk of its playerbase to GTAV.
In two months when all the newblets who love aimbot assist get their PS4/xbox 180 and are playing call of battlefield modern ghost duty warfare battle ops black edition 19 3/4 (with exclusive gamestop preorder!!!!!), the 13 players left are not going to be having a whole lot of fun playing half empty matches with nobody but themselves.
So, get your laughs in while you can, because there's probably not going to be much time left to get your laughs in if you guys think it's OK to drive away huge chunks of the playerbase with ridiculous updates that only hurt new players in the end.
5175 the day before the patch .. that doesn't counts. People always come back to see if it is new content, if not.. they leave and come back again in the next update... have been like that since Chromosome. you have to look back to the week BEFORE the patch. |
Panther Alpha
DarkWingsss
1116
|
Posted - 2013.09.06 17:00:00 -
[14] - Quote
SteelDark Knight wrote:I believe the reduction in the concurrent player count may have as much to do with the inability to as easily "AFK farm" as to the actual changes in game play. Not that you can no longer do it, just that it requires a tiny bit more effort or ingenuity.
Also the original "fiasco" with the matchmaking... i don't think that helped much either, but is definitely NOT the aim-assist.. like some people is determined to believe. |
Panther Alpha
DarkWingsss
1120
|
Posted - 2013.09.06 19:45:00 -
[15] - Quote
STEALTH HUNTER ZERO wrote:Panther Alpha wrote:SteelDark Knight wrote:I believe the reduction in the concurrent player count may have as much to do with the inability to as easily "AFK farm" as to the actual changes in game play. Not that you can no longer do it, just that it requires a tiny bit more effort or ingenuity.
Also the original "fiasco" with the matchmaking... i don't think that helped much either, but is definitely NOT the aim-assist.. like some people is determined to believe. Rigggghhhttt, coming from the no-name who thinks he finally has gun game and knows what tactics are. The aim assist needs adjusting and it Will get it because CCP won't let Dust die because of it. Also, you complained earlier about how protobears used to rush people and stomped the **** out of them, lol, maybe to you noob! As long as you had players that would stick together in an area and use cover they couldn't stomp ****, but obviously you don't really know **** about tactics, you make yourself sound even more ******** after every post. So stop talking about stuff you know nothing about,you think you know more about skill and tactics and what this game needs more than Lurch whos been here long before your unskilled *** ever showed up???
No-name... i have a nickname "Panther Alpha" and i use the MOUSE ... and now that i can aim properly again, i going to kick your ass, and everyone else ass that thought that they where "good". You really have NOT idea who you talking too. |
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