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N1ck Comeau
Ahrendee Mercenaries EoN.
1245
|
Posted - 2013.09.03 22:14:00 -
[1] - Quote
I just played a match with the Exile Assault rifle.
Using the gun at close range was no problem. But i could say the same about the HMG or the submachine gun or the shotgun (when it hits)
You couldn't not move your stick and have it still follow at their head. That is such a lie. I tried that like 10 times.
Also the aim assist will not keep you dead on a sprinting target. You will have to make some semi hard to make adjustments.
It is a lot better than 1.3. But by no means is it an "Aimbot"
However hit detection feels super improved so maybe thats why they feel like people have aimbot. They're not used to getting hit so much. |
howard sanchez
DUST University Ivy League
683
|
Posted - 2013.09.03 22:18:00 -
[2] - Quote
Thanks Nick, honest objective feedback. Doing it right |
Cyrius Li-Moody
The New Age Outlaws
895
|
Posted - 2013.09.03 22:21:00 -
[3] - Quote
The aim assist is noticeable to me but mostly because it didn't exist before. |
Lurchasaurus
SVER True Blood Public Disorder.
1387
|
Posted - 2013.09.03 22:21:00 -
[4] - Quote
howard sanchez wrote:Thanks Nick, honest objective feedback. Doing it right
lol coming from the guy who was just defending the aimbot because he said he cant kill without it.
I, as well as many others, have tested this in game and know for a fact that the reticule will follow targets with the controller on the floor. Aim assist is off by default, so unless you went and turned it on this morning, you have been testing aim assist with it off. |
N1ck Comeau
Ahrendee Mercenaries EoN.
1251
|
Posted - 2013.09.03 22:22:00 -
[5] - Quote
howard sanchez wrote:Thanks Nick, honest objective feedback. Doing it right Thank you, means a lot. |
N1ck Comeau
Ahrendee Mercenaries EoN.
1251
|
Posted - 2013.09.03 22:23:00 -
[6] - Quote
Lurchasaurus wrote:howard sanchez wrote:Thanks Nick, honest objective feedback. Doing it right lol coming from the guy who was just defending the aimbot because he said he cant kill without it. I, as well as many others, have tested this in game and know for a fact that the reticule will follow targets with the controller on the floor. Aim assist is off by default, so unless you went and turned it on this morning, you have been testing aim assist with it off. Thats a lie. My aim assist is on and it will not do that. |
Killar-12
The Corporate Raiders
759
|
Posted - 2013.09.03 22:23:00 -
[7] - Quote
N1ck Comeau wrote:I just played a match with the Exile Assault rifle.
Using the gun at close range was no problem. But i could say the same about the HMG or the submachine gun or the shotgun (when it hits)
You couldn't not move your stick and have it still follow at their head. That is such a lie. I tried that like 10 times.
Also the aim assist will not keep you dead on a sprinting target. You will have to make some semi hard to make adjustments.
It is a lot better than 1.3. But by no means is it an "Aimbot"
However hit detection feels super improved so maybe thats why they feel like people have aimbot. They're not used to getting hit so much. Hit detection, seems worse, anyway Aim Assist on the strong side though compared to other games, It makes my hard earned good gungame feel like junk, the assist is a crutch, I (and plenty of other people) have been able to do well without aim assist. |
Monkey MAC
killer taxi company General Tso's Alliance
82
|
Posted - 2013.09.03 22:23:00 -
[8] - Quote
I must admit the one match I have had time for, was just ar spam, did you find your TTK much better or near the same?? I forsee the death of the MD!! |
Poonmunch
Sanguis Defense Syndicate
270
|
Posted - 2013.09.03 22:23:00 -
[9] - Quote
Yah, it's good to see level-headed, objective feedback.
Gawd, you'd think Al-Queda just dropped a nuke if you read the rest of these forums.
Munch |
N1ck Comeau
Ahrendee Mercenaries EoN.
1251
|
Posted - 2013.09.03 22:23:00 -
[10] - Quote
Cyrius Li-Moody wrote:The aim assist is noticeable to me but mostly because it didn't exist before. As most people probably feel |
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Vin Vicious
Capital Acquisitions LLC Public Disorder.
316
|
Posted - 2013.09.03 22:24:00 -
[11] - Quote
Compared to Kb&m you guys have aimbots, tonight ill make a video showing you what it's like to be a KB & m player after 1.4 |
N1ck Comeau
Ahrendee Mercenaries EoN.
1251
|
Posted - 2013.09.03 22:24:00 -
[12] - Quote
Monkey MAC wrote:I must admit the one match I have had time for, was just ar spam, did you find your TTK much better or near the same?? I forsee the death of the MD!! TTK feels about the same. But it must be faster sens aiming is a tad easier and hit detection is miles ahead of before. |
Lurchasaurus
SVER True Blood Public Disorder.
1387
|
Posted - 2013.09.03 22:25:00 -
[13] - Quote
Killar-12 wrote:N1ck Comeau wrote:I just played a match with the Exile Assault rifle.
Using the gun at close range was no problem. But i could say the same about the HMG or the submachine gun or the shotgun (when it hits)
You couldn't not move your stick and have it still follow at their head. That is such a lie. I tried that like 10 times.
Also the aim assist will not keep you dead on a sprinting target. You will have to make some semi hard to make adjustments.
It is a lot better than 1.3. But by no means is it an "Aimbot"
However hit detection feels super improved so maybe thats why they feel like people have aimbot. They're not used to getting hit so much. Hit detection, seems worse, anyway Aim Assist on the strong side though compared to other games, It makes my hard earned good gungame feel like junk, the assist is a crutch, I (and plenty of other people) have been able to do well without aim assist.
obv there needs to be some assist, especially with m+kb in the game, but it shouldnt aim for you
|
marksmn
Gespenster Kompanie Villore Accords
22
|
Posted - 2013.09.03 22:25:00 -
[14] - Quote
Aim assist works to well I was running and jumping at guys And my aim was near perfect or maybe I'm wrong and I became mlg over night |
Killar-12
The Corporate Raiders
759
|
Posted - 2013.09.03 22:27:00 -
[15] - Quote
Lurchasaurus wrote:Killar-12 wrote:N1ck Comeau wrote:I just played a match with the Exile Assault rifle.
Using the gun at close range was no problem. But i could say the same about the HMG or the submachine gun or the shotgun (when it hits)
You couldn't not move your stick and have it still follow at their head. That is such a lie. I tried that like 10 times.
Also the aim assist will not keep you dead on a sprinting target. You will have to make some semi hard to make adjustments.
It is a lot better than 1.3. But by no means is it an "Aimbot"
However hit detection feels super improved so maybe thats why they feel like people have aimbot. They're not used to getting hit so much. Hit detection, seems worse, anyway Aim Assist on the strong side though compared to other games, It makes my hard earned good gungame feel like junk, the assist is a crutch, I (and plenty of other people) have been able to do well without aim assist. obv there needs to be some assist, especially with m+kb in the game, but it shouldnt aim for you true, but the strength of the assist is huge, hell this is coming from a DS3 person. |
N1ck Comeau
Ahrendee Mercenaries EoN.
1259
|
Posted - 2013.09.03 22:30:00 -
[16] - Quote
Vin Vicious wrote:Compared to Kb&m you guys have aimbots, tonight ill make a video showing you what it's like to be a KB & m player after 1.4 We do not. How hard is this to understand? |
Monkey MAC
killer taxi company General Tso's Alliance
83
|
Posted - 2013.09.03 22:30:00 -
[17] - Quote
N1ck Comeau wrote:Monkey MAC wrote:I must admit the one match I have had time for, was just ar spam, did you find your TTK much better or near the same?? I forsee the death of the MD!! TTK feels about the same. But it must be faster sens aiming is a tad easier and hit detection is miles ahead of before.
Good good, I was prepared to have an adapt or die fight on my hands, but I always knew Id have to play a little smarter, have you seen the lighting effect on the md slugs, its like I have a flare attached now, its frigin awsome!! |
Lurchasaurus
SVER True Blood Public Disorder.
1387
|
Posted - 2013.09.03 22:32:00 -
[18] - Quote
N1ck Comeau wrote:Vin Vicious wrote:Compared to Kb&m you guys have aimbots, tonight ill make a video showing you what it's like to be a KB & m player after 1.4 We do not. How hard is this to understand? lol |
N1ck Comeau
Ahrendee Mercenaries EoN.
1259
|
Posted - 2013.09.03 22:34:00 -
[19] - Quote
Tried for a second game. Read the edited post at the top. |
Minor Treat
The Enclave Syndicate Dark Taboo
78
|
Posted - 2013.09.03 22:37:00 -
[20] - Quote
Lurchasaurus wrote:howard sanchez wrote:Thanks Nick, honest objective feedback. Doing it right lol coming from the guy who was just defending the aimbot because he said he cant kill without it. I, as well as many others, have tested this in game and know for a fact that the reticule will follow targets with the controller on the floor. Aim assist is off by default, so unless you went and turned it on this morning, you have been testing aim assist with it off. first off aim assist is not off by default, it was off because there was a bug in the aim assist post uprising release. So in order to fix this they had to pull aim assist out of the game and rework it, by doing so most players had already got use to shooting without aim assist. So now that it is on again people really see how aim assist helps with smoother shooting as opposed to the rough ridged shooting mechanics before. |
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Draxus Prime
BurgezzE.T.F
1426
|
Posted - 2013.09.03 22:37:00 -
[21] - Quote
ive only used my nova knives so I haven't tested it yet :p |
Panther Alpha
DarkWingsss
1025
|
Posted - 2013.09.03 22:43:00 -
[22] - Quote
I haven't tested it, and most likely don't going too... you know why ? because if that is what it takes for people to stop complaining about the mouse, i more than welcome the change.
Now.. for those complaining about the mouse.. ;
We have "Raw Input" now, which means that you have to train your "Muscle Memory".. it will take you few days to get use to it, but you will love it after that.
I will post few links tomorrow to Muscle Memory exercises that you can do online. |
Scalesdini
The Surrogates Of War
137
|
Posted - 2013.09.03 22:51:00 -
[23] - Quote
At medium range, the aim assist is essentially aimbot. It tracks your target for you. At very close or very long ranges it's more of an actual aim assist. If you think the aim assist is not noticeable and is not capable of tracking targets with 0 input on your right stick, turn it off for a few matches. You will feel differently. Don't even get me started on the fact that the aim "assist" will suck your crosshairs up to the enemy's head if you stay on target for a second or so, leading to many many more headshots today than there were yesterday.
Fixing hit detection problems and buffing the aim assist in the same update was an awful, awful idea. Now combine those two things with the laser-like accuracy of AR's - the most widely used weapon - and you'll understand why people are complaining.
Speaking as a DS3 user who despises the notion that we need any manner of aim assist to compete with kb/m, take the aim assist out. You're going to train us all to be lazy, inaccurate baddies who rely on the computer to aim for us. I turned the aim assist on today to see how bad it was and I can literally see myself forgetting how to aim properly if you leave this in the game.
tl;dr - Aim "assist" is obscene. It needs removed, or nerfed at minimum. Anyone who disagrees with this point is terrible at aiming and should be ignored entirely because they're incapable of forming an unbiased opinion on the matter. |
Iron Wolf Saber
Den of Swords
7971
|
Posted - 2013.09.03 22:53:00 -
[24] - Quote
The only thing I noticed is I don't track dead or spawning people anymore.
I am still screwing with the sensitivity though its not feeling right to me at the very moment for aiming. |
Lurchasaurus
SVER True Blood Public Disorder.
1388
|
Posted - 2013.09.03 22:57:00 -
[25] - Quote
seems the only people who are defending the aimbot right now are the ones who need it. any competitive player sees what is going on and is appalled. Not to mention the ARs in this game have always had laser beam accuracy while aiming..... |
DJINN leukoplast
Hellstorm Inc League of Infamy
1190
|
Posted - 2013.09.03 23:00:00 -
[26] - Quote
I just played my first match, first try netted me skirmish, so I backed out and tried again, got ambush (what I wanted).
The entire match was 5 vs 2, I was on the team with 5 players (would have been a pretty balanced match if I was placed on the side with only 2 players). Pretty uneventful for the entire match, mostly just running around with nothing to do or shoot, but there was one guy on the other team who was using some insanely fast suit using remotes and a shotty.
I was able to aim and shoot at him several times, both from the hip and ADS, and to be honest I barely noticed any aim assist whatsoever. Certainly no aim-bot like the forums led me to believe. If anything the aiming just felt better than it did before, but nothing extreme.
For something that is almost imperceptible, people sure blow it out of proportion. I will be trying it out a lot more tonight when I am on my peak playing time, and for grins I turned aim-assist off, then turned it back on after my last match, just in case there was some kind of glitch.
Was using the AR as well.
|
Iron Wolf Saber
Den of Swords
7971
|
Posted - 2013.09.03 23:04:00 -
[27] - Quote
Overall as for the aimbot thing, I seen some extraordinary bad aimbots before, if this is aimbotting I call it laughable excuse for one. |
Jenza's Pants
Kang Lo Directorate Gallente Federation
117
|
Posted - 2013.09.03 23:09:00 -
[28] - Quote
aim-assist = ez mode.
get the drop on kids, going 1vs1 and they get the kill on me bc they can track better than kbm . A little assist is fine, but doing all the work for you is not.
Hell, I switched over to my ds3 for a bit to play and ran with an ADV SMG and was owning heavies at AR ranges. |
N1ck Comeau
Ahrendee Mercenaries EoN.
1266
|
Posted - 2013.09.03 23:12:00 -
[29] - Quote
another edit was made. |
N1ck Comeau
Ahrendee Mercenaries EoN.
1266
|
Posted - 2013.09.03 23:13:00 -
[30] - Quote
Jenza's Pants wrote:aim-assist = ez mode.
get the drop on kids, going 1vs1 and they get the kill on me bc they can track better than kbm . A little assist is fine, but doing all the work for you is not.
Hell, I switched over to my ds3 for a bit to play and ran with an ADV SMG and was owning heavies at AR ranges. Really a weapon that does lots of damage to armour killed the mostly armour using players?
Who da thought ? |
|
Scalesdini
The Surrogates Of War
137
|
Posted - 2013.09.03 23:16:00 -
[31] - Quote
Iron Wolf Saber wrote:Overall as for the aimbot thing, I seen some extraordinary bad aimbots before, if this is aimbotting I call it laughable excuse for one.
Turn aim assist off for a while, then turn it back on. If you're incapable of telling the difference, you've got no business representing the interests of the general playerbase as a CPM member. The aim assist as it currently stands is, as previously stated, obscene. When the computer tracks targets across your screen with 0 input from your right analog controller, something is wrong.
What next? Trigger assist? Will the computer - after aiming down our targets for us - also handle that bothersome shooting part? Clearly we cannot be assed with learning when to fire our guns as I see blue dots shooting at walls and the MCC all the time, so obviously we all need an option to let the game decide when to fire our weapons for us too. Can I get some movement assist? My heavy suit is such a chore to walk around in.
If this iteration of aim assist is staying, there needs to be matchmaking for those with aim assist, and those without it. Period. I'd much rather play against kb/m and PSMove users with my DS3 without aim assists than people using aimbots. |
Zahle Undt
Bullet Cluster
265
|
Posted - 2013.09.03 23:19:00 -
[32] - Quote
@ Scalesdini and Lurchasaurus. I love the arguments that anyone who disagrees with your assertations regarding the aim assist is obviously bad and their opinions invalid. I can see you both have promising careers ahead of you in conservative talk radio or are you already both overweight, pill popping, sex tourists? |
Bittersteel the Bastard
WarRavens League of Infamy
537
|
Posted - 2013.09.03 23:21:00 -
[33] - Quote
Scalesdini wrote:Iron Wolf Saber wrote:Overall as for the aimbot thing, I seen some extraordinary bad aimbots before, if this is aimbotting I call it laughable excuse for one. Turn aim assist off for a while, then turn it back on. If you're incapable of telling the difference, you've got no business representing the interests of the general playerbase as a CPM member. The aim assist as it currently stands is, as previously stated, obscene. When the computer tracks targets across your screen with 0 input from your right analog controller, something is wrong. What next? Trigger assist? Will the computer - after aiming down our targets for us - also handle that bothersome shooting part? Clearly we cannot be assed with learning when to fire our guns as I see blue dots shooting at walls and the MCC all the time, so obviously we all need an option to let the game decide when to fire our weapons for us too. Can I get some movement assist? My heavy suit is such a chore to walk around in. If this iteration of aim assist is staying, there needs to be matchmaking for those with aim assist, and those without it. Period. I'd much rather play against kb/m and PSMove users with my DS3 without aim assists than people using aimbots.
Utterly ridiculous hyperbole to support your point? Check.
Haven't finished downloading yet but you cannot just make up hypothetical situations to get your point across like that. That's like saying. "That man owns a butter knife. What's next a WMD?!"
Now again I haven't played yet so I don't know how bad or good the aim assist yet. |
Scalesdini
The Surrogates Of War
139
|
Posted - 2013.09.03 23:22:00 -
[34] - Quote
Zahle Undt wrote:@ Scalesdini and Lurchasaurus. I love the arguments that anyone who disagrees with your assertations regarding the aim assist is obviously bad and their opinions invalid. I can see you both have promising careers ahead of you in conservative talk radio or are you already both overweight, pill popping, sex tourists?
The irony in this post is overwhelming. |
Doc Noah
Algintal Core Gallente Federation
504
|
Posted - 2013.09.03 23:25:00 -
[35] - Quote
I guess OP has never played a shooter before. When your aim "snaps" on target without the player's input, thats called an aimbot. When I aim at someone and my aim suddenly auto corrects itself and tracks perfectly at center mass without me touching the right analog, thats an aimbot.
I guess some people consider going on an elevator as climbing stairs. |
N1ck Comeau
Ahrendee Mercenaries EoN.
1270
|
Posted - 2013.09.03 23:49:00 -
[36] - Quote
Doc Noah wrote:I guess OP has never played a shooter before. When your aim "snaps" on target without the player's input, thats called an aimbot. When I aim at someone and my aim suddenly auto corrects itself and tracks perfectly at center mass without me touching the right analog, thats an aimbot.
I guess some people consider going on an elevator as climbing stairs. An aimbot would also make your aim stay on target. no matter what. |
Monkey MAC
killer taxi company General Tso's Alliance
86
|
Posted - 2013.09.03 23:58:00 -
[37] - Quote
Doc Noah wrote:I guess OP has never played a shooter before. When your aim "snaps" on target without the player's input, thats called an aimbot. When I aim at someone and my aim suddenly auto corrects itself and tracks perfectly at center mass without me touching the right analog, thats an aimbot.
I guess some people consider going on an elevator as climbing stairs.
A small amount of snap is expected, magnetism if you will, but as nick has said he cant tell much difference, nick if its not too much bother, prehaps you could make quick video with a side by side comparison, while I dont doubt you, a video is always nice!! |
Spec Ops Cipher
Seraphim Initiative..
457
|
Posted - 2013.09.04 00:08:00 -
[38] - Quote
You put 3 bullets into someone with an AR and let go of the stick. I had to 'cos my remote died on me, but the enemy strafed across the road, into a building, then popped out and killed me. Normally I would have been frantically plugging in the remote by that point, but no, I was sat dumbstruck, as the crosshairs stayed on him, stopped when he went out of sight then followed him again when he returned.
The aim assist is extremely strong, it even follows a sprinting scout as it jumps past you, I have been on both sides of this today. |
N1ck Comeau
Ahrendee Mercenaries EoN.
1272
|
Posted - 2013.09.04 00:11:00 -
[39] - Quote
Monkey MAC wrote:Doc Noah wrote:I guess OP has never played a shooter before. When your aim "snaps" on target without the player's input, thats called an aimbot. When I aim at someone and my aim suddenly auto corrects itself and tracks perfectly at center mass without me touching the right analog, thats an aimbot.
I guess some people consider going on an elevator as climbing stairs. A small amount of snap is expected, magnetism if you will, but as nick has said he cant tell much difference, nick if its not too much bother, prehaps you could make quick video with a side by side comparison, while I dont doubt you, a video is always nice!! i would but i have no recording equipment. Nor any editing skills |
Malcom Xo
Condotta Rouvenor Gallente Federation
0
|
Posted - 2013.09.04 00:12:00 -
[40] - Quote
I like the aim assist with AR but with Shotgun it feels broke as hell. The gun doesn't even hit almost at all anymore. |
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N1ck Comeau
Ahrendee Mercenaries EoN.
1275
|
Posted - 2013.09.04 00:12:00 -
[41] - Quote
Spec Ops Cipher wrote:You put 3 bullets into someone with an AR and let go of the stick. I had to 'cos my remote died on me, but the enemy strafed across the road, into a building, then popped out and killed me. Normally I would have been frantically plugging in the remote by that point, but no, I was sat dumbstruck, as the crosshairs stayed on him, stopped when he went out of sight then followed him again when he returned.
The aim assist is extremely strong, it even follows a sprinting scout as it jumps past you, I have been on both sides of this today. I have not experienced anything like this.
The aim assist really only kicks in if you are actively aiming. at least for me |
Funkmaster Whale
0uter.Heaven
427
|
Posted - 2013.09.04 00:20:00 -
[42] - Quote
Iron Wolf Saber wrote:Overall as for the aimbot thing, I seen some extraordinary bad aimbots before, if this is aimbotting I call it laughable excuse for one. You have no place representing the interests of the player base. If you honestly think that this absurd aim assist is what this game needs, then screw you dude.
As it stands, the aim assist is far too strong. Aim assist should provide aiming friction, not this ridiculous "sticky reticle" that you get. Anyone who has ever played any other FPS without equally idiotic assist will notice just how ridiculous it is. Every player who is worth his salt realizes how broken it is, while all the ones who couldn't tell the barrel from the stock are claiming "aim assist is fine!". Aim assist is for single player games. The game should never take control of the most crucial aspect of any multiplayer competitive FPS. |
Iron Wolf Saber
Den of Swords
7972
|
Posted - 2013.09.04 00:22:00 -
[43] - Quote
N1ck Comeau wrote:Spec Ops Cipher wrote:You put 3 bullets into someone with an AR and let go of the stick. I had to 'cos my remote died on me, but the enemy strafed across the road, into a building, then popped out and killed me. Normally I would have been frantically plugging in the remote by that point, but no, I was sat dumbstruck, as the crosshairs stayed on him, stopped when he went out of sight then followed him again when he returned.
The aim assist is extremely strong, it even follows a sprinting scout as it jumps past you, I have been on both sides of this today. I have not experienced anything like this. The aim assist really only kicks in if you are actively aiming. at least for me
Yeah this I haven't been able to get it that bad since the close of beta. Overall I am still adjusting for the new feel the aiming feels slightly 'pegged' but no where near as bad as kill zone's, but the spawn tracking and dead guy tracking is entirely gone now, a problem that has plagued me since... well since I installed dust.
As for a person who constantly swaps between AA disabled AV weapons and regular infantry weapons I certainly don't know the difference in trying to track people.
Call of Duty's Aim Snapping (the thing that enables quick scoping) is far far stronger than anything dust's exhibits in terms of tracking for what I seen so far. |
Kiiran-B
Sinq Laison Gendarmes Gallente Federation
123
|
Posted - 2013.09.04 00:27:00 -
[44] - Quote
N1ck Comeau wrote:Some people can't wrap their heads around this so here is a video of someone actually using an aimbot. This isn't even close to the mild aim assist we have in Dust. I just played a match with the Exile Assault rifle. Using the gun at close range was no problem. But i could say the same about the HMG or the submachine gun or the shotgun (when it hits) You couldn't not move your stick and have it still follow at their head. That is such a lie. I tried that like 10 times. Also the aim assist will not keep you dead on a sprinting target. You will have to make some semi hard to make adjustments. It is a lot better than 1.3. But by no means is it an "Aimbot" However hit detection feels super improved so maybe thats why they feel like people have aimbot. They're not used to getting hit so much. Edit. Testing for a second game and i discovered this very slight tug feeling while hip firing in CQC combat.
Not enough to make a massively huge difference. Or even enough that it would be the reason you got the kill. It helps but i believe just at the right amount.
If you do not actively move the stick while hip firing the enemy can easily out strafe this. Your reticle has to be red for this to help. and if you aren't pulling your own weight while aiming then you will not get the kill. The so called "Aimbot" will not make it easy mode.
Still very low amounts of aim assist while in ADS. It feels normal. You have to aim and hit the target. The only time it feels easy mode is if an enemy is standing still. But you would have gotten that kill regardless.2nd edit. i played a third match and stayed at medium range where apparently the aimbot was massively noticeable says Scalesdini Quote:At medium range, the aim assist is essentially aimbot. It tracks your target for you. At very close or very long ranges it's more of an actual aim assist. If you think the aim assist is not noticeable and is not capable of tracking targets with 0 input on your right stick, turn it off for a few matches. You will feel differently. Don't even get me started on the fact that the aim "assist" will suck your crosshairs up to the enemy's head if you stay on target for a second or so, leading to many many more headshots today than there were yesterday.
Fixing hit detection problems and buffing the aim assist in the same update was an awful, awful idea. Now combine those two things with the laser-like accuracy of AR's - the most widely used weapon - and you'll understand why people are complaining.
Speaking as a DS3 user who despises the notion that we need any manner of aim assist to compete with kb/m, take the aim assist out. You're going to train us all to be lazy, inaccurate baddies who rely on the computer to aim for us. I turned the aim assist on today to see how bad it was and I can literally see myself forgetting how to aim properly if you leave this in the game.
tl;dr - Aim "assist" is obscene. It needs removed, or nerfed at minimum. Anyone who disagrees with this point is terrible at aiming and should be ignored entirely because they're incapable of forming an unbiased opinion on the matter not the case. The so called "Aimbot" barley helped me shoot at medium range. It was basically no help whatsoever. You felt almost no help while shooting. Medium range engagements are only easy if you get some lucky headshots or if he is standing still. But either then that they will usually be able to run away 3rd Edit. Just played a match without the so called "Aimbot" You notice it's not on. But not by much. If someone took it off without telling me i would just assume that i'm having a slightly off day. Missing just a little more than i normally do. But NOT OH MY GOD WHERE DID MY AMAZING ELITE SKILLS GO I SUCK NOW!!!! DURRRRRRRR. Within a day of playing i would be able to aim just as good as someone with aim assist. There isn't that much of a difference. So that concludes this thread post. I hope more people realize that with the combo of the improved hit detection the improved aim assist and the slightly smoother feeling of the frames that it all helps make someone seem better than before
Thank you. |
ryo sayo mio
Algintal Core Gallente Federation
8
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Posted - 2013.09.04 01:01:00 -
[45] - Quote
This game is getting to soft ccp is closing the gap between good players and scrubs with cheap easy mode aim assist that makes bad players look good and good players look great and the guys who are great cant go anywhere but are getting killed by players they used to kill 90% of the time.ccp stop adding training wheels in new eden its getting hard to play this bs every week |
N1ck Comeau
Ahrendee Mercenaries EoN.
1281
|
Posted - 2013.09.04 01:07:00 -
[46] - Quote
ryo sayo mio wrote:This game is getting to soft ccp is closing the gap between good players and scrubs with cheap easy mode aim assist that makes bad players look good and good players look great and the guys who are great cant go anywhere but are getting killed by players they used to kill 90% of the time.ccp stop adding training wheels in new eden its getting hard to play this bs every week ???????????????? |
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