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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2890
|
Posted - 2013.08.23 16:24:00 -
[1] - Quote
With the new anti-AFK measures, you're forcing us to either play or go home now. Problem is that I don't want to spend close to ten hours playing to cap out every week, which turns into thirty hours between me and my alts. That's close to a full time jobs worth of time I have to put in.
Keep the soft cap at 1k, but let us gain our 190k bonus faster. Post here with your support / opposition to this idea.
Or, y'know, you could put in that rollover system that you let us vote for. |
Beren Hurin
The Vanguardians
1198
|
Posted - 2013.08.23 16:25:00 -
[2] - Quote
Faster cap means more people finish quicker, means fewer people online to fight against, means less balanced matches because of smaller selection pool.
downvote |
DS 10
Pure Innocence. EoN.
786
|
Posted - 2013.08.23 16:26:00 -
[3] - Quote
You're kidding, right? Of course you should have to play to cap. Stop being a scrub that expects SP to be given without earning it. |
ZDub 303
TeamPlayers EoN.
1778
|
Posted - 2013.08.23 16:26:00 -
[4] - Quote
I'm all for it, the last event was actually really nice having 2 SP/WP.
I think moving us permanently to 5 SP/s + 2 SP/WP would be a nice change.
It would make playing post cap a little more enjoyable too, as you would only need 500 WP to cap out each round. |
Ren Ratner
Infinite Raiders
71
|
Posted - 2013.08.23 16:27:00 -
[5] - Quote
If the game doesn't appeal to you enough to cap every week, don't cap. I stopped caring about capping quite some time ago. It's a game. The fact that passive SP exists makes capping even less important. You can take a 6 month break and come back with plenty of SP to spend. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2890
|
Posted - 2013.08.23 16:28:00 -
[6] - Quote
DS 10 wrote:You're kidding, right? Of course you should have to play to cap. Stop being a scrub that expects SP to be given without earning it. I work full time. To have to put another ten hours into a game (times three) to keep running with the group is a bit ridiculous. |
Oso Peresoso
RisingSuns
638
|
Posted - 2013.08.23 16:29:00 -
[7] - Quote
you're complaining about how long it takes to cap 3 characters? boo hoo. |
gbh08
CAUSE 4 C0NCERN
86
|
Posted - 2013.08.23 16:29:00 -
[8] - Quote
No ones forcing you to cap...... go home if you want too |
Coleman Gray
GunFall Mobilization Covert Intervention
521
|
Posted - 2013.08.23 16:31:00 -
[9] - Quote
AFK ruined the game for many people, did people not think that this issue wouldn't be addressed? |
RKKR
The Southern Legion
325
|
Posted - 2013.08.23 16:31:00 -
[10] - Quote
Look at the new event and the # of matches it takes to earn the biggest rewards, that's how much they want to let you play ;-) |
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2892
|
Posted - 2013.08.23 16:33:00 -
[11] - Quote
Fine, I'll concede that capping every week isn't a requirement.
I would still like to see a rollover SP system implemented, though. CCP let us vote on this back in January, it was "in the works" for a long time, then recently we heard that there are no plans to put it in. I'd like to know what happened to the idea they put out to the community. |
DS 10
Pure Innocence. EoN.
788
|
Posted - 2013.08.23 16:33:00 -
[12] - Quote
TheAmazing FlyingPig wrote:DS 10 wrote:You're kidding, right? Of course you should have to play to cap. Stop being a scrub that expects SP to be given without earning it. I work full time. To have to put another ten hours into a game (times three) to keep running with the group is a bit ridiculous. I also noticed how no one has said anything about the rollover cap.
I work fulltime. I either find the time to cap or just don't cap. The game is meant to reward players from playing. If you want an equal playing ground, go play Call of Duty. Those who earn more SP deserve it for their dedication to the game. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2892
|
Posted - 2013.08.23 16:34:00 -
[13] - Quote
Coleman Gray wrote:AFK ruined the game for many people, did people not think that this issue wouldn't be addressed? I agree, however this is going about it the wrong way.
Make people actually want to play instead of forcing them to. Give the players content that would make them excited about jumping out of the MCC.
I'd also like to throw out there that the players are smarter than the devs. Regardless of the system that is implemented, the players will find exploits. If it's a fun game, less people will be driven to find these exploits and instead will play the game. |
Coleman Gray
GunFall Mobilization Covert Intervention
521
|
Posted - 2013.08.23 16:37:00 -
[14] - Quote
TheAmazing FlyingPig wrote:Coleman Gray wrote:AFK ruined the game for many people, did people not think that this issue wouldn't be addressed? I agree, however this is going about it the wrong way. Make people actually want to play instead of forcing them to. Give the players content that would make them excited about jumping out of the MCC. I'd also like to throw out there that the players are smarter than the devs. Regardless of the system that is implemented, the players will find exploits. If it's a fun game, less people will be driven to find these exploits and instead will play the game.
I understand your issue, RL intervenes and we can't all hit the cap every week (I gave up on my alts) however, if you had the time to start a match to AFK in, then surely you have the time to play it? since you only have to return in 15-30 mins anyway to set up another match
However I do strongly agree to the roll over system, it means that people who work alot who finally get X days of rest can play dust alot if they choose to and not worry about eventually only being able to earn 1000 sp/game |
RKKR
The Southern Legion
325
|
Posted - 2013.08.23 16:39:00 -
[15] - Quote
TheAmazing FlyingPig wrote:Fine, I'll concede that capping every week isn't a requirement.
I would still like to see a rollover SP system implemented, though. CCP let us vote on this back in January, it was "in the works" for a long time, then recently we heard that there are no plans to put it in. I'd like to know what happened to the idea they put out to the community.
They decided to throw everything away from beta and implemented UPRISING, didn't you notice?
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Gh0st C0de
Spirit Collective
4
|
Posted - 2013.08.23 16:39:00 -
[16] - Quote
I'm all for faster development and therefore faster access to better gear in order to have a more even playing field where tactics really are the deciding factor. Also, it's true that with the current development speed you have to play dust like a part time job just to unlock a rank five skill on a semi-frequent basis. More SP faster is good, because not everyone can neglect their job/school/wife/husband/children for six hours a day. Those who invest more time can learn maps, tactics and meta as well as get the very best gear faster. Everyone else can still have a chance of being well skilled while getting into the game more quickly.
I think one of the biggest barriers dust has to a wider player base is that it takes a serious amount of grind to be really good at something.
It may even be worth looking into to double or even triple the starting SP. In this way EVERY player from day one can be good at at least one role. That would be enough SP to train up a weapon into being decent, unlock a decent suit and put a few modules on it. This way we have people starting as competitors rather than targets.
I'm pretty new, but I don't mind a grind. Any friends I've told about the game have cited the time investment needed to be even viable as the reason they won't come play with me |
Aleksander Black
Immortal Retribution
26
|
Posted - 2013.08.23 16:40:00 -
[17] - Quote
Let's get this straight. You have three alts, you want them all capped every week and you don't want to have to play to have them capped. I can only imagine the amount of matches you spent afk through three alts, and if this update will prevent people from doing this, then this is a good thing, can't argue with that.
Being able to AFK was pretty convenient, but was never the way things were meant to be. You should have to play to earn your rewards, that's pretty basic. If you don't have the time or the patience, or have something better to do with your life than playing 30 hours to cap 3 different character then good for you. Thing is, you are not supposed to be capping 3 characters in the first place. And while you were capping them afk you were hurting other people's game, you are not entitled to that either.
Overall, I don't think you can reasonably argue that this implementation was a bad thing. It is a good thing, provided that it indeed work as intended. |
Jade Dragonis
GRIM MARCH
126
|
Posted - 2013.08.23 16:40:00 -
[18] - Quote
Why not cut down to 1 character then? |
HandOGod
Taints of Tartarus
97
|
Posted - 2013.08.23 16:41:00 -
[19] - Quote
Your overachieving.
If you don't have time for 3 characters then don't use 3 characters.
I have 1 character because I have time for 1 character.
I do think rollover would be nice, but totally disagree on reaching cap quicker. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2893
|
Posted - 2013.08.23 16:41:00 -
[20] - Quote
I have edited the OP to reflect on my change of heart on the cap issue.
Coleman Gray wrote:TheAmazing FlyingPig wrote:Coleman Gray wrote:AFK ruined the game for many people, did people not think that this issue wouldn't be addressed? I agree, however this is going about it the wrong way. Make people actually want to play instead of forcing them to. Give the players content that would make them excited about jumping out of the MCC. I'd also like to throw out there that the players are smarter than the devs. Regardless of the system that is implemented, the players will find exploits. If it's a fun game, less people will be driven to find these exploits and instead will play the game. I understand your issue, RL intervenes and we can't all hit the cap every week (I gave up on my alts) however, if you had the time to start a match to AFK in, then surely you have the time to play it? since you only have to return in 15-30 mins anyway to set up another match However I do strongly agree to the roll over system, it means that people who work alot who finally get X days of rest can play dust alot if they choose to and not worry about eventually only being able to earn 1000 sp/game Fair enough. I also run two Eve subscriptions while Dust is going in the back. Maybe I could just fire up my mining lasers during a match. |
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Seymor Krelborn
DUST University Ivy League
605
|
Posted - 2013.08.23 16:42:00 -
[21] - Quote
TheAmazing FlyingPig wrote:With the new anti-AFK measures, you're forcing us to either play or go home now. Problem is that I don't want to spend close to ten hours playing to cap out every week, which turns into thirty hours between me and my alts. That's close to a full time jobs worth of time I have to put in.
Keep the soft cap at 1k, but let us gain our 190k bonus faster. Post here with your support / opposition to this idea.
Or, y'know, you could put in that rollover system that you let us vote for.
EDIT: I will concede to the point that capping every week is not a requirement.
I would still like to see a rollover SP system implemented, though. CCP let us vote on this back in January, it was "in the works" for a long time, then recently we heard that there are no plans to put it in. I'd like to know what happened to the idea they put out to the community.
how dare a game developer incentivize playing their game by giving you rewards for playing it!
THE NERVE!
seriously though, the bottom line is people who play more deserve more reward, remember its just a game, its not the most important thing in the world.
if you don't have that kind of time to invest in a game, consider yourself lucky for having a real life...
let us basement dwellers feel some sense of shallow accomplishment for our investment... |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2893
|
Posted - 2013.08.23 16:46:00 -
[22] - Quote
Seymor Krelborn wrote:TheAmazing FlyingPig wrote:With the new anti-AFK measures, you're forcing us to either play or go home now. Problem is that I don't want to spend close to ten hours playing to cap out every week, which turns into thirty hours between me and my alts. That's close to a full time jobs worth of time I have to put in.
Keep the soft cap at 1k, but let us gain our 190k bonus faster. Post here with your support / opposition to this idea.
Or, y'know, you could put in that rollover system that you let us vote for.
EDIT: I will concede to the point that capping every week is not a requirement.
I would still like to see a rollover SP system implemented, though. CCP let us vote on this back in January, it was "in the works" for a long time, then recently we heard that there are no plans to put it in. I'd like to know what happened to the idea they put out to the community. how dare a game developer incentivize playing their game by giving you rewards for playing it! THE NERVE! seriously though, the bottom line is people who play more deserve more reward, remember its just a game, its not the most important thing in the world. if you don't have that kind of time to invest in a game, consider yourself lucky for having a real life... let us basement dwellers feel some sense of shallow accomplishment for our investment... I would argue about your use of the word "incentivize".
If they wanted to incentivize playing, they would make active SP accrue much faster than passive SP, rather than force you to play for your passive SP or get nothing at all. Please note, however, that I have already conceded to the fact that capping every week isn't a requirement, and have since abandoned that idea. |
We are 138
Subdreddit Test Alliance Please Ignore
283
|
Posted - 2013.08.23 16:48:00 -
[23] - Quote
TheAmazing FlyingPig wrote:With the new anti-AFK measures, you're forcing us to either play or go home now. Problem is that I don't want to spend close to ten hours playing to cap out every week, which turns into thirty hours between me and my alts. That's close to a full time jobs worth of time I have to put in.
Keep the soft cap at 1k, but let us gain our 190k bonus faster. Post here with your support / opposition to this idea.
Or, y'know, you could put in that rollover system that you let us vote for.
EDIT: I will concede to the point that capping every week is not a requirement.
I would still like to see a rollover SP system implemented, though. CCP let us vote on this back in January, it was "in the works" for a long time, then recently we heard that there are no plans to put it in. I'd like to know what happened to the idea they put out to the community.
Normally I enjoy your posts, but this is bad you sound like a spoiled child. They took away your AFK so your gonna cry because you have to play the game lime the rest of us. Really? Tell us why you deserve things for free? You run your mouth a lot on the forums... So what. HTFU and play the game, I'll see you on the battle field where I have always been..... |
Poplo Furuya
Condotta Rouvenor Gallente Federation
702
|
Posted - 2013.08.23 16:50:00 -
[24] - Quote
Beren Hurin wrote:Faster cap means more people finish quicker, means fewer people online to fight against, means less balanced matches because of smaller selection pool.
downvote Mm, this is true... but the far deeper problem causing this is the lack of incentive to play besides SP.
While the game would suffer for a while should a faster cap be implemented, better yet a rolling cap, I think it might help in the long term. Creating proper incentive for players to engage with Dust would be an elevated priority, something that needs to happen. Could prove a boot up the arse that sends them flying in roughly the right direction. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3252
|
Posted - 2013.08.23 16:51:00 -
[25] - Quote
TheAmazing FlyingPig wrote:With the new anti-AFK measures, you're forcing us to either play or go home now. Problem is that I don't want to spend close to ten hours playing to cap out every week, which turns into thirty hours between me and my alts. That's close to a full time jobs worth of time I have to put in.
Keep the soft cap at 1k, but let us gain our 190k bonus faster. Post here with your support / opposition to this idea.
Or, y'know, you could put in that rollover system that you let us vote for.
EDIT: I will concede to the point that capping every week is not a requirement.
I would still like to see a rollover SP system implemented, though. CCP let us vote on this back in January, it was "in the works" for a long time, then recently we heard that there are no plans to put it in. I'd like to know what happened to the idea they put out to the community. When did they say they don't plan to implement it?
I remember a post saying it was taking them forever - which is obvious - but I hadn't seen one about scrapping the idea.
Could you post a quote here for us? I never have any luck with the damn search function. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2895
|
Posted - 2013.08.23 16:51:00 -
[26] - Quote
We are 138 wrote:TheAmazing FlyingPig wrote:With the new anti-AFK measures, you're forcing us to either play or go home now. Problem is that I don't want to spend close to ten hours playing to cap out every week, which turns into thirty hours between me and my alts. That's close to a full time jobs worth of time I have to put in.
Keep the soft cap at 1k, but let us gain our 190k bonus faster. Post here with your support / opposition to this idea.
Or, y'know, you could put in that rollover system that you let us vote for.
EDIT: I will concede to the point that capping every week is not a requirement.
I would still like to see a rollover SP system implemented, though. CCP let us vote on this back in January, it was "in the works" for a long time, then recently we heard that there are no plans to put it in. I'd like to know what happened to the idea they put out to the community. Normally I enjoy your posts, but this is bad you sound like a spoiled child. They took away your AFK so your gonna cry because you have to play the game like the rest of us. Really? Tell us why you deserve things for free? You run your mouth a lot on the forums... So what. HTFU and play the game, I'll see you on the battle field where I have always been..... The problem is that they're addressing the issue the wrong way. The game should be made fun and enjoyable first and foremost, making people that would actually seek out this type of exploit few in number. |
ZDub 303
TeamPlayers EoN.
1780
|
Posted - 2013.08.23 16:52:00 -
[27] - Quote
Still though, it would be nice if you could play harder to cap faster. Getting more SP/WP would be a really nice change.
As it is, you still pretty much have to play the same number of matches whether or not you score any points, which is a bummer.
Too much rewards WP farming sure, but 2 SP/WP would be a welcome addition. By playing hard you can potentially double the SP reward per match, while not penalizing people who don't get a lot of WP (as they will still get a similar payout than before). |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2895
|
Posted - 2013.08.23 16:52:00 -
[28] - Quote
Mobius Wyvern wrote:TheAmazing FlyingPig wrote:With the new anti-AFK measures, you're forcing us to either play or go home now. Problem is that I don't want to spend close to ten hours playing to cap out every week, which turns into thirty hours between me and my alts. That's close to a full time jobs worth of time I have to put in.
Keep the soft cap at 1k, but let us gain our 190k bonus faster. Post here with your support / opposition to this idea.
Or, y'know, you could put in that rollover system that you let us vote for.
EDIT: I will concede to the point that capping every week is not a requirement.
I would still like to see a rollover SP system implemented, though. CCP let us vote on this back in January, it was "in the works" for a long time, then recently we heard that there are no plans to put it in. I'd like to know what happened to the idea they put out to the community. When did they say they don't plan to implement it? I remember a post saying it was taking them forever - which is obvious - but I hadn't seen one about scrapping the idea. Could you post a quote here for us? I never have any luck with the damn search function. Linky |
Marc Rime
Zumari Force Projection Caldari State
153
|
Posted - 2013.08.23 16:53:00 -
[29] - Quote
It would be nice if they were to downplay the importance on SP (making it effortless to cap could be one way I guess) and provide other, more fun and less grindy incentives to play for... ...but I doubt they will, pretty sure most of their revenue comes from booster sales. |
ZDub 303
TeamPlayers EoN.
1780
|
Posted - 2013.08.23 16:53:00 -
[30] - Quote
Mobius Wyvern wrote:TheAmazing FlyingPig wrote:With the new anti-AFK measures, you're forcing us to either play or go home now. Problem is that I don't want to spend close to ten hours playing to cap out every week, which turns into thirty hours between me and my alts. That's close to a full time jobs worth of time I have to put in.
Keep the soft cap at 1k, but let us gain our 190k bonus faster. Post here with your support / opposition to this idea.
Or, y'know, you could put in that rollover system that you let us vote for.
EDIT: I will concede to the point that capping every week is not a requirement.
I would still like to see a rollover SP system implemented, though. CCP let us vote on this back in January, it was "in the works" for a long time, then recently we heard that there are no plans to put it in. I'd like to know what happened to the idea they put out to the community. When did they say they don't plan to implement it? I remember a post saying it was taking them forever - which is obvious - but I hadn't seen one about scrapping the idea. Could you post a quote here for us? I never have any luck with the damn search function.
Look at the weekly feedback sticky they post, they have stated that the SP rollover system is on the backburner as of uprising as it is not a critical core mechanic that needs fixing. |
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