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ZDub 303
TeamPlayers EoN.
1778
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Posted - 2013.08.23 16:26:00 -
[1] - Quote
I'm all for it, the last event was actually really nice having 2 SP/WP.
I think moving us permanently to 5 SP/s + 2 SP/WP would be a nice change.
It would make playing post cap a little more enjoyable too, as you would only need 500 WP to cap out each round. |
ZDub 303
TeamPlayers EoN.
1780
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Posted - 2013.08.23 16:52:00 -
[2] - Quote
Still though, it would be nice if you could play harder to cap faster. Getting more SP/WP would be a really nice change.
As it is, you still pretty much have to play the same number of matches whether or not you score any points, which is a bummer.
Too much rewards WP farming sure, but 2 SP/WP would be a welcome addition. By playing hard you can potentially double the SP reward per match, while not penalizing people who don't get a lot of WP (as they will still get a similar payout than before). |
ZDub 303
TeamPlayers EoN.
1780
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Posted - 2013.08.23 16:53:00 -
[3] - Quote
Mobius Wyvern wrote:TheAmazing FlyingPig wrote:With the new anti-AFK measures, you're forcing us to either play or go home now. Problem is that I don't want to spend close to ten hours playing to cap out every week, which turns into thirty hours between me and my alts. That's close to a full time jobs worth of time I have to put in.
Keep the soft cap at 1k, but let us gain our 190k bonus faster. Post here with your support / opposition to this idea.
Or, y'know, you could put in that rollover system that you let us vote for.
EDIT: I will concede to the point that capping every week is not a requirement.
I would still like to see a rollover SP system implemented, though. CCP let us vote on this back in January, it was "in the works" for a long time, then recently we heard that there are no plans to put it in. I'd like to know what happened to the idea they put out to the community. When did they say they don't plan to implement it? I remember a post saying it was taking them forever - which is obvious - but I hadn't seen one about scrapping the idea. Could you post a quote here for us? I never have any luck with the damn search function.
Look at the weekly feedback sticky they post, they have stated that the SP rollover system is on the backburner as of uprising as it is not a critical core mechanic that needs fixing. |
ZDub 303
TeamPlayers EoN.
1783
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Posted - 2013.08.23 17:01:00 -
[4] - Quote
Takahiro Kashuken wrote:Let me cap in 1 day so i dont have deal with super OP swarms
Remember, rail tanking is gonna be more difficult now.
Watch these redline snipers and rail tanks get booted from matches for being afk... I can just see the tears now. |
ZDub 303
TeamPlayers EoN.
1783
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Posted - 2013.08.23 17:05:00 -
[5] - Quote
Takahiro Kashuken wrote:ZDub 303 wrote:Takahiro Kashuken wrote:Let me cap in 1 day so i dont have deal with super OP swarms Remember, rail tanking is gonna be more difficult now. Watch these redline snipers and rail tanks get booted from matches for being afk... I can just see the tears now. That could happen Do we know how long it takes to get kicked and what we to do to avoid it because i could be killing a CRU and get kicked, or killing turrets and not ppl
We know nothing about the system, I can only assume that its intentional so people can't speculate how to circumvent it.
I would assume dealing damage to a hostile target is enough to reset the timer though... so taking pot shots at a CRU would be enough. |
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