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Zekain Kade
TeamPlayers EoN.
1497
|
Posted - 2013.08.19 17:23:00 -
[61] - Quote
Deluxe the community of this game are too ******** to understand any for of balance besides straight up HP/ damage buffs or nerfs.
This buff is also going to slow the kill times more then what it is now. Explosives are used because actual weapon are too weak, and take too long to kill a target.
I could go into detail about kill times, but the community would just whine that this game isn't cod.
******* retards |
ZDub 303
TeamPlayers EoN.
1685
|
Posted - 2013.08.19 17:31:00 -
[62] - Quote
Just crunched the numbers on the fitting I posted:
I would have 443 shields and 476 armor with all armor and shield upgrades at 5.
I would have a move speed of 4.36 as I would suffer a 7.36% move speed penalty from the 3 enhanced plates.
Fitting cost: 521 CPU (528 max with basic CPU up to 614 max with complex CPU) 99/100 PG
Could easily fit an energizer instead of an extender (if using complex CPU upgrade) and free up enough PG to run some basic/adv equipment on top of the proto nanohives.
Needs DS Eng 5, DS Elec 5, and DS Core Ups 4. |
BL4CKST4R
WarRavens League of Infamy
1136
|
Posted - 2013.08.19 17:34:00 -
[63] - Quote
ZDub 303 wrote:Just crunched the numbers on the fitting I posted:
I would have 443 shields and 476 armor with all armor and shield upgrades at 5.
I would have a move speed of 4.36 as I would suffer a 7.36% move speed penalty from the 3 enhanced plates.
Fitting cost: 521 CPU (528 max with basic CPU up to 614 max with complex CPU) 99/100 PG
Could easily fit an energizer instead of an extender (if using complex CPU upgrade) and free up enough PG to run some basic/adv equipment on top of the proto nanohives.
Needs DS Eng 5, DS Elec 5, and DS Core Ups 4.
Im probably going to get a minmatar logistics suit so I can dual tank like a pro. If you can't beat em join em |
BGoat
The Unholy Legion Of DarkStar DARKSTAR ARMY
54
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Posted - 2013.08.19 17:36:00 -
[64] - Quote
ZDub 303 wrote:I'm excited for the change, my cal logissault build for pubs is gonna rock.
3 enhanced plates 1 CPU mod 2 damage mods 3 extenders
Duvolle Core locus
Ishukone gauged nanos.
This is gonna rock, can't wait for the tears.
That fit is laughable to me, putting on plates without any rep. Replace that Ishukone with a repping Allotek hive (it's possible) and maybe I'm not laughing anymore. Actually, no. You are still going to die while reloading since you have no sidearm, so I will continue laughing. |
BL4CKST4R
WarRavens League of Infamy
1136
|
Posted - 2013.08.19 17:40:00 -
[65] - Quote
BGoat wrote:ZDub 303 wrote:I'm excited for the change, my cal logissault build for pubs is gonna rock.
3 enhanced plates 1 CPU mod 2 damage mods 3 extenders
Duvolle Core locus
Ishukone gauged nanos.
This is gonna rock, can't wait for the tears. That fit is laughable to me, putting on plates without any rep. Replace that Ishukone with a repping Allotek hive (it's possible) and maybe I'm not laughing anymore. Actually, no. You are still going to die while reloading since you have no sidearm, so I will continue laughing.
That is a logistics suit. |
ZDub 303
TeamPlayers EoN.
1685
|
Posted - 2013.08.19 17:42:00 -
[66] - Quote
BGoat wrote:ZDub 303 wrote:I'm excited for the change, my cal logissault build for pubs is gonna rock.
3 enhanced plates 1 CPU mod 2 damage mods 3 extenders
Duvolle Core locus
Ishukone gauged nanos.
This is gonna rock, can't wait for the tears. That fit is laughable to me, putting on plates without any rep. Replace that Ishukone with a repping Allotek hive (it's possible) and maybe I'm not laughing anymore. Actually, no. You are still going to die while reloading since you have no sidearm, so I will continue laughing.
Laugh all you want I guess... my current build has 502 shields and 163 armor, which is not nearly as beefy and I still do quite well with it.
Remember, I get 5HP/s repair as part of my suit bonus.
Lack of sidearm is pretty rough, but its a disadvantage I've learned to live with, esp since I don't want to afford the 2.5 million SP I would need to get into anything else.
You could do allotek hives instead, that is very doable, and maybe a better way to do it, I don't know... I've never armor tanked.
You get two of these together each with a std rep tool and you could do some serious work. |
Arkena Wyrnspire
Turalyon 514
2608
|
Posted - 2013.08.19 19:01:00 -
[67] - Quote
ZDub 303 wrote:Arkena Wyrnspire wrote:Confirming 20 HP more per plate will make armour ludicrously OP and the 'de facto' choice of elite players everywhere. Even in your edge case of 5x complex plates (which nobody will fit because their powergrid will overload and they'll barely be able to move) that's a difference of just a few more bullets. Of course, as you fit 5x complex plate you are also barely able to rep, unless you make use of a stationary and hard to fit item which is rather vulnerable, or have a teammate fit an item specifically to deal with you frequently. Should you be cut off from either, you can expect to die a slow and horrible death as you bleed armour in every engagement, while taking more damage each engagement because the opponent can hit you much more easily. Alternatively, you are liable to be killed through your armour buffer because of a certain locus grenade being able to one shot through your entire buffer. Yep, armour OP. Let's go nerf it, to say 1 extra HP per plate. How does that sound? by that logic, shouldn't cal logis have their extender bonus back? I mean it was only at maximum 3 more bullets we could take. However we had almost the entire forum base kicking and screaming about how OP cal logis were, and to this day the majority of the forums still hate the dropsuit just because.
The bonus was fine. It's the slot layout, and the ability to fit nine HP mods if you want to. An entire extra HP mod makes more of a difference than a couple of bullets. All that was really required was to tweak the slot layout, not to nerf the bonus and CPU. |
ZDub 303
TeamPlayers EoN.
1689
|
Posted - 2013.08.19 20:09:00 -
[68] - Quote
Arkena Wyrnspire wrote:ZDub 303 wrote:Arkena Wyrnspire wrote:Confirming 20 HP more per plate will make armour ludicrously OP and the 'de facto' choice of elite players everywhere. Even in your edge case of 5x complex plates (which nobody will fit because their powergrid will overload and they'll barely be able to move) that's a difference of just a few more bullets. Of course, as you fit 5x complex plate you are also barely able to rep, unless you make use of a stationary and hard to fit item which is rather vulnerable, or have a teammate fit an item specifically to deal with you frequently. Should you be cut off from either, you can expect to die a slow and horrible death as you bleed armour in every engagement, while taking more damage each engagement because the opponent can hit you much more easily. Alternatively, you are liable to be killed through your armour buffer because of a certain locus grenade being able to one shot through your entire buffer. Yep, armour OP. Let's go nerf it, to say 1 extra HP per plate. How does that sound? by that logic, shouldn't cal logis have their extender bonus back? I mean it was only at maximum 3 more bullets we could take. However we had almost the entire forum base kicking and screaming about how OP cal logis were, and to this day the majority of the forums still hate the dropsuit just because. The bonus was fine. It's the slot layout, and the ability to fit nine HP mods if you want to. An entire extra HP mod makes more of a difference than a couple of bullets. All that was really required was to tweak the slot layout, not to nerf the bonus and CPU.
I don't think many cal logis ran 9 hp mods anyways, it was a poor way to fit the class. It was all about the extender bonus really, and then fitting either shield regulators or biotics in the low slots.
Maybe you are right and cal logis should be 5/3/4 instead to mirror gallente's.
Could be a pretty sick logi with 5/3/4 and an equipment bonus. |
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