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Argon Gas
Krusual Covert Operators Minmatar Republic
116
|
Posted - 2013.08.17 23:26:00 -
[1] - Quote
1. You start with three of those 2. Each does 600 damage, enough to kill ANY advanced medium frame suit and with the bonus enough to kill ANY armor proto suit, and heavily damage any caldari suit. 3. Quick restock from hives 4. Spammable 5. 7.2m blast radius
EVERYONE is using those. Watch a battle between two proto squads. Grenades are thrown left and right carelessly, because they are: TOO PLENTIFUL TOO POWERFUL
In a game where kills take time, having a weapon that kills as fast as weapons in twitch shooters is just bizzare. Especially a weapon that has no downsides.
Nerf the carry amount to 1. There is a reason why COD and Battlefield only let you carry one unless you sacrifice another part of your loadout.
Halve the damage. 300 damage is still a lot.
The grenade spam is just epic. |
KING CHECKMATE
Bragian Order Amarr Empire
573
|
Posted - 2013.08.17 23:27:00 -
[2] - Quote
Argon Gas wrote:1. You start with three of those 2. Each does 600 damage, enough to kill ANY advanced medium frame suit and with the bonus enough to kill ANY armor proto suit, and heavily damage any caldari suit. 3. Quick restock from hives 4. Spammable 5. 7.2m blast radius
EVERYONE is using those. Watch a battle between two proto squads. Grenades are thrown left and right carelessly, because they are: TOO PLENTIFUL TOO POWERFUL
In a game where kills take time, having a weapon that kills as fast as weapons in twitch shooters is just bizzare. Especially a weapon that has no downsides.
Nerf the carry amount to 1. There is a reason why COD and Battlefield only let you carry one unless you sacrifice another part of your loadout.
Halve the damage. 300 damage is still a lot.
The grenade spam is just epic.
I still think LAVs are more op. But nades should be reduced from 3-2 and some damage adjustments maybe. dunno... |
Iron Wolf Saber
Den of Swords
7400
|
Posted - 2013.08.17 23:27:00 -
[3] - Quote
Nerf Argon Gas, he's not reactive enough and doesn't play well with others. |
General John Ripper
The Generals EoN.
1985
|
Posted - 2013.08.17 23:28:00 -
[4] - Quote
Iron Wolf Saber wrote:Nerf Argon Gas, he's not reactive enough and doesn't play well with others. LMAO |
Argon Gas
Krusual Covert Operators Minmatar Republic
118
|
Posted - 2013.08.17 23:29:00 -
[5] - Quote
Iron Wolf Saber wrote:Nerf Argon Gas, he's not reactive enough and doesn't play well with others. Heh. Seriously though, grenade spam is worse than LAV spam. It isn't a problem against random newberries, but between proto squads, they are spammed a lot because they are too powerful. |
Henchmen21
Planet Express LLC
109
|
Posted - 2013.08.17 23:31:00 -
[6] - Quote
Rarely do I die by grenade, typically they are not primed and they are easy to evade. |
Argon Gas
Krusual Covert Operators Minmatar Republic
118
|
Posted - 2013.08.17 23:31:00 -
[7] - Quote
Henchmen21 wrote:Rarely do I die by grenade, typically they are not primed and they are easy to evade. Against newberries. As I said, proto squads tend to do better with them. I cook them and air burst them over people's head. They have no chance to escape and I get a headshot multiplier. |
JL3Eleven
PFB Pink Fluffy Bunnies
606
|
Posted - 2013.08.17 23:32:00 -
[8] - Quote
Grenade throwing distance is limited to that of a midget (no offence to midgets) so unless you are playing tag they serve a tactical purpose. Adapt please. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5443
|
Posted - 2013.08.17 23:35:00 -
[9] - Quote
I would prefer if locus grenades came in 2s instead of 3s, but I find their fuse times a good balancing technique. The more time it takes to cook a grenade, the less DPS it has. |
Espeon Bons
Pure Innocence. EoN.
45
|
Posted - 2013.08.17 23:39:00 -
[10] - Quote
Argon Gas wrote:1. You start with three of those 2. Each does 600 damage, enough to kill ANY advanced medium frame suit and with the bonus enough to kill ANY armor proto suit, and heavily damage any caldari suit. 3. Quick restock from hives 4. Spammable 5. 7.2m blast radius
EVERYONE is using those. Watch a battle between two proto squads. Grenades are thrown left and right carelessly, because they are: TOO PLENTIFUL TOO POWERFUL
In a game where kills take time, having a weapon that kills as fast as weapons in twitch shooters is just bizzare. Especially a weapon that has no downsides and is plentiful.
Nerf the carry amount to 1. There is a reason why COD and Battlefield only let you carry one unless you sacrifice another part of your loadout.
Halve the damage. 300 damage is still a lot.
The grenade spam is just epic.
1. The blast radius on my core is far from 7.2 it's more like 3.1 maybe they got radius and diameter mixed up. 2. Fitting a grenade isn't easy. I need Eng and Elec 5 with a complex cpu mod and explosives 4 to fit everything I run. 3. You mean the grenade that cost me 1.2m sp? About 2 proto weapons worth? And half a protosuit, that **** better be op. 3. You can only spam nades with protohives which are also a pain in the ass to fit unless thats all you aim for. |
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Robocop Junior
The Surrogates Of War
274
|
Posted - 2013.08.17 23:41:00 -
[11] - Quote
I hate them so much I never equip them in any game. Whatever FPS I play I just run alternatives like flash, concussion, sensor, AV grenades or none at all. |
Argon Gas
Krusual Covert Operators Minmatar Republic
118
|
Posted - 2013.08.17 23:44:00 -
[12] - Quote
JL3Eleven wrote:Grenade throwing distance is limited to that of a midget (no offence to midgets) so unless you are playing tag they serve a tactical purpose. Adapt please. LOL You have no clue. Even then, ask all the people who walked around a corner only to be insta killed by my perfectly cooked grenade. Over And over And over |
Argon Gas
Krusual Covert Operators Minmatar Republic
118
|
Posted - 2013.08.17 23:45:00 -
[13] - Quote
KAGEHOSHI Horned Wolf wrote:I would prefer if locus grenades came in 2s instead of 3s, but I find their fuse times a good balancing technique. The more time it takes to cook a grenade, the less DPS it has. The problem isn't DPS. It's their AMAZING alpha. 600 is ridiculous. |
Argon Gas
Krusual Covert Operators Minmatar Republic
118
|
Posted - 2013.08.17 23:47:00 -
[14] - Quote
Espeon Bons wrote:Argon Gas wrote:1. You start with three of those 2. Each does 600 damage, enough to kill ANY advanced medium frame suit and with the bonus enough to kill ANY armor proto suit, and heavily damage any caldari suit. 3. Quick restock from hives 4. Spammable 5. 7.2m blast radius
EVERYONE is using those. Watch a battle between two proto squads. Grenades are thrown left and right carelessly, because they are: TOO PLENTIFUL TOO POWERFUL
In a game where kills take time, having a weapon that kills as fast as weapons in twitch shooters is just bizzare. Especially a weapon that has no downsides and is plentiful.
Nerf the carry amount to 1. There is a reason why COD and Battlefield only let you carry one unless you sacrifice another part of your loadout.
Halve the damage. 300 damage is still a lot.
The grenade spam is just epic. 1. The blast radius on my core is far from 7.2 it's more like 3.1 maybe they got radius and diameter mixed up. 2. Fitting a grenade isn't easy. I need Eng and Elec 5 with a complex cpu mod and explosives 4 to fit everything I run. 3. You mean the grenade that cost me 1.2m sp? About 2 proto weapons worth? And half a protosuit, that **** better be op. 3. You can only spam nades with protohives which are also a pain in the ass to fit unless thats all you aim for. No it is 7.2m. And no spending SP doesn't mean you should be overpowered. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2771
|
Posted - 2013.08.18 00:01:00 -
[15] - Quote
Iron Wolf Saber wrote:Nerf Argon Gas, he's not reactive enough and doesn't play well with others. This line made me chuckle for the first time today.
Made me laugh when I thought about how few people would actually understand it. |
Argon Gas
Krusual Covert Operators Minmatar Republic
122
|
Posted - 2013.08.18 00:19:00 -
[16] - Quote
TheAmazing FlyingPig wrote:Iron Wolf Saber wrote:Nerf Argon Gas, he's not reactive enough and doesn't play well with others. This line made me chuckle for the first time today. Made me laugh when I thought about how few people would actually understand it. Really? It's kind of an obvious joke :S |
BL4CKST4R
WarRavens League of Infamy
1104
|
Posted - 2013.08.18 00:20:00 -
[17] - Quote
Argon Gas wrote:1. You start with three of those 2. Each does 600 damage, enough to kill ANY advanced medium frame suit and with the bonus enough to kill ANY armor proto suit, and heavily damage any caldari suit. 3. Quick restock from hives 4. Spammable 5. 7.2m blast radius
EVERYONE is using those. Watch a battle between two proto squads. Grenades are thrown left and right carelessly, because they are: TOO PLENTIFUL TOO POWERFUL
In a game where kills take time, having a weapon that kills as fast as weapons in twitch shooters is just bizzare. Especially a weapon that has no downsides and is plentiful.
Nerf the carry amount to 1. There is a reason why COD and Battlefield only let you carry one unless you sacrifice another part of your loadout.
Halve the damage. 300 damage is still a lot.
The grenade spam is just epic.
Only if the MD gets its damage set back to 80/120 and the explosion has a normal fall off from the center. Grenades are my only counters to MDs and most of the time 1 is not enough. |
Argon Gas
Krusual Covert Operators Minmatar Republic
122
|
Posted - 2013.08.18 00:23:00 -
[18] - Quote
BL4CKST4R wrote:Argon Gas wrote:1. You start with three of those 2. Each does 600 damage, enough to kill ANY advanced medium frame suit and with the bonus enough to kill ANY armor proto suit, and heavily damage any caldari suit. 3. Quick restock from hives 4. Spammable 5. 7.2m blast radius
EVERYONE is using those. Watch a battle between two proto squads. Grenades are thrown left and right carelessly, because they are: TOO PLENTIFUL TOO POWERFUL
In a game where kills take time, having a weapon that kills as fast as weapons in twitch shooters is just bizzare. Especially a weapon that has no downsides and is plentiful.
Nerf the carry amount to 1. There is a reason why COD and Battlefield only let you carry one unless you sacrifice another part of your loadout.
Halve the damage. 300 damage is still a lot.
The grenade spam is just epic. Only if the MD gets its damage set back to 80/120 and the explosion has a normal fall off from the center. Grenades are my only counters to MDs and most of the time 1 is not enough. That's a different problem really. When I hear a MD I just run and try to see where he is from a distance. Then I figure out what to do from there. It works, and it's much better than figuring out where he is in a cloud of smoke.
If you're in close range you're boned though. |
BL4CKST4R
WarRavens League of Infamy
1104
|
Posted - 2013.08.18 00:30:00 -
[19] - Quote
Argon Gas wrote:BL4CKST4R wrote:Argon Gas wrote:1. You start with three of those 2. Each does 600 damage, enough to kill ANY advanced medium frame suit and with the bonus enough to kill ANY armor proto suit, and heavily damage any caldari suit. 3. Quick restock from hives 4. Spammable 5. 7.2m blast radius
EVERYONE is using those. Watch a battle between two proto squads. Grenades are thrown left and right carelessly, because they are: TOO PLENTIFUL TOO POWERFUL
In a game where kills take time, having a weapon that kills as fast as weapons in twitch shooters is just bizzare. Especially a weapon that has no downsides and is plentiful.
Nerf the carry amount to 1. There is a reason why COD and Battlefield only let you carry one unless you sacrifice another part of your loadout.
Halve the damage. 300 damage is still a lot.
The grenade spam is just epic. Only if the MD gets its damage set back to 80/120 and the explosion has a normal fall off from the center. Grenades are my only counters to MDs and most of the time 1 is not enough. That's a different problem really. When I hear a MD I just run and try to see where he is from a distance. Then I figure out what to do from there. It works, and it's much better than figuring out where he is in a cloud of smoke. If you're in close range you're boned though.
Not all the time, what I do is bunny hop while shooting, get his shields down or at least to half and start spamming grenades. If I know I am going to die I just charge at him with a cooked grenade. |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
114
|
Posted - 2013.08.18 00:40:00 -
[20] - Quote
Aren't these grenades from Replication?
You know... the build where Heavies could tank close to 2000 armor... had Scout suits with enough ehp to rival the proto Caldari suits we have now... And Assault suits that would kill you with a glance?
:P
Oh, and everything had 2x the base speed too.
Replication Uprising > replication > E3 > Precursor > Codex > Chromosome >Uprising (Or something like that...) |
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JL3Eleven
PFB Pink Fluffy Bunnies
606
|
Posted - 2013.08.18 00:42:00 -
[21] - Quote
Argon Gas wrote:JL3Eleven wrote:Grenade throwing distance is limited to that of a midget (no offence to midgets) so unless you are playing tag they serve a tactical purpose. Adapt please. LOL You have no clue. Even then, ask all the people who walked around a corner only to be insta killed by my perfectly cooked grenade. Over And over And over
Congrats welcome aboard the noonecareswedoittootrain. That's a legit tactic whats the problem? Did you forget its an explosive? |
Argon Gas
Krusual Covert Operators Minmatar Republic
122
|
Posted - 2013.08.18 00:44:00 -
[22] - Quote
Shattered Mirage wrote:Aren't these grenades from Replication? You know... the build where Heavies could tank close to 2000 armor... had Scout suits with enough ehp to rival the proto Caldari suits we have now... And Assault suits that would kill you with a glance? :P Oh, and everything had 2x the base speed too. ReplicationUprising > replication > E3 > Precursor > Codex > Chromosome >Uprising (Or something like that...) I believe they are. |
Argon Gas
Krusual Covert Operators Minmatar Republic
122
|
Posted - 2013.08.18 00:45:00 -
[23] - Quote
JL3Eleven wrote:Argon Gas wrote:JL3Eleven wrote:Grenade throwing distance is limited to that of a midget (no offence to midgets) so unless you are playing tag they serve a tactical purpose. Adapt please. LOL You have no clue. Even then, ask all the people who walked around a corner only to be insta killed by my perfectly cooked grenade. Over And over And over Congrats welcome aboard the noonecareswedoittootrain. That's a legit tactic whats the problem? Did you forget its an explosive? It's not a legit tactic. It's too easy, and it always insta kills any medium frame.
And if you miss you got two more. Or a gazillion more if you got a nanohive.
Explosions are as deadly in this game as they are in twitch shooters. |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
114
|
Posted - 2013.08.18 00:58:00 -
[24] - Quote
Argon Gas wrote:Shattered Mirage wrote:Aren't these grenades from Replication? You know... the build where Heavies could tank close to 2000 armor... had Scout suits with enough ehp to rival the proto Caldari suits we have now... And Assault suits that would kill you with a glance? :P Oh, and everything had 2x the base speed too. ReplicationUprising > replication > E3 > Precursor > Codex > Chromosome >Uprising (Or something like that...) I believe they are.
Those builds were fun |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
544
|
Posted - 2013.08.18 00:59:00 -
[25] - Quote
No. You just need to watch out for nades. And as with everything, this too, shall pass. At one point of time, it was nothing but LRs burning you to a crisp. At one point the heavy was actually a dropsuit to fear. So things change eventually.
I remember playing Halo and everybody threw their plasma grenades because they stuck to the enemy. And if the enemy ran by his allies, double kill or triple kill could be heard from the announcer. We didn't complain about that. We just respawned and returned the favor.
Plus if you want to run into a choke point knowing good well that there will be grenade icons all over the ground, that's your own fault IMO |
Booby Tuesdays
Ahrendee Mercenaries EoN.
276
|
Posted - 2013.08.18 01:03:00 -
[26] - Quote
I see more engagements start with a grenade toss than anything else. Lob a Locus at someone's feet, attempt to kill them, if you fail, don't worry, your gargantuan blast radius will finish them off. It's funny, the same folks that defend grenades are the same ones begging for a MD nerf. |
ADAM-OF-EVE
Svartur Bjorn
188
|
Posted - 2013.08.18 01:04:00 -
[27] - Quote
every suit should get 1-3 grenade slots but each grenade should be a single use with its own fitting requirement which overall should be higher than it currently is. better suits = more slots but heavier fitting requirements means you can fit more but at a cost. as they are individual items they should be treated much like equipment in the fact you need to restock them rather than be replenished like ammo thereby not allowing for spamming. |
Jason Pearson
Seraphim Auxiliaries
2567
|
Posted - 2013.08.18 01:08:00 -
[28] - Quote
There's a reason you'll find me on a roof or in a Vehicle, ******* grenades in every CQC engagement.
I run at someone with an AR? three Grenades at my feet before they even bother firing, they kill me and just chuck a nanohive down and carry on. People are bad.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here! |
HYENAKILLER X
TEAM SHINOBI
179
|
Posted - 2013.08.18 01:19:00 -
[29] - Quote
What a lav or 2 can do to an entire team of rifles is dispicable, cheap and cowardly as well as op.
Nothing comes close to the lav in this game. |
Arx Ardashir
Imperium Aeternum
180
|
Posted - 2013.08.18 01:20:00 -
[30] - Quote
Just imagine if we had the processing power to compute real fragmentation grenades. Thousands if tiny fragments and shrapnel flying in every direction and your damage received was based on how many of them hit you. |
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