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Nguruthos IX
Hellstorm Inc League of Infamy
1035
|
Posted - 2013.08.11 01:33:00 -
[1] - Quote
over priced.
That's right, I said it.
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Lillica Deathdealer
Mango and Friends
75
|
Posted - 2013.08.11 01:33:00 -
[2] - Quote
BOOM! Tell it, preacher! |
Adelia Lafayette
DUST University Ivy League
152
|
Posted - 2013.08.11 01:36:00 -
[3] - Quote
I was going to laugh laugh at a dropships are over powered thread lauged at over priced thread instead bwahahaha |
Galm Fae
Guardian Solutions DARKSTAR ARMY
41
|
Posted - 2013.08.11 01:39:00 -
[4] - Quote
Well then learn to fly them so you don't go through them like firewood. If I drop 1,000,000 ISK into an aircraft so I can have decent countermeasures and Jovian Fusion Cores to be able to move the damn thing, I don't want to be sharing the airspace with some bozo who is just going to TRY to land on the top of a building, but will probably just end up doing a backflip before making love to the ground with his thrusters.
To review: 1) Darn right they cost a lot, you need to pay for that power 2) Learn to fly. I can make an Assault ship last four matches if I am careful. 3) Last thing we need are more roof forge gunners
and I think I forgot
4) There is already a limit on dropships that can occupy an airspace, I don't want a mechanical illiterate to be denying me that spot. |
Nguruthos IX
Hellstorm Inc League of Infamy
1035
|
Posted - 2013.08.11 01:41:00 -
[5] - Quote
Galm Fae wrote:Well then learn to fly them so you don't go through them like firewood. If I drop 1,000,000 ISK into an aircraft so I can have decent countermeasures and Jovian Fusion Cores to be able to move the damn thing, I don't want to be sharing the airspace with some bozo who is just going to TRY to land on the top of a building, but will probably just end up doing a backflip before making love to the ground with his thrusters.
To review: 1) Darn right they cost a lot, you need to pay for that power 2) Learn to fly. I can make an Assault ship last four matches if I am careful. 3) Last thing we need are more roof forge gunners
and I think I forgot
4) There is already a limit on dropships that can occupy an airspace, I don't want a mechanical illiterate to be denying me that spot.
You pay a lot to be 2-3 shot by forge guns :P |
RedZer0 MK1
Opus Arcana Covert Intervention
19
|
Posted - 2013.08.11 01:43:00 -
[6] - Quote
Since a militia fit can cost around 3~5k depending, dropships should cost about the same. |
Iron Wolf Saber
Den of Swords
7133
|
Posted - 2013.08.11 01:44:00 -
[7] - Quote
Amen |
Nguruthos IX
Hellstorm Inc League of Infamy
1037
|
Posted - 2013.08.11 02:59:00 -
[8] - Quote
Its funny to me how even the cheap militia dropships are EASILY 2 shot by militia AV. What on earth is the point of those vehicles if they start off so underpowered you can't fly one for a solid 30 seconds and survive against free gear? |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3016
|
Posted - 2013.08.11 03:03:00 -
[9] - Quote
Galm Fae wrote:Well then learn to fly them so you don't go through them like firewood. If I drop 1,000,000 ISK into an aircraft so I can have decent countermeasures and Jovian Fusion Cores to be able to move the damn thing, I don't want to be sharing the airspace with some bozo who is just going to TRY to land on the top of a building, but will probably just end up doing a backflip before making love to the ground with his thrusters.
To review: 1) Darn right they cost a lot, you need to pay for that power 2) Learn to fly. I can make an Assault ship last four matches if I am careful. 3) Last thing we need are more roof forge gunners
and I think I forgot
4) There is already a limit on dropships that can occupy an airspace, I don't want a mechanical illiterate to be denying me that spot. Well said.
However, it's still going to be damn hard to make the things last until they fix the hit indicator not showing where you were hit from so you can properly evade the next shot. |
Rusty Shallows
Black Jackals
244
|
Posted - 2013.08.11 03:13:00 -
[10] - Quote
Nguruthos IX wrote:over priced. Reading the thread title for a sec I thought you had finally cracked Nguruthos. Whatever happened to the discount the Devs were talking about?
Good topic to bring back up. +1
Aside are those Jovian engines the ones people have to unlock with the dead weight Vehicle Maneuvering skill? |
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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3016
|
Posted - 2013.08.11 03:15:00 -
[11] - Quote
Rusty Shallows wrote:Nguruthos IX wrote:over priced. Reading the thread title for a sec I thought you had finally cracked Nguruthos. Whatever happened to the discount the Devs were talking about? Good topic to bring back up. +1 Aside are those Jovian engines the ones people have to unlock with the dead weight Vehicle Maneuvering skill? Yeah. |
Nguruthos IX
Hellstorm Inc League of Infamy
1038
|
Posted - 2013.08.11 03:18:00 -
[12] - Quote
Rusty Shallows wrote:Nguruthos IX wrote:over priced. Reading the thread title for a sec I thought you had finally cracked Nguruthos. Whatever happened to the discount the Devs were talking about? Good topic to bring back up. +1 Aside are those Jovian engines the ones people have to unlock with the dead weight Vehicle Maneuvering skill?
yepp. The same ones that got a huge nerf before uprising.
They said the reduction would be about 1/3. It was more like 1/4th off,but then most came back in the form of turrets and hulls lol.
What used to be a 1.5 million ISK dropship is now like... a 1.3 million isk dropship.
Except they're still terrible so... |
Powerh8er
DIOS EX. Top Men.
39
|
Posted - 2013.08.11 03:20:00 -
[13] - Quote
Yeah, and every helicopter in the world today can be shot down by a 2000 dollar RPG if the pilot is stupid or unlucky enough..., but that is not my point; the assault dropship needs is an advanced radar or lock on device, because its basically a flying bus with guns.
Air superiority? Only thing the assault dropship in this game can do is to annoy tanks and pick of unlucky or terrorize weak infantry. |
Taurion Bruni
D3M3NT3D M1NDZ
161
|
Posted - 2013.08.11 03:28:00 -
[14] - Quote
Galm Fae wrote:Well then learn to fly them so you don't go through them like firewood. If I drop 1,000,000 ISK into an aircraft so I can have decent countermeasures and Jovian Fusion Cores to be able to move the damn thing, I don't want to be sharing the airspace with some bozo who is just going to TRY to land on the top of a building, but will probably just end up doing a backflip before making love to the ground with his thrusters.
To review: 1) Darn right they cost a lot, you need to pay for that power 2) Learn to fly. I can make an Assault ship last four matches if I am careful. 3) Last thing we need are more roof forge gunners
and I think I forgot
4) There is already a limit on dropships that can occupy an airspace, I don't want a mechanical illiterate to be denying me that spot.
Some parts I agree, that you can make a ship last four matches, hell i have had a ship last me a full week. but you are not much help to the team flying in a crazy formation avoiding anything with half a mind to fire at you, and you will only make about half of what you spent in those matches.
I consider myself to be a decent pilot, as I have flown them since open beta day one (never looked back since my first myron), but nothing can prepare me for the proto breach forge gun anywhere on the field, waiting for the one shot that will kill my strongest ship (4x Az shield ex.)
for the price that you get, I can buy a tank that can do the work of twice that I can in the sky, without a worry for half the things that a pilot should worry about.
the Assault dropship is a good tool to use in battle, but as of right now, they are Under-powered with an OP price. |
Shouper of BHD
Better Hide R Die
274
|
Posted - 2013.08.11 03:35:00 -
[15] - Quote
was this ! bumped, B remade or is this Dai-zshah-voo?..... what you expect a Dyslexic to get the spelling on that right? (sadly I used spell check on 'Dyslexic.... stupid y) |
Cryius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
14
|
Posted - 2013.08.11 03:39:00 -
[16] - Quote
they take the least amount of skill to use thats why they cost so much,there is nothing to hit at MCC height. |
Shouper of BHD
Better Hide R Die
274
|
Posted - 2013.08.11 03:43:00 -
[17] - Quote
Cryius Li-Moody wrote:they take the least amount of skill to use thats why they cost so much,there is nothing to hit at MCC height.
well beside this comment being dumb since pilots who know for fact that this jibe is illogical I`ll just tag this as a fail comment, because at MCC height there are things to be hit by including all the AV, and for those embarrassing moments, the MCC itself. MCC eight is no where near out of range of AV. |
Cryius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
14
|
Posted - 2013.08.11 03:49:00 -
[18] - Quote
Shouper of BHD wrote:Cryius Li-Moody wrote:they take the least amount of skill to use thats why they cost so much,there is nothing to hit at MCC height. well beside this comment being dumb since pilots who know for fact that this jibe is illogical I`ll just tag this as a fail comment, because at MCC height there are things to be hit by including all the AV, and for those embarrassing moments, the MCC itself. MCC eight is no where near out of range of AV. you don't take damage from the MCC unless they patched that. and AV hits from the ground to the dropship not because it is that high, just wait bomber will make everyone scream reduce height ceiling. but im waiting on amarrian tech to come out. |
Galm Fae
Guardian Solutions DARKSTAR ARMY
42
|
Posted - 2013.08.11 04:18:00 -
[19] - Quote
Nguruthos IX wrote:Galm Fae wrote:Well then learn to fly them so you don't go through them like firewood. If I drop 1,000,000 ISK into an aircraft so I can have decent countermeasures and Jovian Fusion Cores to be able to move the damn thing, I don't want to be sharing the airspace with some bozo who is just going to TRY to land on the top of a building, but will probably just end up doing a backflip before making love to the ground with his thrusters.
To review: 1) Darn right they cost a lot, you need to pay for that power 2) Learn to fly. I can make an Assault ship last four matches if I am careful. 3) Last thing we need are more roof forge gunners
and I think I forgot
4) There is already a limit on dropships that can occupy an airspace, I don't want a mechanical illiterate to be denying me that spot. You pay a lot to be 2-3 shot by forge guns :P Buy afterburners. As soon as you come under fire, increase altitude and wave off until you can get someone in your squad to suppress and area, then follow up with a gun run.
This is the issue with the community, all of you want a one step fix to problems. Instead of planning out and coordinating attacks, the buck almost always stops at "MAH FLAYLOCK GOES BOOM!"
Useless. |
Cryius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
14
|
Posted - 2013.08.11 04:27:00 -
[20] - Quote
Galm Fae wrote:Nguruthos IX wrote:Galm Fae wrote:Well then learn to fly them so you don't go through them like firewood. If I drop 1,000,000 ISK into an aircraft so I can have decent countermeasures and Jovian Fusion Cores to be able to move the damn thing, I don't want to be sharing the airspace with some bozo who is just going to TRY to land on the top of a building, but will probably just end up doing a backflip before making love to the ground with his thrusters.
To review: 1) Darn right they cost a lot, you need to pay for that power 2) Learn to fly. I can make an Assault ship last four matches if I am careful. 3) Last thing we need are more roof forge gunners
and I think I forgot
4) There is already a limit on dropships that can occupy an airspace, I don't want a mechanical illiterate to be denying me that spot. You pay a lot to be 2-3 shot by forge guns :P Buy afterburners. As soon as you come under fire, increase altitude and wave off until you can get someone in your squad to suppress and area, then follow up with a gun run. This is the issue with the community, all of you want a one step fix to problems. Instead of planning out and coordinating attacks, the buck almost always stops at "MAH FLAYLOCK GOES BOOM!" Useless. see someone who gets it. takes the least skill just increase height, thanks! |
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Galm Fae
Guardian Solutions DARKSTAR ARMY
43
|
Posted - 2013.08.11 05:09:00 -
[21] - Quote
No, thank you. Though I have to admit, with certain torque boosters, that dropship WILL try to go vertical. Shouldn't be too hard to compensate for though.
Also:
Rusty Shallows wrote:Nguruthos IX wrote:over priced. Reading the thread title for a sec I thought you had finally cracked Nguruthos. Whatever happened to the discount the Devs were talking about? Good topic to bring back up. +1 Aside are those Jovian engines the ones people have to unlock with the dead weight Vehicle Maneuvering skill? Oh, Captain Well-Spec'ed here thinks the Maneuvering skill is dead weight! Buddy, it is unlocked at vehicle upgrades Level 1. LEVEL 1. And I wager that the cost to spec into Jovian thrusters is, at the end of the day, only a fraction of the skill it can cost used to spec into those Proto ARs everyone seems to favor. People who think those thrusters are useless obviously don't know what a 25% increase in torque output on a Python-class VTOL feels like. For you plebs that don't get mechanics, that is a lot of extra ponypower. Imagine transforming a flying school bus into an Apache helicopter. Slap on advanced missile silos and you are doing diving gun runs from near orbit at a pace that some guy in a heavy suit can't even track at.
If you still think that is useless, then consider this. With Uprising 1.5 coming up, you have to be at full speed to roadkill someone. In a modified scout car with Fusion accelerators, that won't be a problem. There have been times when I honestly thought I was going to go so fast I would time travel back into the 1960s and have to teach my father how to not be a *****.
That is a Back to the Future reference. You enjoy that. |
Kadar Saeleid
M.T.A.C Assault Operations Command
42
|
Posted - 2013.08.11 05:18:00 -
[22] - Quote
So strange to hear a Darkstar down-playing ds pilot skill when one of the best pilots I've ever seen is in your corp. Ask Evolution-7 if piloting is easy, I'm sure he'll educate you. |
Galm Fae
Guardian Solutions DARKSTAR ARMY
43
|
Posted - 2013.08.11 05:22:00 -
[23] - Quote
Kadar Saeleid wrote:So strange to hear a Darkstar down-playing ds pilot skill when one of the best pilots I've ever seen is in your corp. Ask Evolution-7 if piloting is easy, I'm sure he'll educate you. Don't get me wrong, piloting can be aggravating as hell sometimes. But what I am trying to say is that there is a reason they are so expensive. For people who know how to use the tech well enough to commit to dropping the coin, it can make us rule the air. For that exact reason I don't want some guy who can just barely move forward fifteen feet potentially clogging my airspace.
Yes, a Jove core can make you do a loop-de-loop. It is also just as likely to drive you into a mountain if you don't know how to use it. |
Patrick57
GunFall Mobilization Covert Intervention
22
|
Posted - 2013.08.11 05:25:00 -
[24] - Quote
Cryius Li-Moody wrote:they take the least amount of skill to use thats why they cost so much,there is nothing to hit at MCC height. No good Dropship pilot would be at MCC height anyway, unless they are evading swarms or forge gunners. A real Aerial Support Dropship Pilot would be flying just above ground level, right through the city. P.S. This might be bragging, but i can do that. |
Nguruthos IX
Hellstorm Inc League of Infamy
1043
|
Posted - 2013.08.11 05:30:00 -
[25] - Quote
. |
Galm Fae
Guardian Solutions DARKSTAR ARMY
43
|
Posted - 2013.08.11 05:32:00 -
[26] - Quote
Patrick57 wrote:Cryius Li-Moody wrote:they take the least amount of skill to use thats why they cost so much,there is nothing to hit at MCC height. No good Dropship pilot would be at MCC height anyway, unless they are evading swarms or forge gunners. A real Aerial Support Dropship Pilot would be flying just above ground level, right through the city. P.S. This might be bragging, but i can do that. I owe you a drink.
Again, my play-style is fitted more for the shock-and-awe factor, and there is no better feeling then ripping between two buildings five feet off the ground. Granted, I have a lot of respect for guys like you who can hover through a facility. |
Patrick57
GunFall Mobilization Covert Intervention
22
|
Posted - 2013.08.11 05:38:00 -
[27] - Quote
Galm Fae wrote:Patrick57 wrote:Cryius Li-Moody wrote:they take the least amount of skill to use thats why they cost so much,there is nothing to hit at MCC height. No good Dropship pilot would be at MCC height anyway, unless they are evading swarms or forge gunners. A real Aerial Support Dropship Pilot would be flying just above ground level, right through the city. P.S. This might be bragging, but i can do that. I owe you a drink. Again, my play-style is fitted more for the shock-and-awe factor, and there is no better feeling then ripping between two buildings five feet off the ground. Granted, I have a lot of respect for guys like you who can hover through a facility. Your respect is appreciated |
Rusty Shallows
Black Jackals
246
|
Posted - 2013.08.11 05:46:00 -
[28] - Quote
Nguruthos IX wrote:Rusty Shallows wrote:Whatever happened to the discount the Devs were talking about? They said the reduction would be about 1/3. It was more like 1/4th off,but then most came back in the form of turrets and hulls lol. What used to be a 1.5 million ISK dropship is now like... a 1.3 million isk dropship. Except they're still terrible so... That isn't even remotely funny. The impression I was given is that if Dropships were going to be crunchy they would be affordable. In a bad match it isn't hard for me to go negative isk running a forge suit but no where near that.
Mobius Wyvern wrote:Rusty Shallows wrote:Aside are those Jovian engines the ones people have to unlock with the dead weight Vehicle Maneuvering skill? Yeah. So much for putting one under the hood of my Ishukone Watch Saga. Here I thought the hate on heavies was bad. *gag*
Thanks for the info guys. Sometimes the nostalgia for past Dropship days happens and notions of training back into them come up. Hearing this helps me keep grounded. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3022
|
Posted - 2013.08.11 06:16:00 -
[29] - Quote
Cryius Li-Moody wrote:Shouper of BHD wrote:Cryius Li-Moody wrote:they take the least amount of skill to use thats why they cost so much,there is nothing to hit at MCC height. well beside this comment being dumb since pilots who know for fact that this jibe is illogical I`ll just tag this as a fail comment, because at MCC height there are things to be hit by including all the AV, and for those embarrassing moments, the MCC itself. MCC eight is no where near out of range of AV. you don't take damage from the MCC unless they patched that. and AV hits from the ground to the dropship not because it is that high, just wait bomber will make everyone scream reduce height ceiling. but im waiting on amarrian tech to come out. How about we just ******* crucify the very idea of Bomber Dropships and then burn the remains in flaming nitric acid.
We have ENOUGH Dropship recolors already. Let's get some different air vehicles.
Oh, and maybe fix the WP gain for the current ones so you can actually get something for transporting and spawning people. |
Nguruthos IX
Hellstorm Inc League of Infamy
1043
|
Posted - 2013.08.11 06:27:00 -
[30] - Quote
Mobius Wyvern wrote:Cryius Li-Moody wrote:Shouper of BHD wrote:Cryius Li-Moody wrote:they take the least amount of skill to use thats why they cost so much,there is nothing to hit at MCC height. well beside this comment being dumb since pilots who know for fact that this jibe is illogical I`ll just tag this as a fail comment, because at MCC height there are things to be hit by including all the AV, and for those embarrassing moments, the MCC itself. MCC eight is no where near out of range of AV. you don't take damage from the MCC unless they patched that. and AV hits from the ground to the dropship not because it is that high, just wait bomber will make everyone scream reduce height ceiling. but im waiting on amarrian tech to come out. How about we just ******* crucify the very idea of Bomber Dropships and then burn the remains in flaming nitric acid. We have ENOUGH Dropship recolors already. Let's get some different air vehicles. Oh, and maybe fix the WP gain for the current ones so you can actually get something for transporting and spawning people.
Quit making sense. Who is the opposite of you? we need them designing vehicles. |
|
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3024
|
Posted - 2013.08.11 06:30:00 -
[31] - Quote
Nguruthos IX wrote:Mobius Wyvern wrote:Cryius Li-Moody wrote:Shouper of BHD wrote:Cryius Li-Moody wrote:they take the least amount of skill to use thats why they cost so much,there is nothing to hit at MCC height. well beside this comment being dumb since pilots who know for fact that this jibe is illogical I`ll just tag this as a fail comment, because at MCC height there are things to be hit by including all the AV, and for those embarrassing moments, the MCC itself. MCC eight is no where near out of range of AV. you don't take damage from the MCC unless they patched that. and AV hits from the ground to the dropship not because it is that high, just wait bomber will make everyone scream reduce height ceiling. but im waiting on amarrian tech to come out. How about we just ******* crucify the very idea of Bomber Dropships and then burn the remains in flaming nitric acid. We have ENOUGH Dropship recolors already. Let's get some different air vehicles. Oh, and maybe fix the WP gain for the current ones so you can actually get something for transporting and spawning people. Quit making sense. Who is the opposite of you? we need them designing vehicles. *imitates Leia "He's our only hope!"
|
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
145
|
Posted - 2013.08.11 08:09:00 -
[32] - Quote
I have not lost one of my lovely +25 Prometheus' from the challenge My attitude? I don't give a ****. I will slowly circle the objective dropping guy's off, offering a gun platform to support an offensive and fly that sucker 2 foot off the ground at top speed (no afterburners or overdrives, just built like a brick)
Like its name suggests, Its bringing the fire
Edit - my new favourite game is squishing snipers |
Nguruthos IX
Hellstorm Inc League of Infamy
1043
|
Posted - 2013.08.11 08:45:00 -
[33] - Quote
broonfondle majikthies wrote:I have not lost one of my lovely +25 Prometheus' from the challenge My attitude? I don't give a ****. I will slowly circle the objective dropping guy's off, offering a gun platform to support an offensive and fly that sucker 2 foot off the ground at top speed (no afterburners or overdrives, just built like a brick) Like its name suggests, Its bringing the fire Edit - my new favourite game is squishing snipers
Any dropship is a good dropship, as long as its not getting shot at.
Grats on playing a few games while being 100% ignored.
Once they pull out anything over militia AV and have any intent to kill you, you'll change your tune. |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
145
|
Posted - 2013.08.11 08:52:00 -
[34] - Quote
Nguruthos IX wrote:broonfondle majikthies wrote:I have not lost one of my lovely +25 Prometheus' from the challenge My attitude? I don't give a ****. I will slowly circle the objective dropping guy's off, offering a gun platform to support an offensive and fly that sucker 2 foot off the ground at top speed (no afterburners or overdrives, just built like a brick) Like its name suggests, Its bringing the fire Edit - my new favourite game is squishing snipers Any dropship is a good dropship, as long as its not getting shot at. Grats on playing a few games while being 100% ignored. Once they pull out anything over militia AV and have any intent to kill you, you'll change your tune. You presume much? I'm often hit by AV, I either ignore it or circle round to boost depending on what caused it. If anything I seek AV to get the blueberries out.
What really confuses me is the flaylock kick that is outrageously exaggerated for the damage caused (how dare he scratch my paint!) |
Nguruthos IX
Hellstorm Inc League of Infamy
1045
|
Posted - 2013.08.11 09:05:00 -
[35] - Quote
broonfondle majikthies wrote:Nguruthos IX wrote:broonfondle majikthies wrote:I have not lost one of my lovely +25 Prometheus' from the challenge My attitude? I don't give a ****. I will slowly circle the objective dropping guy's off, offering a gun platform to support an offensive and fly that sucker 2 foot off the ground at top speed (no afterburners or overdrives, just built like a brick) Like its name suggests, Its bringing the fire Edit - my new favourite game is squishing snipers Any dropship is a good dropship, as long as its not getting shot at. Grats on playing a few games while being 100% ignored. Once they pull out anything over militia AV and have any intent to kill you, you'll change your tune. You presume much? I'm often hit by AV, I either ignore it or circle round to boost depending on what caused it. If anything I seek AV to get the blueberries out. What really confuses me is the flaylock kick that is outrageously exaggerated for the damage caused (how dare he scratch my paint!)
I presume nothing.
militia FG does 1300-1400 base damage.
Assaults can hit 2200 and about 1.5x more if in the 'weak spot'. I've made every conceivable drop ship fit and know too well their durability. Even with an AB, logi ships are slow. Their vertical acceleration is terrible. There is no fitting for any ship which can tank more than 3 assault forge hits without being dead.
There is no assault forge gunner is is bad enough to not take down a logi DS in a skirm/dom. If they got within 200-250 meters of you they could kill you faster than any defenses, reps or maneuver could save you. The math does not add up that you'd live if anyone tried to really kill you. Got lucky. |
Nguruthos IX
Hellstorm Inc League of Infamy
1045
|
Posted - 2013.08.11 09:06:00 -
[36] - Quote
Not to mention if you were hit by even militia swarms, and instead of instantly leaving you stuck around then you'd be even softer. This would let any FG 2 shot you easily. They must have been absent or deemed you a non-threat |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
146
|
Posted - 2013.08.11 09:28:00 -
[37] - Quote
Nguruthos IX wrote:[I presume nothing.
militia FG does 1300-1400 base damage.
Assaults can hit 2200 and about 1.5x more if in the 'weak spot'. I've made every conceivable drop ship fit and know too well their durability. Even with an AB, logi ships are slow. Their vertical acceleration is terrible. There is no fitting for any ship which can tank more than 3 assault forge hits without being dead.
There is no assault forge gunner is is bad enough to not take down a logi DS in a skirm/dom. If they got within 200-250 meters of you they could kill you faster than any defenses, reps or maneuver could save you. The math does not add up that you'd live if anyone tried to really kill you. Got lucky. Yes the math isn't in the favour but it is a big (ok not really) battlefield and we're not the only players. All I can say is I wouldn't run a DS if we didn't have lots of active players who know what they're doing. If I take a forge hit I know my corp mates will prioritise to take it down if it means the built in CRU can stay near the objective to bring in more mercs. Also why should I go up? I don't need climb when the cover is ground based. If I climb wouldn't I be presenting myself as an easier target? We all need luck. If I'm going -¡-¡20-¦2 battles and no loss of DS then I don't mind being called lucky |
Nguruthos IX
Hellstorm Inc League of Infamy
1047
|
Posted - 2013.08.11 09:38:00 -
[38] - Quote
broonfondle majikthies wrote:Nguruthos IX wrote:[I presume nothing.
militia FG does 1300-1400 base damage.
Assaults can hit 2200 and about 1.5x more if in the 'weak spot'. I've made every conceivable drop ship fit and know too well their durability. Even with an AB, logi ships are slow. Their vertical acceleration is terrible. There is no fitting for any ship which can tank more than 3 assault forge hits without being dead.
There is no assault forge gunner is is bad enough to not take down a logi DS in a skirm/dom. If they got within 200-250 meters of you they could kill you faster than any defenses, reps or maneuver could save you. The math does not add up that you'd live if anyone tried to really kill you. Got lucky. Yes the math isn't in the favour but it is a big (ok not really) battlefield and we're not the only players. All I can say is I wouldn't run a DS if we didn't have lots of active players who know what they're doing. If I take a forge hit I know my corp mates will prioritise to take it down if it means the built in CRU can stay near the objective to bring in more mercs. Also why should I go up? I don't need climb when the cover is ground based. If I climb wouldn't I be presenting myself as an easier target? We all need luck. If I'm going -¡-¡20-¦2 battles and no loss of DS then I don't mind being called lucky
fg could die, spawn in and have you dead before anyone could react to them. Also ground cover works well sometimes but not when everyone has AV nades and you may not be sure where the forge blast came from. Might be going right over them. |
Nguruthos IX
Hellstorm Inc League of Infamy
1047
|
Posted - 2013.08.11 09:40:00 -
[39] - Quote
PS if you're that lucky somehow then I want to ride with you next week.
I'll give it 3 games before an RDV knocks you outta the sky. And maybe 2 games before an assault forge will wreck any feeling of skill right out of you faster than you can do a thing. |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
147
|
Posted - 2013.08.11 09:50:00 -
[40] - Quote
Nguruthos IX wrote:PS if you're that lucky somehow then I want to ride with you next week.
I'll give it 3 games before an RDV knocks you outta the sky. And maybe 2 games before an assault forge will wreck any feeling of skill right out of you faster than you can do a thing. Lol me and skill |
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Nguruthos IX
Hellstorm Inc League of Infamy
1049
|
Posted - 2013.08.11 09:53:00 -
[41] - Quote
broonfondle majikthies wrote:Nguruthos IX wrote:PS if you're that lucky somehow then I want to ride with you next week.
I'll give it 3 games before an RDV knocks you outta the sky. And maybe 2 games before an assault forge will wreck any feeling of skill right out of you faster than you can do a thing. Lol me and skill
Not saying it couldn't happen.
Just that it won't. Sometimes people hit the lotto. You won't be so lucky with me as a witness. I'll put good money on that |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
147
|
Posted - 2013.08.11 09:59:00 -
[42] - Quote
Nguruthos IX wrote:broonfondle majikthies wrote:Nguruthos IX wrote:PS if you're that lucky somehow then I want to ride with you next week.
I'll give it 3 games before an RDV knocks you outta the sky. And maybe 2 games before an assault forge will wreck any feeling of skill right out of you faster than you can do a thing. Lol me and skill Not saying it couldn't happen. Just that it won't. Sometimes people hit the lotto. You won't be so lucky with me as a witness. I'll put good money on that Well I'd have to agree. Cus then the 'plan' would be to survive. and no plan survives contact with the enemy |
Nguruthos IX
Hellstorm Inc League of Infamy
1049
|
Posted - 2013.08.11 10:03:00 -
[43] - Quote
broonfondle majikthies wrote:Nguruthos IX wrote:broonfondle majikthies wrote:Nguruthos IX wrote:PS if you're that lucky somehow then I want to ride with you next week.
I'll give it 3 games before an RDV knocks you outta the sky. And maybe 2 games before an assault forge will wreck any feeling of skill right out of you faster than you can do a thing. Lol me and skill Not saying it couldn't happen. Just that it won't. Sometimes people hit the lotto. You won't be so lucky with me as a witness. I'll put good money on that Well I'd have to agree. Cus then the 'plan' would be to survive. and no plan survives contact with the enemy :P
maybe that's my problem. I'm usually trying to survive when an RDV decloaks inside of me : / |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
147
|
Posted - 2013.08.11 10:38:00 -
[44] - Quote
Nguruthos IX wrote:broonfondle majikthies wrote:Nguruthos IX wrote:broonfondle majikthies wrote:Nguruthos IX wrote:PS if you're that lucky somehow then I want to ride with you next week.
I'll give it 3 games before an RDV knocks you outta the sky. And maybe 2 games before an assault forge will wreck any feeling of skill right out of you faster than you can do a thing. Lol me and skill Not saying it couldn't happen. Just that it won't. Sometimes people hit the lotto. You won't be so lucky with me as a witness. I'll put good money on that Well I'd have to agree. Cus then the 'plan' would be to survive. and no plan survives contact with the enemy :P maybe that's my problem. I'm usually trying to survive when an RDV decloaks inside of me : / also my problem, I've been planning to crash these freebies for weeks but I keep missing the ground :P |
daishi mk03
Brutor Vanguard Minmatar Republic
55
|
Posted - 2013.08.11 10:59:00 -
[45] - Quote
AV grenades should be able to fly 400 m into the air and kill those dropships.
Only then you can say tankers have way less problems. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
160
|
Posted - 2013.08.11 13:22:00 -
[46] - Quote
Nguruthos IX wrote:Galm Fae wrote:Well then learn to fly them so you don't go through them like firewood. If I drop 1,000,000 ISK into an aircraft so I can have decent countermeasures and Jovian Fusion Cores to be able to move the damn thing, I don't want to be sharing the airspace with some bozo who is just going to TRY to land on the top of a building, but will probably just end up doing a backflip before making love to the ground with his thrusters.
To review: 1) Darn right they cost a lot, you need to pay for that power 2) Learn to fly. I can make an Assault ship last four matches if I am careful. 3) Last thing we need are more roof forge gunners
and I think I forgot
4) There is already a limit on dropships that can occupy an airspace, I don't want a mechanical illiterate to be denying me that spot. You pay a lot to be 2-3 shot by forge guns :P
Hey he can make it last 3 to 4 games at a push guys! Wow thats invincible!
I wish my logi LAV would last 2-3 games.... oh wait it does. 2-3 Dozen games heh! |
Galm Fae
Guardian Solutions DARKSTAR ARMY
48
|
Posted - 2013.08.11 21:19:00 -
[47] - Quote
CommanderBolt wrote:Nguruthos IX wrote:Galm Fae wrote:Well then learn to fly them so you don't go through them like firewood. If I drop 1,000,000 ISK into an aircraft so I can have decent countermeasures and Jovian Fusion Cores to be able to move the damn thing, I don't want to be sharing the airspace with some bozo who is just going to TRY to land on the top of a building, but will probably just end up doing a backflip before making love to the ground with his thrusters.
To review: 1) Darn right they cost a lot, you need to pay for that power 2) Learn to fly. I can make an Assault ship last four matches if I am careful. 3) Last thing we need are more roof forge gunners
and I think I forgot
4) There is already a limit on dropships that can occupy an airspace, I don't want a mechanical illiterate to be denying me that spot. You pay a lot to be 2-3 shot by forge guns :P Hey he can make it last 3 to 4 games at a push guys! Wow thats invincible! I wish my logi LAV would last 2-3 games.... oh wait it does. 2-3 Dozen games heh! You don't have to deal with magically uncloaking RDVs. |
darkiller240
K-A-O-S theory
128
|
Posted - 2013.08.11 21:35:00 -
[48] - Quote
Nguruthos IX wrote:broonfondle majikthies wrote:Nguruthos IX wrote:broonfondle majikthies wrote:I have not lost one of my lovely +25 Prometheus' from the challenge My attitude? I don't give a ****. I will slowly circle the objective dropping guy's off, offering a gun platform to support an offensive and fly that sucker 2 foot off the ground at top speed (no afterburners or overdrives, just built like a brick) Like its name suggests, Its bringing the fire Edit - my new favourite game is squishing snipers Any dropship is a good dropship, as long as its not getting shot at. Grats on playing a few games while being 100% ignored. Once they pull out anything over militia AV and have any intent to kill you, you'll change your tune. You presume much? I'm often hit by AV, I either ignore it or circle round to boost depending on what caused it. If anything I seek AV to get the blueberries out. What really confuses me is the flaylock kick that is outrageously exaggerated for the damage caused (how dare he scratch my paint!) I presume nothing. militia FG does 1300-1400 base damage. Assaults can hit 2200 and about 1.5x more if in the 'weak spot'. I've made every conceivable drop ship fit and know too well their durability. Even with an AB, logi ships are slow. Their vertical acceleration is terrible. There is no fitting for any ship which can tank more than 3 assault forge hits without being dead. There is no assault forge gunner is is bad enough to not take down a logi DS in a skirm/dom. If they got within 200-250 meters of you they could kill you faster than any defenses, reps or maneuver could save you. The math does not add up that you'd live if anyone tried to really kill you. Got lucky. Iv killed a proto AFG once, while in a ASD one proto missle right in his face, was a nice feling Talking about DS being overpriced the main problem is the moduels They have trippled their price since cromozone |
Shouper of BHD
Better Hide R Die
280
|
Posted - 2013.08.12 00:03:00 -
[49] - Quote
daishi mk03 wrote:AV grenades should be able to fly 400 m into the air and kill those dropships.
Only then you can say tankers have way less problems.
either way they have less problems when it comes to dyeing, do you need a list? |
Shouper of BHD
Better Hide R Die
280
|
Posted - 2013.08.12 00:04:00 -
[50] - Quote
darkiller240 wrote:Nguruthos IX wrote:broonfondle majikthies wrote:Nguruthos IX wrote:broonfondle majikthies wrote:I have not lost one of my lovely +25 Prometheus' from the challenge My attitude? I don't give a ****. I will slowly circle the objective dropping guy's off, offering a gun platform to support an offensive and fly that sucker 2 foot off the ground at top speed (no afterburners or overdrives, just built like a brick) Like its name suggests, Its bringing the fire Edit - my new favourite game is squishing snipers Any dropship is a good dropship, as long as its not getting shot at. Grats on playing a few games while being 100% ignored. Once they pull out anything over militia AV and have any intent to kill you, you'll change your tune. You presume much? I'm often hit by AV, I either ignore it or circle round to boost depending on what caused it. If anything I seek AV to get the blueberries out. What really confuses me is the flaylock kick that is outrageously exaggerated for the damage caused (how dare he scratch my paint!) I presume nothing. militia FG does 1300-1400 base damage. Assaults can hit 2200 and about 1.5x more if in the 'weak spot'. I've made every conceivable drop ship fit and know too well their durability. Even with an AB, logi ships are slow. Their vertical acceleration is terrible. There is no fitting for any ship which can tank more than 3 assault forge hits without being dead. There is no assault forge gunner is is bad enough to not take down a logi DS in a skirm/dom. If they got within 200-250 meters of you they could kill you faster than any defenses, reps or maneuver could save you. The math does not add up that you'd live if anyone tried to really kill you. Got lucky. Iv killed a proto AFG once, while in a ASD one proto missle right in his face, was a nice feling Talking about DS being overpriced the main problem is the moduels They have trippled their price since cromozone
no the turrets got the expensive sides of things, the modules were cheapened as well as DS and ADS, they will be cheapened (DS/ADS) again soon. |
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
19
|
Posted - 2013.08.12 00:24:00 -
[51] - Quote
Forge Guns should cost 50,000 isk at basic and 200,000 isk at proto.... first of all., currently they're about 1,500 to 40,000 isk... Cost to cost ratios don't line up. |
Nguruthos IX
Hellstorm Inc League of Infamy
1073
|
Posted - 2013.08.12 03:58:00 -
[52] - Quote
Shouper of BHD wrote:
no the turrets got the expensive sides of things, the modules were cheapened as well as DS and ADS, they will be cheapened (DS/ADS) again soon.
personal speculation |
Charlotte O'Dell
0uter.Heaven EoN.
908
|
Posted - 2013.08.12 13:43:00 -
[53] - Quote
Galm Fae wrote:Well then learn to fly them so you don't go through them like firewood. If I drop 1,000,000 ISK into an aircraft so I can have decent countermeasures and Jovian Fusion Cores to be able to move the damn thing, I don't want to be sharing the airspace with some bozo who is just going to TRY to land on the top of a building, but will probably just end up doing a backflip before making love to the ground with his thrusters.
To review: 1) Darn right they cost a lot, you need to pay for that power 2) Learn to fly. I can make an Assault ship last four matches if I am careful. 3) Last thing we need are more roof forge gunners
and I think I forgot
4) There is already a limit on dropships that can occupy an airspace, I don't want a mechanical illiterate to be denying me that spot.
Please teach us your secrets, oh great master of derp. |
calisk galern
BurgezzE.T.F
708
|
Posted - 2013.08.12 13:47:00 -
[54] - Quote
every time a dropship flies into the sun the second they get tapped by AV, it annoys the hell out of me, I don't know why it bugs me more then a tank or lav shrugging off AV like it was wet paper balls, but it really pisses me off.
it's like a mosquito just buzzing around....except it's armed with missle launchers and people with drop uplinks.
they may be over priced, but I know their are a few drop ships and pilots that make them work easy. |
Shouper of BHD
Better Hide R Die
280
|
Posted - 2013.08.12 13:49:00 -
[55] - Quote
Nguruthos IX wrote:Shouper of BHD wrote:
no the turrets got the expensive sides of things, the modules were cheapened as well as DS and ADS, they will be cheapened (DS/ADS) again soon.
personal speculation
LOL so when the prices went up on turrets and modules are decreased in cost it is so, but I assure you when CCP said that was how uprising worked for turrets and module`s cost when on the topic of decreasing the DS cost (1st time) that isn`t personal speculation, you can go dig it up if you wish to prove me wro0ng but I already know its fact and don`t have the time to dig it up. on that cost subject though, it makes sense, it would cost us more in the short run but as we get more module slots that fill up in ADV-PRO gear the cost would easily decrease from what it was original. |
Shouper of BHD
Better Hide R Die
280
|
Posted - 2013.08.12 13:51:00 -
[56] - Quote
calisk galern wrote:every time a dropship flies into the sun the second they get tapped by AV, it annoys the hell out of me, I don't know why it bugs me more then a tank or lav shrugging off AV like it was wet paper balls, but it really pisses me off.
it's like a mosquito just buzzing around....except it's armed with missle launchers and people with drop uplinks.
they may be over priced, but I know their are a few drop ships and pilots that make them work easy.
I zip around but always in the battle zone, guy who run to their redline to rep **** me off in A2A and A2rail gun tank, I also joust FGs and Swarms since its kinda the right thing to do, if I were AV I would hope some1 would do that a bit, just like in A2A they always have an active fuel mod and the entire battle I chase them, wastes my time honestly. |
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CCP Logibro
C C P C C P Alliance
391
|
Posted - 2013.08.12 13:54:00 -
[57] - Quote
Moved to Feedback/Requests CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3066
|
Posted - 2013.08.12 14:20:00 -
[58] - Quote
calisk galern wrote:every time a dropship flies into the sun the second they get tapped by AV, it annoys the hell out of me, I don't know why it bugs me more then a tank or lav shrugging off AV like it was wet paper balls, but it really pisses me off.
it's like a mosquito just buzzing around....except it's armed with missle launchers and people with drop uplinks.
they may be over priced, but I know their are a few drop ships and pilots that make them work easy. Dust suffers from something I like to call "knifetip balance".
On very rare occasions, you get what seems like a balanced encounter between AV and Vehicles.
On every other occasion, either the vehicle gets ******, or the infantry gets roflstomped. |
RINON114
B.S.A.A. General Tso's Alliance
438
|
Posted - 2013.08.12 14:25:00 -
[59] - Quote
Powerh8er wrote:Yeah, and every helicopter in the world today can be shot down by a 2000 dollar RPG if the pilot is stupid or unlucky enough..., but that is not my point; the assault dropship needs is an advanced radar or lock on device, because its basically a flying shoe with guns.
Air superiority? Only thing the assault dropship in this game can do is to annoy tanks and pick of unlucky or terrorize weak infantry. Fix'd. |
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