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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3024
|
Posted - 2013.08.11 06:30:00 -
[31] - Quote
Nguruthos IX wrote:Mobius Wyvern wrote:Cryius Li-Moody wrote:Shouper of BHD wrote:Cryius Li-Moody wrote:they take the least amount of skill to use thats why they cost so much,there is nothing to hit at MCC height. well beside this comment being dumb since pilots who know for fact that this jibe is illogical I`ll just tag this as a fail comment, because at MCC height there are things to be hit by including all the AV, and for those embarrassing moments, the MCC itself. MCC eight is no where near out of range of AV. you don't take damage from the MCC unless they patched that. and AV hits from the ground to the dropship not because it is that high, just wait bomber will make everyone scream reduce height ceiling. but im waiting on amarrian tech to come out. How about we just ******* crucify the very idea of Bomber Dropships and then burn the remains in flaming nitric acid. We have ENOUGH Dropship recolors already. Let's get some different air vehicles. Oh, and maybe fix the WP gain for the current ones so you can actually get something for transporting and spawning people. Quit making sense. Who is the opposite of you? we need them designing vehicles. *imitates Leia "He's our only hope!"
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broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
145
|
Posted - 2013.08.11 08:09:00 -
[32] - Quote
I have not lost one of my lovely +25 Prometheus' from the challenge My attitude? I don't give a ****. I will slowly circle the objective dropping guy's off, offering a gun platform to support an offensive and fly that sucker 2 foot off the ground at top speed (no afterburners or overdrives, just built like a brick)
Like its name suggests, Its bringing the fire
Edit - my new favourite game is squishing snipers |
Nguruthos IX
Hellstorm Inc League of Infamy
1043
|
Posted - 2013.08.11 08:45:00 -
[33] - Quote
broonfondle majikthies wrote:I have not lost one of my lovely +25 Prometheus' from the challenge My attitude? I don't give a ****. I will slowly circle the objective dropping guy's off, offering a gun platform to support an offensive and fly that sucker 2 foot off the ground at top speed (no afterburners or overdrives, just built like a brick) Like its name suggests, Its bringing the fire Edit - my new favourite game is squishing snipers
Any dropship is a good dropship, as long as its not getting shot at.
Grats on playing a few games while being 100% ignored.
Once they pull out anything over militia AV and have any intent to kill you, you'll change your tune. |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
145
|
Posted - 2013.08.11 08:52:00 -
[34] - Quote
Nguruthos IX wrote:broonfondle majikthies wrote:I have not lost one of my lovely +25 Prometheus' from the challenge My attitude? I don't give a ****. I will slowly circle the objective dropping guy's off, offering a gun platform to support an offensive and fly that sucker 2 foot off the ground at top speed (no afterburners or overdrives, just built like a brick) Like its name suggests, Its bringing the fire Edit - my new favourite game is squishing snipers Any dropship is a good dropship, as long as its not getting shot at. Grats on playing a few games while being 100% ignored. Once they pull out anything over militia AV and have any intent to kill you, you'll change your tune. You presume much? I'm often hit by AV, I either ignore it or circle round to boost depending on what caused it. If anything I seek AV to get the blueberries out.
What really confuses me is the flaylock kick that is outrageously exaggerated for the damage caused (how dare he scratch my paint!) |
Nguruthos IX
Hellstorm Inc League of Infamy
1045
|
Posted - 2013.08.11 09:05:00 -
[35] - Quote
broonfondle majikthies wrote:Nguruthos IX wrote:broonfondle majikthies wrote:I have not lost one of my lovely +25 Prometheus' from the challenge My attitude? I don't give a ****. I will slowly circle the objective dropping guy's off, offering a gun platform to support an offensive and fly that sucker 2 foot off the ground at top speed (no afterburners or overdrives, just built like a brick) Like its name suggests, Its bringing the fire Edit - my new favourite game is squishing snipers Any dropship is a good dropship, as long as its not getting shot at. Grats on playing a few games while being 100% ignored. Once they pull out anything over militia AV and have any intent to kill you, you'll change your tune. You presume much? I'm often hit by AV, I either ignore it or circle round to boost depending on what caused it. If anything I seek AV to get the blueberries out. What really confuses me is the flaylock kick that is outrageously exaggerated for the damage caused (how dare he scratch my paint!)
I presume nothing.
militia FG does 1300-1400 base damage.
Assaults can hit 2200 and about 1.5x more if in the 'weak spot'. I've made every conceivable drop ship fit and know too well their durability. Even with an AB, logi ships are slow. Their vertical acceleration is terrible. There is no fitting for any ship which can tank more than 3 assault forge hits without being dead.
There is no assault forge gunner is is bad enough to not take down a logi DS in a skirm/dom. If they got within 200-250 meters of you they could kill you faster than any defenses, reps or maneuver could save you. The math does not add up that you'd live if anyone tried to really kill you. Got lucky. |
Nguruthos IX
Hellstorm Inc League of Infamy
1045
|
Posted - 2013.08.11 09:06:00 -
[36] - Quote
Not to mention if you were hit by even militia swarms, and instead of instantly leaving you stuck around then you'd be even softer. This would let any FG 2 shot you easily. They must have been absent or deemed you a non-threat |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
146
|
Posted - 2013.08.11 09:28:00 -
[37] - Quote
Nguruthos IX wrote:[I presume nothing.
militia FG does 1300-1400 base damage.
Assaults can hit 2200 and about 1.5x more if in the 'weak spot'. I've made every conceivable drop ship fit and know too well their durability. Even with an AB, logi ships are slow. Their vertical acceleration is terrible. There is no fitting for any ship which can tank more than 3 assault forge hits without being dead.
There is no assault forge gunner is is bad enough to not take down a logi DS in a skirm/dom. If they got within 200-250 meters of you they could kill you faster than any defenses, reps or maneuver could save you. The math does not add up that you'd live if anyone tried to really kill you. Got lucky. Yes the math isn't in the favour but it is a big (ok not really) battlefield and we're not the only players. All I can say is I wouldn't run a DS if we didn't have lots of active players who know what they're doing. If I take a forge hit I know my corp mates will prioritise to take it down if it means the built in CRU can stay near the objective to bring in more mercs. Also why should I go up? I don't need climb when the cover is ground based. If I climb wouldn't I be presenting myself as an easier target? We all need luck. If I'm going -¡-¡20-¦2 battles and no loss of DS then I don't mind being called lucky |
Nguruthos IX
Hellstorm Inc League of Infamy
1047
|
Posted - 2013.08.11 09:38:00 -
[38] - Quote
broonfondle majikthies wrote:Nguruthos IX wrote:[I presume nothing.
militia FG does 1300-1400 base damage.
Assaults can hit 2200 and about 1.5x more if in the 'weak spot'. I've made every conceivable drop ship fit and know too well their durability. Even with an AB, logi ships are slow. Their vertical acceleration is terrible. There is no fitting for any ship which can tank more than 3 assault forge hits without being dead.
There is no assault forge gunner is is bad enough to not take down a logi DS in a skirm/dom. If they got within 200-250 meters of you they could kill you faster than any defenses, reps or maneuver could save you. The math does not add up that you'd live if anyone tried to really kill you. Got lucky. Yes the math isn't in the favour but it is a big (ok not really) battlefield and we're not the only players. All I can say is I wouldn't run a DS if we didn't have lots of active players who know what they're doing. If I take a forge hit I know my corp mates will prioritise to take it down if it means the built in CRU can stay near the objective to bring in more mercs. Also why should I go up? I don't need climb when the cover is ground based. If I climb wouldn't I be presenting myself as an easier target? We all need luck. If I'm going -¡-¡20-¦2 battles and no loss of DS then I don't mind being called lucky
fg could die, spawn in and have you dead before anyone could react to them. Also ground cover works well sometimes but not when everyone has AV nades and you may not be sure where the forge blast came from. Might be going right over them. |
Nguruthos IX
Hellstorm Inc League of Infamy
1047
|
Posted - 2013.08.11 09:40:00 -
[39] - Quote
PS if you're that lucky somehow then I want to ride with you next week.
I'll give it 3 games before an RDV knocks you outta the sky. And maybe 2 games before an assault forge will wreck any feeling of skill right out of you faster than you can do a thing. |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
147
|
Posted - 2013.08.11 09:50:00 -
[40] - Quote
Nguruthos IX wrote:PS if you're that lucky somehow then I want to ride with you next week.
I'll give it 3 games before an RDV knocks you outta the sky. And maybe 2 games before an assault forge will wreck any feeling of skill right out of you faster than you can do a thing. Lol me and skill |
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Nguruthos IX
Hellstorm Inc League of Infamy
1049
|
Posted - 2013.08.11 09:53:00 -
[41] - Quote
broonfondle majikthies wrote:Nguruthos IX wrote:PS if you're that lucky somehow then I want to ride with you next week.
I'll give it 3 games before an RDV knocks you outta the sky. And maybe 2 games before an assault forge will wreck any feeling of skill right out of you faster than you can do a thing. Lol me and skill
Not saying it couldn't happen.
Just that it won't. Sometimes people hit the lotto. You won't be so lucky with me as a witness. I'll put good money on that |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
147
|
Posted - 2013.08.11 09:59:00 -
[42] - Quote
Nguruthos IX wrote:broonfondle majikthies wrote:Nguruthos IX wrote:PS if you're that lucky somehow then I want to ride with you next week.
I'll give it 3 games before an RDV knocks you outta the sky. And maybe 2 games before an assault forge will wreck any feeling of skill right out of you faster than you can do a thing. Lol me and skill Not saying it couldn't happen. Just that it won't. Sometimes people hit the lotto. You won't be so lucky with me as a witness. I'll put good money on that Well I'd have to agree. Cus then the 'plan' would be to survive. and no plan survives contact with the enemy |
Nguruthos IX
Hellstorm Inc League of Infamy
1049
|
Posted - 2013.08.11 10:03:00 -
[43] - Quote
broonfondle majikthies wrote:Nguruthos IX wrote:broonfondle majikthies wrote:Nguruthos IX wrote:PS if you're that lucky somehow then I want to ride with you next week.
I'll give it 3 games before an RDV knocks you outta the sky. And maybe 2 games before an assault forge will wreck any feeling of skill right out of you faster than you can do a thing. Lol me and skill Not saying it couldn't happen. Just that it won't. Sometimes people hit the lotto. You won't be so lucky with me as a witness. I'll put good money on that Well I'd have to agree. Cus then the 'plan' would be to survive. and no plan survives contact with the enemy :P
maybe that's my problem. I'm usually trying to survive when an RDV decloaks inside of me : / |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
147
|
Posted - 2013.08.11 10:38:00 -
[44] - Quote
Nguruthos IX wrote:broonfondle majikthies wrote:Nguruthos IX wrote:broonfondle majikthies wrote:Nguruthos IX wrote:PS if you're that lucky somehow then I want to ride with you next week.
I'll give it 3 games before an RDV knocks you outta the sky. And maybe 2 games before an assault forge will wreck any feeling of skill right out of you faster than you can do a thing. Lol me and skill Not saying it couldn't happen. Just that it won't. Sometimes people hit the lotto. You won't be so lucky with me as a witness. I'll put good money on that Well I'd have to agree. Cus then the 'plan' would be to survive. and no plan survives contact with the enemy :P maybe that's my problem. I'm usually trying to survive when an RDV decloaks inside of me : / also my problem, I've been planning to crash these freebies for weeks but I keep missing the ground :P |
daishi mk03
Brutor Vanguard Minmatar Republic
55
|
Posted - 2013.08.11 10:59:00 -
[45] - Quote
AV grenades should be able to fly 400 m into the air and kill those dropships.
Only then you can say tankers have way less problems. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
160
|
Posted - 2013.08.11 13:22:00 -
[46] - Quote
Nguruthos IX wrote:Galm Fae wrote:Well then learn to fly them so you don't go through them like firewood. If I drop 1,000,000 ISK into an aircraft so I can have decent countermeasures and Jovian Fusion Cores to be able to move the damn thing, I don't want to be sharing the airspace with some bozo who is just going to TRY to land on the top of a building, but will probably just end up doing a backflip before making love to the ground with his thrusters.
To review: 1) Darn right they cost a lot, you need to pay for that power 2) Learn to fly. I can make an Assault ship last four matches if I am careful. 3) Last thing we need are more roof forge gunners
and I think I forgot
4) There is already a limit on dropships that can occupy an airspace, I don't want a mechanical illiterate to be denying me that spot. You pay a lot to be 2-3 shot by forge guns :P
Hey he can make it last 3 to 4 games at a push guys! Wow thats invincible!
I wish my logi LAV would last 2-3 games.... oh wait it does. 2-3 Dozen games heh! |
Galm Fae
Guardian Solutions DARKSTAR ARMY
48
|
Posted - 2013.08.11 21:19:00 -
[47] - Quote
CommanderBolt wrote:Nguruthos IX wrote:Galm Fae wrote:Well then learn to fly them so you don't go through them like firewood. If I drop 1,000,000 ISK into an aircraft so I can have decent countermeasures and Jovian Fusion Cores to be able to move the damn thing, I don't want to be sharing the airspace with some bozo who is just going to TRY to land on the top of a building, but will probably just end up doing a backflip before making love to the ground with his thrusters.
To review: 1) Darn right they cost a lot, you need to pay for that power 2) Learn to fly. I can make an Assault ship last four matches if I am careful. 3) Last thing we need are more roof forge gunners
and I think I forgot
4) There is already a limit on dropships that can occupy an airspace, I don't want a mechanical illiterate to be denying me that spot. You pay a lot to be 2-3 shot by forge guns :P Hey he can make it last 3 to 4 games at a push guys! Wow thats invincible! I wish my logi LAV would last 2-3 games.... oh wait it does. 2-3 Dozen games heh! You don't have to deal with magically uncloaking RDVs. |
darkiller240
K-A-O-S theory
128
|
Posted - 2013.08.11 21:35:00 -
[48] - Quote
Nguruthos IX wrote:broonfondle majikthies wrote:Nguruthos IX wrote:broonfondle majikthies wrote:I have not lost one of my lovely +25 Prometheus' from the challenge My attitude? I don't give a ****. I will slowly circle the objective dropping guy's off, offering a gun platform to support an offensive and fly that sucker 2 foot off the ground at top speed (no afterburners or overdrives, just built like a brick) Like its name suggests, Its bringing the fire Edit - my new favourite game is squishing snipers Any dropship is a good dropship, as long as its not getting shot at. Grats on playing a few games while being 100% ignored. Once they pull out anything over militia AV and have any intent to kill you, you'll change your tune. You presume much? I'm often hit by AV, I either ignore it or circle round to boost depending on what caused it. If anything I seek AV to get the blueberries out. What really confuses me is the flaylock kick that is outrageously exaggerated for the damage caused (how dare he scratch my paint!) I presume nothing. militia FG does 1300-1400 base damage. Assaults can hit 2200 and about 1.5x more if in the 'weak spot'. I've made every conceivable drop ship fit and know too well their durability. Even with an AB, logi ships are slow. Their vertical acceleration is terrible. There is no fitting for any ship which can tank more than 3 assault forge hits without being dead. There is no assault forge gunner is is bad enough to not take down a logi DS in a skirm/dom. If they got within 200-250 meters of you they could kill you faster than any defenses, reps or maneuver could save you. The math does not add up that you'd live if anyone tried to really kill you. Got lucky. Iv killed a proto AFG once, while in a ASD one proto missle right in his face, was a nice feling Talking about DS being overpriced the main problem is the moduels They have trippled their price since cromozone |
Shouper of BHD
Better Hide R Die
280
|
Posted - 2013.08.12 00:03:00 -
[49] - Quote
daishi mk03 wrote:AV grenades should be able to fly 400 m into the air and kill those dropships.
Only then you can say tankers have way less problems.
either way they have less problems when it comes to dyeing, do you need a list? |
Shouper of BHD
Better Hide R Die
280
|
Posted - 2013.08.12 00:04:00 -
[50] - Quote
darkiller240 wrote:Nguruthos IX wrote:broonfondle majikthies wrote:Nguruthos IX wrote:broonfondle majikthies wrote:I have not lost one of my lovely +25 Prometheus' from the challenge My attitude? I don't give a ****. I will slowly circle the objective dropping guy's off, offering a gun platform to support an offensive and fly that sucker 2 foot off the ground at top speed (no afterburners or overdrives, just built like a brick) Like its name suggests, Its bringing the fire Edit - my new favourite game is squishing snipers Any dropship is a good dropship, as long as its not getting shot at. Grats on playing a few games while being 100% ignored. Once they pull out anything over militia AV and have any intent to kill you, you'll change your tune. You presume much? I'm often hit by AV, I either ignore it or circle round to boost depending on what caused it. If anything I seek AV to get the blueberries out. What really confuses me is the flaylock kick that is outrageously exaggerated for the damage caused (how dare he scratch my paint!) I presume nothing. militia FG does 1300-1400 base damage. Assaults can hit 2200 and about 1.5x more if in the 'weak spot'. I've made every conceivable drop ship fit and know too well their durability. Even with an AB, logi ships are slow. Their vertical acceleration is terrible. There is no fitting for any ship which can tank more than 3 assault forge hits without being dead. There is no assault forge gunner is is bad enough to not take down a logi DS in a skirm/dom. If they got within 200-250 meters of you they could kill you faster than any defenses, reps or maneuver could save you. The math does not add up that you'd live if anyone tried to really kill you. Got lucky. Iv killed a proto AFG once, while in a ASD one proto missle right in his face, was a nice feling Talking about DS being overpriced the main problem is the moduels They have trippled their price since cromozone
no the turrets got the expensive sides of things, the modules were cheapened as well as DS and ADS, they will be cheapened (DS/ADS) again soon. |
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
19
|
Posted - 2013.08.12 00:24:00 -
[51] - Quote
Forge Guns should cost 50,000 isk at basic and 200,000 isk at proto.... first of all., currently they're about 1,500 to 40,000 isk... Cost to cost ratios don't line up. |
Nguruthos IX
Hellstorm Inc League of Infamy
1073
|
Posted - 2013.08.12 03:58:00 -
[52] - Quote
Shouper of BHD wrote:
no the turrets got the expensive sides of things, the modules were cheapened as well as DS and ADS, they will be cheapened (DS/ADS) again soon.
personal speculation |
Charlotte O'Dell
0uter.Heaven EoN.
908
|
Posted - 2013.08.12 13:43:00 -
[53] - Quote
Galm Fae wrote:Well then learn to fly them so you don't go through them like firewood. If I drop 1,000,000 ISK into an aircraft so I can have decent countermeasures and Jovian Fusion Cores to be able to move the damn thing, I don't want to be sharing the airspace with some bozo who is just going to TRY to land on the top of a building, but will probably just end up doing a backflip before making love to the ground with his thrusters.
To review: 1) Darn right they cost a lot, you need to pay for that power 2) Learn to fly. I can make an Assault ship last four matches if I am careful. 3) Last thing we need are more roof forge gunners
and I think I forgot
4) There is already a limit on dropships that can occupy an airspace, I don't want a mechanical illiterate to be denying me that spot.
Please teach us your secrets, oh great master of derp. |
calisk galern
BurgezzE.T.F
708
|
Posted - 2013.08.12 13:47:00 -
[54] - Quote
every time a dropship flies into the sun the second they get tapped by AV, it annoys the hell out of me, I don't know why it bugs me more then a tank or lav shrugging off AV like it was wet paper balls, but it really pisses me off.
it's like a mosquito just buzzing around....except it's armed with missle launchers and people with drop uplinks.
they may be over priced, but I know their are a few drop ships and pilots that make them work easy. |
Shouper of BHD
Better Hide R Die
280
|
Posted - 2013.08.12 13:49:00 -
[55] - Quote
Nguruthos IX wrote:Shouper of BHD wrote:
no the turrets got the expensive sides of things, the modules were cheapened as well as DS and ADS, they will be cheapened (DS/ADS) again soon.
personal speculation
LOL so when the prices went up on turrets and modules are decreased in cost it is so, but I assure you when CCP said that was how uprising worked for turrets and module`s cost when on the topic of decreasing the DS cost (1st time) that isn`t personal speculation, you can go dig it up if you wish to prove me wro0ng but I already know its fact and don`t have the time to dig it up. on that cost subject though, it makes sense, it would cost us more in the short run but as we get more module slots that fill up in ADV-PRO gear the cost would easily decrease from what it was original. |
Shouper of BHD
Better Hide R Die
280
|
Posted - 2013.08.12 13:51:00 -
[56] - Quote
calisk galern wrote:every time a dropship flies into the sun the second they get tapped by AV, it annoys the hell out of me, I don't know why it bugs me more then a tank or lav shrugging off AV like it was wet paper balls, but it really pisses me off.
it's like a mosquito just buzzing around....except it's armed with missle launchers and people with drop uplinks.
they may be over priced, but I know their are a few drop ships and pilots that make them work easy.
I zip around but always in the battle zone, guy who run to their redline to rep **** me off in A2A and A2rail gun tank, I also joust FGs and Swarms since its kinda the right thing to do, if I were AV I would hope some1 would do that a bit, just like in A2A they always have an active fuel mod and the entire battle I chase them, wastes my time honestly. |
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CCP Logibro
C C P C C P Alliance
391
|
Posted - 2013.08.12 13:54:00 -
[57] - Quote
Moved to Feedback/Requests CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3066
|
Posted - 2013.08.12 14:20:00 -
[58] - Quote
calisk galern wrote:every time a dropship flies into the sun the second they get tapped by AV, it annoys the hell out of me, I don't know why it bugs me more then a tank or lav shrugging off AV like it was wet paper balls, but it really pisses me off.
it's like a mosquito just buzzing around....except it's armed with missle launchers and people with drop uplinks.
they may be over priced, but I know their are a few drop ships and pilots that make them work easy. Dust suffers from something I like to call "knifetip balance".
On very rare occasions, you get what seems like a balanced encounter between AV and Vehicles.
On every other occasion, either the vehicle gets ******, or the infantry gets roflstomped. |
RINON114
B.S.A.A. General Tso's Alliance
438
|
Posted - 2013.08.12 14:25:00 -
[59] - Quote
Powerh8er wrote:Yeah, and every helicopter in the world today can be shot down by a 2000 dollar RPG if the pilot is stupid or unlucky enough..., but that is not my point; the assault dropship needs is an advanced radar or lock on device, because its basically a flying shoe with guns.
Air superiority? Only thing the assault dropship in this game can do is to annoy tanks and pick of unlucky or terrorize weak infantry. Fix'd. |
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