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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2536
|
Posted - 2013.08.10 17:20:00 -
[1] - Quote
Someone, please, define skill for me. These forums have confused me.
"AR takes skill!" "It's a skill-less weapon"
"MD requires you to lead targets and find tactical positions" "MD doesn't require any skill because it's a splash weapon for scrubs"
Every gun has this argument about skill surrounding them, so I'm looking for someone to tell me what skill actually is. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3001
|
Posted - 2013.08.10 17:22:00 -
[2] - Quote
TheAmazing FlyingPig wrote:Someone, please, define skill for me. These forums have confused me.
"AR takes skill!" "It's a skill-less weapon"
"MD requires you to lead targets and find tactical positions" "MD doesn't require any skill because it's a splash weapon for scrubs"
Every gun has this argument about skill surrounding them, so I'm looking for someone to tell me what skill actually is.
I mean, you knew when you posted this that it wasn't going to get anywhere, right?
The funny thing is that they more of a trash heap this thread turns into, the more it proves what the problem with "skill" is.
Nobody has the same definition. |
Criteria Shipment
Baynaer Space Command The Ditanian Alliance
88
|
Posted - 2013.08.10 17:26:00 -
[3] - Quote
TheAmazing FlyingPig wrote:Someone, please, define skill for me. These forums have confused me.
"AR takes skill!" "It's a skill-less weapon"
"MD requires you to lead targets and find tactical positions" "MD doesn't require any skill because it's a splash weapon for scrubs"
Every gun has this argument about skill surrounding them, so I'm looking for someone to tell me what skill actually is. 1. the ability, coming from one's knowledge, practice, aptitude, etc., to do something well: Carpentry was one of his many skills. 2. competent excellence in performance; expertness; dexterity: The dancers performed with skill. 3. a craft, trade, or job requiring manual dexterity or special training in which a person has competence and experience: the skill of cabinetmaking. 4. Obsolete . understanding; discernment. 5. Obsolete . reason; cause.
It seems the forum posts only judges 4. and 5. |
Mad Mav
Brotherhood of the Commissioned
140
|
Posted - 2013.08.10 17:27:00 -
[4] - Quote
It's easier to say a weapon that has killed you X number of times is skill less than it is to find a counter to said weapon.
Also makes those who say the above feel better about themselves since in their eyes their weapon of choice requires skill.
Everything requires a certain amount of skill. |
Blazin Dank
420 Special Task Group
11
|
Posted - 2013.08.10 17:31:00 -
[5] - Quote
The weapon takes skill when talking to someone who has learned to use it and is effective with it. Said weapon takes 0 skill when talking to those mad about being killed by it.
Just depends which side you are on. |
Cy Clone1
Ancient Exiles Negative-Feedback
189
|
Posted - 2013.08.10 17:33:00 -
[6] - Quote
the ability to complete an objective, while still maintaining minimal losses on your end. regardless of weapon choice |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
356
|
Posted - 2013.08.10 17:36:00 -
[7] - Quote
It's easy.
#1. Aiming well #2. Judging situation well and gtfo when things starting to get hot #3. Knowing how to use movement and situational awareness to your advantage.
Half the ppl who complain about a weapon requiring no skill have no experience with the weapon. |
Severance Pay
Krullefor Organization Minmatar Republic
871
|
Posted - 2013.08.10 17:38:00 -
[8] - Quote
TheAmazing FlyingPig wrote:Someone, please, define skill for me. These forums have confused me.
"AR takes skill!" "It's a skill-less weapon"
"MD requires you to lead targets and find tactical positions" "MD doesn't require any skill because it's a splash weapon for scrubs"
Every gun has this argument about skill surrounding them, so I'm looking for someone to tell me what skill actually is. Can't spell skill without kill |
BrownEye1129
SVER True Blood
32
|
Posted - 2013.08.10 17:43:00 -
[9] - Quote
Skill in a fps environment, is the ability to win a situation where you have the disadvantage. Be it outnumbered, or your weapon's disadvantages. Anytime you say, "Wow they should have killed me" but because they lack skill you come out victorious! How is that for an answer? |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3003
|
Posted - 2013.08.10 18:01:00 -
[10] - Quote
Wow, this thread is actually going quite well!
Nice to see so many people posting with some sense on these forums. |
|
BrownEye1129
SVER True Blood
33
|
Posted - 2013.08.10 18:08:00 -
[11] - Quote
Mobius Wyvern wrote:Wow, this thread is actually going quite well!
Nice to see so many people posting with some sense on these forums. Give it time, they will come lol. Trolls are just late crawling from under the bridge today |
Logi Stician
The Vanguardians
112
|
Posted - 2013.08.10 18:10:00 -
[12] - Quote
A brand of power tools! |
emtbraincase
Falconpunch Hatesurfers
3
|
Posted - 2013.08.10 18:21:00 -
[13] - Quote
BrownEye1129 wrote:Skill in a fps environment, is the ability to win a situation where you have the disadvantage. Be it outnumbered, or your weapon's disadvantages. Anytime you say, "Wow they should have killed me" but because they lack skill you come out victorious! How is that for an answer?
This. liked.
I'd like to add that it would not be reflective of which weapon you are using. If you are MD, AR, or whatever, it is the ability to use that specific tool better than those you were competing against using their best tool (assuming they were, since intentional disadvantage is not something dust mercs can generally do). Whether a specific tool has advantages or disadvantages is not really a factor to me, it is just weather your skill with that particular tool is greater than the combined adv and dis of your opponent(s). You kill or escape, you had more skill at that time. You die or let someone get away, you had less skill at that time. |
Azura Sakura
Militaires-Sans-Frontieres
418
|
Posted - 2013.08.10 18:48:00 -
[14] - Quote
I know 1 thing that requires no skills... MD. |
Chances Ghost
Inf4m0us
383
|
Posted - 2013.08.10 18:50:00 -
[15] - Quote
the ability to use one's knowledge effectively and readily in execution or performance dexterity or coordination especially in the execution of learned physical tasks
a learned power of doing something competently : a developed aptitude or ability
http://www.merriam-webster.com/dictionary/skill
google is hard
/thread |
Aaroniero d'Lioncourt
The Southern Legion
24
|
Posted - 2013.08.10 18:53:00 -
[16] - Quote
Azura Sakura wrote:I know 1 thing that requires no skills... MD.
And so the trolling begins |
Aaroniero d'Lioncourt
The Southern Legion
24
|
Posted - 2013.08.10 18:55:00 -
[17] - Quote
Chances Ghost wrote:the ability to use one's knowledge effectively and readily in execution or performance dexterity or coordination especially in the execution of learned physical tasks a learned power of doing something competently : a developed aptitude or ability http://www.merriam-webster.com/dictionary/skillgoogle is hard
dude, don't act all high and mighty when you google'd this yourself and 'copy paste' it here since you weren't sure what the definition is. |
Azura Sakura
Militaires-Sans-Frontieres
418
|
Posted - 2013.08.10 19:01:00 -
[18] - Quote
Aaroniero d'Lioncourt wrote:Azura Sakura wrote:I know 1 thing that requires no skills... MD. And so the trolling begins When you see a Cal logi using proto MD its OK. When you see whole squad of cal logi with proto MD then its a crutch weapon. When you see heavy (lmfao) using a MD, its the FoTM.
I'm mad because I armor tank and I get shet on by MD with their like half a screen AoE lol.
I will AFK farm a lot more until 1.4 with a hopefully HP buff to DS and 1.5 for vehicle balance. |
Chances Ghost
Inf4m0us
383
|
Posted - 2013.08.10 19:04:00 -
[19] - Quote
Aaroniero d'Lioncourt wrote:Chances Ghost wrote:the ability to use one's knowledge effectively and readily in execution or performance dexterity or coordination especially in the execution of learned physical tasks a learned power of doing something competently : a developed aptitude or ability http://www.merriam-webster.com/dictionary/skillgoogle is hard dude, don't act all high and mighty when you google'd this yourself and 'copy paste' it here since you weren't sure what the definition is.
just showing how easy it is to find for anyone and everyone who has questions as to what skill means.
even an idiot like me who hasnt put two thoughts together about it untill now can go look it up on google and now i am fairly certain i have quite an accurate grasp of the concept
your just mad that i killed your thread with the actual definition of skill thereby ruining any posability for debate :P |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2544
|
Posted - 2013.08.10 19:13:00 -
[20] - Quote
Chances Ghost wrote:Aaroniero d'Lioncourt wrote:Chances Ghost wrote:the ability to use one's knowledge effectively and readily in execution or performance dexterity or coordination especially in the execution of learned physical tasks a learned power of doing something competently : a developed aptitude or ability http://www.merriam-webster.com/dictionary/skillgoogle is hard dude, don't act all high and mighty when you google'd this yourself and 'copy paste' it here since you weren't sure what the definition is. just showing how easy it is to find for anyone and everyone who has questions as to what skill means. even an idiot like me who hasnt put two thoughts together about it untill now can go look it up on google and now i am fairly certain i have quite an accurate grasp of the concept your just mad that i killed your thread with the actual definition of skill thereby ruining any posability for debate :P I don't want the dictionary definition. I want to know why this guy says x takes a ton of skill, while this guy says x is the current FotM.
What, in your mind, is skill? I can google words too, but I want your definition. |
|
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3006
|
Posted - 2013.08.10 19:16:00 -
[21] - Quote
TheAmazing FlyingPig wrote:Chances Ghost wrote:Aaroniero d'Lioncourt wrote:Chances Ghost wrote:the ability to use one's knowledge effectively and readily in execution or performance dexterity or coordination especially in the execution of learned physical tasks a learned power of doing something competently : a developed aptitude or ability http://www.merriam-webster.com/dictionary/skillgoogle is hard dude, don't act all high and mighty when you google'd this yourself and 'copy paste' it here since you weren't sure what the definition is. just showing how easy it is to find for anyone and everyone who has questions as to what skill means. even an idiot like me who hasnt put two thoughts together about it untill now can go look it up on google and now i am fairly certain i have quite an accurate grasp of the concept your just mad that i killed your thread with the actual definition of skill thereby ruining any posability for debate :P I don't want the dictionary definition. I want to know why this guy says x takes a ton of skill, while this guy says x is the current FotM. What, in your mind, is skill? I can google words too, but I want your definition. I think we're seeing so far that no one is even going to bother, because most of the people in this thread are already on-board with your point. |
Chances Ghost
Inf4m0us
383
|
Posted - 2013.08.10 19:20:00 -
[22] - Quote
TheAmazing FlyingPig wrote:Chances Ghost wrote:Aaroniero d'Lioncourt wrote:Chances Ghost wrote:the ability to use one's knowledge effectively and readily in execution or performance dexterity or coordination especially in the execution of learned physical tasks a learned power of doing something competently : a developed aptitude or ability http://www.merriam-webster.com/dictionary/skillgoogle is hard dude, don't act all high and mighty when you google'd this yourself and 'copy paste' it here since you weren't sure what the definition is. just showing how easy it is to find for anyone and everyone who has questions as to what skill means. even an idiot like me who hasnt put two thoughts together about it untill now can go look it up on google and now i am fairly certain i have quite an accurate grasp of the concept your just mad that i killed your thread with the actual definition of skill thereby ruining any posability for debate :P I don't want the dictionary definition. I want to know why this guy says x takes a ton of skill, while this guy says x is the current FotM. What, in your mind, is skill? I can google words too, but I want your definition.
that IS the ONLY definition.
thats all it means.
|
Poplo Furuya
Condotta Rouvenor Gallente Federation
612
|
Posted - 2013.08.10 19:39:00 -
[23] - Quote
When talking about the 'skill' of a weapon there are skill floors and skill ceilings. Ease of use versus maximum potential.
High floor are easy for any chump to use and get results. Splash so accuracy doesn't need to be as tight. Hitscan so leading is not required. Large magazines so you have leeway to miss and can correct your fire. Effectiveness across most engagement ranges. Weapons it's hard to perform terribly with.
Low floor, not so much. You'll be punished for your mistakes and making the weapon perform even half-decent requires some familiarity. Low magazine guns that don't allow for inaccuracy, slow projectile launchers and very niche weaponry can all possess a low floor. Tools which will do very little in the hands of an inept user.
So floor determines how easy a thing is to use on a basic level. Ceiling covers both it's maximum effectiveness when used perfectly and how difficult it is to reach that level of mastery or close to it.
A low floor low ceiling could be easy to use and relatively easy to master but lagging behind in raw effectiveness, doesn't have that edge.
Low floor high ceiling: easy to use but always room for improvement. The divide between an average user and a top-tier one could be massive. Highly effective on the field with a good user behind it.
High floor low ceiling: difficult to use, hellish to master, frankly not competitive even then.
High floor high ceiling: not a forgiving weapon but when used with reliable consistency is a force to be reckoned with. In the hands of a master it is a major force on the field. |
HARDFACTS DUSTTRUTH
Onikanabo Brigade Caldari State
91
|
Posted - 2013.08.10 20:13:00 -
[24] - Quote
Skill Definition: Char Char and AppleJack! <3 |
HYENAKILLER X
TEAM SHINOBI
151
|
Posted - 2013.08.10 20:40:00 -
[25] - Quote
Its like this: skill can be what ever anyone wants it to be.
But when you get alone with someone, and you both have ars, and the circling, dodging and weaving starts......skill is the guy walking away.
Ive dropped MANY guys who I know without question had skill.
And ive been dropped PLENTY of times where I had no choice but they had skill.
Skill is a player not a weapon.
Vehicles, forge guns, flaylocks and mass drivers are symptoms of players who lack skill.
Sooo many people brag about not using proto in pubs. Thats skill.
I personally will have played pubs without proto for 4 months so when I do go proto, tough ****.
Skill seeks nuetral territory, not the upper hand.
|
mollerz
Minja Scouts
847
|
Posted - 2013.08.10 21:09:00 -
[26] - Quote
IN this particular game, skill equates to good aim coupled with good tactics. |
Poplo Furuya
Condotta Rouvenor Gallente Federation
612
|
Posted - 2013.08.10 21:10:00 -
[27] - Quote
mollerz wrote:IN this particular game, skill equates to good aim coupled with good tactics. And your ability to shovel SPs into Complex Extenders. |
BL4CKST4R
WarRavens League of Infamy
1024
|
Posted - 2013.08.10 21:18:00 -
[28] - Quote
TheAmazing FlyingPig wrote:Someone, please, define skill for me. These forums have confused me.
"AR takes skill!" "It's a skill-less weapon"
"MD requires you to lead targets and find tactical positions" "MD doesn't require any skill because it's a splash weapon for scrubs"
Every gun has this argument about skill surrounding them, so I'm looking for someone to tell me what skill actually is.
Sadly, in this game skill is who is the better crab dancer in DDR 514, not who is the better shot. |
Jason Pearson
Seraphim Auxiliaries
2424
|
Posted - 2013.08.10 21:25:00 -
[29] - Quote
Skill:- I have it, you don't.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here! |
Panther Alpha
DarkWingsss
903
|
Posted - 2013.08.10 21:30:00 -
[30] - Quote
I don't give a kitten.... I going double OP with my commando suit. AR & MD in the same suit....
Over Powering Over Power... is a shame that the Commando suit dies so quickly. |
|
Scheneighnay McBob
Bojo's School of the Trades
2906
|
Posted - 2013.08.10 21:32:00 -
[31] - Quote
I consider skill to be ability gained through practice.
With this definition, MDs require far more skill to be effective than ARs. |
S Park Finner
Guardian Solutions DARKSTAR ARMY
205
|
Posted - 2013.08.10 22:10:00 -
[32] - Quote
Relative to FPS skill can be understood in relative terms...
Given the same tools to achieve an objective -- two players facing off in a battle with the same gear -- the capability of the player (their manual dexterity, their reflexes, their ability to judge the situation) decides the outcome. Skill is, in that limited sense, the ability of the player.
Now, lets consider the situation where both players have equal skill. If, in the same situation but with a different weapons, one weapon will regularly carry the day then that weapon takes less skill.
The argument is complicated because all weapons are not appropriate for all situations -- light machine guns are supposed to be more effective at close range than sniper rifles.
That leads to another level of player skill -- the more tactical skill that creates the situation where the weapon you have can be used to it's greatest effect. The player with the light machine gun that runs into the red line behind the sniper and shoots them in the head or the sniper that gets a clear line of sight to a spawn point out-of-range of most of the opponents weapons.
In similar ways single-player tactics build to multi-player tactics.
All of that is why skill is so hard to pin down -- people often mistake failure to be in the right place to use your weapon for the other guys weapon being no skill because they are easily killed by it. It _could_ be true but very often it isn't. |
Thor McStrut
Reckoners
94
|
Posted - 2013.08.10 22:40:00 -
[33] - Quote
S Park Finner wrote:Relative to FPS skill can be understood in relative terms...
Given the same tools to achieve an objective -- two players facing off in a battle with the same gear -- the capability of the player (their manual dexterity, their reflexes, their ability to judge the situation) decides the outcome. Skill is, in that limited sense, the ability of the player.
Now, lets consider the situation where both players have equal skill. If, in the same situation but with a different weapons, one weapon will regularly carry the day then that weapon takes less skill.
The argument is complicated because all weapons are not appropriate for all situations -- light machine guns are supposed to be more effective at close range than sniper rifles.
That leads to another level of player skill -- the more tactical skill that creates the situation where the weapon you have can be used to it's greatest effect. The player with the light machine gun that runs into the red line behind the sniper and shoots them in the head or the sniper that gets a clear line of sight to a spawn point out-of-range of most of the opponents weapons.
In similar ways single-player tactics build to multi-player tactics.
All of that is why skill is so hard to pin down -- people often mistake failure to be in the right place to use your weapon for the other guys weapon being no skill because they are easily killed by it. It _could_ be true but very often it isn't.
^^This is very accurate. The only possible thing I could add would be that it is entirely possible that your chosen weapon is ineffective due to map design/objective placement. But that is no fault of the players, but of the designers. |
Niuvo
The Phoenix Federation
324
|
Posted - 2013.08.10 22:50:00 -
[34] - Quote
BrownEye1129 wrote:Skill in a fps environment, is the ability to win a situation where you have the disadvantage. Be it outnumbered, or your weapon's disadvantages. Anytime you say, "Wow they should have killed me" but because they lack skill you come out victorious! How is that for an answer? i have plenty of these and it feels good, it also feels good to take out the trash with unorthodox methods. I'll run at you with my knifes, then get a grenade tossed at me at 1m, bravo sir. You know thats cheap and when they fix this s*** we'll se comes out on top! Meanwhile, enjoy, keep thinking you are good. |
Seymor Krelborn
DUST University Ivy League
494
|
Posted - 2013.08.10 23:17:00 -
[35] - Quote
TheAmazing FlyingPig wrote:Someone, please, define skill for me. These forums have confused me.
"AR takes skill!" "It's a skill-less weapon"
"MD requires you to lead targets and find tactical positions" "MD doesn't require any skill because it's a splash weapon for scrubs"
Every gun has this argument about skill surrounding them, so I'm looking for someone to tell me what skill actually is.
the answer is 23 |
TEBOW BAGGINS
Rebel Raiders Inc.
870
|
Posted - 2013.08.10 23:24:00 -
[36] - Quote
TheAmazing FlyingPig wrote:Someone, please, define skill for me. These forums have confused me.
"AR takes skill!" "It's a skill-less weapon"
"MD requires you to lead targets and find tactical positions" "MD doesn't require any skill because it's a splash weapon for scrubs"
Every gun has this argument about skill surrounding them, so I'm looking for someone to tell me what skill actually is. It's doing stuff that impresses normal people so this excludes gaming altogether. |
Moejoe Omnipotent
Imperfects Negative-Feedback
603
|
Posted - 2013.08.10 23:41:00 -
[37] - Quote
Skill is indefinable in the context of Dust 514. |
KING CHECKMATE
Bragian Order Amarr Empire
488
|
Posted - 2013.08.10 23:47:00 -
[38] - Quote
TheAmazing FlyingPig wrote:Someone, please, define skill for me. These forums have confused me.
"AR takes skill!" "It's a skill-less weapon"
"MD requires you to lead targets and find tactical positions" "MD doesn't require any skill because it's a splash weapon for scrubs"
Every gun has this argument about skill surrounding them, so I'm looking for someone to tell me what skill actually is.
Using Forge gun and SMGs.
CQ situation inside an objective.
6 Reds
1 shot the first one with the FG. 3 consecutive head shot kills with my SMG. 2 Consecutive kills with Melee.
I dont know if this might count, but i did feel pretty skillful to be honest XD
|
KING CHECKMATE
Bragian Order Amarr Empire
488
|
Posted - 2013.08.10 23:48:00 -
[39] - Quote
Seymor Krelborn wrote:TheAmazing FlyingPig wrote:Someone, please, define skill for me. These forums have confused me.
"AR takes skill!" "It's a skill-less weapon"
"MD requires you to lead targets and find tactical positions" "MD doesn't require any skill because it's a splash weapon for scrubs"
Every gun has this argument about skill surrounding them, so I'm looking for someone to tell me what skill actually is. the answer is 23
42 n00b
The answer is always 42.... |
8213
Grade No.2
118
|
Posted - 2013.08.10 23:50:00 -
[40] - Quote
I think people confuse skill with familiarity.
ARs are what all of have been using in FPS since Wolfenstein 3D. We are all familiar with the AR, so we say it doesn't take skill, because it has become 2nd nature.
Enter the Mass Driver (the Noob Tube) and it screwed up the familiarity. The skill that it takes to use the MD isn't actual skill, its just updating yourself on a new familiarity.
So, how can one take skill and not the other?
Its called First Person Shooter. The shooting part -the skill part- is able to survey a situation and shoot an opponent with success(they die, you don't). Now shooting is about accuracy. Missed shots do not lead to success(they die, you don't).
Here's the point: Having a weapon that expands the field of need accuracy eliminates the skill need for success(they die, you don't).
A bullet in DUST is 1cm in diameter (pretty big actually, but any smaller and players wouldn't be able to hit anything at all) A MD round is 4.4m across. That's 4400x larger than a bullet, and the MD round does more damage per round. Its time to kill is actually faster than the AR when used in a controlled setting.
Argue you all you want, but this discussion has been long settled a long time ago. Scrubs use an overabundance of explosive equipment. So, if you camp out over an objective and just spam MD rounds (because they have infinite range) you're a scrub. |
|
KING CHECKMATE
Bragian Order Amarr Empire
492
|
Posted - 2013.08.10 23:51:00 -
[41] - Quote
All and all. I think that Skill is using the weapon you like and excelling with it , having a use for it in every situation.
|
Extraneus Tenebrarum
THE BOSSES
24
|
Posted - 2013.08.11 00:31:00 -
[42] - Quote
I think that the people who say that the weapon is OP because everybody uses it and this a lot because of that weapon its just that no mater how good or bad the weapon is if 5 people shoot at u with that same weapon at the same time u will die |
Cy Clone1
Ancient Exiles Negative-Feedback
192
|
Posted - 2013.08.11 04:05:00 -
[43] - Quote
Extraneus Tenebrarum wrote:I think that the people who say that the weapon is OP because everybody uses it and this a lot because of that weapon its just that no mater how good or bad the weapon is if 5 people shoot at u with that same weapon at the same time u will die
by this logic then if everyone one started using the plasma cannon, it would become op. Ambush games would be won by timers running out, and tanks would be gods once again. So no weapon usage does not determine whether or not its op. |
Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
173
|
Posted - 2013.08.11 05:10:00 -
[44] - Quote
Skill: Stuff that you do in-game that racks up tons of WP.
Things that your enemies do that rack up WPs are called urgent nurf requests.
Munch |
Powerh8er
DIOS EX. Top Men.
41
|
Posted - 2013.08.11 05:50:00 -
[45] - Quote
Skill is when you shoot people in the face instead of their crotch. |
Rusty Shallows
Black Jackals
246
|
Posted - 2013.08.11 06:04:00 -
[46] - Quote
Aaroniero d'Lioncourt wrote:Azura Sakura wrote:I know 1 thing that requires no skills... MD. And so the trolling begins I wonder how many of us were nodding with you at that moment?
Getting awfully sick of the antagonists in AR 514 crowd trying to force everyone to play the game exactly like they do. |
Brolaire of Asstoria
Tronhadar Free Guard Minmatar Republic
125
|
Posted - 2013.08.11 06:12:00 -
[47] - Quote
Some guys you come up against are just beasts that you can't put down... Regardless of weapon choice a few people on here either have the reflexes of a cat or are part computer! That's where I'd apply the word skilled to any infantry players I've come up against |
Decasor
The Unholy Legion Of DarkStar DARKSTAR ARMY
46
|
Posted - 2013.08.11 06:17:00 -
[48] - Quote
TheAmazing FlyingPig wrote:Someone, please, define skill for me.
Its something that applies to the real world, not computer games.
I groan internally when I see someone claiming 'internet skillz' in a forum somewhere |
Killar-12
The Corporate Raiders
493
|
Posted - 2013.08.11 06:20:00 -
[49] - Quote
TheAmazing FlyingPig wrote:Someone, please, define skill for me. These forums have confused me.
"AR takes skill!" "It's a skill-less weapon"
"MD requires you to lead targets and find tactical positions" "MD doesn't require any skill because it's a splash weapon for scrubs"
Every gun has this argument about skill surrounding them, so I'm looking for someone to tell me what skill actually is. Skill is an illusion |
Soldiersaint
Deepspace Digital
322
|
Posted - 2013.08.13 18:20:00 -
[50] - Quote
TheAmazing FlyingPig wrote:Someone, please, define skill for me. These forums have confused me.
"AR takes skill!" "It's a skill-less weapon"
"MD requires you to lead targets and find tactical positions" "MD doesn't require any skill because it's a splash weapon for scrubs"
Every gun has this argument about skill surrounding them, so I'm looking for someone to tell me what skill actually is. There is no such thing as skill in games. Each player has a unique way of taking on there enemies. Skill in games was created by whiny 12 year olds who wanted to feel like they are good at something. If you want to be good at something and have true *skill* get a job and master it. THAT IS TRUE SKILL! btw I dont have a job but i know that stuff takes time to master and i know if someone can master a job then they have some serious skill. Also isnt the word skill used as a term for describing someones trade? Please correct me if im wrong. |
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Mamertine Son
R.E.B.E.L.S
110
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Posted - 2013.08.13 18:32:00 -
[51] - Quote
Soldiersaint wrote:i know that stuff takes time to master and i know if someone can master a job then they have some serious skill. Also isnt the word skill used as a term for describing someones trade? Please correct me if im wrong.
My business is killing and business is good.
Anyway, real skill is battle awareness which, at its core, comes down to knowing where the enemy is and knowing where 'reliable' friendlies are. (no point in asking noobs for help other than using them as meat shields).
If I wanted to play a game where I ran around killing everything with OHKO's all the time I would pick up my copy of COD again.
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Soldiersaint
Deepspace Digital
323
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Posted - 2013.08.13 18:34:00 -
[52] - Quote
Mamertine Son wrote:Soldiersaint wrote:i know that stuff takes time to master and i know if someone can master a job then they have some serious skill. Also isnt the word skill used as a term for describing someones trade? Please correct me if im wrong. My business is killing and business is good. Anyway, real skill is battle awareness which, at its core, comes down to knowing where the enemy is and knowing where 'reliable' friendlies are. (no point in asking noobs for help other than using them as meat shields). If I wanted to play a game where I ran around killing everything with 60 round assault rifles spraying all the time I would pick up my copy of COD again. fixed |
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