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BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
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Posted - 2013.08.09 23:19:00 -
[1] - Quote
Agree or disagree ?
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mollerz
Minja Scouts
840
|
Posted - 2013.08.09 23:23:00 -
[2] - Quote
probably. you can;t expect people to play the same thing forever without some kind of carrot. I know content will ocme, and bugs will get worked out, and the core will begin to shine. can't we even have different maps? bigger maps? different game modes?
but until some of that happens, AFK SP gain reduces the unchanging grind and keeps people around. |
Baal Roo
Subdreddit Test Alliance Please Ignore
2224
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Posted - 2013.08.09 23:24:00 -
[3] - Quote
Sure, but who cares when those "players" don't actually play the game in first place?
In reality, the NUMBER of active players will appear smaller, but the amount of people playing won't change. The only thing that would change is that the players in the battle would actually be playing the game.
In fact, it's quite possible that without all of the AFKers, more actual players would log in knowing that the matches wouldn't be littered with 14 year olds "min-maxing" their stats in the redline and screwing up the matches for everyone else. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1140
|
Posted - 2013.08.09 23:28:00 -
[4] - Quote
Pretty sure you need to be a player to be part of the player base, so no. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2485
|
Posted - 2013.08.09 23:29:00 -
[5] - Quote
Agree.
Make the game fun so the AFK'ers won't feel the need to AFK, waiting for the good stuff. |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
|
Posted - 2013.08.09 23:35:00 -
[6] - Quote
TheAmazing FlyingPig wrote:Agree.
Make the game fun so the AFK'ers won't feel the need to AFK, waiting for the good stuff.
Ya I think thats the bottom line. |
Mobius Wyvern
Guardian Solutions
2985
|
Posted - 2013.08.09 23:42:00 -
[7] - Quote
BOOOGERTRON BORTZORG wrote:TheAmazing FlyingPig wrote:Agree.
Make the game fun so the AFK'ers won't feel the need to AFK, waiting for the good stuff. Ya I think thats the bottom line. Even if they leave and uninstall the game, the character remains and they keep earning Passive SP on it.
That's why I just laugh when people say they biomassed their character out of "protest" or something.
That just means that if you come back later, you have nothing. Might as well leave the character since they don't expire or anything. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
297
|
Posted - 2013.08.09 23:44:00 -
[8] - Quote
AFKers are as much whats wrong with this game as anything on CCP's end.
Or do you think that being stomped because a bunch of selfish people leave your team short handed while they hide in the MCC somehow makes the game more appealing to those who actually try to play it?
AFKers aren't helping the game, they're just making it less enjoyable for everyone else. |
TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
865
|
Posted - 2013.08.09 23:47:00 -
[9] - Quote
disagree |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
|
Posted - 2013.08.09 23:53:00 -
[10] - Quote
Mobius Wyvern wrote:BOOOGERTRON BORTZORG wrote:TheAmazing FlyingPig wrote:Agree.
Make the game fun so the AFK'ers won't feel the need to AFK, waiting for the good stuff. Ya I think thats the bottom line. Even if they leave and uninstall the game, the character remains and they keep earning Passive SP on it. That's why I just laugh when people say they biomassed their character out of "protest" or something. That just means that if you come back later, you have nothing. Might as well leave the character since they don't expire or anything.
Yep I dont play this game because of many reasons but I will still keep my characters just cuz. No point in deleting them out of nerd rage. |
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hackerzilla
Defenders of the Helghast Dream
196
|
Posted - 2013.08.09 23:54:00 -
[11] - Quote
You can still AFK without the MCC... |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
|
Posted - 2013.08.09 23:55:00 -
[12] - Quote
hackerzilla wrote:You can still AFK without the MCC...
Ya but most peeps seem to have an issue with the MCC peeps.
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Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
301
|
Posted - 2013.08.09 23:59:00 -
[13] - Quote
hackerzilla wrote:You can still AFK without the MCC...
And you'd still be selfish toolbag for doing it.
MCC AFKers are just more obvious about it, but they're all hurting the game for people who are actually trying to play. |
TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
866
|
Posted - 2013.08.10 00:01:00 -
[14] - Quote
Jaqen Morghalis wrote:hackerzilla wrote:You can still AFK without the MCC... And you'd still be selfish toolbag for doing it. MCC AFKers are just more obvious about it, but they're all hurting the game for people who are actually trying to play.
not only that but they're also collecting forum tears is what sux
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Mobius Wyvern
Guardian Solutions
2985
|
Posted - 2013.08.10 00:02:00 -
[15] - Quote
BOOOGERTRON BORTZORG wrote:Mobius Wyvern wrote:BOOOGERTRON BORTZORG wrote:TheAmazing FlyingPig wrote:Agree.
Make the game fun so the AFK'ers won't feel the need to AFK, waiting for the good stuff. Ya I think thats the bottom line. Even if they leave and uninstall the game, the character remains and they keep earning Passive SP on it. That's why I just laugh when people say they biomassed their character out of "protest" or something. That just means that if you come back later, you have nothing. Might as well leave the character since they don't expire or anything. Yep I dont play this game because of many reasons but I will still keep my characters just cuz. No point in deleting them out of nerd rage. Exactly. That's the only reason to delete your characters, which is why I find it so amusing. |
Scheneighnay McBob
Bojo's School of the Trades
2869
|
Posted - 2013.08.10 00:03:00 -
[16] - Quote
Disagree. I only see 1 or 2 AFKers per battle, and their presence doesn't really have an impact on anything. |
Blake Kingston
Sinq Laison Gendarmes Gallente Federation
30
|
Posted - 2013.08.10 00:07:00 -
[17] - Quote
Mobius Wyvern wrote:BOOOGERTRON BORTZORG wrote:TheAmazing FlyingPig wrote:Agree.
Make the game fun so the AFK'ers won't feel the need to AFK, waiting for the good stuff. Ya I think thats the bottom line. Even if they leave and uninstall the game, the character remains and they keep earning Passive SP on it. But then they aren't blocking an active player from joining a match.
The irony is that AFK'ers, by making their side lose due to less manpower, tempt others to the AFK dark side as well.
Turn on FF for anyone who's been on the MCC for more than a minute - that'll make the FF advocates happy as well. |
Flux Raeder
WarRavens League of Infamy
138
|
Posted - 2013.08.10 00:19:00 -
[18] - Quote
Scheneighnay McBob wrote:Disagree. I only see 1 or 2 AFKers per battle, and their presence doesn't really have an impact on anything. What server are you on? I am in the pacific and I regularly see 3-5 afk'ers per skirmish |
Baal Roo
Subdreddit Test Alliance Please Ignore
2232
|
Posted - 2013.08.10 00:21:00 -
[19] - Quote
Flux Raeder wrote:Scheneighnay McBob wrote:Disagree. I only see 1 or 2 AFKers per battle, and their presence doesn't really have an impact on anything. What server are you on? I am in the pacific and I regularly see 3-5 afk'ers per skirmish
Yeah, no kidding. I wanna play in the matches McBob is playing. |
Planetside2PS4F2P
Osmon Surveillance Caldari State
9
|
Posted - 2013.08.10 00:22:00 -
[20] - Quote
Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust |
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Stile451
Red Star. EoN.
173
|
Posted - 2013.08.10 00:43:00 -
[21] - Quote
Jaqen Morghalis wrote:AFKers are as much whats wrong with this game as anything on CCP's end.
Or do you think that being stomped because a bunch of selfish people leave your team short handed while they hide in the MCC somehow makes the game more appealing to those who actually try to play it?
AFKers aren't helping the game, they're just making it less enjoyable for everyone else. AFKers aren't the problem, they are a product of the problem.
The solution isn't to get rid of AFKers, it's to get rid of the reason for AFKing in the first place - which is being required to grind an extraordinary amount of time for SP to remain competitive which would burn out a lot of players if they had to make the active cap by playing.
This week in itself is trying in that it requires a minimum of 13 hours(1000 WP per match) and a maximum of 20 hours(0 WP per match) in game to obtain the weekly cap(per character).
If you see an AFKer, send them a mail asking them to set their server to Oceania and choose domination as game type when they want to AFK. The reason for this is that Oceania isn't very populated, and domination lasts longer meaning less time in the merc quarters for the AFKer. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 00:48:00 -
[22] - Quote
Stile451 wrote:Jaqen Morghalis wrote:AFKers are as much whats wrong with this game as anything on CCP's end.
Or do you think that being stomped because a bunch of selfish people leave your team short handed while they hide in the MCC somehow makes the game more appealing to those who actually try to play it?
AFKers aren't helping the game, they're just making it less enjoyable for everyone else. AFKers aren't the problem, they are a product of the problem. The solution isn't to get rid of AFKers, it's to get rid of the reason for AFKing in the first place - which is being required to grind an extraordinary amount of time for SP to remain competitive which would burn out a lot of players if they wanted to make the active cap by playing. This week in itself is trying in that it requires a minimum of 13 hours(1000 WP per match) and a maximum of 20 hours(0 WP per match) in game to obtain the weekly cap(per character). If you see an AFKer, send them a mail asking them to set their server to Oceania and choose domination as game type. The reason for this is that Oceania isn't very populated, and domination lasts longer meaning less time in the merc quarters for the AFKer.
Wrong.
AFKers ARE hurting the game, therefore they ARE part of the problem.
They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away.
Stop being part of the problem. |
RedZer0 MK1
Opus Arcana Covert Intervention
19
|
Posted - 2013.08.10 00:59:00 -
[23] - Quote
Jaqen Morghalis wrote:Stile451 wrote:Jaqen Morghalis wrote:AFKers are as much whats wrong with this game as anything on CCP's end.
Or do you think that being stomped because a bunch of selfish people leave your team short handed while they hide in the MCC somehow makes the game more appealing to those who actually try to play it?
AFKers aren't helping the game, they're just making it less enjoyable for everyone else. AFKers aren't the problem, they are a product of the problem. The solution isn't to get rid of AFKers, it's to get rid of the reason for AFKing in the first place - which is being required to grind an extraordinary amount of time for SP to remain competitive which would burn out a lot of players if they wanted to make the active cap by playing. This week in itself is trying in that it requires a minimum of 13 hours(1000 WP per match) and a maximum of 20 hours(0 WP per match) in game to obtain the weekly cap(per character). If you see an AFKer, send them a mail asking them to set their server to Oceania and choose domination as game type. The reason for this is that Oceania isn't very populated, and domination lasts longer meaning less time in the merc quarters for the AFKer. Wrong. AFKers ARE hurting the game, therefore they ARE part of the problem. They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away. Stop being part of the problem.
People afking don't stop you from playing in the least. It can stop you from winning, that is true. The problem is it is better risk management to afk for isk/sp versus playing. A real reason to win = fall off afk |
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
143
|
Posted - 2013.08.10 01:04:00 -
[24] - Quote
BOOOGERTRON BORTZORG wrote:Agree or disagree ?
Your argument is rendered completely useless. The AFK players are not part of the active player base and so we should not count them in the actual player base. They're not "real" players.
If you remove the AFK players than you will get a real sense of the ACTIVE player base and not a fluffed up number.
Take the players out that aren't playing and everything will get better. Simple.
Agree to remove AFK farming. It solves more problems than just the game balance issue.
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Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 01:16:00 -
[25] - Quote
RedZer0 MK1 wrote:Jaqen Morghalis wrote:Stile451 wrote:Jaqen Morghalis wrote:AFKers are as much whats wrong with this game as anything on CCP's end.
Or do you think that being stomped because a bunch of selfish people leave your team short handed while they hide in the MCC somehow makes the game more appealing to those who actually try to play it?
AFKers aren't helping the game, they're just making it less enjoyable for everyone else. AFKers aren't the problem, they are a product of the problem. The solution isn't to get rid of AFKers, it's to get rid of the reason for AFKing in the first place - which is being required to grind an extraordinary amount of time for SP to remain competitive which would burn out a lot of players if they wanted to make the active cap by playing. This week in itself is trying in that it requires a minimum of 13 hours(1000 WP per match) and a maximum of 20 hours(0 WP per match) in game to obtain the weekly cap(per character). If you see an AFKer, send them a mail asking them to set their server to Oceania and choose domination as game type. The reason for this is that Oceania isn't very populated, and domination lasts longer meaning less time in the merc quarters for the AFKer. Wrong. AFKers ARE hurting the game, therefore they ARE part of the problem. They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away. Stop being part of the problem. People afking don't stop you from playing in the least. It can stop you from winning, that is true. The problem is it is better risk management to afk for isk/sp versus playing. A real reason to win = fall off afk
While I do agree that CCP needs to address the causes of AFKing in the first place, but you're kidding yourself if you don't see that, by AFKing, you ARE hurting the game for everyone else.
Sure, it doesn't prevent me from playing, but it does significantly diminish the experience, and reduces the enjoyment for those trying to play.
Not only are there fewer people on the battlefield, but players will become discouraged with the AFKers and begin to question why they even bother playing at all, if they're always going to be short-handed.
Not only that, but many will give up and join the AFKers themselves, compounding the problem even further.
Make no mistake, despite any reasons for doing so in the first place, AFKing IS hurting the game, and the LAST thing this game needs is a bunch of selfish players driving even more people away. |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
|
Posted - 2013.08.10 01:28:00 -
[26] - Quote
Cenex Langly wrote:BOOOGERTRON BORTZORG wrote:Agree or disagree ?
Your argument is rendered completely useless. The AFK players are not part of the active player base and so we should not count them in the actual player base. They're not "real" players. If you remove the AFK players than you will get a real sense of the ACTIVE player base and not a fluffed up number. Take the players out that aren't playing and everything will get better. Simple. Agree to remove AFK farming. It solves more problems than just the game balance issue.
No they are part of the active playerbase. So your rebuttal is rendered useless. |
Flux Raeder
WarRavens League of Infamy
138
|
Posted - 2013.08.10 01:30:00 -
[27] - Quote
Planetside2PS4F2P wrote: Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust
Well technically I am not playing with them because they aren't, ya know, PLAYING. Funny how all the defenders of afk'ing think that the people who are doing nothing in a match but taking up slots that could be utilized by players who would actually participate will be missed in any way.
I'm not even trying to be mean, it's just a completely backwards and blind argument. If they left, the gameplay would not be affected in any way other than a possible boost in team play, as of now the biggest turn-off in this game is trying to PTFO only to look up and realize the majority of your team is up circle jerking it out in the mcc. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 01:31:00 -
[28] - Quote
Remove passive SP gain while in-game, and increase SP rewards for participation.
Players who contribute earn more, while those who hide and do nothing earn nothing. |
Flux Raeder
WarRavens League of Infamy
138
|
Posted - 2013.08.10 01:32:00 -
[29] - Quote
BOOOGERTRON BORTZORG wrote:Cenex Langly wrote:BOOOGERTRON BORTZORG wrote:Agree or disagree ?
Your argument is rendered completely useless. The AFK players are not part of the active player base and so we should not count them in the actual player base. They're not "real" players. If you remove the AFK players than you will get a real sense of the ACTIVE player base and not a fluffed up number. Take the players out that aren't playing and everything will get better. Simple. Agree to remove AFK farming. It solves more problems than just the game balance issue. No they are part of the active playerbase. So your rebuttal is rendered useless. Smhl, by definition to afk is to be inactive. So your rebuttal to the rebuttal is rendered obsolete. |
Stile451
Red Star. EoN.
173
|
Posted - 2013.08.10 01:33:00 -
[30] - Quote
Jaqen Morghalis wrote:Wrong.
AFKers ARE hurting the game, therefore they ARE part of the problem.
They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away.
Stop being part of the problem. 1. I don't AFK(although I may start shortly due to endless grinding). If I did it would be on Oceania Domination.
2. What is your suggestion to fix the underlying reason behind AFKing without screwing over newbies? A lot of people want to stop AFKing(you most vehemently) but very few have offered up suggestions so that someone would not want to AFK(other than ways to screw over the newbies for SP).
3. Send the mails. Send them every time you see an AFKer. They aren't doing it to annoy you, they are doing it to remain competitive. Ask nicely and many will comply. |
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BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
|
Posted - 2013.08.10 01:36:00 -
[31] - Quote
Flux Raeder wrote:BOOOGERTRON BORTZORG wrote:Cenex Langly wrote:BOOOGERTRON BORTZORG wrote:Agree or disagree ?
Your argument is rendered completely useless. The AFK players are not part of the active player base and so we should not count them in the actual player base. They're not "real" players. If you remove the AFK players than you will get a real sense of the ACTIVE player base and not a fluffed up number. Take the players out that aren't playing and everything will get better. Simple. Agree to remove AFK farming. It solves more problems than just the game balance issue. No they are part of the active playerbase. So your rebuttal is rendered useless. Smhl, by definition to afk is to be inactive. So your rebuttal to the rebuttal is rendered obsolete.
This is why its hard to discuss anything on this forum because its full of morons. They are logging into Dust and joining games therefore they are part of the active playerbase. They arent actually playing but they are considered active you idiots.
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Stile451
Red Star. EoN.
173
|
Posted - 2013.08.10 01:38:00 -
[32] - Quote
I consider them to be part of the potential active playerbase. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 01:39:00 -
[33] - Quote
Stile451 wrote:Jaqen Morghalis wrote:Wrong.
AFKers ARE hurting the game, therefore they ARE part of the problem.
They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away.
Stop being part of the problem. 1. I don't AFK(although I may start shortly due to endless grinding). If I did it would be on Oceania Domination. 2. What is your suggestion to fix the underlying reason behind AFKing without screwing over newbies? A lot of people want to stop AFKing(you most vehemently) but very few have offered up suggestions so that someone not to want to AFK(other than ways to screw over the newbies for SP). 3. Send the mails. Send them every time you see an AFKer. They aren't doing it to annoy you, they are doing it to remain competitive. Ask nicely and many will comply.
Sorry, that last part wasn't directed at you, specifically, but at AFKers in general.
I've just posted my suggestion in the Feedback/Suggestions section, and also posted it in a couple of threads in General:
Remove passive SP gain while in-game, and increase SP rewards for active participation and contribution during the match.
Stop rewarding players for not playing. |
Flux Raeder
WarRavens League of Infamy
138
|
Posted - 2013.08.10 01:41:00 -
[34] - Quote
Stile451 wrote:Jaqen Morghalis wrote:Wrong.
AFKers ARE hurting the game, therefore they ARE part of the problem.
They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away.
Stop being part of the problem. 1. I don't AFK(although I may start shortly due to endless grinding). If I did it would be on Oceania Domination. 2. What is your suggestion to fix the underlying reason behind AFKing without screwing over newbies? A lot of people want to stop AFKing(you most vehemently) but very few have offered up suggestions so that someone would not want to AFK(other than ways to screw over the newbies for SP). 3. Send the mails. Send them every time you see an AFKer. They aren't doing it to annoy you, they are doing it to remain competitive. Ask nicely and many will comply. Ya now I think I'll try that, l'll start mailing afk'ers from now on, though I'll waste half my time doing it because I am using the Oceania server, which brings me to another point of contention that everyone is overlooking, because of where I live the Oceania server is the one that I get top service on, if all afk'ers keep going there you are ****ing me over directly. This does not inspire friendly feelings sir. |
Thumb Green
Novashift
261
|
Posted - 2013.08.10 01:44:00 -
[35] - Quote
Doesn't matter, they aren't playing the game to begin with and they most certainly won't be missed by the people that do. I'd rather have a pathetically small number of people that play the game filling up matches. Than have a large player base of people that AFK filling up matches and causing an imbalance for teams. |
Funkmaster Whale
0uter.Heaven EoN.
202
|
Posted - 2013.08.10 01:45:00 -
[36] - Quote
Planetside2PS4F2P wrote: Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust
Your logic is so laughable. What exactly do AFKers bring to the table that doesn't already "kill DUST"? You think a number of how many players are online will somehow make this game better? I would gladly take a player base of 2500 ACTIVE members than 5000 whom half of which are not doing anything other than trying to make their SP number higher than it was yesterday.
AFKing is not a "vital tactic". Hell, it's not even a tactic. Tactics require you to actually perform actions to achieve a desirable result. Seeing as AFKing is a complete lack of action, it doesn't bring anything to the game other than a useless player taking up a spot on the team. In other words, it would make my year to see these useless asshats who somehow keep trying to justify that their AFKing is somehow keeping this game alive be kicked/banned from the games they're in. |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
|
Posted - 2013.08.10 01:46:00 -
[37] - Quote
Funkmaster Whale wrote:Planetside2PS4F2P wrote: Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust
Your logic is so laughable. What exactly do AFKers bring to the table that doesn't already "kill DUST"? You think a number of how many players are online will somehow make this game better? I would gladly take a player base of 2500 ACTIVE members than 5000 whom half of which are not doing anything other than trying to make their SP number higher than it was yesterday. AFKing is not a "vital tactic". Hell, it's not even a tactic. Tactics require you to actually perform actions to achieve a desirable result. Seeing as AFKing is a complete lack of action, it doesn't bring anything to the game other than a useless player taking up a spot on the team. In other words, it would make my year to see these useless asshats who somehow keep trying to justify that their AFKing is somehow keeping this game alive be kicked/banned from the games they're in.
How is CCP going to stay afloat with 2500 active players ? Derp. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 01:49:00 -
[38] - Quote
Flux Raeder wrote:Stile451 wrote:Jaqen Morghalis wrote:Wrong.
AFKers ARE hurting the game, therefore they ARE part of the problem.
They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away.
Stop being part of the problem. 1. I don't AFK(although I may start shortly due to endless grinding). If I did it would be on Oceania Domination. 2. What is your suggestion to fix the underlying reason behind AFKing without screwing over newbies? A lot of people want to stop AFKing(you most vehemently) but very few have offered up suggestions so that someone would not want to AFK(other than ways to screw over the newbies for SP). 3. Send the mails. Send them every time you see an AFKer. They aren't doing it to annoy you, they are doing it to remain competitive. Ask nicely and many will comply. Ya now I think I'll try that, l'll start mailing afk'ers from now on, though I'll waste half my time doing it because I am using the Oceania server, which brings me to another point of contention that everyone is overlooking, because of where I live the Oceania server is the one that I get top service on, if all afk'ers keep going there you are ****ing me over directly. This does not inspire friendly feelings sir.
Moving the AFKers to another server is just dumping the problem into someone else's lap (in this case, your's).
CCP needs to stop rewarding players (in-game) for not participating, and increase the rewards for those that do.
In the meantime, AFKers need to realize that what they're doing is selfish and not helping the situation at all, only compounding it and making it worse for everyone else. |
Funkmaster Whale
0uter.Heaven EoN.
203
|
Posted - 2013.08.10 01:49:00 -
[39] - Quote
BOOOGERTRON BORTZORG wrote: How is CCP going to stay afloat with 2500 active players ? Derp.
It was a figure of speech. |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
|
Posted - 2013.08.10 01:50:00 -
[40] - Quote
Funkmaster Whale wrote:BOOOGERTRON BORTZORG wrote: How is CCP going to stay afloat with 2500 active players ? Derp.
It was a figure of speech.
lol im lost now What was a figure of speech?
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Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 01:52:00 -
[41] - Quote
BOOOGERTRON BORTZORG wrote:Funkmaster Whale wrote:Planetside2PS4F2P wrote: Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust
Your logic is so laughable. What exactly do AFKers bring to the table that doesn't already "kill DUST"? You think a number of how many players are online will somehow make this game better? I would gladly take a player base of 2500 ACTIVE members than 5000 whom half of which are not doing anything other than trying to make their SP number higher than it was yesterday. AFKing is not a "vital tactic". Hell, it's not even a tactic. Tactics require you to actually perform actions to achieve a desirable result. Seeing as AFKing is a complete lack of action, it doesn't bring anything to the game other than a useless player taking up a spot on the team. In other words, it would make my year to see these useless asshats who somehow keep trying to justify that their AFKing is somehow keeping this game alive be kicked/banned from the games they're in. How is CCP going to stay afloat with 2500 active players ? Derp.
Who's going to want to play the game at all if nobody leaves the MCC?
I'm not sure which is worse at this point: only 2500 players who actually play, or 4000 who do nothing but hide from each other? |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
|
Posted - 2013.08.10 01:54:00 -
[42] - Quote
Jaqen Morghalis wrote:BOOOGERTRON BORTZORG wrote:Funkmaster Whale wrote:Planetside2PS4F2P wrote: Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust
Your logic is so laughable. What exactly do AFKers bring to the table that doesn't already "kill DUST"? You think a number of how many players are online will somehow make this game better? I would gladly take a player base of 2500 ACTIVE members than 5000 whom half of which are not doing anything other than trying to make their SP number higher than it was yesterday. AFKing is not a "vital tactic". Hell, it's not even a tactic. Tactics require you to actually perform actions to achieve a desirable result. Seeing as AFKing is a complete lack of action, it doesn't bring anything to the game other than a useless player taking up a spot on the team. In other words, it would make my year to see these useless asshats who somehow keep trying to justify that their AFKing is somehow keeping this game alive be kicked/banned from the games they're in. How is CCP going to stay afloat with 2500 active players ? Derp. Who's going to want to play the game at all if nobody leaves the MCC? I'm not sure which is worse at this point: only 2500 players who actually play, or 4000 who do nothing but hide from each other?
4000 because it looks better on paper. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 01:59:00 -
[43] - Quote
BOOOGERTRON BORTZORG wrote:Jaqen Morghalis wrote:BOOOGERTRON BORTZORG wrote:Funkmaster Whale wrote:Planetside2PS4F2P wrote: Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust
Your logic is so laughable. What exactly do AFKers bring to the table that doesn't already "kill DUST"? You think a number of how many players are online will somehow make this game better? I would gladly take a player base of 2500 ACTIVE members than 5000 whom half of which are not doing anything other than trying to make their SP number higher than it was yesterday. AFKing is not a "vital tactic". Hell, it's not even a tactic. Tactics require you to actually perform actions to achieve a desirable result. Seeing as AFKing is a complete lack of action, it doesn't bring anything to the game other than a useless player taking up a spot on the team. In other words, it would make my year to see these useless asshats who somehow keep trying to justify that their AFKing is somehow keeping this game alive be kicked/banned from the games they're in. How is CCP going to stay afloat with 2500 active players ? Derp. Who's going to want to play the game at all if nobody leaves the MCC? I'm not sure which is worse at this point: only 2500 players who actually play, or 4000 who do nothing but hide from each other? 4000 because it looks better on paper.
Problem is, that 4000 will get bored and disappear faster than the 2500 will.
Who wants to continue to play a game where you spend all your time standing around watching paint dry? At least the 2500 would be actively playing, presumably because they enjoy it. |
Funkmaster Whale
0uter.Heaven EoN.
203
|
Posted - 2013.08.10 02:00:00 -
[44] - Quote
BOOOGERTRON BORTZORG wrote:Funkmaster Whale wrote:BOOOGERTRON BORTZORG wrote: How is CCP going to stay afloat with 2500 active players ? Derp.
It was a figure of speech. lol im lost now What was a figure of speech? Me saying I would rather have 2500 players than 5000 players with half being AFKers. It's a figure of speech because I'm not referencing any direct player counts, only using made-up numbers to make a point. |
Stile451
Red Star. EoN.
174
|
Posted - 2013.08.10 02:07:00 -
[45] - Quote
Flux Raeder wrote:Ya now I think I'll try that, l'll start mailing afk'ers from now on, though I'll waste half my time doing it because I am using the Oceania server, which brings me to another point of contention that everyone is overlooking, because of where I live the Oceania server is the one that I get top service on, if all afk'ers keep going there you are ****ing me over directly. This does not inspire friendly feelings sir. You have my apologies. This is however the best solution to AFKing that we were able to come up with until it becomes fixed. This is also why I always suggest them sticking to domination. I hoped that it would happen mainly in Oceanic off times.
Hopefully the AFK fix coming in 1.4 will take care of it for you(MCC AFKers will be kicked from the match). I have my doubts that this will be a great hindrance as they will just find another place to AFK(hopefully vulnerable to blue attacks). |
Planetside2PS4F2P
Osmon Surveillance Caldari State
23
|
Posted - 2013.08.11 17:46:00 -
[46] - Quote
BOOOGERTRON BORTZORG wrote:Agree or disagree ?
There really is no agree or disagree, it is simply true, bannafk and the numbers will never reach 4k at the highest it would be 3800.
The steady numbers would be around 1700-2500.
That would kill dust officially, being lower than mag server numbers this year before closing. |
Viktor Zokas
187.
188
|
Posted - 2013.08.11 18:01:00 -
[47] - Quote
Good, get rid of those freeloaders. |
Roofer Madness
A.N.O.N.Y.M.O.U.S.
127
|
Posted - 2013.08.11 18:03:00 -
[48] - Quote
Jesus, this forum is always clogged with AFKing threads. As soon as CCP gives a **** it will be fixed. Until then it won't. To still be complaining about it at this point is not helping anything. I sure hope CCP wastes a ton of time fixing this HUGE issue instead of you know, adding more content or maps or things that will actually get people out of the MCC. |
Stile451
Red Star. EoN.
176
|
Posted - 2013.08.11 18:03:00 -
[49] - Quote
AFKing actually is a big issue and would take time away from programmers and not the content creation team.
I'm not too sure about removing AFKers killing the game. Many have stopped playing because they cannot get a full team actually playing.
With servers full of active players the fun factor will be increased and chances are more players will be inclined to play again. We may even see new players show up.
Those who are burnt out will leave the game either permanently or for a time and the game(and the player) will be better for it. |
Buster Friently
Rosen Association
1560
|
Posted - 2013.08.11 18:20:00 -
[50] - Quote
BOOOGERTRON BORTZORG wrote:Agree or disagree ?
Disagree.
First, you aren't a player if you don't play, therefore afkers aren't members of the playerbase.
Second, some people might come back if they knew afking had been dealt with.
Only upsides to fixing problems like these. |
|
kiro of justice
Sinq Laison Gendarmes Gallente Federation
30
|
Posted - 2013.08.11 18:24:00 -
[51] - Quote
I love AFK-ing. Collecting all the tears |
First Prophet
Valor Company Incorporated
797
|
Posted - 2013.08.11 18:32:00 -
[52] - Quote
Make all SP passive SP.
No more AFKing. No more grinding for cap. No more boosting for more SP. Less people playing, sure. But everyone would be less bitter and burnt out. And the active player base would the ones who enjoy the game and have fun. Get rid of the active boosters and refund the aurum of anyone who still has one. Or replace them all with passive boosters or some other new kind of booster.
Probably won't be done because of the money being made from active boosters, they've been top sellers since forever, but this is probably how it should be. |
apollo amor
Seituoda Taskforce Command Caldari State
9
|
Posted - 2013.08.11 18:33:00 -
[53] - Quote
Maybe fix the reasons that make people feel the need to AFK , and I'm sure the problem will sort its self
I play AFK , and its for one reason , waiting over 4 months for CCP to fix a simple issue, that will stop this game ruining my plasma TV , I paid for boosters so while i wait for CCP to fix or boosters run out , I'll continue
Sorry but I would rather play this game properly but until its fixed i won't , link below shows posts made but still waiting for a fix
https://forums.dust514.com/default.aspx?g=posts&t=68630&find=unread |
Rupture Reaperson
Greatness Achieved Through Training EoN.
270
|
Posted - 2013.08.11 18:39:00 -
[54] - Quote
Buster Friently wrote: Second, some people might come back if they knew afking had been dealt with.
Hahahahahahaha, of course, cause AFK its what makes people dump the game |
Buster Friently
Rosen Association
1562
|
Posted - 2013.08.11 21:26:00 -
[55] - Quote
apollo amor wrote:Maybe fix the reasons that make people feel the need to AFK , and I'm sure the problem will sort its self I play AFK , and its for one reason , waiting over 4 months for CCP to fix a simple issue, that will stop this game ruining my plasma TV , I paid for boosters so while i wait for CCP to fix or boosters run out , I'll continue Sorry but I would rather play this game properly but until its fixed i won't , link below shows posts made but still waiting for a fix https://forums.dust514.com/default.aspx?g=posts&t=68630&find=unread
Only douchebags afk. It's like cutting in line at the grocery store. You may blame the store for the long line, but you don't cut because it's rude to everyone else. Unless, of course, you're a douchebag .
|
Thumb Green
Novashift
264
|
Posted - 2013.08.11 21:40:00 -
[56] - Quote
First Prophet wrote:Make all SP passive SP.
No more AFKing. No more grinding for cap. No more boosting for more SP. Less people playing, sure. But everyone would be less bitter and burnt out. And the active player base would the ones who enjoy the game and have fun. Get rid of the active boosters and refund the aurum of anyone who still has one. Or replace them all with passive boosters or some other new kind of booster.
Probably won't be done because of the money being made from active boosters, they've been top sellers since forever, but this is probably how it should be.
Yeah remove active sp completely, wonderful idea; except that it would completely screw new over anyone that didn't start in open beta. This isn't EVE were there are built in safe areas for newer players and until (if ever) there are, active sp must remain. That way even when they get demolished they still gain a little extra that helps them progress to being on equal grounds with the vets.
A better solution to AFK'ing is to remove the passive 5 sp a second and isk gain you get in battles, while you are behind the red line.
|
Baal Roo
Subdreddit Test Alliance Please Ignore
2269
|
Posted - 2013.08.11 21:51:00 -
[57] - Quote
Thumb Green wrote:First Prophet wrote:Make all SP passive SP.
No more AFKing. No more grinding for cap. No more boosting for more SP. Less people playing, sure. But everyone would be less bitter and burnt out. And the active player base would the ones who enjoy the game and have fun. Get rid of the active boosters and refund the aurum of anyone who still has one. Or replace them all with passive boosters or some other new kind of booster.
Probably won't be done because of the money being made from active boosters, they've been top sellers since forever, but this is probably how it should be. Yeah remove active sp completely, wonderful idea; except that it would completely screw new over anyone that didn't start in open beta. This isn't EVE were there are built in safe areas for newer players and until (if ever) there are, active sp must remain. That way even when they get demolished they still gain a little extra that helps them progress to being on equal grounds with the vets. A better solution to AFK'ing is to remove the passive 5 sp a second and isk gain you get in battles, while you are behind the red line.
Exactly. In fact, there needs to be the RED line, which is the same for both teams, and then a "YELLOW ZONE" that represents the current areas that are Red Zone for one team, but not the other.
Enemy YELLOW ZONE would appear as normal RED ZONE for the opposing team, just like it does now.
Being in the Red Zone would do what it does now with the 20 second timer (15 sec?). Being in the YELLOW ZONE would have no timer, but you would not be able to earn ANY WP while inhabiting the area. No more Red Line Snipers, no more AFKers. Two birds, one stone. |
low genius
the sound of freedom Renegade Alliance
276
|
Posted - 2013.08.11 22:00:00 -
[58] - Quote
disagree. |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
343
|
Posted - 2013.08.11 22:41:00 -
[59] - Quote
Baal Roo wrote:Thumb Green wrote:First Prophet wrote:Make all SP passive SP.
No more AFKing. No more grinding for cap. No more boosting for more SP. Less people playing, sure. But everyone would be less bitter and burnt out. And the active player base would the ones who enjoy the game and have fun. Get rid of the active boosters and refund the aurum of anyone who still has one. Or replace them all with passive boosters or some other new kind of booster.
Probably won't be done because of the money being made from active boosters, they've been top sellers since forever, but this is probably how it should be. Yeah remove active sp completely, wonderful idea; except that it would completely screw new over anyone that didn't start in open beta. This isn't EVE were there are built in safe areas for newer players and until (if ever) there are, active sp must remain. That way even when they get demolished they still gain a little extra that helps them progress to being on equal grounds with the vets. A better solution to AFK'ing is to remove the passive 5 sp a second and isk gain you get in battles, while you are behind the red line. Exactly. In fact, there needs to be the RED line, which is the same for both teams, and then a "YELLOW ZONE" that represents the current areas that are Red Zone for one team, but not the other. Enemy YELLOW ZONE would appear as normal RED ZONE for the opposing team, just like it does now. Being in the Red Zone would do what it does now with the 20 second timer (15 sec?). Being in the YELLOW ZONE would have no timer, but you would not be able to earn ANY WP while inhabiting the area. No more Red Line Snipers, no more AFKers. Two birds, one stone.
Minor problem. If you are part of the team that is redlined with no real chance of breaking out you will likely see the entire team quit the battle as they would have no chance of earning any further SP etc. redlining generally occurs within the first few minutes so you could have Skirmishs and Doms where the entire opposition team leaving the battle after 3 minutes or so.
And to those saying get rid of passive SP and only have active SP in battle, especially based on WP, you are screwing new players over. You know them they are the guys in starter or militia fits who go 0/5 to 0/10 with 50 WP. Active only SP would result in these guys getting a couple of hundred SP per match, or even less. If you think the SP grind is bad now it would be a nightmare if you went to active only SP. The out of battle passive SP of 168k per week is not enough to make up for an active only SP system in battle.
Going to a purely passive SP system isn't the right solution for Dust but an active only SP system, while in battle, would be far more harmful to new and average skilled players especially when you consider how much SP you need to get a balanced proto fit.
An active only sp system for battles as currently suggested would do more to destroy the current player base then AFKing as the only ones to get a decent amount of SP would be the highly skilled. Everyone else would be earning less than 2000 SP per game, with some earning 0 SP and that would be in Skirmish and Domination matches. |
Planetside2PS4F2P
Osmon Surveillance Caldari State
26
|
Posted - 2013.08.11 22:42:00 -
[60] - Quote
OP is right because ccp allows afk, it is considered a valid tactic.
Agree |
|
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
171
|
Posted - 2013.08.11 23:05:00 -
[61] - Quote
Baal Roo wrote:Thumb Green wrote:First Prophet wrote:Make all SP passive SP.
No more AFKing. No more grinding for cap. No more boosting for more SP. Less people playing, sure. But everyone would be less bitter and burnt out. And the active player base would the ones who enjoy the game and have fun. Get rid of the active boosters and refund the aurum of anyone who still has one. Or replace them all with passive boosters or some other new kind of booster.
Probably won't be done because of the money being made from active boosters, they've been top sellers since forever, but this is probably how it should be. Yeah remove active sp completely, wonderful idea; except that it would completely screw new over anyone that didn't start in open beta. This isn't EVE were there are built in safe areas for newer players and until (if ever) there are, active sp must remain. That way even when they get demolished they still gain a little extra that helps them progress to being on equal grounds with the vets. A better solution to AFK'ing is to remove the passive 5 sp a second and isk gain you get in battles, while you are behind the red line. Exactly. In fact, there needs to be the RED line, which is the same for both teams, and then a "YELLOW ZONE" that represents the current areas that are Red Zone for one team, but not the other. Enemy YELLOW ZONE would appear as normal RED ZONE for the opposing team, just like it does now. Being in the Red Zone would do what it does now with the 20 second timer (15 sec?). Being in the YELLOW ZONE would have no timer, but you would not be able to earn ANY WP while inhabiting the area. No more Red Line Snipers, no more AFKers. Two birds, one stone.
Problem Solved. Everyone who spawns in must move out of the start zone asap or they get disconnected. Then when in the neutral zone they can be killed by anyone so by all means, if you want to AFK you are still able to be killed. I like this idea. Fixes AFK problems and redline problems. |
hgghyujh
Expert Intervention Caldari State
73
|
Posted - 2013.08.11 23:38:00 -
[62] - Quote
in the short run yes this is true, alot of AFKers will leave. The up shot of this is you have a far more active community, fewer match completely one sided due to lack of teammates*, and you are more likely to keep new players because of this. I would much rather lose players and have less people that would abuse the system in a way that hurts the community for their own selfish reasons, then have a large player base that all play like 12yo brats who think they are owed something by the world.
If the community is good it will grow, if the community is **** it will stagnate.
*while there maybe "ethical AFKers" out there that bless us by withholding or applying their skill to balance matches, they are by far the minority of AFKers and this is a bullshit justification anyways. |
AltNumber25
Intara Direct Action Caldari State
3
|
Posted - 2013.08.11 23:38:00 -
[63] - Quote
Agree killing afkers will kill the dust population. It would be funny to see the numbers drop if they kill off afk. (1389 peak lol)
I will laugh and troll for months, wait I already doo. Hahahahah. |
hgghyujh
Expert Intervention Caldari State
73
|
Posted - 2013.08.11 23:48:00 -
[64] - Quote
Jaqen Morghalis wrote:AFKers are as much whats wrong with this game as anything on CCP's end.
Or do you think that being stomped because a bunch of selfish people leave your team short handed while they hide in the MCC somehow makes the game more appealing to those who actually try to play it?
AFKers aren't helping the game, they're just making it less enjoyable for everyone else.
I wouldn't go so far as to say that but frankly yes the community has done almost as much or more to harm this game then CCP.
I am not defending CCP, those days are over, dust branch of CCP has dug themselves a giant hole on their own, but the community has made the whole process a nightmare, and potentially delayed a decent discussion on if and how CCP is broken and can be fixed.
Instead we got whining, fanbois, conspiracy theorist, haters, self serving assholes who would rather see the game scraped then to have it play any way but how they wanted it........ the list goes on. |
hgghyujh
Expert Intervention Caldari State
73
|
Posted - 2013.08.12 00:02:00 -
[65] - Quote
TheAmazing FlyingPig wrote:Agree.
Make the game fun so the AFK'ers won't feel the need to AFK, waiting for the good stuff.
while I'm sure there are a lot of people using this justification, its complete bull ****! Justify it how you want, AFKing is nothing but selfish. Frankly this could be the best game in the god damn world, there could be a god damn waiting list to get in and there would still be AFKers out there. As long as there is active SP and it takes little effort to AFK people will do it in numbers high enough to be match breaking. While AFKers can not be stopped in their entirety some effort must be made to make their numbers insignificant enough to not be noticeable in the average play session*. and correctable enough by the players that if there is an issue they can feel like they can do something about it.
the player base of this game is not going to grow beyond a small group of faithful and random people cycling thru as long as AFKers are not dealt with, so worrying that fixing a problem with the game will hurt our PCU is bullshit, we either take the hit now or when the game is less capable of handling it, but if its not done this game never have a serious player base.
*if you think that AFKers are not so bad any more thats probably because many of them are in the asia servers where AFKing is so bad the game is barely playable. |
Eris Ernaga
Super Nerds
411
|
Posted - 2013.08.12 00:03:00 -
[66] - Quote
We need to weed out the weak anyways I'm not talking about the crap players who try then learn i'm talking about MCC campers, LAV noobs, and red line snipers >;( jk bout the redline snipers but MCC snipers need to get gone!! |
hgghyujh
Expert Intervention Caldari State
73
|
Posted - 2013.08.12 00:07:00 -
[67] - Quote
Blake Kingston wrote:Mobius Wyvern wrote:BOOOGERTRON BORTZORG wrote:TheAmazing FlyingPig wrote:Agree.
Make the game fun so the AFK'ers won't feel the need to AFK, waiting for the good stuff. Ya I think thats the bottom line. Even if they leave and uninstall the game, the character remains and they keep earning Passive SP on it. But then they aren't blocking an active player from joining a match. The irony is that AFK'ers, by making their side lose due to less manpower, tempt others to the AFK dark side as well. Turn on FF for anyone who's been on the MCC for more than a minute - that'll make the FF advocates happy as well.
you sir are a gem I like it, I dont care if you afk in the hills but you should not have a guarantied(mostly) safe place to AFK.
|
hgghyujh
Expert Intervention Caldari State
73
|
Posted - 2013.08.12 00:10:00 -
[68] - Quote
Eris Ernaga wrote:We need to weed out the weak anyways I'm not talking about the crap players who try then learn i'm talking about MCC campers, LAV noobs, and red line snipers >;( jk bout the redline snipers but MCC snipers need to get gone!!
dont joke about the red line sir that **** needs to go away red line matches are bull ****, and no quality sniper redline snipes because its the best way to lose a match and end up with every one red lined(their may be one map that is an exception). |
Logi Bro
Greatness Achieved Through Training EoN.
2024
|
Posted - 2013.08.12 00:19:00 -
[69] - Quote
It's pretty much true. I'd say from looking at the forums that just about every vet that is still playing AFKs on a regular basis, myself included, and although I personally wouldn't quit if AFKing was solved, many people would, which would be bad business for CCP.
The best solution for AFKing is better content and core mechanics, not FF or match-kicking. |
hgghyujh
Expert Intervention Caldari State
73
|
Posted - 2013.08.12 01:49:00 -
[70] - Quote
Stile451 wrote:Jaqen Morghalis wrote:Wrong.
AFKers ARE hurting the game, therefore they ARE part of the problem.
They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away.
Stop being part of the problem. 1. I don't AFK(although I may start shortly due to endless grinding). If I did it would be on Oceania Domination. 2. What is your suggestion to fix the underlying reason behind AFKing without screwing over newbies? A lot of people want to stop AFKing(you most vehemently) but very few have offered up suggestions so that someone would not want to AFK(other than ways to screw over the newbies for SP). 3. Send the mails. Send them every time you see an AFKer. They aren't doing it to annoy you, they are doing it to remain competitive. Ask nicely and many will comply.
No Passive SP/isk in the red line if you are in the red line you are not doing your job, ask any good sniper and he will say the same, so why should you get payed.
frankly that suggestion is kind I would say no sp/isk at all in the red line, that said if you want to be all bleeding heart about it, no SP/ISK in or on the MCC, all other AFKers can be easily killed by teamates and enemies.
oh also FF in the MM after a minute |
|
hgghyujh
Expert Intervention Caldari State
73
|
Posted - 2013.08.12 02:07:00 -
[71] - Quote
Flux Raeder wrote:Stile451 wrote:Jaqen Morghalis wrote:Wrong.
AFKers ARE hurting the game, therefore they ARE part of the problem.
They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away.
Stop being part of the problem. 1. I don't AFK(although I may start shortly due to endless grinding). If I did it would be on Oceania Domination. 2. What is your suggestion to fix the underlying reason behind AFKing without screwing over newbies? A lot of people want to stop AFKing(you most vehemently) but very few have offered up suggestions so that someone would not want to AFK(other than ways to screw over the newbies for SP). 3. Send the mails. Send them every time you see an AFKer. They aren't doing it to annoy you, they are doing it to remain competitive. Ask nicely and many will comply. Ya now I think I'll try that, l'll start mailing afk'ers from now on, though I'll waste half my time doing it because I am using the Oceania server, which brings me to another point of contention that everyone is overlooking, because of where I live the Oceania server is the one that I get top service on, if all afk'ers keep going there you are ****ing me over directly. This does not inspire friendly feelings sir.
sir I am offended by what you are saying, you are saying that AFKers don't have rights like the rest of us??? why should you get preferential treatment because of where you live I mean your and insignificant player base unlike AFKers their important because if some one stops them I will have to start actually playing, you sir are a bigot this is a legitimate means of play you are not special you must tolerate the AFK players because with out them you wouldn't have enough people for a match and therefor you should be grateful for AFKers because they are keeping your servers full............
just ******* ban me for trolling, I dont care anymore, this is the ******* selfish bullshit mind set that is so ******* prevalent in society at large. Its ******* caustic, nothing more then people justifying what they know is a behavior that hurts every one but grants them short term benefits they can't see past their own sense of self importance..... F_U_C_K YOU ALL!
You know what CCP don't fix it let this ******* game and its community collapse under its own narcissism. Yes narcissism can inform and drive gameplay BUT ONLY IF THERE IS ACTUAL GAMEPLAY INVOLVED IN THAT ACT!!
oh right but i forgot all that player interaction involved in AFKing.
seriously all of you can get ****** by Cthulhu him self. |
Buster Friently
Rosen Association
1570
|
Posted - 2013.08.12 02:12:00 -
[72] - Quote
Rupture Reaperson wrote:Buster Friently wrote: Second, some people might come back if they knew afking had been dealt with.
Hahahahahahaha, of course, cause AFK its what makes people dump the game It is for a number of players. AFKing contributes to the issues that are primarily generated by a poor matchmaker.
|
Buster Friently
Rosen Association
1570
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Posted - 2013.08.12 02:13:00 -
[73] - Quote
Planetside2PS4F2P wrote:OP is right because ccp allows afk, it is considered a valid tactic.
Agree
CCP has commented on multiple occasions that they are looking for a fix for AFK. They have explicitly stated that it is a problem.
They do not consider it a valid tactic.
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bumm baliste
TTCorp
10
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Posted - 2013.08.12 02:20:00 -
[74] - Quote
Rupture Reaperson wrote:Buster Friently wrote: Second, some people might come back if they knew afking had been dealt with.
Hahahahahahaha, of course, cause AFK its what makes people dump the game
big reason I haven't picked up this game in months....... and when you play on oceanic servers(which I don't) and you can't get one good game yea that will be the reason people quit. Next thing you know Oceanic servers shut down from lack of interest and their problem become our problem.
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bumm baliste
TTCorp
10
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Posted - 2013.08.12 02:25:00 -
[75] - Quote
Buster Friently wrote:Planetside2PS4F2P wrote:OP is right because ccp allows afk, it is considered a valid tactic.
Agree CCP has commented on multiple occasions that they are looking for a fix for AFK. They have explicitly stated that it is a problem. They do not consider it a valid tactic.
then announce that they will be monitoring for it and banning accounts for it. This garbage that DCCP is pulling where they say oh this is cheating don't do it untill we fix this, and do nothing about has to stop. If this was ECCP you abused an exploit and didn't immediately report it or used it after reporting it you would get banned straight up so sorry no refund just good bye.
CCP if there is something you should not be done you need to start sending out warnings and temporary bans leading up to permanent ones
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