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BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
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Posted - 2013.08.09 23:19:00 -
[1] - Quote
Agree or disagree ?
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mollerz
Minja Scouts
840
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Posted - 2013.08.09 23:23:00 -
[2] - Quote
probably. you can;t expect people to play the same thing forever without some kind of carrot. I know content will ocme, and bugs will get worked out, and the core will begin to shine. can't we even have different maps? bigger maps? different game modes?
but until some of that happens, AFK SP gain reduces the unchanging grind and keeps people around. |
Baal Roo
Subdreddit Test Alliance Please Ignore
2224
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Posted - 2013.08.09 23:24:00 -
[3] - Quote
Sure, but who cares when those "players" don't actually play the game in first place?
In reality, the NUMBER of active players will appear smaller, but the amount of people playing won't change. The only thing that would change is that the players in the battle would actually be playing the game.
In fact, it's quite possible that without all of the AFKers, more actual players would log in knowing that the matches wouldn't be littered with 14 year olds "min-maxing" their stats in the redline and screwing up the matches for everyone else. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1140
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Posted - 2013.08.09 23:28:00 -
[4] - Quote
Pretty sure you need to be a player to be part of the player base, so no. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2485
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Posted - 2013.08.09 23:29:00 -
[5] - Quote
Agree.
Make the game fun so the AFK'ers won't feel the need to AFK, waiting for the good stuff. |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
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Posted - 2013.08.09 23:35:00 -
[6] - Quote
TheAmazing FlyingPig wrote:Agree.
Make the game fun so the AFK'ers won't feel the need to AFK, waiting for the good stuff.
Ya I think thats the bottom line. |
Mobius Wyvern
Guardian Solutions
2985
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Posted - 2013.08.09 23:42:00 -
[7] - Quote
BOOOGERTRON BORTZORG wrote:TheAmazing FlyingPig wrote:Agree.
Make the game fun so the AFK'ers won't feel the need to AFK, waiting for the good stuff. Ya I think thats the bottom line. Even if they leave and uninstall the game, the character remains and they keep earning Passive SP on it.
That's why I just laugh when people say they biomassed their character out of "protest" or something.
That just means that if you come back later, you have nothing. Might as well leave the character since they don't expire or anything. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
297
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Posted - 2013.08.09 23:44:00 -
[8] - Quote
AFKers are as much whats wrong with this game as anything on CCP's end.
Or do you think that being stomped because a bunch of selfish people leave your team short handed while they hide in the MCC somehow makes the game more appealing to those who actually try to play it?
AFKers aren't helping the game, they're just making it less enjoyable for everyone else. |
TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
865
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Posted - 2013.08.09 23:47:00 -
[9] - Quote
disagree |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
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Posted - 2013.08.09 23:53:00 -
[10] - Quote
Mobius Wyvern wrote:BOOOGERTRON BORTZORG wrote:TheAmazing FlyingPig wrote:Agree.
Make the game fun so the AFK'ers won't feel the need to AFK, waiting for the good stuff. Ya I think thats the bottom line. Even if they leave and uninstall the game, the character remains and they keep earning Passive SP on it. That's why I just laugh when people say they biomassed their character out of "protest" or something. That just means that if you come back later, you have nothing. Might as well leave the character since they don't expire or anything.
Yep I dont play this game because of many reasons but I will still keep my characters just cuz. No point in deleting them out of nerd rage. |
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hackerzilla
Defenders of the Helghast Dream
196
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Posted - 2013.08.09 23:54:00 -
[11] - Quote
You can still AFK without the MCC... |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
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Posted - 2013.08.09 23:55:00 -
[12] - Quote
hackerzilla wrote:You can still AFK without the MCC...
Ya but most peeps seem to have an issue with the MCC peeps.
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Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
301
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Posted - 2013.08.09 23:59:00 -
[13] - Quote
hackerzilla wrote:You can still AFK without the MCC...
And you'd still be selfish toolbag for doing it.
MCC AFKers are just more obvious about it, but they're all hurting the game for people who are actually trying to play. |
TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
866
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Posted - 2013.08.10 00:01:00 -
[14] - Quote
Jaqen Morghalis wrote:hackerzilla wrote:You can still AFK without the MCC... And you'd still be selfish toolbag for doing it. MCC AFKers are just more obvious about it, but they're all hurting the game for people who are actually trying to play.
not only that but they're also collecting forum tears is what sux
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Mobius Wyvern
Guardian Solutions
2985
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Posted - 2013.08.10 00:02:00 -
[15] - Quote
BOOOGERTRON BORTZORG wrote:Mobius Wyvern wrote:BOOOGERTRON BORTZORG wrote:TheAmazing FlyingPig wrote:Agree.
Make the game fun so the AFK'ers won't feel the need to AFK, waiting for the good stuff. Ya I think thats the bottom line. Even if they leave and uninstall the game, the character remains and they keep earning Passive SP on it. That's why I just laugh when people say they biomassed their character out of "protest" or something. That just means that if you come back later, you have nothing. Might as well leave the character since they don't expire or anything. Yep I dont play this game because of many reasons but I will still keep my characters just cuz. No point in deleting them out of nerd rage. Exactly. That's the only reason to delete your characters, which is why I find it so amusing. |
Scheneighnay McBob
Bojo's School of the Trades
2869
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Posted - 2013.08.10 00:03:00 -
[16] - Quote
Disagree. I only see 1 or 2 AFKers per battle, and their presence doesn't really have an impact on anything. |
Blake Kingston
Sinq Laison Gendarmes Gallente Federation
30
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Posted - 2013.08.10 00:07:00 -
[17] - Quote
Mobius Wyvern wrote:BOOOGERTRON BORTZORG wrote:TheAmazing FlyingPig wrote:Agree.
Make the game fun so the AFK'ers won't feel the need to AFK, waiting for the good stuff. Ya I think thats the bottom line. Even if they leave and uninstall the game, the character remains and they keep earning Passive SP on it. But then they aren't blocking an active player from joining a match.
The irony is that AFK'ers, by making their side lose due to less manpower, tempt others to the AFK dark side as well.
Turn on FF for anyone who's been on the MCC for more than a minute - that'll make the FF advocates happy as well. |
Flux Raeder
WarRavens League of Infamy
138
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Posted - 2013.08.10 00:19:00 -
[18] - Quote
Scheneighnay McBob wrote:Disagree. I only see 1 or 2 AFKers per battle, and their presence doesn't really have an impact on anything. What server are you on? I am in the pacific and I regularly see 3-5 afk'ers per skirmish |
Baal Roo
Subdreddit Test Alliance Please Ignore
2232
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Posted - 2013.08.10 00:21:00 -
[19] - Quote
Flux Raeder wrote:Scheneighnay McBob wrote:Disagree. I only see 1 or 2 AFKers per battle, and their presence doesn't really have an impact on anything. What server are you on? I am in the pacific and I regularly see 3-5 afk'ers per skirmish
Yeah, no kidding. I wanna play in the matches McBob is playing. |
Planetside2PS4F2P
Osmon Surveillance Caldari State
9
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Posted - 2013.08.10 00:22:00 -
[20] - Quote
Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust |
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Stile451
Red Star. EoN.
173
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Posted - 2013.08.10 00:43:00 -
[21] - Quote
Jaqen Morghalis wrote:AFKers are as much whats wrong with this game as anything on CCP's end.
Or do you think that being stomped because a bunch of selfish people leave your team short handed while they hide in the MCC somehow makes the game more appealing to those who actually try to play it?
AFKers aren't helping the game, they're just making it less enjoyable for everyone else. AFKers aren't the problem, they are a product of the problem.
The solution isn't to get rid of AFKers, it's to get rid of the reason for AFKing in the first place - which is being required to grind an extraordinary amount of time for SP to remain competitive which would burn out a lot of players if they had to make the active cap by playing.
This week in itself is trying in that it requires a minimum of 13 hours(1000 WP per match) and a maximum of 20 hours(0 WP per match) in game to obtain the weekly cap(per character).
If you see an AFKer, send them a mail asking them to set their server to Oceania and choose domination as game type when they want to AFK. The reason for this is that Oceania isn't very populated, and domination lasts longer meaning less time in the merc quarters for the AFKer. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
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Posted - 2013.08.10 00:48:00 -
[22] - Quote
Stile451 wrote:Jaqen Morghalis wrote:AFKers are as much whats wrong with this game as anything on CCP's end.
Or do you think that being stomped because a bunch of selfish people leave your team short handed while they hide in the MCC somehow makes the game more appealing to those who actually try to play it?
AFKers aren't helping the game, they're just making it less enjoyable for everyone else. AFKers aren't the problem, they are a product of the problem. The solution isn't to get rid of AFKers, it's to get rid of the reason for AFKing in the first place - which is being required to grind an extraordinary amount of time for SP to remain competitive which would burn out a lot of players if they wanted to make the active cap by playing. This week in itself is trying in that it requires a minimum of 13 hours(1000 WP per match) and a maximum of 20 hours(0 WP per match) in game to obtain the weekly cap(per character). If you see an AFKer, send them a mail asking them to set their server to Oceania and choose domination as game type. The reason for this is that Oceania isn't very populated, and domination lasts longer meaning less time in the merc quarters for the AFKer.
Wrong.
AFKers ARE hurting the game, therefore they ARE part of the problem.
They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away.
Stop being part of the problem. |
RedZer0 MK1
Opus Arcana Covert Intervention
19
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Posted - 2013.08.10 00:59:00 -
[23] - Quote
Jaqen Morghalis wrote:Stile451 wrote:Jaqen Morghalis wrote:AFKers are as much whats wrong with this game as anything on CCP's end.
Or do you think that being stomped because a bunch of selfish people leave your team short handed while they hide in the MCC somehow makes the game more appealing to those who actually try to play it?
AFKers aren't helping the game, they're just making it less enjoyable for everyone else. AFKers aren't the problem, they are a product of the problem. The solution isn't to get rid of AFKers, it's to get rid of the reason for AFKing in the first place - which is being required to grind an extraordinary amount of time for SP to remain competitive which would burn out a lot of players if they wanted to make the active cap by playing. This week in itself is trying in that it requires a minimum of 13 hours(1000 WP per match) and a maximum of 20 hours(0 WP per match) in game to obtain the weekly cap(per character). If you see an AFKer, send them a mail asking them to set their server to Oceania and choose domination as game type. The reason for this is that Oceania isn't very populated, and domination lasts longer meaning less time in the merc quarters for the AFKer. Wrong. AFKers ARE hurting the game, therefore they ARE part of the problem. They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away. Stop being part of the problem.
People afking don't stop you from playing in the least. It can stop you from winning, that is true. The problem is it is better risk management to afk for isk/sp versus playing. A real reason to win = fall off afk |
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
143
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Posted - 2013.08.10 01:04:00 -
[24] - Quote
BOOOGERTRON BORTZORG wrote:Agree or disagree ?
Your argument is rendered completely useless. The AFK players are not part of the active player base and so we should not count them in the actual player base. They're not "real" players.
If you remove the AFK players than you will get a real sense of the ACTIVE player base and not a fluffed up number.
Take the players out that aren't playing and everything will get better. Simple.
Agree to remove AFK farming. It solves more problems than just the game balance issue.
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Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
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Posted - 2013.08.10 01:16:00 -
[25] - Quote
RedZer0 MK1 wrote:Jaqen Morghalis wrote:Stile451 wrote:Jaqen Morghalis wrote:AFKers are as much whats wrong with this game as anything on CCP's end.
Or do you think that being stomped because a bunch of selfish people leave your team short handed while they hide in the MCC somehow makes the game more appealing to those who actually try to play it?
AFKers aren't helping the game, they're just making it less enjoyable for everyone else. AFKers aren't the problem, they are a product of the problem. The solution isn't to get rid of AFKers, it's to get rid of the reason for AFKing in the first place - which is being required to grind an extraordinary amount of time for SP to remain competitive which would burn out a lot of players if they wanted to make the active cap by playing. This week in itself is trying in that it requires a minimum of 13 hours(1000 WP per match) and a maximum of 20 hours(0 WP per match) in game to obtain the weekly cap(per character). If you see an AFKer, send them a mail asking them to set their server to Oceania and choose domination as game type. The reason for this is that Oceania isn't very populated, and domination lasts longer meaning less time in the merc quarters for the AFKer. Wrong. AFKers ARE hurting the game, therefore they ARE part of the problem. They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away. Stop being part of the problem. People afking don't stop you from playing in the least. It can stop you from winning, that is true. The problem is it is better risk management to afk for isk/sp versus playing. A real reason to win = fall off afk
While I do agree that CCP needs to address the causes of AFKing in the first place, but you're kidding yourself if you don't see that, by AFKing, you ARE hurting the game for everyone else.
Sure, it doesn't prevent me from playing, but it does significantly diminish the experience, and reduces the enjoyment for those trying to play.
Not only are there fewer people on the battlefield, but players will become discouraged with the AFKers and begin to question why they even bother playing at all, if they're always going to be short-handed.
Not only that, but many will give up and join the AFKers themselves, compounding the problem even further.
Make no mistake, despite any reasons for doing so in the first place, AFKing IS hurting the game, and the LAST thing this game needs is a bunch of selfish players driving even more people away. |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
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Posted - 2013.08.10 01:28:00 -
[26] - Quote
Cenex Langly wrote:BOOOGERTRON BORTZORG wrote:Agree or disagree ?
Your argument is rendered completely useless. The AFK players are not part of the active player base and so we should not count them in the actual player base. They're not "real" players. If you remove the AFK players than you will get a real sense of the ACTIVE player base and not a fluffed up number. Take the players out that aren't playing and everything will get better. Simple. Agree to remove AFK farming. It solves more problems than just the game balance issue.
No they are part of the active playerbase. So your rebuttal is rendered useless. |
Flux Raeder
WarRavens League of Infamy
138
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Posted - 2013.08.10 01:30:00 -
[27] - Quote
Planetside2PS4F2P wrote: Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust
Well technically I am not playing with them because they aren't, ya know, PLAYING. Funny how all the defenders of afk'ing think that the people who are doing nothing in a match but taking up slots that could be utilized by players who would actually participate will be missed in any way.
I'm not even trying to be mean, it's just a completely backwards and blind argument. If they left, the gameplay would not be affected in any way other than a possible boost in team play, as of now the biggest turn-off in this game is trying to PTFO only to look up and realize the majority of your team is up circle jerking it out in the mcc. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
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Posted - 2013.08.10 01:31:00 -
[28] - Quote
Remove passive SP gain while in-game, and increase SP rewards for participation.
Players who contribute earn more, while those who hide and do nothing earn nothing. |
Flux Raeder
WarRavens League of Infamy
138
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Posted - 2013.08.10 01:32:00 -
[29] - Quote
BOOOGERTRON BORTZORG wrote:Cenex Langly wrote:BOOOGERTRON BORTZORG wrote:Agree or disagree ?
Your argument is rendered completely useless. The AFK players are not part of the active player base and so we should not count them in the actual player base. They're not "real" players. If you remove the AFK players than you will get a real sense of the ACTIVE player base and not a fluffed up number. Take the players out that aren't playing and everything will get better. Simple. Agree to remove AFK farming. It solves more problems than just the game balance issue. No they are part of the active playerbase. So your rebuttal is rendered useless. Smhl, by definition to afk is to be inactive. So your rebuttal to the rebuttal is rendered obsolete. |
Stile451
Red Star. EoN.
173
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Posted - 2013.08.10 01:33:00 -
[30] - Quote
Jaqen Morghalis wrote:Wrong.
AFKers ARE hurting the game, therefore they ARE part of the problem.
They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away.
Stop being part of the problem. 1. I don't AFK(although I may start shortly due to endless grinding). If I did it would be on Oceania Domination.
2. What is your suggestion to fix the underlying reason behind AFKing without screwing over newbies? A lot of people want to stop AFKing(you most vehemently) but very few have offered up suggestions so that someone would not want to AFK(other than ways to screw over the newbies for SP).
3. Send the mails. Send them every time you see an AFKer. They aren't doing it to annoy you, they are doing it to remain competitive. Ask nicely and many will comply. |
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