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Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
297
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Posted - 2013.08.09 23:44:00 -
[1] - Quote
AFKers are as much whats wrong with this game as anything on CCP's end.
Or do you think that being stomped because a bunch of selfish people leave your team short handed while they hide in the MCC somehow makes the game more appealing to those who actually try to play it?
AFKers aren't helping the game, they're just making it less enjoyable for everyone else. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
301
|
Posted - 2013.08.09 23:59:00 -
[2] - Quote
hackerzilla wrote:You can still AFK without the MCC...
And you'd still be selfish toolbag for doing it.
MCC AFKers are just more obvious about it, but they're all hurting the game for people who are actually trying to play. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 00:48:00 -
[3] - Quote
Stile451 wrote:Jaqen Morghalis wrote:AFKers are as much whats wrong with this game as anything on CCP's end.
Or do you think that being stomped because a bunch of selfish people leave your team short handed while they hide in the MCC somehow makes the game more appealing to those who actually try to play it?
AFKers aren't helping the game, they're just making it less enjoyable for everyone else. AFKers aren't the problem, they are a product of the problem. The solution isn't to get rid of AFKers, it's to get rid of the reason for AFKing in the first place - which is being required to grind an extraordinary amount of time for SP to remain competitive which would burn out a lot of players if they wanted to make the active cap by playing. This week in itself is trying in that it requires a minimum of 13 hours(1000 WP per match) and a maximum of 20 hours(0 WP per match) in game to obtain the weekly cap(per character). If you see an AFKer, send them a mail asking them to set their server to Oceania and choose domination as game type. The reason for this is that Oceania isn't very populated, and domination lasts longer meaning less time in the merc quarters for the AFKer.
Wrong.
AFKers ARE hurting the game, therefore they ARE part of the problem.
They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away.
Stop being part of the problem. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 01:16:00 -
[4] - Quote
RedZer0 MK1 wrote:Jaqen Morghalis wrote:Stile451 wrote:Jaqen Morghalis wrote:AFKers are as much whats wrong with this game as anything on CCP's end.
Or do you think that being stomped because a bunch of selfish people leave your team short handed while they hide in the MCC somehow makes the game more appealing to those who actually try to play it?
AFKers aren't helping the game, they're just making it less enjoyable for everyone else. AFKers aren't the problem, they are a product of the problem. The solution isn't to get rid of AFKers, it's to get rid of the reason for AFKing in the first place - which is being required to grind an extraordinary amount of time for SP to remain competitive which would burn out a lot of players if they wanted to make the active cap by playing. This week in itself is trying in that it requires a minimum of 13 hours(1000 WP per match) and a maximum of 20 hours(0 WP per match) in game to obtain the weekly cap(per character). If you see an AFKer, send them a mail asking them to set their server to Oceania and choose domination as game type. The reason for this is that Oceania isn't very populated, and domination lasts longer meaning less time in the merc quarters for the AFKer. Wrong. AFKers ARE hurting the game, therefore they ARE part of the problem. They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away. Stop being part of the problem. People afking don't stop you from playing in the least. It can stop you from winning, that is true. The problem is it is better risk management to afk for isk/sp versus playing. A real reason to win = fall off afk
While I do agree that CCP needs to address the causes of AFKing in the first place, but you're kidding yourself if you don't see that, by AFKing, you ARE hurting the game for everyone else.
Sure, it doesn't prevent me from playing, but it does significantly diminish the experience, and reduces the enjoyment for those trying to play.
Not only are there fewer people on the battlefield, but players will become discouraged with the AFKers and begin to question why they even bother playing at all, if they're always going to be short-handed.
Not only that, but many will give up and join the AFKers themselves, compounding the problem even further.
Make no mistake, despite any reasons for doing so in the first place, AFKing IS hurting the game, and the LAST thing this game needs is a bunch of selfish players driving even more people away. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 01:31:00 -
[5] - Quote
Remove passive SP gain while in-game, and increase SP rewards for participation.
Players who contribute earn more, while those who hide and do nothing earn nothing. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 01:39:00 -
[6] - Quote
Stile451 wrote:Jaqen Morghalis wrote:Wrong.
AFKers ARE hurting the game, therefore they ARE part of the problem.
They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away.
Stop being part of the problem. 1. I don't AFK(although I may start shortly due to endless grinding). If I did it would be on Oceania Domination. 2. What is your suggestion to fix the underlying reason behind AFKing without screwing over newbies? A lot of people want to stop AFKing(you most vehemently) but very few have offered up suggestions so that someone not to want to AFK(other than ways to screw over the newbies for SP). 3. Send the mails. Send them every time you see an AFKer. They aren't doing it to annoy you, they are doing it to remain competitive. Ask nicely and many will comply.
Sorry, that last part wasn't directed at you, specifically, but at AFKers in general.
I've just posted my suggestion in the Feedback/Suggestions section, and also posted it in a couple of threads in General:
Remove passive SP gain while in-game, and increase SP rewards for active participation and contribution during the match.
Stop rewarding players for not playing. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 01:49:00 -
[7] - Quote
Flux Raeder wrote:Stile451 wrote:Jaqen Morghalis wrote:Wrong.
AFKers ARE hurting the game, therefore they ARE part of the problem.
They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away.
Stop being part of the problem. 1. I don't AFK(although I may start shortly due to endless grinding). If I did it would be on Oceania Domination. 2. What is your suggestion to fix the underlying reason behind AFKing without screwing over newbies? A lot of people want to stop AFKing(you most vehemently) but very few have offered up suggestions so that someone would not want to AFK(other than ways to screw over the newbies for SP). 3. Send the mails. Send them every time you see an AFKer. They aren't doing it to annoy you, they are doing it to remain competitive. Ask nicely and many will comply. Ya now I think I'll try that, l'll start mailing afk'ers from now on, though I'll waste half my time doing it because I am using the Oceania server, which brings me to another point of contention that everyone is overlooking, because of where I live the Oceania server is the one that I get top service on, if all afk'ers keep going there you are ****ing me over directly. This does not inspire friendly feelings sir.
Moving the AFKers to another server is just dumping the problem into someone else's lap (in this case, your's).
CCP needs to stop rewarding players (in-game) for not participating, and increase the rewards for those that do.
In the meantime, AFKers need to realize that what they're doing is selfish and not helping the situation at all, only compounding it and making it worse for everyone else. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 01:52:00 -
[8] - Quote
BOOOGERTRON BORTZORG wrote:Funkmaster Whale wrote:Planetside2PS4F2P wrote: Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust
Your logic is so laughable. What exactly do AFKers bring to the table that doesn't already "kill DUST"? You think a number of how many players are online will somehow make this game better? I would gladly take a player base of 2500 ACTIVE members than 5000 whom half of which are not doing anything other than trying to make their SP number higher than it was yesterday. AFKing is not a "vital tactic". Hell, it's not even a tactic. Tactics require you to actually perform actions to achieve a desirable result. Seeing as AFKing is a complete lack of action, it doesn't bring anything to the game other than a useless player taking up a spot on the team. In other words, it would make my year to see these useless asshats who somehow keep trying to justify that their AFKing is somehow keeping this game alive be kicked/banned from the games they're in. How is CCP going to stay afloat with 2500 active players ? Derp.
Who's going to want to play the game at all if nobody leaves the MCC?
I'm not sure which is worse at this point: only 2500 players who actually play, or 4000 who do nothing but hide from each other? |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 01:59:00 -
[9] - Quote
BOOOGERTRON BORTZORG wrote:Jaqen Morghalis wrote:BOOOGERTRON BORTZORG wrote:Funkmaster Whale wrote:Planetside2PS4F2P wrote: Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust
Your logic is so laughable. What exactly do AFKers bring to the table that doesn't already "kill DUST"? You think a number of how many players are online will somehow make this game better? I would gladly take a player base of 2500 ACTIVE members than 5000 whom half of which are not doing anything other than trying to make their SP number higher than it was yesterday. AFKing is not a "vital tactic". Hell, it's not even a tactic. Tactics require you to actually perform actions to achieve a desirable result. Seeing as AFKing is a complete lack of action, it doesn't bring anything to the game other than a useless player taking up a spot on the team. In other words, it would make my year to see these useless asshats who somehow keep trying to justify that their AFKing is somehow keeping this game alive be kicked/banned from the games they're in. How is CCP going to stay afloat with 2500 active players ? Derp. Who's going to want to play the game at all if nobody leaves the MCC? I'm not sure which is worse at this point: only 2500 players who actually play, or 4000 who do nothing but hide from each other? 4000 because it looks better on paper.
Problem is, that 4000 will get bored and disappear faster than the 2500 will.
Who wants to continue to play a game where you spend all your time standing around watching paint dry? At least the 2500 would be actively playing, presumably because they enjoy it. |
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