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BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
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Posted - 2013.08.10 01:36:00 -
[31] - Quote
Flux Raeder wrote:BOOOGERTRON BORTZORG wrote:Cenex Langly wrote:BOOOGERTRON BORTZORG wrote:Agree or disagree ?
Your argument is rendered completely useless. The AFK players are not part of the active player base and so we should not count them in the actual player base. They're not "real" players. If you remove the AFK players than you will get a real sense of the ACTIVE player base and not a fluffed up number. Take the players out that aren't playing and everything will get better. Simple. Agree to remove AFK farming. It solves more problems than just the game balance issue. No they are part of the active playerbase. So your rebuttal is rendered useless. Smhl, by definition to afk is to be inactive. So your rebuttal to the rebuttal is rendered obsolete.
This is why its hard to discuss anything on this forum because its full of morons. They are logging into Dust and joining games therefore they are part of the active playerbase. They arent actually playing but they are considered active you idiots.
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Stile451
Red Star. EoN.
173
|
Posted - 2013.08.10 01:38:00 -
[32] - Quote
I consider them to be part of the potential active playerbase. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 01:39:00 -
[33] - Quote
Stile451 wrote:Jaqen Morghalis wrote:Wrong.
AFKers ARE hurting the game, therefore they ARE part of the problem.
They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away.
Stop being part of the problem. 1. I don't AFK(although I may start shortly due to endless grinding). If I did it would be on Oceania Domination. 2. What is your suggestion to fix the underlying reason behind AFKing without screwing over newbies? A lot of people want to stop AFKing(you most vehemently) but very few have offered up suggestions so that someone not to want to AFK(other than ways to screw over the newbies for SP). 3. Send the mails. Send them every time you see an AFKer. They aren't doing it to annoy you, they are doing it to remain competitive. Ask nicely and many will comply.
Sorry, that last part wasn't directed at you, specifically, but at AFKers in general.
I've just posted my suggestion in the Feedback/Suggestions section, and also posted it in a couple of threads in General:
Remove passive SP gain while in-game, and increase SP rewards for active participation and contribution during the match.
Stop rewarding players for not playing. |
Flux Raeder
WarRavens League of Infamy
138
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Posted - 2013.08.10 01:41:00 -
[34] - Quote
Stile451 wrote:Jaqen Morghalis wrote:Wrong.
AFKers ARE hurting the game, therefore they ARE part of the problem.
They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away.
Stop being part of the problem. 1. I don't AFK(although I may start shortly due to endless grinding). If I did it would be on Oceania Domination. 2. What is your suggestion to fix the underlying reason behind AFKing without screwing over newbies? A lot of people want to stop AFKing(you most vehemently) but very few have offered up suggestions so that someone would not want to AFK(other than ways to screw over the newbies for SP). 3. Send the mails. Send them every time you see an AFKer. They aren't doing it to annoy you, they are doing it to remain competitive. Ask nicely and many will comply. Ya now I think I'll try that, l'll start mailing afk'ers from now on, though I'll waste half my time doing it because I am using the Oceania server, which brings me to another point of contention that everyone is overlooking, because of where I live the Oceania server is the one that I get top service on, if all afk'ers keep going there you are ****ing me over directly. This does not inspire friendly feelings sir. |
Thumb Green
Novashift
261
|
Posted - 2013.08.10 01:44:00 -
[35] - Quote
Doesn't matter, they aren't playing the game to begin with and they most certainly won't be missed by the people that do. I'd rather have a pathetically small number of people that play the game filling up matches. Than have a large player base of people that AFK filling up matches and causing an imbalance for teams. |
Funkmaster Whale
0uter.Heaven EoN.
202
|
Posted - 2013.08.10 01:45:00 -
[36] - Quote
Planetside2PS4F2P wrote: Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust
Your logic is so laughable. What exactly do AFKers bring to the table that doesn't already "kill DUST"? You think a number of how many players are online will somehow make this game better? I would gladly take a player base of 2500 ACTIVE members than 5000 whom half of which are not doing anything other than trying to make their SP number higher than it was yesterday.
AFKing is not a "vital tactic". Hell, it's not even a tactic. Tactics require you to actually perform actions to achieve a desirable result. Seeing as AFKing is a complete lack of action, it doesn't bring anything to the game other than a useless player taking up a spot on the team. In other words, it would make my year to see these useless asshats who somehow keep trying to justify that their AFKing is somehow keeping this game alive be kicked/banned from the games they're in. |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
|
Posted - 2013.08.10 01:46:00 -
[37] - Quote
Funkmaster Whale wrote:Planetside2PS4F2P wrote: Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust
Your logic is so laughable. What exactly do AFKers bring to the table that doesn't already "kill DUST"? You think a number of how many players are online will somehow make this game better? I would gladly take a player base of 2500 ACTIVE members than 5000 whom half of which are not doing anything other than trying to make their SP number higher than it was yesterday. AFKing is not a "vital tactic". Hell, it's not even a tactic. Tactics require you to actually perform actions to achieve a desirable result. Seeing as AFKing is a complete lack of action, it doesn't bring anything to the game other than a useless player taking up a spot on the team. In other words, it would make my year to see these useless asshats who somehow keep trying to justify that their AFKing is somehow keeping this game alive be kicked/banned from the games they're in.
How is CCP going to stay afloat with 2500 active players ? Derp. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 01:49:00 -
[38] - Quote
Flux Raeder wrote:Stile451 wrote:Jaqen Morghalis wrote:Wrong.
AFKers ARE hurting the game, therefore they ARE part of the problem.
They are a hinderance to their teammates who are trying to actually play, and will ultimately discourage them from playing altogether, driving them away.
Stop being part of the problem. 1. I don't AFK(although I may start shortly due to endless grinding). If I did it would be on Oceania Domination. 2. What is your suggestion to fix the underlying reason behind AFKing without screwing over newbies? A lot of people want to stop AFKing(you most vehemently) but very few have offered up suggestions so that someone would not want to AFK(other than ways to screw over the newbies for SP). 3. Send the mails. Send them every time you see an AFKer. They aren't doing it to annoy you, they are doing it to remain competitive. Ask nicely and many will comply. Ya now I think I'll try that, l'll start mailing afk'ers from now on, though I'll waste half my time doing it because I am using the Oceania server, which brings me to another point of contention that everyone is overlooking, because of where I live the Oceania server is the one that I get top service on, if all afk'ers keep going there you are ****ing me over directly. This does not inspire friendly feelings sir.
Moving the AFKers to another server is just dumping the problem into someone else's lap (in this case, your's).
CCP needs to stop rewarding players (in-game) for not participating, and increase the rewards for those that do.
In the meantime, AFKers need to realize that what they're doing is selfish and not helping the situation at all, only compounding it and making it worse for everyone else. |
Funkmaster Whale
0uter.Heaven EoN.
203
|
Posted - 2013.08.10 01:49:00 -
[39] - Quote
BOOOGERTRON BORTZORG wrote: How is CCP going to stay afloat with 2500 active players ? Derp.
It was a figure of speech. |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
|
Posted - 2013.08.10 01:50:00 -
[40] - Quote
Funkmaster Whale wrote:BOOOGERTRON BORTZORG wrote: How is CCP going to stay afloat with 2500 active players ? Derp.
It was a figure of speech.
lol im lost now What was a figure of speech?
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Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 01:52:00 -
[41] - Quote
BOOOGERTRON BORTZORG wrote:Funkmaster Whale wrote:Planetside2PS4F2P wrote: Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust
Your logic is so laughable. What exactly do AFKers bring to the table that doesn't already "kill DUST"? You think a number of how many players are online will somehow make this game better? I would gladly take a player base of 2500 ACTIVE members than 5000 whom half of which are not doing anything other than trying to make their SP number higher than it was yesterday. AFKing is not a "vital tactic". Hell, it's not even a tactic. Tactics require you to actually perform actions to achieve a desirable result. Seeing as AFKing is a complete lack of action, it doesn't bring anything to the game other than a useless player taking up a spot on the team. In other words, it would make my year to see these useless asshats who somehow keep trying to justify that their AFKing is somehow keeping this game alive be kicked/banned from the games they're in. How is CCP going to stay afloat with 2500 active players ? Derp.
Who's going to want to play the game at all if nobody leaves the MCC?
I'm not sure which is worse at this point: only 2500 players who actually play, or 4000 who do nothing but hide from each other? |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
379
|
Posted - 2013.08.10 01:54:00 -
[42] - Quote
Jaqen Morghalis wrote:BOOOGERTRON BORTZORG wrote:Funkmaster Whale wrote:Planetside2PS4F2P wrote: Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust
Your logic is so laughable. What exactly do AFKers bring to the table that doesn't already "kill DUST"? You think a number of how many players are online will somehow make this game better? I would gladly take a player base of 2500 ACTIVE members than 5000 whom half of which are not doing anything other than trying to make their SP number higher than it was yesterday. AFKing is not a "vital tactic". Hell, it's not even a tactic. Tactics require you to actually perform actions to achieve a desirable result. Seeing as AFKing is a complete lack of action, it doesn't bring anything to the game other than a useless player taking up a spot on the team. In other words, it would make my year to see these useless asshats who somehow keep trying to justify that their AFKing is somehow keeping this game alive be kicked/banned from the games they're in. How is CCP going to stay afloat with 2500 active players ? Derp. Who's going to want to play the game at all if nobody leaves the MCC? I'm not sure which is worse at this point: only 2500 players who actually play, or 4000 who do nothing but hide from each other?
4000 because it looks better on paper. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
305
|
Posted - 2013.08.10 01:59:00 -
[43] - Quote
BOOOGERTRON BORTZORG wrote:Jaqen Morghalis wrote:BOOOGERTRON BORTZORG wrote:Funkmaster Whale wrote:Planetside2PS4F2P wrote: Afk is a vital tactic in dust and everyone wants to fix it besides ccp
If afk was banned the population would NEVER hit 3k is that what you really want? 2500 dedicated kb/m evetards to play a lobby shooter with?
Kill afkers and you will kill dust
Your logic is so laughable. What exactly do AFKers bring to the table that doesn't already "kill DUST"? You think a number of how many players are online will somehow make this game better? I would gladly take a player base of 2500 ACTIVE members than 5000 whom half of which are not doing anything other than trying to make their SP number higher than it was yesterday. AFKing is not a "vital tactic". Hell, it's not even a tactic. Tactics require you to actually perform actions to achieve a desirable result. Seeing as AFKing is a complete lack of action, it doesn't bring anything to the game other than a useless player taking up a spot on the team. In other words, it would make my year to see these useless asshats who somehow keep trying to justify that their AFKing is somehow keeping this game alive be kicked/banned from the games they're in. How is CCP going to stay afloat with 2500 active players ? Derp. Who's going to want to play the game at all if nobody leaves the MCC? I'm not sure which is worse at this point: only 2500 players who actually play, or 4000 who do nothing but hide from each other? 4000 because it looks better on paper.
Problem is, that 4000 will get bored and disappear faster than the 2500 will.
Who wants to continue to play a game where you spend all your time standing around watching paint dry? At least the 2500 would be actively playing, presumably because they enjoy it. |
Funkmaster Whale
0uter.Heaven EoN.
203
|
Posted - 2013.08.10 02:00:00 -
[44] - Quote
BOOOGERTRON BORTZORG wrote:Funkmaster Whale wrote:BOOOGERTRON BORTZORG wrote: How is CCP going to stay afloat with 2500 active players ? Derp.
It was a figure of speech. lol im lost now What was a figure of speech? Me saying I would rather have 2500 players than 5000 players with half being AFKers. It's a figure of speech because I'm not referencing any direct player counts, only using made-up numbers to make a point. |
Stile451
Red Star. EoN.
174
|
Posted - 2013.08.10 02:07:00 -
[45] - Quote
Flux Raeder wrote:Ya now I think I'll try that, l'll start mailing afk'ers from now on, though I'll waste half my time doing it because I am using the Oceania server, which brings me to another point of contention that everyone is overlooking, because of where I live the Oceania server is the one that I get top service on, if all afk'ers keep going there you are ****ing me over directly. This does not inspire friendly feelings sir. You have my apologies. This is however the best solution to AFKing that we were able to come up with until it becomes fixed. This is also why I always suggest them sticking to domination. I hoped that it would happen mainly in Oceanic off times.
Hopefully the AFK fix coming in 1.4 will take care of it for you(MCC AFKers will be kicked from the match). I have my doubts that this will be a great hindrance as they will just find another place to AFK(hopefully vulnerable to blue attacks). |
Planetside2PS4F2P
Osmon Surveillance Caldari State
23
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Posted - 2013.08.11 17:46:00 -
[46] - Quote
BOOOGERTRON BORTZORG wrote:Agree or disagree ?
There really is no agree or disagree, it is simply true, bannafk and the numbers will never reach 4k at the highest it would be 3800.
The steady numbers would be around 1700-2500.
That would kill dust officially, being lower than mag server numbers this year before closing. |
Viktor Zokas
187.
188
|
Posted - 2013.08.11 18:01:00 -
[47] - Quote
Good, get rid of those freeloaders. |
Roofer Madness
A.N.O.N.Y.M.O.U.S.
127
|
Posted - 2013.08.11 18:03:00 -
[48] - Quote
Jesus, this forum is always clogged with AFKing threads. As soon as CCP gives a **** it will be fixed. Until then it won't. To still be complaining about it at this point is not helping anything. I sure hope CCP wastes a ton of time fixing this HUGE issue instead of you know, adding more content or maps or things that will actually get people out of the MCC. |
Stile451
Red Star. EoN.
176
|
Posted - 2013.08.11 18:03:00 -
[49] - Quote
AFKing actually is a big issue and would take time away from programmers and not the content creation team.
I'm not too sure about removing AFKers killing the game. Many have stopped playing because they cannot get a full team actually playing.
With servers full of active players the fun factor will be increased and chances are more players will be inclined to play again. We may even see new players show up.
Those who are burnt out will leave the game either permanently or for a time and the game(and the player) will be better for it. |
Buster Friently
Rosen Association
1560
|
Posted - 2013.08.11 18:20:00 -
[50] - Quote
BOOOGERTRON BORTZORG wrote:Agree or disagree ?
Disagree.
First, you aren't a player if you don't play, therefore afkers aren't members of the playerbase.
Second, some people might come back if they knew afking had been dealt with.
Only upsides to fixing problems like these. |
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kiro of justice
Sinq Laison Gendarmes Gallente Federation
30
|
Posted - 2013.08.11 18:24:00 -
[51] - Quote
I love AFK-ing. Collecting all the tears |
First Prophet
Valor Company Incorporated
797
|
Posted - 2013.08.11 18:32:00 -
[52] - Quote
Make all SP passive SP.
No more AFKing. No more grinding for cap. No more boosting for more SP. Less people playing, sure. But everyone would be less bitter and burnt out. And the active player base would the ones who enjoy the game and have fun. Get rid of the active boosters and refund the aurum of anyone who still has one. Or replace them all with passive boosters or some other new kind of booster.
Probably won't be done because of the money being made from active boosters, they've been top sellers since forever, but this is probably how it should be. |
apollo amor
Seituoda Taskforce Command Caldari State
9
|
Posted - 2013.08.11 18:33:00 -
[53] - Quote
Maybe fix the reasons that make people feel the need to AFK , and I'm sure the problem will sort its self
I play AFK , and its for one reason , waiting over 4 months for CCP to fix a simple issue, that will stop this game ruining my plasma TV , I paid for boosters so while i wait for CCP to fix or boosters run out , I'll continue
Sorry but I would rather play this game properly but until its fixed i won't , link below shows posts made but still waiting for a fix
https://forums.dust514.com/default.aspx?g=posts&t=68630&find=unread |
Rupture Reaperson
Greatness Achieved Through Training EoN.
270
|
Posted - 2013.08.11 18:39:00 -
[54] - Quote
Buster Friently wrote: Second, some people might come back if they knew afking had been dealt with.
Hahahahahahaha, of course, cause AFK its what makes people dump the game |
Buster Friently
Rosen Association
1562
|
Posted - 2013.08.11 21:26:00 -
[55] - Quote
apollo amor wrote:Maybe fix the reasons that make people feel the need to AFK , and I'm sure the problem will sort its self I play AFK , and its for one reason , waiting over 4 months for CCP to fix a simple issue, that will stop this game ruining my plasma TV , I paid for boosters so while i wait for CCP to fix or boosters run out , I'll continue Sorry but I would rather play this game properly but until its fixed i won't , link below shows posts made but still waiting for a fix https://forums.dust514.com/default.aspx?g=posts&t=68630&find=unread
Only douchebags afk. It's like cutting in line at the grocery store. You may blame the store for the long line, but you don't cut because it's rude to everyone else. Unless, of course, you're a douchebag .
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Thumb Green
Novashift
264
|
Posted - 2013.08.11 21:40:00 -
[56] - Quote
First Prophet wrote:Make all SP passive SP.
No more AFKing. No more grinding for cap. No more boosting for more SP. Less people playing, sure. But everyone would be less bitter and burnt out. And the active player base would the ones who enjoy the game and have fun. Get rid of the active boosters and refund the aurum of anyone who still has one. Or replace them all with passive boosters or some other new kind of booster.
Probably won't be done because of the money being made from active boosters, they've been top sellers since forever, but this is probably how it should be.
Yeah remove active sp completely, wonderful idea; except that it would completely screw new over anyone that didn't start in open beta. This isn't EVE were there are built in safe areas for newer players and until (if ever) there are, active sp must remain. That way even when they get demolished they still gain a little extra that helps them progress to being on equal grounds with the vets.
A better solution to AFK'ing is to remove the passive 5 sp a second and isk gain you get in battles, while you are behind the red line.
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Baal Roo
Subdreddit Test Alliance Please Ignore
2269
|
Posted - 2013.08.11 21:51:00 -
[57] - Quote
Thumb Green wrote:First Prophet wrote:Make all SP passive SP.
No more AFKing. No more grinding for cap. No more boosting for more SP. Less people playing, sure. But everyone would be less bitter and burnt out. And the active player base would the ones who enjoy the game and have fun. Get rid of the active boosters and refund the aurum of anyone who still has one. Or replace them all with passive boosters or some other new kind of booster.
Probably won't be done because of the money being made from active boosters, they've been top sellers since forever, but this is probably how it should be. Yeah remove active sp completely, wonderful idea; except that it would completely screw new over anyone that didn't start in open beta. This isn't EVE were there are built in safe areas for newer players and until (if ever) there are, active sp must remain. That way even when they get demolished they still gain a little extra that helps them progress to being on equal grounds with the vets. A better solution to AFK'ing is to remove the passive 5 sp a second and isk gain you get in battles, while you are behind the red line.
Exactly. In fact, there needs to be the RED line, which is the same for both teams, and then a "YELLOW ZONE" that represents the current areas that are Red Zone for one team, but not the other.
Enemy YELLOW ZONE would appear as normal RED ZONE for the opposing team, just like it does now.
Being in the Red Zone would do what it does now with the 20 second timer (15 sec?). Being in the YELLOW ZONE would have no timer, but you would not be able to earn ANY WP while inhabiting the area. No more Red Line Snipers, no more AFKers. Two birds, one stone. |
low genius
the sound of freedom Renegade Alliance
276
|
Posted - 2013.08.11 22:00:00 -
[58] - Quote
disagree. |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
343
|
Posted - 2013.08.11 22:41:00 -
[59] - Quote
Baal Roo wrote:Thumb Green wrote:First Prophet wrote:Make all SP passive SP.
No more AFKing. No more grinding for cap. No more boosting for more SP. Less people playing, sure. But everyone would be less bitter and burnt out. And the active player base would the ones who enjoy the game and have fun. Get rid of the active boosters and refund the aurum of anyone who still has one. Or replace them all with passive boosters or some other new kind of booster.
Probably won't be done because of the money being made from active boosters, they've been top sellers since forever, but this is probably how it should be. Yeah remove active sp completely, wonderful idea; except that it would completely screw new over anyone that didn't start in open beta. This isn't EVE were there are built in safe areas for newer players and until (if ever) there are, active sp must remain. That way even when they get demolished they still gain a little extra that helps them progress to being on equal grounds with the vets. A better solution to AFK'ing is to remove the passive 5 sp a second and isk gain you get in battles, while you are behind the red line. Exactly. In fact, there needs to be the RED line, which is the same for both teams, and then a "YELLOW ZONE" that represents the current areas that are Red Zone for one team, but not the other. Enemy YELLOW ZONE would appear as normal RED ZONE for the opposing team, just like it does now. Being in the Red Zone would do what it does now with the 20 second timer (15 sec?). Being in the YELLOW ZONE would have no timer, but you would not be able to earn ANY WP while inhabiting the area. No more Red Line Snipers, no more AFKers. Two birds, one stone.
Minor problem. If you are part of the team that is redlined with no real chance of breaking out you will likely see the entire team quit the battle as they would have no chance of earning any further SP etc. redlining generally occurs within the first few minutes so you could have Skirmishs and Doms where the entire opposition team leaving the battle after 3 minutes or so.
And to those saying get rid of passive SP and only have active SP in battle, especially based on WP, you are screwing new players over. You know them they are the guys in starter or militia fits who go 0/5 to 0/10 with 50 WP. Active only SP would result in these guys getting a couple of hundred SP per match, or even less. If you think the SP grind is bad now it would be a nightmare if you went to active only SP. The out of battle passive SP of 168k per week is not enough to make up for an active only SP system in battle.
Going to a purely passive SP system isn't the right solution for Dust but an active only SP system, while in battle, would be far more harmful to new and average skilled players especially when you consider how much SP you need to get a balanced proto fit.
An active only sp system for battles as currently suggested would do more to destroy the current player base then AFKing as the only ones to get a decent amount of SP would be the highly skilled. Everyone else would be earning less than 2000 SP per game, with some earning 0 SP and that would be in Skirmish and Domination matches. |
Planetside2PS4F2P
Osmon Surveillance Caldari State
26
|
Posted - 2013.08.11 22:42:00 -
[60] - Quote
OP is right because ccp allows afk, it is considered a valid tactic.
Agree |
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