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1301. Things I'm already not happy with in Warlords 1.1 - in General Discussions [original thread]
1) A big part of acquisition is to come up with ways to react to a changing situation. The team just needs to deal with vehicles or bring their own. Make a cheap plc and av grenade fit and you can chase away most havs. 2) Trading was limited, and...
- by CCP Rattati - at 2015.04.28 14:56:00
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1302. STOP THE TRADING FEE BEFORE IT HAPPENDS! - in General Discussions [original thread]
The Dark Cloud wrote: CCP Rattati wrote: The fee is much lower than 10%, we haven't really decided on a final fee. That screenshot was just some QA test. Lies the fee on the game is exactly 10% now. For example a balacs-Gar 21 costs 126,49...
- by CCP Rattati - at 2015.04.28 14:42:00
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1303. [FEEDBACK:] Acquisition as one more game mode - in General Discussions [original thread]
Soraya Xel wrote: CCP Rattati wrote: This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts Skirmish is currently the only game people can rely on a decent experience with. There's no wa...
- by CCP Rattati - at 2015.04.28 14:04:00
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1304. Biggest Issue with SKINs - in General Discussions [original thread]
We knew, but still wanted to see them in action. Rest assured it is a critical feature, but wasn't as trivial since now that skins are modules and not suits.
- by CCP Rattati - at 2015.04.28 13:47:00
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1305. Announcement:Warlords 1.1 Feedback - in Feedback/Requests [original thread]
Stefan Stahl wrote: Skin viewing before buying is crucial. Very, very crucial. (You're selling visuals, how come you're not showing them?) Otherwise playing acquisition was lots of fun. Finally people are bunching up so I can kill them properl...
- by CCP Rattati - at 2015.04.28 13:36:00
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1306. Sticky:ISK rewards - in Feedback/Requests [original thread]
Varoth Drac wrote: What's wrong with sharing ISK based on warpoints rather than kills? Otherwise it's unfair on people who contribute without focus on killing. Isn't that the whole point of the warpoint system? Otherwise I like the idea. Espec...
- by CCP Rattati - at 2015.04.28 13:31:00
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1307. [FEEDBACK:] Acquisition as one more game mode - in General Discussions [original thread]
This is partly related to my thoughts about moving Skirmish completely over to FW and granting ISK payouts
- by CCP Rattati - at 2015.04.28 13:15:00
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1308. How Is Performance Now? - in General Discussions [original thread]
Arkena Wyrnspire wrote: CCP Rattati wrote: There were a few things, like removing the portraits that will be faster. Open your contacts now, and imagine that speed applied to your ingame contacts. *opens contacts* *crashes* ;_; That's ...
- by CCP Rattati - at 2015.04.28 13:02:00
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1309. Announcement:Warlords 1.1 Issues - in Technical Support/Bugs [original thread]
Reported Acq point inside either teams redline
- by CCP Rattati - at 2015.04.28 13:01:00
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1310. How Is Performance Now? - in General Discussions [original thread]
There were a few things, like removing the portraits that will be faster. Open your contacts now, and imagine that speed applied to your ingame contacts.
- by CCP Rattati - at 2015.04.28 12:57:00
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1311. Announcement:Warlords 1.1 Issues - in Technical Support/Bugs [original thread]
Seed Dren wrote: Can't join squads while in a match. At least in acquisition maps. Told the team. They are taking a look.
- by CCP Frame - at 2015.04.28 12:38:00
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1312. Ouch, that price tag on the SKINs - in General Discussions [original thread]
Aeon Amadi wrote: CCP Rattati wrote: I consider the primary utility of my colored bpo's the actual look, which is the only reason I bought multiple bpo's in the first place. Having the ability to confer that look to any suitable dropsuit is...
- by CCP Rattati - at 2015.04.28 12:30:00
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1313. Aquisition's GREAT, except for that bit where.... - in General Discussions [original thread]
Daddrobit wrote: The enemy side got a control point -inside- their redline so they got a full cycle with which they were able to beat us by about 30 points.... But not having to worry about getting cloned out is fun. People pushed with little ...
- by CCP Rattati - at 2015.04.28 12:28:00
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1314. Ouch, that price tag on the SKINs - in General Discussions [original thread]
I consider the primary utility of my colored bpo's the actual look, which is the only reason I bought multiple bpo's in the first place. Having the ability to confer that look to any suitable dropsuit is be far a bigger utility than a bpo. We ma...
- by CCP Rattati - at 2015.04.28 12:25:00
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1315. Announcement:Warlords 1.1 Issues - in Technical Support/Bugs [original thread]
shaman oga wrote: Missions have not been updated. We are looking into this right now :) Thank you for your swift report! :D
- by CCP Frame - at 2015.04.28 11:54:00
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1316. Announcement:Extended downtime for Tranquility on April 28 [WARLORDS 1.... - in General Discussions [original thread]
We are back online and Warlords 1.1 is now up! Have fun, mercs! Feel free to post your general feedback in this thread and issues that you encounter in this thread
- by CCP Frame - at 2015.04.28 11:32:00
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1317. Who Wants to Watch Me Fail? - in General Discussions [original thread]
i particularly liked the orbital strike on the bola delivery
- by CCP Rattati - at 2015.04.28 09:46:00
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1318. Announcement:Warlords 1.1 Issues - in Technical Support/Bugs [original thread]
DUST 514 Warlords 1.1 is coming to DUST 514 today! Please provide details of any issues you encounter in this thread once you update your DUST 514 client (full console restart is highly recommended as well). For general feedback on the Warlo...
- by CCP Frame - at 2015.04.28 09:05:00
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1319. Announcement:Warlords 1.1 Feedback - in Feedback/Requests [original thread]
DUST 514 Warlords 1.1 is coming to DUST 514 today! Please provide general feedback in this thread once you update your DUST 514 client (full restart of your PS3 is highly recommended as well). For issues on the Warlords 1.1, please use this...
- by CCP Frame - at 2015.04.28 09:04:00
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1320. Sticky:ISK rewards - in Feedback/Requests [original thread]
well, AV would be getting a % of their vehicle kills, that could be really lucrative
- by CCP Rattati - at 2015.04.28 08:55:00
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