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841. just wondering how would ccp - in General Discussions [original thread]
Mina Longstrike wrote: some people are very concerned about punishments for trading them around? Are there any planned or will they just be removed because it was obviously not an intended thing? In EVE Online, innocent mistakes are not puni...
- by CCP Rattati - at 2015.07.08 05:48:00
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842. just wondering how would ccp - in General Discussions [original thread]
jonny battles wrote: Get rid of the serpintene scout being that some people actually bought theres from trading we can track all players that used the claim function and track all trades of that item from that person to the next, and so on. ...
- by CCP Rattati - at 2015.07.08 05:43:00
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843. Announcement:Dropsuit SKIN Modules - Consolidated List - in General Discussions [original thread]
Added QUAFE set, as well as Brutor, Roden, Kaalakiota and Tash-Murkon missing SKINs that became available with Warlords 1.2 BPO conversion: http://dust514.com/news/2015/07/warlords-1.2-overview-patch-notes/
- by CCP Frame - at 2015.07.08 05:07:00
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844. Announcement:Dropsuit SKIN Modules - Consolidated List - in General Discussions [original thread]
QUAFE:
- by CCP Frame - at 2015.07.08 05:05:00
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845. The one thing that ruined this update for me... - in General Discussions [original thread]
Unintended, will get fixed.
- by CCP Rattati - at 2015.07.08 02:45:00
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846. Free serpent scout bug - in General Discussions [original thread]
This is a bug and an exploit, and will be dealt with. We have the means to track any APEX BPO's sent to other players and such trading will be treated as an exploit behaviour, according to the EULA. All these BPO's will be removed from player inve...
- by CCP Rattati - at 2015.07.08 01:02:00
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847. Version 5.14 - in General Discussions [original thread]
I took a picture of my screen when I realized that! and not the last release
- by CCP Rattati - at 2015.07.07 13:45:00
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848. Announcement:Dev Blog: Warlords 1.2 Overview & Patch Notes - in General Discussions [original thread]
With these kinds of sweeping changes, something was bound to slip through. Just let us know and we will fix as soon as possible. What happens with these specific instances is that they are supposed to inherit from dropsuits above, but have manual...
- by CCP Rattati - at 2015.07.07 13:37:00
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849. The apex suit PG+CPU changes - in General Discussions [original thread]
Bright Cloud wrote: CCP Rattati wrote: Thanks for the OP! Yes, they are intended to be between STD and ADV, and this was defined in the original Dev Blog about APEX's. So this is a Buff to maintain that distinction. With the Buff that Stan...
- by CCP Rattati - at 2015.07.07 11:09:00
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850. The new commando changes: - in General Discussions [original thread]
Bright Cloud wrote: Im looking worried to the minmatarr commando with its upcoming 3 highslots. Which means you will be aible to stack tripple damage mods, then have 15% from the proficency, then add 10% from the commando itself and to top it o...
- by CCP Rattati - at 2015.07.07 11:08:00
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851. The apex suit PG+CPU changes - in General Discussions [original thread]
Thanks for the OP! Yes, they are intended to be between STD and ADV, and this was defined in the original Dev Blog about APEX's. So this is a Buff to maintain that distinction. With the Buff that Standard bPO's are getting with proto slot layout...
- by CCP Rattati - at 2015.07.07 10:38:00
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852. Quafe Assault / Logi skins - in General Discussions [original thread]
Foo Fighting wrote: CCP Rattati wrote: There will be one version per Size and Faction, to begin with. Not Role and Faction. Over 60,000 aurum for the Quafe logi pack and nothing unique to show for it! Why would you not treat these BPOs t...
- by CCP Rattati - at 2015.07.07 10:32:00
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853. The Sniper Rifle is Obsolete - in General Discussions [original thread]
I have no objection to increasing Zoom. Give me feedback.
- by CCP Rattati - at 2015.07.07 10:30:00
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854. The new commando changes: - in General Discussions [original thread]
Breakin Stuff wrote: CCP Rattati wrote: We will start with slots. I plan to normalize PG/CPU per Faction and Size, and make the differences with Fitting bonuses. Can you keep us posted on what things you want us to pay attention to? I, at...
- by CCP Rattati - at 2015.07.07 10:28:00
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855. The new commando changes: - in General Discussions [original thread]
We will start with slots. I plan to normalize PG/CPU per Faction and Size, and make the differences with Fitting bonuses.
- by CCP Rattati - at 2015.07.07 09:50:00
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856. Commando Slot Change Question - in General Discussions [original thread]
We will start with slots. I plan to normalize PG/CPU per Faction and Size, and make the differences with Fitting bonuses.
- by CCP Rattati - at 2015.07.07 09:49:00
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857. Announcement:Extended downtime for Tranquility on July 7 [WARLORDS 1.2] - in General Discussions [original thread]
Feedback: https://forums.dust514.com/default.aspx?g=posts&t=206980 and Issues: https://forums.dust514.com/default.aspx?g=posts&t=206981 threads are now live, and will be unlocked once 1.2 is live on TQ. Feel free to post in there in ca...
- by CCP Frame - at 2015.07.07 09:45:00
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858. Announcement:Dev Blog: Warlords 1.2 Overview & Patch Notes - in General Discussions [original thread]
Georgia Xavier wrote: Why doesn't the commando follow Sent Layout? and also what s with the PG of amarr logi? its still crap So many questions..... "If" I said "the same layout" as sentinels, I meant same number of slots.
- by CCP Rattati - at 2015.07.07 02:58:00
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859. Quafe Assault / Logi skins - in General Discussions [original thread]
There will be one version per medium frame, to begin with.
- by CCP Rattati - at 2015.07.07 02:56:00
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860. I was once... - in General Discussions [original thread]
...like you are now, and I know that it's not easy...
- by CCP Rattati - at 2015.07.06 13:18:00
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