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6901. [Clarification] Fixed aggressive friendly fire damage tracking. - in General Discussions [original thread]
Brush Master wrote: CCP Nullarbor wrote: Aisha Ctarl wrote: Does damage to a friendly Null Cannon still count? For example, if you drop an OB on reds that are on a blue NC, does that damage count towards a kick? No installations are...
- by CCP Nullarbor - at 2013.12.18 17:25:00
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6902. Sticky:DUST Uprising 1.7 Static Data Export (SDE) - in General Discussions [original thread]
Due to a misunderstanding on my part this release still contains data from the December 10th release, just with the added class and attribute. My apologies. New and proper version to follow tomorrow hopefully.
- by CCP FoxFour - at 2013.12.18 16:20:00
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6903. Sticky:DUST Uprising 1.7 Static Data Export (SDE) - in General Discussions [original thread]
This new version was supposed to also include the HMG changes and such, but it appears I may have failed. Give me a few moments to look into this. :)
- by CCP FoxFour - at 2013.12.18 16:05:00
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6904. Announcement:December Events! - in Announcement and Events [original thread]
We'll be shooting on and off for the next few hours. Just keep watching Other Contracts for when the battle pops up.
- by CCP Logibro - at 2013.12.18 15:56:00
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6905. [Clarification] Fixed aggressive friendly fire damage tracking. - in General Discussions [original thread]
Maximus Stryker wrote: CCP Nullarbor wrote: Iskandar Zul Karnain wrote: Could one of the wonderful Devs please explain exactly what has been adjusted in regards to FF? Is it safe to use REs? It is safe to use RE's in faction warfare wi...
- by CCP Nullarbor - at 2013.12.18 15:52:00
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6906. [Clarification] Fixed aggressive friendly fire damage tracking. - in General Discussions [original thread]
Aisha Ctarl wrote: Does damage to a friendly Null Cannon still count? For example, if you drop an OB on reds that are on a blue NC, does that damage count towards a kick? No installations are included in the damage tracking, only players ...
- by CCP Nullarbor - at 2013.12.18 15:52:00
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6907. got kicked for fw - in Technical Support/Bugs [original thread]
Yeah if you totaled above 5000 damage applied then you will get kicked. You have to be particularly careful around vehicles because they have so much HP.
- by CCP Nullarbor - at 2013.12.18 15:44:00
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6908. [Clarification] Fixed aggressive friendly fire damage tracking. - in General Discussions [original thread]
Iskandar Zul Karnain wrote: Could one of the wonderful Devs please explain exactly what has been adjusted in regards to FF? Is it safe to use REs? It is safe to use RE's in faction warfare with a couple of exceptions which you should be awar...
- by CCP Nullarbor - at 2013.12.18 15:41:00
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6909. Announcement:December Events! - in Announcement and Events [original thread]
You'll see us now.
- by CCP Logibro - at 2013.12.18 15:32:00
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6910. Faction Warfare Queueing - in General Discussions [original thread]
steadyhand amarr wrote: CCP Nullarbor wrote: Yagihige wrote: I don't think this does anything to change the fact that FW matchmaking by default makes one faction inevitably control 100% of the territory. I'd like that to be looked at too...
- by CCP Nullarbor - at 2013.12.18 13:40:00
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6911. Faction Warfare Queueing - in General Discussions [original thread]
Yagihige wrote: I don't think this does anything to change the fact that FW matchmaking by default makes one faction inevitably control 100% of the territory. I'd like that to be looked at too. There are some subtle changes to the way it co...
- by CCP Nullarbor - at 2013.12.18 13:21:00
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6912. FW TIME!!! - in General Discussions [original thread]
Aikuchi Tomaru wrote: CCP Nullarbor wrote: Roner General wrote: *get's insta ban first match* FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF We updated the friendly fire kicking at downtime, if yo...
- by CCP Nullarbor - at 2013.12.18 13:02:00
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6913. Faction Warfare Queueing - in General Discussions [original thread]
Regis Blackbird wrote: Have the war barge time increased, or is it only the waiting time in quaters? I.e, will we have more time to contact our EVE buddies of where we fight? Warbarge times are the same however you will more likely be gettin...
- by CCP Nullarbor - at 2013.12.18 12:33:00
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6914. FW TIME!!! - in General Discussions [original thread]
Roner General wrote: *get's insta ban first match* FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF We updated the friendly fire kicking at downtime, if you get banned after today it's your own fault
- by CCP Nullarbor - at 2013.12.18 12:14:00
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6915. Faction Warfare Queueing - in General Discussions [original thread]
GET ATMESON wrote: When I first seen it say it will take 2minutes to get into a FW I pooped my self. Good thing you posted this or there would have been a lot of QQ Since we are right after downtime there will be longer waiting times. During...
- by CCP Nullarbor - at 2013.12.18 12:13:00
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6916. Faction Warfare Queueing - in General Discussions [original thread]
A small PSA since I suspect there may be some questions about this. We updated the matchmaking for faction warfare today and you should notice a couple of things: - The battles will be full (mostly), we are putting more emphasis on these being a...
- by CCP Nullarbor - at 2013.12.18 12:07:00
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6917. Announcement:December Events! - in Announcement and Events [original thread]
karlossowen wrote: Got to agree with heavenly daughter didn't see them at all Monday they should post rough times so we have a clue when they'll be As mentioned before, in Shanghai we're running at 11 AM, 1.30 PM, 5 PM local time (UTC +8). T...
- by CCP Saberwing - at 2013.12.18 11:48:00
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6918. Announcement:Extended server downtime 2013-12-17 - in Announcement and Events [original thread]
DUST 514 is now back online.
- by CCP Frame - at 2013.12.18 11:27:00
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6919. Dev Invasions are coming! - in General Discussions [original thread]
That was a whole lot of fun, I must say. Thanks to everyone that blew my face off!
- by CCP Frame - at 2013.12.18 10:34:00
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6920. [Request] More stuff - in Feedback/Requests [original thread]
David Spd wrote: CCP Blowout wrote: can confirm devices, things that shoot things, doohickys and junk, but we can not comment on thingymabobs at this present time. Thurak1: can confirm this thread has a ton of useful information in it. ...
- by CCP Blowout - at 2013.12.18 09:05:00
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