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41. [REQUEST] Spawn Protection - in Feedback/Requests [original thread]
NO.
- by zekina zek - at 2012.07.14 00:10:00
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42. [Request] Make "unsafe" timer last longer. - in Feedback/Requests [original thread]
there have been several times where i am getting attacked by swarm launchers and only choice is to duck out into the red zones. if we had more time out there i wouldnt get everyone on comms screaming to turn the gunship back. people taking turret...
- by zekina zek - at 2012.07.13 11:58:00
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43. Something's wrong with Small Missle Turret Operation - in Technical Support/Bugs [original thread]
Skytt is correct here it seems like. i have flown hundreds of dropships and have had several of them last an entire match without getting shot down. here is probably what happend. you and your drop ship pilot got so many Ez kills in the previou...
- by zekina zek - at 2012.07.13 11:10:00
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44. [BUG] Vehicle Delivery Damage, Source found - in Technical Support/Bugs [original thread]
Shadowz42 wrote: Spawned in, called a vehicle, someone else had called a vehicle in just before me, as mine was coming in the delivery vehicle for the other person was just leaving and it bumped my incoming vehicle. My vehicle burst into flames...
- by zekina zek - at 2012.07.13 09:20:00
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45. we made it to 1mil kills - in General Discussions [original thread]
everyone spawn at B im going to sit my dropship on the spawn feed me kills k thx bai.
- by zekina zek - at 2012.07.13 07:08:00
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46. Enemy attempting to lock on your Dropship - in Feedback/Requests [original thread]
Electronic counter measures please. k thx bai.
- by zekina zek - at 2012.07.13 06:10:00
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47. Please give pilots Combat oriented Dropships that have a Pilot controlled weapon. - in Feedback/Requests [original thread]
please add single trooper aerial platforms like the droids used in star wars episode !!!
- by zekina zek - at 2012.07.11 09:01:00
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48. [Petition] Orbital Bombard a lamp post! - in Feedback/Requests [original thread]
please increase lamp post damage and increase the number of lamp posts, it makes it more challenging to squish people. currently squishing people in dropship is too easy. i want to see the entire enemy team on that pole like a stripper trying to...
- by zekina zek - at 2012.07.11 08:59:00
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49. Dropship can move Drop Uplinks. instant kills for pilot. GG noobrape. - in Technical Support/Bugs [original thread]
i think you are wrong my friend. there are certain sweet spots on the MCC where objects dont slide off. its right behind the top ridge in the mid section.
- by zekina zek - at 2012.07.11 08:56:00
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50. swarm launchers fly for infinity - in Technical Support/Bugs [original thread]
okay okay i got carried away swarm launchers are fine the way they are. actually wouldnt mind a slight increase in their flight speed but reduction in flight time. damage seems just right.
- by zekina zek - at 2012.07.11 08:54:00
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51. Dropship can move Drop Uplinks. instant kills for pilot. GG noobrape. - in Technical Support/Bugs [original thread]
i just found it really weird that i was capable of moving the drop uplink. at one point i was wondering if i parked my dropship there and went and got another one weather my parked dropship would continue scoring me kills as they spawn.
- by zekina zek - at 2012.07.10 22:16:00
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52. [Bug] - Swarm Launcher animation - in Technical Support/Bugs [original thread]
i have noticed a lot of weird things with swarm launchers and drop ships also, theres a lot of issues we need to work out, you guys keep spawning with swarm launchers and ill keep spawning dropships, lets make it work better report all bugs we fin...
- by zekina zek - at 2012.07.10 09:52:00
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53. swarm launchers fly for infinity - in Technical Support/Bugs [original thread]
id rather feed you a free ship then sweat from my armpits after i try to avoid 100 swarm missles. if the entire team shoots 10 swarm missles thats 100 swarm missles!!!! lol
- by zekina zek - at 2012.07.10 09:50:00
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54. How should CCP handle cloaking? - in Feedback/Requests [original thread]
Archangel Exodus wrote: I mean CCP is 3/4 of the way there in terms of warefare, they have space, aerial, and ground....why not water an underwater? there are many ocean planets in the eve universe. actually the planet types are these. Bar...
- by zekina zek - at 2012.07.10 08:51:00
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55. How should CCP handle cloaking? - in Feedback/Requests [original thread]
Level 5 Electronics is required for Cloaking skill in Eve Online. same should apply in Dust.
- by zekina zek - at 2012.07.10 08:48:00
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56. How should CCP handle cloaking? - in Feedback/Requests [original thread]
i feel if you give cloaking to infantry it should be an equipment item, movement wears it off, and it only lasts for a little while, higher level cloaks should allow you to move a small distance, or last longer, or have more uses. as an example. ...
- by zekina zek - at 2012.07.10 08:44:00
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57. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
eryx > sagaris if the team with eryx use it correctly.
- by zekina zek - at 2012.07.10 03:28:00
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58. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
militia tanks are paper thin, of course T2 tanks should be uber powerful.
- by zekina zek - at 2012.07.10 03:28:00
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59. swarm launchers fly for infinity - in Technical Support/Bugs [original thread]
and im tired of people crying about me sitting on them with my drop ship ******* get over it.
- by zekina zek - at 2012.07.10 03:24:00
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60. swarm launchers fly for infinity - in Technical Support/Bugs [original thread]
yes some of them have hit buildings but most of them tend to glitch out after a certain point and fly for infinity. espeically after the trails disappear.
- by zekina zek - at 2012.07.10 03:23:00
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