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681. When People Talk About Legion on PC - in General Discussions [original thread]
VAHZZ wrote: xxwhitedevilxx M wrote: What is this "last footage ever shown"? I've only seen the one at fanfest :O It is shown in the movie John Wick. Oh! right I totally forgot about that. Thanks!
- by xxwhitedevilxx M - at 2015.08.07 15:27:00
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682. When People Talk About Legion on PC - in General Discussions [original thread]
What is this "last footage ever shown"? I've only seen the one at fanfest :O
- by xxwhitedevilxx M - at 2015.08.07 14:59:00
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683. Help !! My Framerate !!! :'( - in General Discussions [original thread]
in three years you never had this framerate? This is the framerate of a "good" PC and a "playable" FW. Lucky you :/
- by xxwhitedevilxx M - at 2015.08.01 19:53:00
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684. DUST 514 - EU v Americas - who wins? - in General Discussions [original thread]
Knight Soiaire wrote: Lets talk some serious ****. Kepler 452b Vs Earth! Who wins?! Kepler 452b wins hands down.-
- by xxwhitedevilxx M - at 2015.08.01 13:43:00
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685. can someone test this? - in General Discussions [original thread]
Knight Soiaire wrote: xxwhitedevilxx M wrote: aiden telurius wrote: i wish i had a ps4 disc now... what version of the ps3 was it? Aiden, my friend, I'm not going to tell you why it won't work (ThioJoe is pretty good at making things "...
- by xxwhitedevilxx M - at 2015.08.01 13:39:00
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686. DUST 514 - EU v Americas - who wins? - in General Discussions [original thread]
Reign Omega wrote: xxwhitedevilxx M wrote: Sgt Kirk wrote: This has actually happened before, twice. Chronos and Orion Empire were largely European based Alliances that both went up against EoN Alliance (mostly North American) and they ...
- by xxwhitedevilxx M - at 2015.08.01 11:27:00
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687. can someone test this? - in General Discussions [original thread]
aiden telurius wrote: i wish i had a ps4 disc now... what version of the ps3 was it? Aiden, my friend, I'm not going to tell you why it won't work, but it won't.
- by xxwhitedevilxx M - at 2015.08.01 10:16:00
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688. DUST 514 - EU v Americas - who wins? - in General Discussions [original thread]
Sgt Kirk wrote: This has actually happened before, twice. Chronos and Orion Empire were largely European based Alliances that both went up against EoN Alliance (mostly North American) and they both ended up loosing. The EoN alliance actuall...
- by xxwhitedevilxx M - at 2015.08.01 10:03:00
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689. Why does photon gear - in General Discussions [original thread]
Really??? Coming back to forums after months an this is on the first page? You're wonderful Dust514 community.
- by xxwhitedevilxx M - at 2015.07.31 10:39:00
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690. Dust will be so boned at the end of this year. - in General Discussions [original thread]
Bright Cloud wrote: CCP if you have watched the E3 you should realise that ALOT of very good games are about to be released fairly soon on the PS4. This is a huge incentive for people who have waited for decent games to get released on it (like...
- by xxwhitedevilxx M - at 2015.06.17 17:32:00
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691. Port dust to next gen - in General Discussions [original thread]
Michael Epic wrote: Draxus Prime wrote: Conversation I had with Rattati on twitter CCP Rattati: I think it is pretty clear to everyone at CCP that a lot of players want a port to a new platform, and I do too Pics or it didn't happen. ...
- by xxwhitedevilxx M - at 2015.06.01 15:27:00
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692. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Maken Tosch wrote: Aero Yassavi wrote: Nocturnal Soul wrote: Aero Yassavi wrote: Interesting thought, power cores should be able to affect other stats as well besides just fitting space. Also the role skill would apply to the core not ...
- by xxwhitedevilxx M - at 2015.05.18 00:42:00
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693. If you could name a officer weapon, what would it be? - in General Discussions [original thread]
What? I came here expecting the "Pretorian's Laser Focused Laser Rifle" joke ... I'm disappointed.
- by xxwhitedevilxx M - at 2015.05.18 00:41:00
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694. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Iron Wolf Saber wrote: Maken Tosch wrote: Aero Yassavi wrote: NextDark Knight wrote: Question being does this help inventory system or the actual game engine while playing? Because aren't we just going to reuse all the same models we...
- by xxwhitedevilxx M - at 2015.05.17 23:40:00
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695. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Joel II X wrote: xxwhitedevilxx M wrote: Megaman Trigger wrote: DeathwindRising wrote: dont forget to do it to the vehicles as well EDIT: are there any other cases of multiple unique assets that we could cut down in a similar way? wea...
- by xxwhitedevilxx M - at 2015.05.17 12:33:00
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696. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Megaman Trigger wrote: DeathwindRising wrote: dont forget to do it to the vehicles as well EDIT: are there any other cases of multiple unique assets that we could cut down in a similar way? weapons for example? how many weapons and variant...
- by xxwhitedevilxx M - at 2015.05.17 12:29:00
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697. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Breakin Stuff wrote: I also note that when information is actually shared, a response of "I refuse to believe that" is not an uncommon response. Thank you all of the asshats doing this so I have to use a pair of pliers and a blowtorch to extr...
- by xxwhitedevilxx M - at 2015.05.16 14:48:00
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698. Why does photon gear - in General Discussions [original thread]
Ah! there it is, the good old photon gear thread, how are you?
- by xxwhitedevilxx M - at 2015.05.16 14:26:00
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699. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Breakin Stuff wrote: Already been confirmed that dynamic activation of slots is impossible. Has to do with how the code is set up. I suggested that months ago. Oh, that sound strange...do you remember in which thread it has been said?
- by xxwhitedevilxx M - at 2015.05.16 14:25:00
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700. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Avallo Kantor wrote: I say it would not work. (With the caveat: Based on what we know now) The reason the choice was made not to have power cores alter slot layout is because we do not know if that is possible to achieve. The goal here was t...
- by xxwhitedevilxx M - at 2015.05.16 14:16:00
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