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261. cloak scout only? - in General Discussions [original thread]
Riggs Tank wrote: If giant EVE ships can cloak and we want small dropsuits to cloak..... why cant tanks cloak? I dont think dust should get cloak ability. Sorry i just dont think it makes any sense to have every one be cloaked. it be a very bor...
- by vermacht Doe - at 2012.08.03 13:30:00
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262. cloak scout only? - in General Discussions [original thread]
Xanik Motiff wrote: Ahhhh proto heavy with creodon AR and cloak seems fair Everyone can use a creo and it would only be usable if u had enough cpu/pg
- by vermacht Doe - at 2012.08.03 13:07:00
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263. cloak scout only? - in General Discussions [original thread]
So it will be something scouts have built in
- by vermacht Doe - at 2012.08.03 13:04:00
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264. cloak scout only? - in General Discussions [original thread]
The title says it all
- by vermacht Doe - at 2012.08.03 13:01:00
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265. An interesting option for APC's - in General Discussions [original thread]
Riggs Tank wrote: I think APC is what the dropship are made for. But the tank without a turret would be a cheap option. to make it more useful the "Mod" should be more like a moblie CRU. either way its going to be EZ sp for my forge gun. It'...
- by vermacht Doe - at 2012.08.03 12:55:00
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266. gear gets expensive - in General Discussions [original thread]
Mr TamiyaCowboy wrote: in around 17 days i have made 10m isk. in around 17 days i died 800+ times in a single match i make around 60k - 250k isk in a single match i make 0-60,000 sp ( best ever i made) 50 units of my assault suit I fitting = 25...
- by vermacht Doe - at 2012.08.03 10:47:00
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267. An interesting option for APC's - in General Discussions [original thread]
Grit Breather wrote: vermacht Doe wrote: Grit Breather wrote: vermacht Doe wrote: Rhadiem wrote: You'd still only have a total of 3 people in that vehicle. If they wanted to add passenger slots when that module was equipped, that co...
- by vermacht Doe - at 2012.08.03 09:34:00
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268. An interesting option for APC's - in General Discussions [original thread]
Grit Breather wrote: vermacht Doe wrote: Rhadiem wrote: You'd still only have a total of 3 people in that vehicle. If they wanted to add passenger slots when that module was equipped, that could work, but it seems a better solution would ...
- by vermacht Doe - at 2012.08.03 09:15:00
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269. An interesting option for APC's - in General Discussions [original thread]
Rhadiem wrote: You'd still only have a total of 3 people in that vehicle. If they wanted to add passenger slots when that module was equipped, that could work, but it seems a better solution would be a new vehicle. I'd like an APC though, as ...
- by vermacht Doe - at 2012.08.03 08:09:00
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270. Space cloud in the shape of... - in General Discussions [original thread]
Are you on acid?
- by vermacht Doe - at 2012.08.03 08:03:00
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271. HAVs drivers need gunners! - in General Discussions [original thread]
Lurchasaurus wrote: Hideki Tsukune wrote: Comrades! It doesn't matter what HAV you have Soma, Surya or Sagaris. If you will face hostile HAV fully loaded with gunners in 8/10 cases such encounters will turn bad for you. Of course i'm talki...
- by vermacht Doe - at 2012.08.03 07:14:00
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272. This Community Needs.. - in General Discussions [original thread]
Aeon Amadi wrote: A lot less self-entitled idiots and a lot more team-based tactical minds. Johnny Alpha couldn't help you because he didn't have the ammo - you didn't like his weapon. You died because he couldn't reload fast enough. He doesn...
- by vermacht Doe - at 2012.08.03 07:11:00
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273. Novafox Armory Presents the Caldari MRP-9 'Bane' Magnum Pistol. - in General Discussions [original thread]
Iron Wolf Saber wrote: Okay worked the math a bit better and consistent, I dont know how socal got his dps numbers (then again im not looking at the game) but I generated max potential damage. Damage Per Shot: 400 Appox Dps in a minute time s...
- by vermacht Doe - at 2012.08.03 06:50:00
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274. Novafox Armory Presents the Caldari MRP-9 'Bane' Magnum Pistol. - in General Discussions [original thread]
Iron Wolf Saber wrote: vermacht Doe wrote: A forge pistol is a bad idea An assautl forge pistol that shoots regardless if you pull the trigger. It has no ability to cancle a shot. Sounds a little better but the damage seems a bit high ...
- by vermacht Doe - at 2012.08.03 06:21:00
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275. Breach shotgun capacity - in General Discussions [original thread]
If they have an ammo capacity lower than twenty yes you can
- by vermacht Doe - at 2012.08.02 16:24:00
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276. Breach shotgun capacity - in General Discussions [original thread]
Iron Wolf Saber wrote: vermacht Doe wrote: Abron Garr wrote: vermacht Doe wrote: No other weapon has a reduce in ammo capacity because it's breach so why should the shotgun? Look how much damage it does and look how fast it reloads....
- by vermacht Doe - at 2012.08.02 14:46:00
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277. Breach shotgun capacity - in General Discussions [original thread]
Abron Garr wrote: vermacht Doe wrote: No other weapon has a reduce in ammo capacity because it's breach so why should the shotgun? Look how much damage it does and look how fast it reloads. It's the Dust equivalent of a double barrel shot...
- by vermacht Doe - at 2012.08.02 14:41:00
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278. Breach shotgun capacity - in General Discussions [original thread]
No other weapon has a reduce in ammo capacity because it's breach so why should the shotgun?
- by vermacht Doe - at 2012.08.02 14:36:00
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279. weapon personalization - in General Discussions [original thread]
ICECREAMK1NG WARRIORS wrote: Well I'm the icecreamking, what did you expect me to say, jam sandwiches ? Yes
- by vermacht Doe - at 2012.08.02 11:03:00
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280. weapon personalization - in General Discussions [original thread]
Lavie Sonesh wrote: vermacht Doe wrote: Finn Kempers wrote: I love it when we make fun of threads where the OP appears to have no clue P.S. Damn you icecreamking, you've made me feel hungry. Can't tell if stupid or trolling Everyone...
- by vermacht Doe - at 2012.08.02 11:01:00
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