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2601. A Fix to Vehicle Spam - in Feedback/Requests [original thread]
I am beginning to see an AV culture developing in matches. Its a pleasant change, and is exactly what the player base needs to develop. Contrary to popular opinion, raw damage wise at ADV and higher swarm launchers can do significant damage to ve...
- by True Adamance - at 2014.04.21 22:26:00
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2602. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Soraya Xel wrote: I think if militia dropships can't ram advanced dropships successfully than militia shotguns shouldn't work on my proto heavy suit. It's just unfair that a cheaper weapon can kill me. How dare they. (And note, it really isn't ...
- by True Adamance - at 2014.04.21 21:59:00
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2603. A Fix to Vehicle Spam - in Feedback/Requests [original thread]
Exionous wrote: KalOfTheRathi wrote: So what are tankers and pilots supposed to do, AFK? CCP/Shanghai stated last year that tanks were being run incorrectly by the dedicated tankers in Dust. So they would change them in 1.5. Well now, it wa...
- by True Adamance - at 2014.04.21 02:34:00
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2604. Vehicles Should not Survive Critical State - in Feedback/Requests [original thread]
Exionous wrote: ... without armour repairers. If I attack a dropship (or any vehicle for that matter) and it gets caught on fire, I'm pretty sure that's debilitating to the systems. So why, in the name of reason, can a dropship survive with 0 ...
- by True Adamance - at 2014.04.21 02:16:00
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2605. Simple additions to Greatly enhance the Dust 514 to EVE link - in Feedback/Requests [original thread]
A cool idea....but how is this necessary or lore enhancing feature?
- by True Adamance - at 2014.04.17 00:48:00
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2606. AV balance concerns - in Feedback/Requests [original thread]
Vespasian Andendare wrote: One glaring issue I'm seeing with respect to AV balance in general is that both forms of AV require a "charge up" time (locking time with Swarms or Forge charge time). This is problematic because a blaster tank or ADS...
- by True Adamance - at 2014.04.16 22:59:00
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2607. Give LP for FW Battlefinder timeouts - in Feedback/Requests [original thread]
Short answer- NO Long answer- Maybe Yes Short Explainations- You should never get anything for doing nothing. Long Exaplaination- I don't see why a match couldn't be created on a district which the enemy side either has to populate or forfeit.....
- by True Adamance - at 2014.04.15 09:00:00
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2608. [Request] increase MD and HMG efficacy on vehicles - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: True Adamance wrote: KAGEHOSHI Horned Wolf wrote: The mass driver should have full damage efficacy against vehicles. The weapon is very underused right now, and increasing its effectiveness on vehicles would r...
- by True Adamance - at 2014.04.10 01:27:00
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2609. [Request] increase MD and HMG efficacy on vehicles - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: The mass driver should have full damage efficacy against vehicles. The weapon is very underused right now, and increasing its effectiveness on vehicles would really expand its niche; would make it more useful, and m...
- by True Adamance - at 2014.04.09 23:35:00
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2610. New vehicles Amarr and Minmatar - in Feedback/Requests [original thread]
GOLDEN ITS GOLDEN! GIMME GIMME GIMME! I MUST HAVE IT. But in all seriousness I don't think anyone else in this game right now is nearly as excited about the possibility of the Amarr having their own HAV unit as I am.
- by True Adamance - at 2014.04.09 23:20:00
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2611. Vehicle resupplying using in-game assets! - in Feedback/Requests [original thread]
Evolution-7 wrote: True Adamance wrote: Do tanks also get to make use of these utopia oases? If CCP makes them, then yes, why not? But the main point of this thread is that about current assets in-game. I am wholly supportive of this...
- by True Adamance - at 2014.04.08 00:08:00
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2612. Vehicle resupplying using in-game assets! - in Feedback/Requests [original thread]
Do tanks also get to make use of these utopia oases?
- by True Adamance - at 2014.04.07 22:06:00
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2613. 1.9's Future - The Democratic Vote - in Feedback/Requests [original thread]
Constable Jones wrote: #4. PvE is the MOST important thing. Brilliant for the New Player Experience as it gives a relatively safe environment to learn the mechanics properly, not to mention letting everyone else let off some steam by playing w...
- by True Adamance - at 2014.04.03 00:00:00
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2614. {Request} Race Change - in Feedback/Requests [original thread]
Jooki Chewaka wrote: Vinny Gar wrote: For the State. ALL HAIL THE STATE ! The Gallente are as democratic as the Romans once where... they let you live as long as you become one of them and adopt their costumes... thats not nice... It a...
- by True Adamance - at 2014.04.02 22:28:00
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2615. [Urgent] Balance vehicle armor repair rates - in Feedback/Requests [original thread]
The only thing that can be done is penalise the stacking of modules otherwise you unbalance those tankers like me who only run a single repper.
- by True Adamance - at 2014.04.02 03:58:00
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2616. Addign to the commando role - in Feedback/Requests [original thread]
Denn Maell wrote: Good luck to you if you use a commando as an Assault with 2 light weaponsGǪTheir role is a weapons platform with legs really. I've found Caldari Commando with sniper and swarms to be effective at locking down an area. Pop hea...
- by True Adamance - at 2014.04.02 03:47:00
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2617. Addign to the commando role - in Feedback/Requests [original thread]
Nirwanda Vaughns wrote: Just thinking about commandos and their uses and wonderign if they could be used in an AV suit kinda way as well as their general 'assault with 2 guns' setups by giving them a bonus to AV? obv the only one left out atm i...
- by True Adamance - at 2014.04.02 03:39:00
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2618. Caldari WHITE - in Feedback/Requests [original thread]
Ku Shala wrote: covenent assault colour would be nice The Covenant is a Blood Raider suit. It's technically not Caldari.
- by True Adamance - at 2014.04.01 20:34:00
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2619. Nerf the Forge Gun range to 199m. - in Feedback/Requests [original thread]
Glitch116 wrote: again no -1 quit trying to beat a sick horse you dirty sadist Well how do you justify a smaller calibre weapon using the same firing mechanism on a smaller plaform firing to a further distance than its significantly and lo...
- by True Adamance - at 2014.03.31 03:06:00
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2620. special catagory of weeapons,vechiles,suits - in Feedback/Requests [original thread]
Nope on principle I demand a TLDR.
- by True Adamance - at 2014.03.31 01:59:00
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