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41. CCP catering TOO much to mouse and keyboard controls - in General Discussions [original thread]
yea and on top of it all now that they've nerfed nearly all weapons the MKB users have even more of an advantage since the game has become even more circle strafe based..
- by total masshole - at 2013.05.10 18:27:00
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42. So, is everyone content with the Tac - in General Discussions [original thread]
is the tac fun to use with an occasional fatality? if that's the case we need to get it nerfed asap
- by total masshole - at 2013.05.10 18:22:00
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43. Who else suddenly has much more confidence in release day? - in General Discussions [original thread]
i guess it's ok, but i saw them take a fun and powerful game from last build and totally dumb it down so it would be noob "friendly" which has taken away most of my confidence, i was expecting CCP to stick to their vision more, the scissor rock pa...
- by total masshole - at 2013.05.10 17:55:00
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44. DId the patch yesterday fix the MD, or heavys? - in General Discussions [original thread]
Aythadis Smith wrote: All I seen was that vehicle shields arnt as dependent on infantry skills. Sooooo.....gotta save up points for the same shields I had a few days ago, and a few weeks ago. it's about 300k SP
- by total masshole - at 2013.05.10 17:38:00
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45. DId the patch yesterday fix the MD, or heavys? - in General Discussions [original thread]
Smoky The Bear wrote: really? What did they patch then? You know just wanna say.. When something gets broken like this, how many players do you think will make it to the boards to speak up? maybe 2%.. And of those that DID INDEED speak up of ...
- by total masshole - at 2013.05.10 11:44:00
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46. 10% damage buff. More reason to give tanks their 5% PG back. - in General Discussions [original thread]
lolnerfbuffnerfbuffnerfbuffnerflol hey ccp i got platefull of nerf can i get a side of some of that buff? that heavy is fat enough
- by total masshole - at 2013.05.10 11:25:00
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47. a way for CCP to please a lot of angry players - in General Discussions [original thread]
un-nerf the AR, HMG, tank, and MD by at least %50.. look CCP, noobs are going to cry reguardless of how soft the game gets. that's just their nature. Do you honestly think new players are going to join post-nerf and say,"Oh wow, I love how I am ...
- by total masshole - at 2013.05.09 15:03:00
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48. What is the core of Dust 514? - in General Discussions [original thread]
dust might fail but the forums will always prevail, in my heart at least
- by total masshole - at 2013.05.09 14:55:00
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49. Is Dust 514 Dead or Dying? - in General Discussions [original thread]
BL4CKST4R wrote: Well you kinda need to advertise the game for it to grow, 5000 players for a game that is rarely spoken of isn't all that bad. If CCP invested a bit of money on advertising this game would grow. Honestly the way match ups work ...
- by total masshole - at 2013.05.09 14:50:00
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50. corp stacking - in General Discussions [original thread]
yea we're definately running out of things to nerf so the 6 man squads should be nerfed next
- by total masshole - at 2013.05.09 14:48:00
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51. Dropship Talk - in General Discussions [original thread]
SILVERBACK 02 wrote: Caeli SineDeo wrote: I am building this thread for dropships pilots to share opinions and also attach feedback threads to. I have fully invested my skill points into the armor assault dropship. I plan on going over each ...
- by total masshole - at 2013.05.09 14:41:00
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52. Tankers/Pilots bought mislabeled skills & deserve a respec. - in General Discussions [original thread]
and all their nerfing sht so they can draw in some phantom noob audience who won't play this game anyway... CCP is fking up hard
- by total masshole - at 2013.05.09 14:18:00
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53. Old players: would you quit if everyone's Sp was reset back to 500K? - in General Discussions [original thread]
sticking around to AFK regrind a niche game ... yea that sounds awesome, sign me up please.
- by total masshole - at 2013.05.09 14:11:00
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54. What new players are going through - in General Discussions [original thread]
if they had PvE and default fitting restricted matches it would solve alot for the noobs til they can skill up, the hardcore noobs could still fight in the non restricted matches if they desired..
- by total masshole - at 2013.05.08 22:37:00
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55. What new players are going through - in General Discussions [original thread]
ca ronic wrote: Noob battles. Everyone plays with the same skill levels and same equipment. Random squad formation. Even if it was just a couple battles a day or a week even. as i said sometime before just make a pubmatch that only allows d...
- by total masshole - at 2013.05.08 22:26:00
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56. question - in General Discussions [original thread]
Knight SoIaire wrote: In case you lose one. lmao
- by total masshole - at 2013.05.08 22:23:00
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57. Viable Ingame Recognition For Our Pilots - in General Discussions [original thread]
actually not "balance passing" the dropship anymore would be enough of reward for my main char who's endured CCPs reworkings of the dropship since july
- by total masshole - at 2013.05.08 22:06:00
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58. what do, dont you like about the build - in General Discussions [original thread]
i like the dropships now before they get nerfed again
- by total masshole - at 2013.05.08 22:01:00
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59. Glad DUST is failing - in General Discussions [original thread]
kinda like when they said they were gonna port star wars galaxies to the xbox and ps2
- by total masshole - at 2013.05.08 21:58:00
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60. What new players are going through - in General Discussions [original thread]
Severance Pay wrote: Charlotte's idea is sound. I find little wrong with it. 4m skill points to new players, or a tutorial that gives skill points if you complete it. In MMORPGs there is are numorous tutorial quests that can take you from level...
- by total masshole - at 2013.05.08 21:52:00
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