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661. CCP give people points for repairing - in General Discussions [original thread]
Balzich Rotaine wrote: Who cares if you get points for repairing vehicles? They are always parked in the red zone or safely ontop of a mountain. If ccp starts giving war points it will just be 2-6 more people not playing the objective. The team...
- by stlcarlos989 - at 2013.06.30 23:23:00
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662. CCP give people points for repairing - in General Discussions [original thread]
Wombat in combat wrote: Iron Wolf Saber wrote: The game doesn't currently support damage tracking. Then how do you explain how they were able to implement abuse free infantry repairing? Wombat in combat: 1 Iron Wolf Saber: 0
- by stlcarlos989 - at 2013.06.30 22:28:00
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663. CCP give people points for repairing - in General Discussions [original thread]
Yes this mechanic was abused during closed beta *cough* WARRIORS *cough* by ramming a dropship/LAV into a wall and continually repping it. This can be avoided by only giving points for repairing enemy inflected damage so if someone takes damage fr...
- by stlcarlos989 - at 2013.06.30 20:40:00
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664. So SOME ONE HAS BEEN NAUGHTY.. - in General Discussions [original thread]
The Robot Devil wrote: We should allow mercs to choose their level of difficulty by segregating battles by sec status and each sec status has a meta number. The meta numbers of the suit, weapons and all module would be added together and that t...
- by stlcarlos989 - at 2013.06.30 18:56:00
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665. So SOME ONE HAS BEEN NAUGHTY.. - in General Discussions [original thread]
S Park Finner wrote: stlcarlos989 wrote: Iron Wolf Saber wrote: This seems to be a terrible terrible fix at the cost of the few who do enjoy the social aspects of that game. Not really, we can keep the current instant battles we have an...
- by stlcarlos989 - at 2013.06.30 18:29:00
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666. So SOME ONE HAS BEEN NAUGHTY.. - in General Discussions [original thread]
Iron Wolf Saber wrote: This seems to be a terrible terrible fix at the cost of the few who do enjoy the social aspects of that game. Not really, we can keep the current instant battles we have and just add new ones that are squad free, but ...
- by stlcarlos989 - at 2013.06.30 18:16:00
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667. So SOME ONE HAS BEEN NAUGHTY.. - in General Discussions [original thread]
Yeah I've made a thread about this before and I would be an easy way to make pub matches more competitive, or if they made a tiered SP lobbies so people with similar SP levels are playing against each other, and lobbies with no restrictions for ...
- by stlcarlos989 - at 2013.06.30 17:53:00
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668. All my Taxi drivers throw your hands up - in General Discussions [original thread]
Those of you who are defending the murder taxi I have a question and be honest. Do you believe CCP's intended primary use for the LAV was running people over? If you believe it is then you're delusional, if your realistic and said no then you un...
- by stlcarlos989 - at 2013.06.30 16:13:00
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669. Am I the only one who thinks melee taking stamina is stupid? - in General Discussions [original thread]
hooc roht wrote: stlcarlos989 wrote: Seriously 1/5 of my stamina for slamming the butt of my gun into the back of an enemy's head. What do you guys think, because honestly I think melee attacks shouldn't use stamina. Go take a boxing less...
- by stlcarlos989 - at 2013.06.29 21:40:00
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670. Am I the only one who thinks melee taking stamina is stupid? - in General Discussions [original thread]
Severance Pay wrote: You know what is really awful? Guns using bullets, and reloading. Am I right? Why should I even shoot? I should just point the gun at them and they should die. Sarcasm that always help solve problems. But seriously thoug...
- by stlcarlos989 - at 2013.06.29 20:25:00
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671. Am I the only one who thinks melee taking stamina is stupid? - in General Discussions [original thread]
Seriously 1/5 of my stamina for slamming the butt of my gun into the back of an enemy's head. What do you guys think, because honestly I think melee attacks shouldn't use stamina.
- by stlcarlos989 - at 2013.06.29 19:58:00
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672. Possible Useful but not OP Grenadier Skill Bonus Idea - in General Discussions [original thread]
Ludvig Enraga wrote: I die to grenades too often as is in my scout suit. I don't want to die all the time because I am just not seeing the thrown grenades only because I've not skilled into grenadier. Actually the grenadier skill already exi...
- by stlcarlos989 - at 2013.06.29 06:06:00
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673. Possible Useful but not OP Grenadier Skill Bonus Idea - in General Discussions [original thread]
WhiteMage7322 wrote: I don't see the point of this skill, if someone can cook a grenade and throw it on the last second. Very true but a vast majority of players I come across who throw grenades at me don't cook them.
- by stlcarlos989 - at 2013.06.29 04:29:00
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674. Possible Useful but not OP Grenadier Skill Bonus Idea - in General Discussions [original thread]
Doc Noah wrote: How about they fix the grenade indicator first yah? Yeah, right now the grenade indicator is just an orange icon when you're looking at it. My idea is an actual on HUD indicator that will warn you about nearby grenades and if...
- by stlcarlos989 - at 2013.06.29 04:00:00
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675. Possible Useful but not OP Grenadier Skill Bonus Idea - in General Discussions [original thread]
Right now the grenade indicator only shows up when you are looking at the grenade. How about making an on screen grenade indicator that warns you whenever a live grenade is near you but is based on an increasing field of view. This way we could ma...
- by stlcarlos989 - at 2013.06.29 03:38:00
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676. All my Taxi drivers throw your hands up - in General Discussions [original thread]
Takahiro Kashuken wrote: stlcarlos989 wrote: This is why LAVs are broken. Tednugget one of the best tank drivers in the game told me his logistics LAV is a better tank than his HAV. I'm an infantry player and I don't like tanks but there is ...
- by stlcarlos989 - at 2013.06.28 19:32:00
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677. All my Taxi drivers throw your hands up - in General Discussions [original thread]
This is why LAVs are broken. Tednugget one of the best tank drivers in the game told me his logistics LAV is a better tank than his HAV. I'm an infantry player and I don't like tanks but there is no justifiable reason an LAV should have more survi...
- by stlcarlos989 - at 2013.06.28 18:22:00
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678. Charybdis lost to server hiccup, again. - in General Discussions [original thread]
EnglishSnake wrote: stlcarlos989 wrote: Ok fine lets use just Video game reailty This is the EVE universe and Eve pilots have to buy their ammo which means there is no reason that vehicles on dust should have infinite ammo. As an infantry...
- by stlcarlos989 - at 2013.06.27 19:06:00
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679. Can we get a dumbfire swarm launcher that only does 100 dmg per rocket? - in General Discussions [original thread]
calisk galern wrote: eh I can see the purpose of the dumbfire swarm over the plasma cannon, for one plasma cannon would be hybrid weapon, while swarm would be explosive. swarm could fire more missles, with smaller amounts of damage or somethin...
- by stlcarlos989 - at 2013.06.27 18:38:00
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680. Charybdis lost to server hiccup, again. - in General Discussions [original thread]
Spkr4theDead wrote: stlcarlos989 wrote: Depends on the vehicle, animal size, and collision speed. Here are some examples of damage from these accidents WARNING: 1 , 2 , 3 Those are at least 2 ton vehicles made of iron and aluminum ...
- by stlcarlos989 - at 2013.06.27 18:28:00
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