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401. CCP this is what the vehicle lock system should have been - in General Discussions [original thread]
Ares 514 wrote: stlcarlos989 wrote: A built in module to every vehicle (no added CPU/PG cost or loss of a module slot) that is activated in the module wheel that locks and unlocks the vehicle. Then add a feature that allows the vehicle pilot...
- by stlcarlos989 - at 2013.12.16 18:24:00
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402. CCP this is what the vehicle lock system should have been - in General Discussions [original thread]
A built in module to every vehicle (no added CPU/PG cost or loss of a module slot) that is activated in the module wheel that locks and unlocks the vehicle. Then add a feature that allows the vehicle pilots to kick people out of their vehicles. ...
- by stlcarlos989 - at 2013.12.16 18:17:00
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403. How to balance Tanks - in General Discussions [original thread]
Flix Keptick wrote: stlcarlos989 wrote: Flix Keptick wrote: No no no no no no no no no no no no no. This is new eden, A single pilot can control a 12km long ship. Surely controlling a tank isn't too hard for one person? I also don't want ...
- by stlcarlos989 - at 2013.12.14 20:46:00
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404. How to balance Tanks - in General Discussions [original thread]
Flix Keptick wrote: No no no no no no no no no no no no no. This is new eden, A single pilot can control a 12km long ship. Surely controlling a tank isn't too hard for one person? I also don't want to invest sp in tanks just to get a stupid blu...
- by stlcarlos989 - at 2013.12.14 20:40:00
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405. How to Balance Tanks and AV - in General Discussions [original thread]
TunRa wrote: More like QQ 514. No QQ just trying to balance a game that I enjoy, if you have no real response to my thread please go troll elsewhere.
- by stlcarlos989 - at 2013.12.14 20:37:00
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406. How to balance Tanks - in General Discussions [original thread]
Lol I posted a very similar thread a minute after you but the same idea. https://forums.dust514.com/default.aspx?g=posts&m=1610665#post1610665
- by stlcarlos989 - at 2013.12.14 20:34:00
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407. How to Balance Tanks and AV - in General Discussions [original thread]
Since tankers want to it to take a coordinated 3-man team of AV to take destroy their tank, Then it should take a coordinated 3-man team to operate a tank to its fullest potential. Real world tanks usually have 4 man crews consisting of commander,...
- by stlcarlos989 - at 2013.12.14 20:32:00
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408. tanks make this game boring - in General Discussions [original thread]
Nerfed AV + Cheap tanks + glitched nitrous = TANK SPAM but next week they will fix the militia nitrous glitch Nerfed AV + Cheap tanks = TANK SPAM Damn
- by stlcarlos989 - at 2013.12.14 20:08:00
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409. This is just sad.... - in General Discussions [original thread]
Yeah AV is much weaker then before and also tanks are very cheap 1 bare protosuit: 57690 ISK 1 bare maddy/gunny: 97500 ISK Balance
- by stlcarlos989 - at 2013.12.13 22:47:00
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410. Lets get a tally of how many of us are quiting FW - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: stlcarlos989 wrote: I know I am, way to much risk for the abysmal payout, considering the guy who goes 0-12 with 50 WP for a turret hack get the same LP as I do for going 32-5 with 2500WP and losing 3 protosuits. +1...
- by stlcarlos989 - at 2013.12.13 18:57:00
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411. A Call to Boycott FW - in General Discussions [original thread]
I'm also done I got a thread with tally of player who are quitting going.
- by stlcarlos989 - at 2013.12.13 18:13:00
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412. Lets get a tally of how many of us are quiting FW - in General Discussions [original thread]
Princess Abi-Hime wrote: does it count if i never had any intention to play FW? Sure
- by stlcarlos989 - at 2013.12.13 17:57:00
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413. Lets get a tally of how many of us are quiting FW - in General Discussions [original thread]
I know I am, way to much risk for the abysmal payout, considering the guy who goes 0-12 with 50 WP for a turret hack get the same LP as I do for going 32-5 with 2500WP and losing 3 protosuits. +1 for quiting FW until CCP makes worth running in n...
- by stlcarlos989 - at 2013.12.13 17:41:00
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414. So who HASN'T been banned yet from FW? - in General Discussions [original thread]
Yo, also my only team kill has been a revenge on a **** who shotgunned me off a hack to get the hack himself.
- by stlcarlos989 - at 2013.12.13 03:42:00
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415. Faction standings should be at least partially based on indiviual play - in General Discussions [original thread]
It's stupid that I can get 30 kills and 2500WP and get zero factional standing because the team of randoms I was put on Couldn't hold a letter that I wasn't at. At least give me some standing for repeatedly playing with these worthless teams.
- by stlcarlos989 - at 2013.12.11 22:30:00
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416. CCP why the hell are tanks able to hit full speed instantly? - in General Discussions [original thread]
Benjamin Ciscko wrote: Complains he can no longer sit on a nanohive and spam Lai Dai's to instapop a tank. If a tank is bad enough to let me get behind him and activate a nanohive he should get poped especially since it now takes 5-6 prototyp...
- by stlcarlos989 - at 2013.12.11 05:01:00
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417. CCP why the hell are tanks able to hit full speed instantly? - in General Discussions [original thread]
Mobius Wyvern wrote: stlcarlos989 wrote: I baited a madrugar around a corner I had my nanohive down and he turned the wrong way so that I was behind him. I got off four Lai Dai AV grenades and I was one lai dai away from killing him. I was a...
- by stlcarlos989 - at 2013.12.11 02:39:00
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418. CCP why the hell are tanks able to hit full speed instantly? - in General Discussions [original thread]
I baited a madrugar around a corner I had my nanohive down and he turned the wrong way so that I was behind him. I got off four Lai Dai AV grenades and I was one lai dai away from killing him. I was about 10 feet behind him then he took off as the...
- by stlcarlos989 - at 2013.12.11 02:07:00
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419. give scanners a limited amount on charges - in General Discussions [original thread]
Ah yes claiming to be trolling to hide personal ignorance or stupidity, but the OP says otherwise
- by stlcarlos989 - at 2013.12.06 16:46:00
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420. give scanners a limited amount on charges - in General Discussions [original thread]
Ripley Riley wrote: Zekain K wrote: We aren't using batteries to power worm holes. Active scanners aren't powering worm holes either. It's basically a high tech motion sensor. ... regardless, this is future-tech we are talking about. C...
- by stlcarlos989 - at 2013.12.06 16:33:00
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